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9th Age
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WINTERFELL
NEW YEAR’S DAY TOURNAMENT
Tournament event
Players pack
2016
Brought to you by
House Stark
Introduction
Welcome to the House Stark New Year’s Day Warhammer Fantasy tournament! A tournament
brought to you by Winterfell. This is the player’s pack, which contains all the important information
you require to compete at Winterfell. Important dates, tournament rules and other tidbits can all be
found in this document. The House Stark Team hopes your New Years Day tournament experience is
both enjoyable and successful; we are looking forward to the tournament intensely and hope we can
all strive to make New Year’s Day a wonderful event.
The Players
All the players that attend New Year’s Day are expected to conduct themselves appropriately
throughout the event. That includes playing the game in the right spirit, making sure they have
everything they need (dice, measuring tape, clear army lists and their armies!) and in general
contributing to a friendly environment where everyone can enjoy both their games and the time
spent in between rounds with fellow gamers. The event organizers will do their best to ensure that
the event runs smoothly and everything is provided to enable the players to get as much enjoyment
as possible from the event, and likewise the players should do their utmost to hold up their end of
the bargain. Most important of all, enjoy yourself!
The Tournament
Tournament Official: Daniel Stark [email protected]
When: January 1st
Where: 19 Arthur St Kingaroy
Start Time: Arrive at 8.30 am - 9.00 am Start
Cost: $5 Lunch (Dominoes) $1 cans and water available
Army Size: 2500pts
Rounds: 3
Rules: 9th Age Fantasy rule set.
Lists Due: Sunday 27th
Tournament Scoring
Each player will accumulate tournament points over the course of the day comprising of the
elements listed below. A final score out of 60 will be calculated, therefore each point a player earns
in Battle, Sports and Painting will directly contribute a single point to their tournament score.
Battle Points:
Three (3) games will be played by each player with a maximum of 20 battle points being gained per
game (massacre). Following VP table will be used to determine the points received by each player
for each game.
Battle Points Earned
VICTORY POINTS WINNER LOSER
0-100 10 10
101-200 11 9
201-350 12 8
351-500 13 7
501-700 14 6
701-900 15 5
901-1150 16 4
1151-1400 17 3
1401-1700 18 2
1701-2000 19 1
2000+ 20 0
With 3 games, it is possible to amass 60 battle points towards a player’s tournament score.
Sportsmanship
After every game each player will answer the 5 questions below regarding their opponent’s
sportsmanship attributes throughout the game. A player's tournament points for sports are
calculated by their opponent's responses to these questions.
1. Were all rules queries resolved amicably and without too much argument?
2. Did your opponent always state what they were doing clearly before proceeding rolling dice
and/or moving models?
3. Did your opponent move their units correctly? I.e. did they not use a "rubber ruler" and
therefore moved their fast cavalry, skirmishers and other units the correct distance each
time?
4. In your opinion, did your opponent play the game in the right spirit? Did they maintain a
sensible approach and demeanour when things were not going their way?
5. Would you be happy enough to play your opponent again? Maybe not today but at another
tournament perhaps? So from the 3 games a player could possibly receive 30 sportsmanship
points (perfect score) which will contribute 30 points to their tournament score.
Painting
Winterfell will inspect each army on the weekend and mark the painting on the following criteria:
Painting will be a score of 10, with the method of scoring below.
10 Points
Both armies fully painted (more than three colours) and based
5 Points
Partial painting and basing of both armies
0 Points
Neither army painted or based
Tournament Restrictions
The following restrictions apply in addition to the normal army
building guidelines.
No more than 4 war machines across both armies
No duplicate lords
Scenarios
1 CLASSIC -Save the Direwolves. This game is played with an extra objective for each player.
Everyone is supplied with a Direwolf that grants 1 Bonus Battle Point if it exits the opposite
board edge.
Profile M WS BS S T W I A LD Troop Type
Direwolf 9 4 0 5 4 2 4 3 7 infantry
Special Rules:
Ward save 5+ (dodge).
Must begin in a unit.
Killing blow.
Hatred.
2 DIAGONAL- Blood and Glory/ In The Name of House Stark.
2 Bonus Battle Points for meeting the victory conditions first , 1 point for second.
3 CLASSIC- Breakthrough: A player with one or more Scoring Units in his/her opponent's Deployment Zone at the end of the game gains an extra 10% of the game's Point size in VPs . Ambushers that entered the battlefield on Game Turn 4 or later don't count for this purpose. “I don’t like my enemy to know what I can do” Ned Stark Kill the enemy General grants 1 Bonus Battle Point
BONUS POINTS
All games grant 1 Bonus Battle Point for Destroying (none left on the table) all enemy
Core Units.
Schedule
Friday 01st January
8.30 am - 9.00 am Registration
9.00 am - 11.30 am Round 1
11.30 am - 12.00 pm Lunch
12.00pm - 2.30 pm Round 2
2.45pm - 5.15 pm Round 3
5.30pm Presentations
Army Lists
Players are required to send their army lists through to [email protected] no later than
the 27th December 2014. Failure to do so will result in a 5 points deduction from their battle
score. Please contact the tournament organiser if your list is going to be late. (If there is a
good reason I won’t deduct the points)
Army lists are to be in Microsoft Word.
Registration
To register send an email with your name, contact details and army you intend to use (i.e.
High Elves, Tomb Kings), to [email protected]. We are currently limited to 10 places.
See You There
The team at Winterfell is very much looking forward to the event and we plan to continue to
make New Year’s Day an enjoyable day for all involved. We appreciate your support for this
event and look forward to catching up with all of you in the New Year.
Daniel Stark
After hours: 0407 730 815