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Multi-Camera Techniques
LO1
In this essay I am going to be analysing multi-camera techniques in live events and studio
productions. Multi-cameras are a multiply amount of cameras from different angles and
distances that are filming/covering an event/ production. This is what the viewer’s see and
what is used to help connect the viewer’s attention to the show.
Live Event
Comedy Show- Kevin Bridges- https://www.youtube.com/watch?v=LpXxkyftpxs
The first live event I have decided to analyse is
a stand-up comedy show. It is important to
have a wide range of different camera angles
during a live event as it enables the viewers to
take in the whole scenery and action of what is
going on from different perspectives. It also
allows them to view the action from different
distances- close-ups, mid-shots, long shots. For
example, during the comedy show, we are able to see different shots of Kevin Bridges
during his performance such as mid-shots, long shots, crowd shots, etc. All these different
shots helps to keep the audience engaged.
The shots used communicate meaning to the viewer in different ways. For example, when
there are shots of the audience, the viewers are able to see their reactions which will then
influence the way in which they react. So, if there is a shot of a member of the audience
laughing or sounds of the audience laughing, then that will automatically make the viewer’s
react the same way. This is almost like they are there at the show and helps keep them
apart of it.
Visual style is how the viewer’s see the programme that they are watching and how well
each shot can change to another with the editing. With the Kevin Bridges comedy show, the
shot change isn’t fast and obvious as such, as it is quite slow but still manages to keep the
viewer’s engaged. The shot changes work well and aren’t drastic or make the viewer
question what is happening.
The camera shots and what is happening on the TV are what helps to maintain the viewer’s
interest. For example, if the whole show consisted of just one shot, it would be very boring
to watch and would definitely loose the viewer’s interest. This is why having a wide range of
different shots is very beneficial to an event
when maintaining the viewer’s interest. For
example, when I watched the Kevin Bridges
clip, I wasn’t bored as what was happening on
the screen and the changing camera’s kept me
interested as a viewer and didn’t make me
think about turning it off. Seeing the
comedian’s facial expressions while he is
speaking is also very good with keeping the viewer’s interested. For example, camera one
brings us in with a mid-shot of Kevin on stage talking, then into a long shot from camera
two. This engages the viewer’s straight away as we can see what is happening. Also, the
shots aren’t stationary as they follow Kevin, but also they change every couple of seconds to
keep the viewer’s engaged. Camera three is a shot of Kevin at the far end of the camera and
then the audience in the background. This draws the viewer’s in as it’s almost like they are
there in the crowd.
There are not many constraints of multi camera use at the comedy show because the action
will be happening in a set place-the stage. Where as in a rugby match for example, it cannot
because the action takes place on a wider place, and also in the audience. The only
constraints of multi camera use at the comedy show is if someone got in the way of the
camera during the show, causing the camera to miss what was happening on stage. Also if a
camera was pointed at the audience and a member of the audience does something
inappropriate, the producers wouldn’t be able to cut it as it’s a live event. Another
constraint that may occur is a power cut. If this was to happen, all the cameras would be cut
and the viewers wouldn’t be able to see anything. This is always a risk during a live event as
they wouldn’t be able to just re-film, instead they will have to carry on, which may result to
a loss of viewer’s.
Multi-Camera simultaneous recordings is when
each camera that is filming a different shot is
connected to a multi-camera console and the
person who is in charge of this console
alternates between the different camera angles and shots which will be shown on TV.
During recording, shots can also be changed by the person controlling the console
communication to the camera operators by using tally lights to change the shot.
Live Event
Rugby- Wales vs. England Highlights- https://www.youtube.com/watch?v=dq4UWfZgt-s
It is important to have multiple cameras in a
sports event because there is so much action
going on that having just one camera would result
in a lot of the action being missed. It also helps
the viewer’s to create a better bond with the
athletes. This can be captured from the range of
different camera shots that will be used, for
example, close ups which enables the viewer to see them and create a bond with them. This
helps to make the sport more involving for the viewer’s making the sport more popular and
enjoyable. Also using a large range of camera angles can help to keep the viewer’s engaged
in the action because it makes it more exciting to watch. Whereas, if it was just one single
camera, it would be very boring to watch as it’s just from one view for the duration of the
80 minute game, making it very non-engaging to its viewer’s. The fact that there is a camera
almost pitch level helps to reach the viewer’s from the athletes level as it is almost like they
are there on the pitch with them.
Multiple cameras are needed at an event such as this one as, again, it helps to keep the
audience interested and captivated in the action that is taking place on their TV screens.
