Morg Ienna

Embed Size (px)

DESCRIPTION

Character sheet npc

Citation preview

  • XII:

    Fal

    se P

    roph

    ets

    413

    CharaCter Name _____________________________________ Player Name _________________________________arChetyPe _________________________________raNk ____ WarbaNd Name ___________________________________

    Pride ____________________________________________ disgraCe _______________________________________________ motivatioN __________________________ desCriPtioN __________________________________________________________________

    ______________________________________________________________________________________________________________________ ______________________________________________________________________________________________________________________

    SKILLS

    Acrobatics (Ag) o o o oAthletics (S) o o o oAwareness (Per) o o o oCharm (Fel) o o o oCommand (Fel) o o o oCommerce (Int) o o o oCommon Lore o o o o

    _______________________ o o o o_______________________ o o o o_______________________ o o o o_______________________ o o o o_______________________ o o o o

    Deceive (Fel) o o o oDodge (Ag) o o o oForbidden Lore (Int) o o o o

    _______________________ o o o o_______________________ o o o o_______________________ o o o o_______________________ o o o o

    Inquiry (Fel) o o o oIntimidate (WP) o o o oLinguistics (Int) o o o o

    _______________________ o o o o_______________________ o o o o

    Logic (Int) o o o o

    Medicae (Int) o o o oNavigation (Surface) (Int) o o o oNavigation (Stellar) (Int) o o o oNavigation (Warp) (Int) o o o oOperate (Aeronautica) (Ag) o o o oOperate (Surface) (Ag) o o o oOperate (Voidship) (Ag) o o o oParry (WS) o o o oPsyniscience (Per) o o o oScholastic Lore (Int) o o o o

    _______________________ o o o o_______________________ o o o o_______________________ o o o o_______________________ o o o o_______________________ o o o o

    Scrutiny (Per) o o o oSecurity (Int) o o o oSleight of Hand (Ag) o o o oStealth (Ag) o o o oTech-Use (Int) o o o oTracking (Int) o o o oTrade (Int) o o o o

    _______________________ o o o o_______________________ o o o o_______________________ o o o o

    Trai

    ned

    +10

    +20

    +30

    Trai

    ned

    +10

    +20

    +30

    CHARACTERISTICS

    denotes Skill Group

    Permission granted to photocopy for personal use. Games Workshop Ltd 2011. Character sheet also available for download at www.FantasyFlightGames.com

    WeaPoN skill (Ws)

    ballistiC skill (bs)

    streNgth (s)

    toughNess (t)

    agility (ag)

    iNtelligeNCe (iNt)

    PerCePtioN (Per)

    WillPoWer (WP)

    FelloWshiP (Fel)

    iNFamy (iNF)

    TM

    TALENTS & TRAITS

    ____________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

    Secondary Heart/Ossmodula/Biscopea/ Haemastamen: You gain the Unnatural Strength and Toughness (+4) Traits.Larramans Organ: Only 5% chance of dying from Blood Loss.Catalepsean Node: You suffer no penalties to Perception-based Tests when awake for long periods of time.Preomnor: You gain +20 to Toughness Tests against ingested poisons.Omophagea: You may gain a Skill or Skill Group by devouring a portion of an enemy.Multi-Lung: You may re-roll any failed Toughness Test for drowning or asphyxiation. In addition, you gain a +30 to Toughness Tests made to resist gases and may re-roll failed results.Occulube and Lymans Ear: You gain the Heightened Senses (Sight and Hearing) Talents, +10 to relevant Awareness Tests.

    Sus-an Membrane: You may enter suspended animation. Oolotic Kidney: You may re-roll any failed Toughness Test ro resist poisons and toxins, including attacks with the Toxic Quality.Neuroglottis: You may detect any poison or toxin by taste with a successful Awareness Test. You gain a +10 to Tracking Tests against a target you have tasted.Mucranoid: You may re-roll any failed Toughness Tests caused by temperature extremes.Betchers Gland: You may spit acid as a ranged weapon with the following profile:Range: 3m; Damage: 1d5; Pen 4; Toxic. If you hit your target by 3 or more degrees of success, you have blinded him for 1d5 Rounds.Progenoids: These may be retrieved with a successful Medicae Test.Black Carapace: While wearing Power Armour, enemies do not gain a bonus to hit you due to your size.

