New Aliens From Dakkon Part1

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New Aliens

NEW CREATURES

BARUUM

Str: 21 (3d6+5) Int: 3 (d6+1)

Dex: 3 (d6+1) Wll: 10 (d4+4)

Con: 21 (3d6+5) Per: 2 (d4)

Dur: 35/35/17/17 Action check: 7+/6/3/1

Move: Sprint 28/ Run 18/ Walk 6

Actions Per round: 3

Attacks:

Bite 24/12/6 2d8+6w/d6m/d6+6m

Tail lash 19/9/4 d8w/d12w/d6m

Defenses:

Good toughness

+6 resistant modifier against melee attack

-2 resistant modifier against ranged attack

Armor: d8+2 (Li)/ d6+1 (Hi)/ d6+1 (En)

Skills:

Movement [21]; Stamina [21]/Endurance[24];

Awareness [10]/Perception [12]; Investigate[10]/

Search [12]; Resolve [10]/ Pysical resolve [15]

MOUND

Str: 12 (2d6+1) Int: 9 (2d4+2)

Dex: 9 (2d6+1) Wll: 10 (d4+4)

Con: 10 (2d6+2) Per: 2 (d4)

Dur: 12/12/6/6 Action check: 10+/9/4/2

Move: Sprint 10/ Run 8/ Walk 6

Actions Per round: 2

Attacks:

Stungas 12/6/3 __/__/__

Whiparm x5 14/7/3 d4s/d6w/d4m

Defenses:

+1 resistant modifier against melee attack

0 resistant modifier against ranged attack

Armor: d4+2 (Li)/ d4-1 (Hi)/ d4-2 (En)

Skills:

Stamina [10]/Endurance[12];Awareness [10]/Perception [16];

Resolve [10]/ Pysical resolve [15]; Stealth [10]/ Sneak[12]

TAMOC

Str: 14 (2d6+4) Int: 3 (d6+1)

Dex: 3 (d4) Wll: 10 (d4+4)

Con: 15 (2d8+2) Per: 2 (d4)

Dur: 20/20/10/10 Action check: 7+/6/3/1

Move: Sprint 4(12*)/ Run 2(6*)/ Walk 1(3*)

Actions Per round: 3

Attacks:

Bite 18/9/4 2d6+1s/d6w/d4+2m

Tail lash 12/6/3 d4s/d6w/d4m

Defenses:

Good toughness

+2 resistant modifier against melee attack

-2 resistant modifier against ranged attack

Skills:

Stamina [15]/Endurance[20];Awareness [10]/Perception [12];

Investigate[10]/Search [12];

Resolve [10]/ Pysical resolve [15]

KOMARAGON

Str: 20 (3d6+5) Int: 4 (d6+1)

Dex: 12 (d6+1) Wll: 10 (d4+4)

Con: 20 (3d6+5) Per: 2 (d4)

Dur: 30/30/15/15 Action check: 12+/11/5/2

Move: Sprint 18/ Run 12/ Walk 4/ Fly 18/ Glide 36

Actions Per round: 3

Attacks:

Bite 22/11/5 2d6w/d6m/d4+1m

Tail lash 19/9/4 d4s/d6s/d4+1w

Leap 16/8/4 d4+1w/d6+1w/d4m

Defenses:

Good toughness

+5 resistant modifier against melee attack

+2 resistant modifier against ranged attack

Armor: d6+2 (Li)/ d4+1 (Hi)/ d4+1 (En)

Skills:

Movement [21]; Stamina [21]/Endurance[24];

Awareness [10]/Perception [15]; Investigate[10]/

Search [15]; Resolve [10]/ Pysical resolve [15]

TERINGER

Str: 16 (2d8+2) Int: 5 (d4+2)

Dex: 15 (2d8+1) Wll: 10 (2d4+4)

Con: 10 (d6+5) Per: 2 (d4)

Dur: 15/15/7/7 Action check: 15+/14/7/3

Move: Sprint 28/ Run 18/ Walk 6

Actions Per round: 2

Attacks:

Bite 18/9/3 2d4+6w/d4m/d4+1m

Claws 15/7/3 d4w/d6w+1/d4m

Defenses:

Good toughness

+3 resistant modifier against melee attack

+3 resistant modifier against ranged attack

Armor: d4+1 (Li)/ d4-1 (Hi)/ d4-2 (En)

Skills:

Movement [10]; Stamina [10]/Endurance[15];

Awareness [10]/Perception [16]/Intitution [15];