Having a single camera- one camera angle- can cause an audience to get bored and not
want to watch the programme due to lack of interest. Multiple cameras help to make a
sport seem more exciting than it might be in real life as the different angles and views give
the TV audience a good view of all the action that is taking place. In this sports case, action
that is taking place on the pitch is very exciting to watch and the shots of the crowd also
draws attention as it helps to capture the atmosphere in the stadium. Multiple cameras and
angles help to catch all the action that is taking place. For example in rugby, it helps to catch
views of the action from above, on level, and at the side of the pitch. For example, camera is
a brids eye view of the game which gives the viewer’s a chance to see the game from a view no one
in the audience will be able to see. This will have a positive impact on the viewer’s as its something
different and keeps them engaged. The first shots we see from camera one and three are of the
teams coming out onto the pitch. This will draw the viewer’s in staright away as its who they will be
watching, and also means that the game will be starting shortly. These shots also make it feel like
you are there with them as its on their level and close to them.
Depending on the sports event depends on the amount of cameras that would be needed,
for example more cameras and angles would be needed in the example I’ve used of the
rugby game then there would in an indoor sport like swimming as the action in the pool can
be guessed/ predicted and also there is less moving around randomly as it is kept in lanes
and it a more back and forth sport. The action in the rugby game cannot always be
determined so having more cameras in vital to them in order to catch all the action. In the
sports event that I have chosen to talk about, I would guess that there is about 16 cameras
at work that can be moved around to catch different angles and action.
Visual style is how the viewer’s see the programme that they are watching and how well
each shot can change to another with the editing. With the rugby highlights, the shot
changes are quite fast and range widely. This creates an exciting pace and visually helps to
keep the viewer’s interested in what is happening on screen. All these shot changes work
well as they don’t confuse the viewer’s as to what is happening on the pitch, but manage to
show the atmosphere and enthusiasm at the same time.
There are a few constraints of multi camera use at a rugby game because the action cannot
be predicted where as in a swimming event it can be to a certain extent. Example of
constraints of multi camera use at a live rugby game event is if someone was to stand in
front of the camera during an exciting part of the game, it would result in the action being
blocked so people are home wouldn’t know what had happened. Another example would
be if a member of the audience was to do something inappropriate, the camera would not
be able to cut this out as it is a live event so this is a reason why it is very risky filming the
audience. Another constraint is that if an athlete was to have an accident while they are
being filmed, the people operators would have to act fast to prevent the audience from
seeing any distressing images as this would not be able to be shown at this time during the
day on TV.
Multi-Camera simultaneous recordings is when each camera that is filming a different shot
is connected to a multi-camera console and the person who is in charge of this console
alternates between the different camera angles and shots which will be shown on TV.
During recording, shots can also be changed by the person controlling the console
communication to the camera operators by using tally lights to change the shot.
Studio Production
Jonathan Ross show- https://www.youtube.com/watch?v=Gj9epgQedSI
It is important for a chat show to have a
multitude of different cameras so that they
can capture all the action that is taking
place on the stage, for example the show
that I have chosen has a host that usually
stays at his desk while the guest sits on a
couch next to the host. But sometimes the
host- Jonathan Ross- will get up from there
if he and the guest are doing something practical. So this is why it is good to have a range of
different cameras to capture all the shots of what is happening. This is so the audience is
able to see what is happening and react along with it in the instance.
In this clip from The Jonathan Ross show, there are roughly 7 different cameras used. This is
a normal amount needed for a standard chat show. As there isn’t much action going on,
because they are sitting and talking, most of the cameras are static and focused on the
different faces of the presenter and guests to capture them talking and the facial
expressions as they are using while talking. This is done by facing cameras on the guests and
host at all times, and then changing between the different cameras for when each one talks.
The cameras are set up this way as it is a comic chat show, so the viewer’s at home can see
each person and not miss out on any jokes or action. They see everything as it is happening.
This is important so the viewers can feel as if they are there. In this chat show, like many
others, there is a live audience in the studio. This helps to create a strong connection
between the people who are actually there and the presenter and guests. But, for those
that aren’t there, the producers want to try and create the same effect by using multiple
cameras and getting even closer to the people so the audience watching still have the
opportunity to create and feel a bond. Many of the camera positions and angles used are in
places of where the live audience can see. This is done so that the viewer can watch the
show from the live audience’s point of view.
For example, camera one- which is a mid-shot- is positioned on the main presenter,
Jonathan Ross. This is to capture his reactions as well as when he is talking and asking the
guests questions. Camera two is a wide shot of the presenter and guests. This is used to
show all of them at once from a different angle and show them responding to each other
and their reactions as the show continues. Camera three is positioned on a single guest-
Kevin Hart- which helps to show and create a bond between the viewer and that one guest
in particular. It also helps to show who is being focused on and the different expressions
that guest is showing. This is stereotypical of chat shows to keep the audience entertained
and a close connection to the actors or comedians featured on the show. By using this
techniques it communicates to the audience as they can see close ups of the actors and
laugh with them. There is also a camera used for all the guests, this is used to show them all
together to capture them all talking and having a conversation from the audience’s point of
view.
