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Motion in 2D Chapter 6

Motion in 2D Chapter 6. 6.1 Projectile Motion Projectile – object shot, launched, kicked, thrown, etc through the air Path is up then down in curve –Called

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Page 1: Motion in 2D Chapter 6. 6.1 Projectile Motion Projectile – object shot, launched, kicked, thrown, etc through the air Path is up then down in curve –Called

Motion in 2DChapter 6

Page 2: Motion in 2D Chapter 6. 6.1 Projectile Motion Projectile – object shot, launched, kicked, thrown, etc through the air Path is up then down in curve –Called

6.1 Projectile Motion• Projectile – object shot, launched, kicked,

thrown, etc through the air• Path is up then down in curve

– Called trajectory• Forces?

– Force of earth and air resistance– Initial force causing motion

• When known, can calculate trajectory

Page 3: Motion in 2D Chapter 6. 6.1 Projectile Motion Projectile – object shot, launched, kicked, thrown, etc through the air Path is up then down in curve –Called

Independence of Motion in 2D• Objects fall at the same

rate– Dropped compared to

launched (vertically)– Myth Busters clip

• Can separate motion– Motion in x-direction and

motion in y-direction– Independent of each other

Page 4: Motion in 2D Chapter 6. 6.1 Projectile Motion Projectile – object shot, launched, kicked, thrown, etc through the air Path is up then down in curve –Called

Launched at Angle• Symmetric

• Range

• Flight time or Hang time

Page 5: Motion in 2D Chapter 6. 6.1 Projectile Motion Projectile – object shot, launched, kicked, thrown, etc through the air Path is up then down in curve –Called

6.2 Circular Motion• Change in direction

leads to acceleration

• Uniform Circular Motion– Constant speed around

circle with fixed radius– Position vector length

doesn’t change

Page 6: Motion in 2D Chapter 6. 6.1 Projectile Motion Projectile – object shot, launched, kicked, thrown, etc through the air Path is up then down in curve –Called

Centripetal Acceleration• Velocity direction

changes, but length is constant– Tangential to circle

• Acceleration points in same direction as velocity change

• Centripetal means center seeking

Page 7: Motion in 2D Chapter 6. 6.1 Projectile Motion Projectile – object shot, launched, kicked, thrown, etc through the air Path is up then down in curve –Called

Centripetal Acceleration• Pg 154 - derivation

• Period – time needed for object to make a complete revolution

• Newton’s Second form – Net force always points toward center of circle– Net centripetal force

Page 8: Motion in 2D Chapter 6. 6.1 Projectile Motion Projectile – object shot, launched, kicked, thrown, etc through the air Path is up then down in curve –Called

“Centrifugal Force”• Centrifugal – outward force

– Nonexistent– Fictitious– Actually inertia described by Newton’s 1st Law

Page 9: Motion in 2D Chapter 6. 6.1 Projectile Motion Projectile – object shot, launched, kicked, thrown, etc through the air Path is up then down in curve –Called

6.3 Relative Velocity• Albert Einstein and his Theory of Relativity

• Motion relative to a moving object and seen by stationary observer– Vice versa

Page 10: Motion in 2D Chapter 6. 6.1 Projectile Motion Projectile – object shot, launched, kicked, thrown, etc through the air Path is up then down in curve –Called

Lab• Catapult lab

– http://teachingphysics.wordpress.com/2009/03/01/projectile-motion-activity/