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networking group
Prof. Dr Savo G Glisic
Development of strategies and policies for ICT research funds based on nationalneeds and international trends in research and innovation
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1900 Marconi model / entrepreneuerCreated the number of companies to implement his inventions ( Benz, Birdseye, Sikorsky,..)
In the past
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Thomas Edison (Industrial research lab in West Orange, N.J)Selling and licensing its patents
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Bell Labs modelFunded by the profit of large corporationsIBM, Xerox, HP, Intel
World War II/government focus on research fundingRadar, computing, electromrchanical cryptography, Manhattan Project
Cold War /similar to the above model
Internet model/government (DARPA) /industry/academia cooperationToday focus on military applications
MCC model/ Microelectronics and Computer technology Corp.Research lab funded by a consortium of member companiesSharing expenses, risks and gains
Sillicon Valley model/universities, empowered graduates, venture capitalCopies aroun the worls, few successful
Today/ mostly academia funded by government
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Wireless internet infrastructure for 3D Virtual Education
3D Virtual education is an active research area for pedagogical studies.
Why study education for the 3D Wireless Internet
Students are mobile.
Lack of user friendly tools . Especially for content creation & editing.
User predictable behavior. Students and teachers follow timetables.This assists in
behavioural and traffic analysis for the 3D internet.
3D data files are large and increase as GPU and screen resolution increases.
Education users in the 3D Wireless internet
Challenge
• Develop education programs using 3D technology
• Integrating 3D sensors, video, audio, sensor networks for
educational use.
• For example, its possible to use cheap sensors like
MS Kinect to create 3D graphical reconstructions of
3D objects.
Solutions
• Active research on pedagogical needs in education
• 3D User interface technology.Using a Kinect for 3D reconstruction
Real-time storage and distribution of 3D dataChallenge
• 3D information (3D graphical assets, video ,audio)
consist of very large files.
• 3D information must be delivered in real-time
Solutions
• 3D Asset Distribution strategies
• Cloud computing strategies for educational business
cases.
• Security (privacy, authentication, DRM, anti-cheating)
• Dynamic 3D data processing
Toy Virtual Education World
Wireless internet for 3D
Challenge Challenge
• Asymmetric data transmission (bulk communication at Asymmetric data transmission (bulk communication at
beginning of a class, followed by low transmission levels)beginning of a class, followed by low transmission levels)
• Low latency requirmentsLow latency requirments
• Multiple media sources (graphics, video, audio, sensor Multiple media sources (graphics, video, audio, sensor
networks)networks)
SolutionsSolutions
• Reconfigurable networksReconfigurable networks
• Heterogeneous network architecturesHeterogeneous network architectures
• Low exposure networksLow exposure networks
Courses on Networking1. Mobile Telecommunication Systems 2. Communication Networks 1 3. Communication Networks 2 4. Basics of optimisation
Postgraduate Courses http://www.cwc.oulu.fi/home/group_internetworking.html1. Topology Control & Graph theory (7cr/12cp)2. Cognitive Networks & Game theory (7cr/12cp) 3. Networks & Convex optimization theory(7cr/12cp) 4. QoS Management & Queuing theory(7cr/12cp) 5. Multiple Acccess & Markov Chain Theory(7cr/12cp) 6. Wireless Networks Information Theory (7cr/12cp)7. Network Protocol Design (7cr/12cp) 8. Radio Resource Management(7cr/12cp) 9. Networks Architectures(7cr/12cp)(Sensor Networks,Ad Hoc Networks,Mobile Networks,Cellular Networks/LTE,WLAN/WiMAX/IEEE 802.XX) 10. Networks Security(7cr/12cp) 11. Cooperative and opportunistic networking(7cr/12cp)12. Wireless Applications(7cr/12cp) 13. Sensor Networks(7cr/12cp)14. Internet Economic(7cr/12cp) 15. Advanced course on Networks Optimization(7cr/12cp) 16. Advanced Routing & Network Coding(7cr/12cp) 17. Wireless Internet Core Network(7cr/12cp) 18. Networks Connectivity(7cr/12cp)
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multihop/multioperator/multitechnology (m3)relaying/users and the base station BS
peer to peer connection between two users within the same cell.
Mobile clouds
mixture of cellular and ad hoc networks.
offload the traffic either through a femto cell or WLAN/heterogeneous networks.
multioperator
additional technologies
cooperative diversity
approximation of surface tessellation
technique used in conventional network information theory (Voronoi tessellation)
two dimensional MAC protocol/dynamic
the model resolution
Multioperator cooperation
Small cell
Network coding
Multitechnology
Channel defading
InSyNets
Phantom Networks
Multobjective terminal decision function
DTN/network coding/TCP for large files
2G/3G cognitive network
Dynamic Network Topology/Androids
Cognitive Internet
Low Exposure Networks
New Paradigms in Networking