The visual style of the chat show is of a
slower pace compared to my example of
the rugby live event. This is because it
focuses more on the guests and host for a
lot longer, creating a calmer and more
relaxed atmosphere. The studio is also well
lit, with good lighting to help capture every emotion of the people on screen, for example
the host, guest and even live audience.
Using multiple cameras in this show is important, primarily so the audience is entertained,
amused and engaged throughout the whole show. Some of the constraints and issues they
may come across are that the cameras are big and could be hard to move around depending
on what they are trying to capture. Another issue is that within a studio there are many
dangerous and unpredictable pieces of equipment, for example the lighting. Also the
cameras are on the ground, so the host and guests have to try and keep there show in the
area of the camera. For example, if something was to happen in the audience, the viewers
wouldn’t be able to see it as the cameras are positioned the opposite way.
Multi-Camera simultaneous recordings is when each camera that is filming a different shot
is connected to a multi-camera console and the person who is in charge of this console
alternates between the different camera angles and shots which will be shown on TV.
During recording, shots can also be changed by the person controlling the console
communication to the camera operators by using tally lights to change the shot.
Studio Production
Armstrong and Miller show- https://www.youtube.com/watch?v=3GABT_l6VF0
The second studio production I have decided to analyse is
a clip from the sitcom ‘Armstrong and Miller show’. It is
important to have a range of different camera angles in a
studio production like this because it gives a sense of
where it is taking place and who is in the scene. This then
enables the viewers to take in the whole scenery and
action of what is going on from different perspectives.
Having shots from different angles and places also allows
the viewers to experience the show and what is happening from different distances- close-
ups, mid-shots, long shots. For example, we are brought in with a long shot of everyone in
the scene as it moves round, and are able to determine that it is taking place in the mess.
There are also mid shots and close-ups during the scene. All these different shots help to
keep the audience engaged.
The shots used communicate meaning to the viewer in different ways. For example, when
there are mid-shots Miller and Armstrong talking, the viewers are able to see their reactions
which will then influence the way in which they react. There is also the effect of background
laughing which has been added in. this will again influence the way in which the viewer’s
react. The sounds of the audience laughing will automatically make the viewer’s react the
same way. This is almost like they are there with them and helps keep them apart of it.
Visual style is how the viewer’s see the programme that they are watching and how well
each shot can change to another with the editing. With the Armstrong and Miller show, the
shot changes aren’t fast paced and confusing to watch. Instead, it is slower paced making
sure the viewer’s understand what is going on and who is saying what. Changing shots also
helps to keep the audience engaged.
The camera shots and what is happening on the TV are what helps to maintain the viewer’s
interest. For example, if the whole show consisted of just one shot, it would be very boring
to watch and would definitely loose the viewer’s interest. This is why having a range of
different shots is very beneficial when trying to maintain the viewer’s interest. For example,
when I watched the Armstrong and Miller show clip, I wasn’t bored as what were happening
on the screen- what they were saying and the actions- and the changing camera’s kept me
interested as a viewer and didn’t make me want to stop watching it. Seeing the characters
facial expressions while they were speaking is also very good when hoping to keep the
viewer’s interested. For example, camera two, which is a mid-shot of an officer informing
the pilots with information keeps the viewers attention as it is a quick shot which changes to
camera one with a long-shot. Due to the first shot from camera one not being a stationary
shot, it makes the scene more interesting to watch. Camera three is an over-the-shoulder
type shot of the two sitting at the table. This draws the viewer’s in as it’s almost like they
are there sat next to them o in the audience.
The constraints of a studio location usually involve space. This is because in a studio you
only have a certain amount of space, so you will have to make sure that you only use the
space that you need and make the most of what room you have got. You can then use
lighting and the different camera angles to make the set look the size you want it on screen.
If you have a small set then there is less space for cameras, so this is why they used the
camera one as a panning shot. This may have been because they couldn’t fit as many
cameras onto the set as they could on a bigger set like the chat show I analysed before.
Another constraint of a studio is that moving cameras around can be quite difficult, so some
of the time a show is made up of stationary cameras because of lack of space. This is shown
in the chat show where nearly all of the cameras were stationary.
Multi-Camera simultaneous recordings is when each camera that is filming a different shot
is connected to a multi-camera console and the person who is in charge of this console
alternates between the different camera angles and shots which will be shown on TV.
During recording, shots can also be changed by the person controlling the console
communication to the camera operators by using tally lights to change the shot. This is
mostly used in live events as there is a lot of action to cover. This technique can also be used
in a studio, but as the events in a studio aren’t live it isn’t as important. But in game shows
such as Pointless, this technique would’ve been used to show the reactions of certain
people in the show at certain times, as well as following conversations that would have
taken place. The editing team will then be able to choose the footage that they want to use
for the finished edit of the programme. So the use of this technique is important because it
provides variety in shots that help keep the audience engaged and interested in what is on
the screen.