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Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders

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Page 1: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 2: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 3: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 4: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 5: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 6: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 7: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 8: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 9: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 10: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 11: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 12: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 13: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 14: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 15: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 16: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 17: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 18: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 19: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 20: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 21: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 22: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 23: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 24: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 25: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 26: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 27: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 28: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 29: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 30: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 31: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 32: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 33: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 34: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 35: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 36: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 37: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 38: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 39: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 40: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 41: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 42: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 43: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 44: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 45: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 46: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 47: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 48: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 49: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 50: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 51: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 52: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 53: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 54: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 55: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 56: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 57: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 58: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders
Page 59: Notation Vertex - A data structure for a point in a mesh, containing position, normal, texture coordinates, etc. Fragment A pixel, possibly sub-pixel, of a rasterized itmge Shaders