12
MUSC1010 - WEEK 2 Adobe Audition

MUSC1010 - WEEK 2 Adobe Audition. Multitrack and Edit views Multitrack View Working with clips – basic manipulation Dragging – use the right mouse

Embed Size (px)

Citation preview

Page 1: MUSC1010 - WEEK 2 Adobe Audition. Multitrack and Edit views  Multitrack View  Working with clips – basic manipulation  Dragging – use the right mouse

MUSC1010 - WEEK 2

Adobe Audition

Page 2: MUSC1010 - WEEK 2 Adobe Audition. Multitrack and Edit views  Multitrack View  Working with clips – basic manipulation  Dragging – use the right mouse

Multitrack and Edit views

Multitrack View Working with clips – basic manipulation

Dragging – use the right mouse button

Copying – use Ctrl and drag

Deleting sections – left click, drag to select a region then press DEL

Trimming – hover the mouse on the clip boundary then click and drag

Looping (once you have defined a WAV file as a LOOP using WAVE PROPERTIES (Ctrl-P)) – hover the mouse on the clip boundary then click and drag

Two envelopes in the track display A. Volume envelope B. Pan envelope

Automation

1. click on an envelope to add a node, then drag to adjust2. to remove a control point, drag it off the clip3. Hold Ctrl OR Alt while dragging to select nodes. Then you can adjust multiple nodes simultaneously Cues (markers) – add by pressing F8

Double click clips to enter the Edit View

Page 3: MUSC1010 - WEEK 2 Adobe Audition. Multitrack and Edit views  Multitrack View  Working with clips – basic manipulation  Dragging – use the right mouse

EQ / Filters

Natural sounds are a composite of thousands of different frequencies. The same musical note can be produced with infinite variation of tone due to the subtle variation of “overtones”. EQ is used to emphasize or reduce certain qualities in a sound by boosting or cutting certain frequency areas.

There are a number of different types of EQ;1. Graphic EQ2. Parametric EQ3. Notch Filter4. Sweepable EQ / Tone control (one knob)5. Tone control (“bass” and “treble” knobs)6. Shelving filters7. High pass and low pass filters

Page 4: MUSC1010 - WEEK 2 Adobe Audition. Multitrack and Edit views  Multitrack View  Working with clips – basic manipulation  Dragging – use the right mouse

Graphic EQ

Graphic EQ allows control/alteration of one variable: Gain

Note that six out of ten faders are for frequencies 1000Hz and below! What about the remaining 19000Hz in the human hearing range (20Hz to 20000Hz)? The keyboard of a piano can help us to understand our perception of the frequency spectrum. The interval between “D” and “E” in the bass register sounds the same as that between “D” and “E” in the upper register. However, the difference in frequency is much greater for the higher pair of notes. D1=36.71Hz, E1=41.2Hz, D7=2349.32, E7=2637.02. We need more detailed EQ for lower frequencies because the human ear can more easily distinguish them.

Page 5: MUSC1010 - WEEK 2 Adobe Audition. Multitrack and Edit views  Multitrack View  Working with clips – basic manipulation  Dragging – use the right mouse

Parametric EQ

Parametric EQ allows control/alteration control of 3 variables: Q, Frequency, Gain

Page 6: MUSC1010 - WEEK 2 Adobe Audition. Multitrack and Edit views  Multitrack View  Working with clips – basic manipulation  Dragging – use the right mouse

(n=bandwidth in octaves)

All equalizers with peaking filters have three variables:

• Frequency - centred at the middle of the filter’s bell curve• Q - this refers to the width of the bell curve. Q is a number that is inversely related to the bandwidth. The

higher the Q, the narrower the bandwidth. A high Q means that only a few frequencies are effected, whereas an low Q affects many frequencies

• Gain - this determines by how much the filtered sound is boost or cut

Page 7: MUSC1010 - WEEK 2 Adobe Audition. Multitrack and Edit views  Multitrack View  Working with clips – basic manipulation  Dragging – use the right mouse

filter type controllable variables

Graphic EQ Gain

Parametric EQ Q, Frequency, Gain

Notch Filter Frequency, Gain

Sweepable EQ Frequency

Tone control (one knob) Frequency

Tone control (“bass” and “treble” knobs)

Gain

Shelving filters Gain and Frequency

High pass and low pass filters Frequency (sometimes Q also)

Page 8: MUSC1010 - WEEK 2 Adobe Audition. Multitrack and Edit views  Multitrack View  Working with clips – basic manipulation  Dragging – use the right mouse
Page 9: MUSC1010 - WEEK 2 Adobe Audition. Multitrack and Edit views  Multitrack View  Working with clips – basic manipulation  Dragging – use the right mouse

To find EQ in Adobe Audition;

Open up a CD recording, or create your own recording and experiment with filters. Filters can be used to make a recording sound different, for example;

1) To improve the clarity of a vocal recording2) To reduce the harshness of a close mic recording3) To boost the bass in a mix4) To reduce the volume of a hum or resonant frequency

Page 10: MUSC1010 - WEEK 2 Adobe Audition. Multitrack and Edit views  Multitrack View  Working with clips – basic manipulation  Dragging – use the right mouse

Recording the voice

When recording a voice-over there are a number important aims;1. optimise clarity

2. ensure clear and undistorted consonants

3. maintain the warmth of the speaker’s vocal tone

4. minimise “popping” and excessive “ess-iness”

5. maximise the signal to noise ratio

Many of these objectives can be achieved by careful microphone placement and use of a “pop filter”

From www.dpamicrophones.com

n.b. a more detailed survey of microphone types, functionality and construction will be undertaken in week 6 of this course.

See the MUSC1010 website under “Reference” for more tips on recording

vocals

Page 11: MUSC1010 - WEEK 2 Adobe Audition. Multitrack and Edit views  Multitrack View  Working with clips – basic manipulation  Dragging – use the right mouse

1. EQ to enhance those qualities in the

recording that you find pleasing. to attenuate aspects of the sound that

problematic.

2. COMPRESSION to balance the dynamics (louds and

softs become less exaggerated). to improve the “presence” of a vocal

recording.

3. REVERB add spatiality to the sound. You can

make it sound as though it was recorded in a room, or a hall or a cathedral, etc..

Once you have made the best possible recording of your voice there are post-production techniques that can help to improve the sound.

Page 12: MUSC1010 - WEEK 2 Adobe Audition. Multitrack and Edit views  Multitrack View  Working with clips – basic manipulation  Dragging – use the right mouse

COMPRESSION (dynamics processing)

use compression to;

Reduce dynamic variation in a track, thereby making “louds” and “softs” more present to the ear. make a vocal recording more present/intimate limit dynamic range of a recording and therefore enable louder overall level. (this function is usually

incorporated into a “limiter”) Create pulsing volume effects with recordings

Threshold

Ratio

Attack time

Release time

Compressio

n Variab

les