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SpottingOpen 8 12 18 24 48 72 96 120Light Cover 4 6 8 12 18 24 36 48
Dense or Heavy Cover
1 2 4 6 8 12 18 24
Modifiers:The model to spot
+2 ... has a Black Powder marker. +1 ... is mounted on a horse or a boat or an artillery gun. -1 ... is an Indian or an Irregular.
-2 ... has a Hidden Movement marker.
Weather and Terrain
-1 Rain* -1 The Line of Sight between the spotter and the figure to
spot crosses 6 or more of Dense Cover Terrain. -2 Dawn or Dusk* -3 Darkness or Mist* -5 Fog** These modifiers are mutually exclusive.
MovementDifficult Terrain
Movement reduced by 2 (except for Scouts)
Very Difficult TerrainMovement reduced by 3
(2 for Scouts)
Obstacles, doors and windowsMovement reduced by 2
(except for Scouts)
Moving downstairs/upstairsMovement reduced by 3
Weaponry Range Lethality Special Rules
Musket 24 3+ Black Powder
Carbine 16 3+ Black Powder
Bow 24 5+ -1 to kill over 12
Thrown weapon
6 4+ One shot weapon
Pistol 8 3+ One shot weapon
Rifle 72 3+ Black Powder. +1 to hit. Takes 2 Black Powder markers.
ReactionsIMPORTANT: Officers and units with more than 3 models roll a D6, units with 3 models or less only roll a D3.
Regulars Indians Irregulars / Provincials
Militia / Civilians
0 Rout Rout RoutRout
1 FlightFlight
Flight2
RecoilFlight3
Recoil4
No Reaction
Recoil5
No ReactionRecoil
6+ No Reaction No Reaction
Modifiers: +1 The unit has an Officer within 6 +1 Unit with at least 6 models +1 Unit forms a Firing Line (see page 32) +1 Unit of Natives entirely within a terrain zone offering
Cover (see page 33) -1 Casualties inflicted by a Black Powder weapon
shooting at Point Blank or by a Firing Line or by Artillery.*
-2 Test from shooting that inflicted at least 3 casualties or by a Morale card.
-1 The unit taking the test has no Line of Sight to the unit(s) that provoked the Reaction test.
-1 Unit reduced to a single figure**
All these modifiers are cumulative
* Only apply this modifier once, even if more than one circumstance applies.
** This modifier is not applied if the testing unit is an Officer.
Modifiers:These modifiers apply to the die roll before checking if you achieved the target to hit score.
-1 Shooting at Long Range (more than 12) -2 Shooting at Extreme Range (more than 24) -1 Fast Target (target has moved 8 or more) -1 Pivot -1 Target in/behind Light Cover -2 Target in/behind Dense Cover -2 Target in /behind Heavy Cover (see below) +1 Point blank (4 or less) +1 Large Target
QUICK REFERENCE SHEET