Investigate[10]/Search [16]; Resolve [10]/ Pysical resolve [15] Stealth [15]/Sneak[15]/Shadow [15]/ Hide[18]

WAKNURMAR

Str: 8 (2d4+2) Int: 11 (2d6+1)

Dex: 10 (2d4+4) Wll: 12 (2d6+2)

Con: 10 (2d4+4) Per: 8 (2d4+2)

Dur: 12/12/6/6 Action check: 12+/11/5/2

Move: Sprint 18/ Run 12/ Walk 4

Psionic Energy: 12Actions Per round: 2

Attacks:

Unarmed 8/4/1 d4s/d4+1s/d4+2s

Psionic varies see PH/pg 228

Defenses:

0 resistant modifier against melee attack

0 resistant modifier against ranged attack

Skills:

Awareness [12]/Intitution [16]; Resolve [12]/ Mental resolve [16]

ESP [11]/Battlemind[12]/Mindreading [12]; Telekinesis[12]/

Electrokinetics[14]/ Kineticshield [14]

BORASOR

Str: 14 (2d6+3) Int: 3 (d4+1)

Dex: 10 (3d4+1) Wll: 10 (d4+4)

Con: 12 (2d6+2) Per: 2 (d4)

Dur: 11/11/5/5 Action check: 10+/9/4/2

Move: Sprint 24/ Run 16/ Walk 6

Actions Per round: 2

Attacks:

Beak 14/7/3 d4w/d4+1w/d4+2w

Tail lash 15/7/3 d6w/d6+1w/d4m+1

Defenses:

Good toughness

+2 resistant modifier against melee attack

0 resistant modifier against ranged attack

Armor: d4+1 (Li)/ d4 (Hi)/ d4-1 (En)

Skills:

Movement [12]; Stamina [12]/Endurance[15];

Awareness [10]/Perception [12]; Resolve [10]/ Pysical resolve [15] BIOTANK

Str: 14 (2d6+5) Int: 6 (2d4+1)

Dex: 10 (3d4+1) Wll: 10 (d4+4)

Con: 14 (2d6+5) Per: 2 (d4)

Dur: 14/14/7/7 Action check: 12+/11/5/2

Move: Sprint 24/ Run 16/ Walk 6

Actions Per round: 3

Attacks:

Bantam Antiper 16/8/4 En/O d4w/d4+2w/d4m

Stump* 14/7/3 d4w/d4+2w/d4m

*Every succeful hit target must roll Staina-Endurance check.

Defenses:

Good toughness

+2 resistant modifier against melee attack

0 resistant modifier against ranged attack

Armor: d6+2 (Li)/ d6+1 (Hi)/ d6+1 (En)

Skills:

Athletics [14]/Climb[15]; Stamina [21]/Endurance[24];

Awareness [10]/Perception [12]; Investigate[10]/

Search [12];

DEATHSTALKER

Str: 16 (2d8+4) Int: 8 (2d4+2)

Dex: 12 (2d6+2) Wll: 8 (2d4+2)

Con: 18 (2d8+4) Per: 1

Dur: 20/20/10/10 Action check: 12+/11/5/2

Move: Sprint 22/ Run 14/ Walk 4

Actions Per round: 3

Attacks:

Chainsword 17/8/4 LI/O d8+1w/d8+2w/d4+1m

Quantum mini 18/9/4 En/G d8+1w/d8+3w/d6m

SRMR 18/9/4 HI/A d8+2w/d12+2w/d6m

Defenses:

+5 resistant modifier against melee attack

+2 resistant modifier against ranged attack

Armor:

Body Tank: 2d4+1 (Li)/ 2d4+1 (Hi)/ 2d4 (En)

Skills:

Heavy weapons[16]/Directfire[18]; Melee weapon[16]/Powered[17];

Stamina[18]/Endurance[19]; Awarness[8]/Perception[12*]

*Deathstalker is an undead soldier from unknow and only see with Thermal Vision

ROMARA

Str: 14 (2d6+5) Int: 10 (3d4+1)

Dex: 10 (3d4+1) Wll: 10 (3d4+1)

Con: 12 (2d6+2) Per: 6 (2d4+1)

Dur: 12/12/6/6 Action check: 15+/14/7/3

Move: Sprint 28/ Run 18/ Walk 6/ Easy swim 3/ Swim 6

Actions Per round: 2

Attacks:

Bite x2 16/8/4 d4+1w/d6+2w/d4+2m

Claws 17/8/4 d6w/d8+1w/d6m

Defenses:

