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7/31/2019 Motion Capture Hardware 2
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Motion Capture Hardware
Craig Maki and Ned Kahvo
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Motion Capture: Overview
What it is and what it does.
How it works:Optical
Inertial
Magnetic
Electro Mechanical
Motion Capture in Sports:Hockey
Tennis
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What it is and what it does
Process of converting physical motion to
digital representation
Motion is measured and the position in 3D
space is calculated
Hardware used to measure changes
Software used to calculate position
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How it works: Optical
Markers are placed on the actorsNumber of markers varies by
application/accuracy
Cameras used to record movementGenerally 8 or more cameras used
(depends on size of scene; high-endstudios use ~70)
Software detects the markers andtriangulates the position of eachvisible marker relative to cameraposition
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Optical: Markers
Passive MarkersRetroreflective coatingShines back the light sent from a
light source beside the camera(like reflectors on a bike)
Active MarkersLEDs used instead of reflectors
Camera filters all light except for the LEDs (IR)Synchronized LEDs flash one at a time (at high
speed) this makes identifying LEDs easier
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Optical: Active Markers
RF receiver is worn on theactor
Used to synchronize LED
flashes with camerasframe rate
1 LED visible per frame(s)
Allows faster processingRequires high speed
cameras
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Optical: Cameras
Special cameras
High speed
480 FPS
High resolution
3600px X 3600px (12-13MP)
Large Field-of-View (FOV)
60 FOV
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How it works: Inertial
Uses accelerometers and
gyroscopes to measure movement
Think Wii Remote with higher accuracy
The more sensors used, the better(more human) the results
Inertial provides 6 Degreed of
Freedom (6DoF)
Sensitive to within 1 of rotation 6DoF:-translate X, Y, Z
-pitch, yaw, roll
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How it works: Magnetic
Sensors on the actor measure low-frequency magnetic field created bythe source
Control Unit correlates the locations
of the sensors and source within thefield
Benefits:Markers can not be occluded
Fewer markers required
Drawbacks: Interference caused by steel (in
building) or other electronic devices (likemonitors)
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How it works: Electro Mechanical
Exoskeletal suit is worn by
actor
Aluminum or plastic rods
connect multiple potentiometerswhich simulate joints
Gyroscopes on hips and upper
back used to measure rotation
Change in voltage is measured(analog to digital) and position
is calculated
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Motion Capture in Sports
FoxTrax Hockey Puck
Americans cant follow a hockey puck, so a streak was added.
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FoxTrax Hockey Puck
Standard Hockey PuckHollowed out and circuit board placed inside
Shock Sensor
Infrared EmittersInternal Battery (10-30 minute duration)
Puck emitted infrared pulses that were
detected by 20 different pulse detectorsand 10 modified IR cameras located in therafters.
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FoxTrax Hockey Puck
Shuttering of IR cameras synchronized withpulse detectors
Each IR camera had a 486-66 PC to process thevideo locally
These computers then transmitted thecoordinates of the puck to an on site productiontrailer.
This trailer (called the Puck Truck) used the
coordinates to apply a CG trail on the puck,which was then broadcast to the viewers athome.
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Hawk-Eye in Tennis
Does not need to modify the ball to track it.
Uses the principles of triangulation using
visual images and timing data from 4+
high speed cameras (60 fps or higher).
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Hawk-Eye in Tennis
On each frameSystem identifies the ball in every image sent
from each camera
Calculates the position of the ball in 3D spaceby comparing each image.
This is done for every instant of time to create apath of the ball in 3D space.
System can predict the path of the ball andwhere the ball will strike the ground usingphysics.
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Hawk-Eye in Tennis
System is set up before each match with the bounds ofthe playing area and the rules of the game, thus allowingit to make accurate calls (within 2-3mm)
It uses 4-6 high speed cameras set at different locationsaround the court.
Each camera feeds into a high speed video processorwhich runs the ball tracking analysis.
3D coordinates are then passed to a central computerwhich runs the physics algorithms.
Data is then stored into a database and can be used inrecall situations or to track player stats (shotpercentages, etc.)
