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Narrative & Transmedia. By Graeme Stewart and Ryan Clement. Presentation Outline. Description of Projects and their Pros/Cons Conclusions Theoretical Discussion. Project Murmur. Established in 2003 in Kensington Market, Toronto - PowerPoint PPT Presentation
Narrative & TransmediaBy Graeme Stewart and Ryan Clement
Presentation Outline Description of Projects and their Pros/Cons Conclusions Theoretical Discussion
Project Murmur Established in 2003 in Kensington Market, Toronto Allows recorded audio narratives about neighbourhood locales to be listened to via a phone call
Clandestine Anomaly Under development since 2012 Sci-fi RPG augmented reality game designed for mobile devices
What was effective? Local connection through narrative Easy-to-use Easy to set-up Longevity
What was not effective? Mostly just a broadcast system Novelty wears off Easy to miss Longevity Antiquated (not an app, no video)
What was effective? Fun idea Transplantable Transition from video games to AR Player decisions could change outcome
What was not effective? Quite complicated Some elements clich Low budget Limited connection to real world Limited technology
Liquid Land Established in 2012Collaboration between Danish filmmakers and New Orleans musicians Repurposing storm debris for musical productonsLive concerts, record, documentary
What was effective? Compelling concept Captures spirit of New Orleans through:-Innovation & ImprovisationMusic, Water, Perseverance Easy to access
What was not effective? Lack of accessibility Closed project, no audience participation or collaboration Limited longevity
Made in Kitchener Established in 2012 Walking tour through Kitchener hotspots using mobile devicesRelics of the citys industrial past mixed with digital media access points
What was effective? Local connection through narrative Bridge gap between youth and elderly Encourages citizen participation Longevity
What was not effective? Low quality audio/video Lack of publicity Small scope Digital interfaces could be alienating for some participants
Conclusions What is the value of language? How are language and narrative inter-related? How is narrative used? How could we use narrative?
Conclusions Put your audience first Find balance between interactivity and structure Work within but to the limit of your budget Have fun
Works CitedSee Attached Annotated Bibliography