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Design Thinking as a Mindsetcontains ideation & prototyping processes , specifically made for educational purposes
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Design Thinking as a mindset
@muftialem KapSel 150428 ""IDEOs Atribution : " 2012 IDEO LLC. All rights reserved. http://designthinkingforeducators.com/
Design Thinking is the iterative approach to solving problems
Design thinking is a human-centered approach to innovation
#1 USER CENTERED
#1 USER CENTERED
#1 USER CENTERED
Generate Ideas Brainstorming "Select Promising Ideas "
BRAIN"STORMINGRULES
Defer
judgments. "There are no bad ideas at this point. Dont dismiss any idea
#1
Encourage
wild ideas "Even if an idea doesnt seem realistic, "it may spark a great idea for someone else.
#2
Build on the ideas of othersThink and rather than but.
#3
Stay focusedon topics
"
Always keep the discussion on target
#4
One conversationat a time
"
No interrupting, no dismissing, no disrespect, no rudeness
#5
BeVisual
Simple sketches can say more than many words.
#6
Go forquantity
The best way to find one good idea is to come up with lots of (worst) ideas.
#7
Quiz #1BRAINSTORMING : Go for quantity
SELECTPROMISINGIDEASCluster the ideas (grouping)Vote for favorite ideas (closed)Discuss the result
Cluster the ideas
Vote for"favorite ideas
Discuss the result
Refine Ideas Do a reality checkDescribe your idea
Do a reality check
? Finds out what your idea really is about?List constraintsBrainstorming new solution "Evolve your idea & Archive it
Describe your idea
? Choose a title for your idea
Summarize your idea in a single sentence Describe how your idea would work
Name the people it involves, both to build as well as to use it Explain the needs and opportunities identified through field research
Illustrate the value and benefit for each person involved List questions and challenges
SKETCHTO THINKPick an ideaExpand the ideaShare back
Ref: www.quirky.com
Make PrototypeCreate prototype
CREATEPROTOTYPE
Build tothinkPrototypes are disposable tools to validate ideas and "to help generate more ideas.
#1
RoughRapidRightPrototypes are not precious. "They should be built as quickly and cheaply as possible.
#2
Answering
questionWhat question a prototype is being us to answer, for example about desirability, usefulness, usability, viability, or feasibility.
#3
A Storyboard
A Diagram/Mindmapping
A Mockup
A Model
A Role-play
Quiz/Task #2Make a prototype
GETFEEDBACK
Dont try sell
the ideasPresent solutions with a neutral tone, highlighting both pros and cons of a solution.
#1
Vary
group sizeBegin with a large group (10-15) to present the solution, then break into smaller groups, "one per solution for a more intimate conversation.
#2
Adapt
on the flyIf it becomes clear that there is one aspect of the solution that is distracting people "from the core idea, feel free to eliminate this piece or change it.
#3
Ask participants
to build the ideasIf a participant asks a question like, Can this service be purchase by the community or just an individual? Ask the question back to them: Should the service be purchased by the community or individual? "Another valuable question is, how could this be better for you? It invites the participant to help improve "the idea or give additional critique
#4
@muftialem KapSel 150428 ""IDEOs Atribution : " 2012 IDEO LLC. All rights reserved. http://designthinkingforeducators.com/