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Hawk-Eye in Tennis
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References
http://www.metamotion.com/motion-capture/motion-capture.htm
http://entertainment.howstuffworks.com/king-kong2.htm
http://www.metamotion.com/PhaseSpace/optical-motion-capture-cameras.html
http://www.intersense.com/InertiaCube_Sensors.aspx
Johnny Lees Wiimote Projects: http://johnnylee.net/projects/wii/ http://www.metamotion.com/motion-capture/magnetic-motion-capture-1.htm
http://www.metamotion.com/gypsy/gypsy-motion-capture-system-mocap.htm
http://en.wikipedia.org/wiki/FoxTrax
http://en.wikipedia.org/wiki/Hawk-Eye
http://www.metamotion.com/motion-capture/motion-capture.htmhttp://entertainment.howstuffworks.com/king-kong2.htmhttp://www.metamotion.com/PhaseSpace/optical-motion-capture-cameras.htmlhttp://www.metamotion.com/PhaseSpace/optical-motion-capture-cameras.htmlhttp://www.metamotion.com/PhaseSpace/optical-motion-capture-cameras.htmlhttp://www.intersense.com/InertiaCube_Sensors.aspxhttp://johnnylee.net/projects/wii/http://www.metamotion.com/motion-capture/magnetic-motion-capture-1.htmhttp://www.metamotion.com/gypsy/gypsy-motion-capture-system-mocap.htmhttp://www.metamotion.com/gypsy/gypsy-motion-capture-system-mocap.htmhttp://en.wikipedia.org/wiki/FoxTraxhttp://en.wikipedia.org/wiki/Hawk-Eyehttp://en.wikipedia.org/wiki/Hawk-Eyehttp://en.wikipedia.org/wiki/Hawk-Eyehttp://en.wikipedia.org/wiki/Hawk-Eyehttp://en.wikipedia.org/wiki/FoxTraxhttp://www.metamotion.com/gypsy/gypsy-motion-capture-system-mocap.htmhttp://www.metamotion.com/gypsy/gypsy-motion-capture-system-mocap.htmhttp://www.metamotion.com/gypsy/gypsy-motion-capture-system-mocap.htmhttp://www.metamotion.com/gypsy/gypsy-motion-capture-system-mocap.htmhttp://www.metamotion.com/gypsy/gypsy-motion-capture-system-mocap.htmhttp://www.metamotion.com/gypsy/gypsy-motion-capture-system-mocap.htmhttp://www.metamotion.com/gypsy/gypsy-motion-capture-system-mocap.htmhttp://www.metamotion.com/gypsy/gypsy-motion-capture-system-mocap.htmhttp://www.metamotion.com/gypsy/gypsy-motion-capture-system-mocap.htmhttp://www.metamotion.com/motion-capture/magnetic-motion-capture-1.htmhttp://www.metamotion.com/motion-capture/magnetic-motion-capture-1.htmhttp://www.metamotion.com/motion-capture/magnetic-motion-capture-1.htmhttp://www.metamotion.com/motion-capture/magnetic-motion-capture-1.htmhttp://www.metamotion.com/motion-capture/magnetic-motion-capture-1.htmhttp://www.metamotion.com/motion-capture/magnetic-motion-capture-1.htmhttp://www.metamotion.com/motion-capture/magnetic-motion-capture-1.htmhttp://www.metamotion.com/motion-capture/magnetic-motion-capture-1.htmhttp://www.metamotion.com/motion-capture/magnetic-motion-capture-1.htmhttp://johnnylee.net/projects/wii/http://www.intersense.com/InertiaCube_Sensors.aspxhttp://www.metamotion.com/PhaseSpace/optical-motion-capture-cameras.htmlhttp://www.metamotion.com/PhaseSpace/optical-motion-capture-cameras.htmlhttp://www.metamotion.com/PhaseSpace/optical-motion-capture-cameras.htmlhttp://www.metamotion.com/PhaseSpace/optical-motion-capture-cameras.htmlhttp://www.metamotion.com/PhaseSpace/optical-motion-capture-cameras.htmlhttp://www.metamotion.com/PhaseSpace/optical-motion-capture-cameras.htmlhttp://www.metamotion.com/PhaseSpace/optical-motion-capture-cameras.htmlhttp://www.metamotion.com/PhaseSpace/optical-motion-capture-cameras.htmlhttp://entertainment.howstuffworks.com/king-kong2.htmhttp://entertainment.howstuffworks.com/king-kong2.htmhttp://entertainment.howstuffworks.com/king-kong2.htmhttp://www.metamotion.com/motion-capture/motion-capture.htmhttp://www.metamotion.com/motion-capture/motion-capture.htmhttp://www.metamotion.com/motion-capture/motion-capture.htmhttp://www.metamotion.com/motion-capture/motion-capture.htmhttp://www.metamotion.com/motion-capture/motion-capture.htm