Good toughness

+2 resistant modifier against melee attack

0 resistant modifier against ranged attack

Armor: d4+2 (Li)/ d4+1 (Hi)/ d4+1 (En)

Skills:

Movement [12]; Stamina [12]/Endurance[15];

Awareness [10]/Perception [12]; Investigate[10]/

Search [12]; Resolve [10]/ Pysical resolve [15]

EFSYSIS

Str: 12 (2d6+1) Int: 10 (3d4+1)

Dex: 12 (3d4+1) Wll: 10 (3d4+1)

Con: 12 (2d6+2) Per: 6 (2d4+1)

Dur: 12/12/6/6 Action check: 14+/13/6/3

Move: Sprint 28/ Run 18/ Walk 6/ Easy swim 3/ Swim 6

Actions Per round: 2

Attacks:

Claws* 15/7/3 d4w/d6+1w/d4m

*Poison; every succesful hit target must roll Stamina-Endurance check.

If fails take 1w damage in 2d4 turns.

Defenses:

+1 resistant modifier against melee attack

+1 resistant modifier against ranged attack

Armor: d6+2 (Li)/ d4+1 (Hi)/ d4-1 (En)

Skills:

Movement [12]; Stamina [12]/Endurance[15];

Awareness [10]/Perception [12]; Investigate[10]/

Search [12]; Resolve [10]/ Pysical resolve [15]

Stealth [12]/Hide[14]/Sneak[14]/Shadow[15]

GHOUL

Str: 10 (3d4) Int: 5 (d4+2)

Dex: 5 (d4+2) Wll: 10 (3d4+1)

Con: 8 (2d4+2) Per: 1

Dur: 10/10/5/5 Action check: 10+/9/4/2

Move: Sprint 28/ Run 18/ Walk 6

Actions Per round: 2

Attacks:

Claws* 13/6/3 d4w/d4+1w/d4m

*Desiase; one succesful hit target must roll Stamina-Endurance check.

If fails take 2 w damage and 2d4 week stay sick and all acitons take +3 step penalty.

Defenses:

0 resistant modifier against melee attack

-1 resistant modifier against ranged attack

Skills:

Awareness [10]/Perception [12];Resolve [10]/ Mental resolve [11]

Stealth [12]/Hide[14]/Sneak[14]/Shadow[15]

Odro-Frim- Hibar

Odro Frim Hibar

Str 8 6 4

Dex 6 8 12

Con 10 8 6

Int 1 1 1

Wll 10 10 10

Per 1 1 1

Odro

Dur: 10/10/5/5 Action check: 8+/7/3/1

Move: Sprint 14/ Run 10/ Walk 4

Actions Per round: 2

Attacks:

Claws 10/5/2 d4s/d4+1s/d4w

Defenses:

0 resistant modifier against melee attack

0 resistant modifier against ranged attack

Skills:

Awareness [10]/Perception [12]

Frim

Dur: 8/8/4/4 Action check: 9+/8/4/2

Move: Sprint 14/ Run 10/ Walk 4

Actions Per round: 2

Attacks:

Bite 10/5/2 d4s/d4w/d4+1w

Defenses:

0 resistant modifier against melee attack

0 resistant modifier against ranged attack

Skills:

Awareness [10]/Perception [12]

Hibar

Dur: 6/6/3/3 Action check: 7+/6/3/1

Move: Fly 32/ Glide 16

Actions Per round: 2

Attacks:

Bite 10/5/2 d4s/d4+1s/d4w

Defenses:

0 resistant modifier against melee attack

+2 resistant modifier against ranged attack

Skills:

Awareness [10]/Perception [12]

ENDAROG

Str: 10 (3d4) Int: 12 (d4+2)

Dex: 10 (d4+2) Wll: 12 (3d4+1)

Con: 8 (2d4+2) Per: 10

Dur: 10/10/5/5 Action check: 11+/10/5/2

Move: Sprint 20/ Run 12/ Walk 4/ Swim 4/ Easy swim 2

Actions Per round: 2

Attacks:

Unarmed 5/2/1 d4s/d4+1s/d4+2s

Defenses:

0 resistant modifier against melee attack

0 resistant modifier against ranged attack

Skills:

Awareness [10]/Perception [12];Resolve [10]/ Mental resolve [11]

Biokinesis[10]/Control Metobolism[12]/Transfer Damage[13];

Telekinesis[12]/Levitation[14]/Photokinetics[13]/Psychokinetics[14]