Muskets and Tomahawks Reference Sheet

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  • 62

    SpottingOpen 8 12 18 24 48 72 96 120Light Cover 4 6 8 12 18 24 36 48

    Dense or Heavy Cover

    1 2 4 6 8 12 18 24

    Modifiers:The model to spot

    +2 ... has a Black Powder marker. +1 ... is mounted on a horse or a boat or an artillery gun. -1 ... is an Indian or an Irregular.

    -2 ... has a Hidden Movement marker.

    Weather and Terrain

    -1 Rain* -1 The Line of Sight between the spotter and the figure to

    spot crosses 6 or more of Dense Cover Terrain. -2 Dawn or Dusk* -3 Darkness or Mist* -5 Fog** These modifiers are mutually exclusive.

    MovementDifficult Terrain

    Movement reduced by 2 (except for Scouts)

    Very Difficult TerrainMovement reduced by 3

    (2 for Scouts)

    Obstacles, doors and windowsMovement reduced by 2

    (except for Scouts)

    Moving downstairs/upstairsMovement reduced by 3

    Weaponry Range Lethality Special Rules

    Musket 24 3+ Black Powder

    Carbine 16 3+ Black Powder

    Bow 24 5+ -1 to kill over 12

    Thrown weapon

    6 4+ One shot weapon

    Pistol 8 3+ One shot weapon

    Rifle 72 3+ Black Powder. +1 to hit. Takes 2 Black Powder markers.

    ReactionsIMPORTANT: Officers and units with more than 3 models roll a D6, units with 3 models or less only roll a D3.

    Regulars Indians Irregulars / Provincials

    Militia / Civilians

    0 Rout Rout RoutRout

    1 FlightFlight

    Flight2

    RecoilFlight3

    Recoil4

    No Reaction

    Recoil5

    No ReactionRecoil

    6+ No Reaction No Reaction

    Modifiers: +1 The unit has an Officer within 6 +1 Unit with at least 6 models +1 Unit forms a Firing Line (see page 32) +1 Unit of Natives entirely within a terrain zone offering

    Cover (see page 33) -1 Casualties inflicted by a Black Powder weapon

    shooting at Point Blank or by a Firing Line or by Artillery.*

    -2 Test from shooting that inflicted at least 3 casualties or by a Morale card.

    -1 The unit taking the test has no Line of Sight to the unit(s) that provoked the Reaction test.

    -1 Unit reduced to a single figure**

    All these modifiers are cumulative

    * Only apply this modifier once, even if more than one circumstance applies.

    ** This modifier is not applied if the testing unit is an Officer.

    Modifiers:These modifiers apply to the die roll before checking if you achieved the target to hit score.

    -1 Shooting at Long Range (more than 12) -2 Shooting at Extreme Range (more than 24) -1 Fast Target (target has moved 8 or more) -1 Pivot -1 Target in/behind Light Cover -2 Target in/behind Dense Cover -2 Target in /behind Heavy Cover (see below) +1 Point blank (4 or less) +1 Large Target

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