    SPACE MARINE ABILITIES

  • XII: False Prophets

    414

    WOUNDS:total

    CurreNt Fatigue

    CritiCal damage: _____________________________________________________________

    INFAMY POINTS:

    total CurreNt

    CORRUPTION POINTS: total

    meNtal disorders: __________________________________________________________________________________________________

    MOVEMENT: halF Full

    Charge ruN

    PSYCHIC POWERS

    Psy Rating: _____ ________________________________________________________ ________________________________________________________ ________________________________________________________ ________________________________________________________ ________________________________________________________ ________________________________________________________ ________________________________________________________ ________________________________________________________ ________________________________________________________ ________________________________________________________ ___________________________

    GEAR____________________________ ________________________________________________________ ________________________________________________________ ________________________________________________________ ________________________________________________________ ________________________________________________________ ____________________________

    NAME

    CLASS DAMAGE TYPE PEN

    RANGE ROF CLIP RLD

    SPECIAL RULES

    WEAPON

    NAME

    CLASS DAMAGE TYPE PEN

    RANGE ROF CLIP RLD

    SPECIAL RULES

    WEAPON

    NAME

    CLASS DAMAGE TYPE PEN

    RANGE ROF CLIP RLD

    SPECIAL RULES

    WEAPON

    NAME

    CLASS DAMAGE TYPE PEN

    RANGE ROF CLIP RLD

    SPECIAL RULES

    WEAPON

    WeaPoN skill (Ws)

    ballistiC skill (bs)

    streNgth (s)

    toughNess (t)

    agility (ag)

    iNtelligeNCe (iNt)

    PerCePtioN (Per)

    WillPoWer (WP)

    FelloWshiP (Fel)

    iNFamy (iNF)

    CHARACTERISTICS

    GIFTS OF THE GODS____________________________ ________________________________________________________ ________________________________________________________ ________________________________________________________ ________________________________________________________ ______________________________________________________ __________________________

    ARMOUR HEAD(1-10)

    Type:

    BODY(31-70)

    Type:

    LEFT ARM(21-30)

    Type:

    RIGHT ARM(11-20)

    Type:

    RIGHT LEG(71-85)

    Type:

    LEFT LEG(86-00)

    Type:

    Permission granted to photocopy for personal use. Games Workshop Ltd 2011. Character sheet also available for download at www.FantasyFlightGames.com

    TM

  • XII:

    Fal

    se P

    roph

    ets

    415

    ADVANCEMENTS AND ALIGNMENT

    EXPERIENCE:total XP earNed

    _________________________ total XP sPeNt

    _________________________ uNsPeNt XP

    _________________________

    ADVANCEMENT________________________________________________________________________________________________ ________________________________________________________________ ________________________________________________________________ ________________________________________________________________________________________________ ________________________________________________________________ ________________________________________________________________ ________________________________ ________________________________________________________________________________________________ ________________________________________________________________ ________________________________________________________________________________________________ ________________________________________________________________________________________________ ________________________________________________________________ ________________________________________________________________________________________________ ________________________________________________________________________________________________ ________________________________________________________________ ________________________________________________________________

    The combined values of Total XP Spent and Unspent XP should equal the value of Total XP Earned.

    COST______________________________ ____________________________________________________________ ____________________________________________________________ ____________________________________________________________ ____________________________________________________________ ____________________________________________________________ __________________________________________________

    ALIGNMENT______________________________ ____________________________________________________________ ____________________________________________________________ ____________________________________________________________ ____________________________________________________________ ____________________________________________________________ __________________________________________________

    ADVANCEMENT________________________________________________________________________________________________ ________________________________________________________________ ________________________________________________________________ ________________________________________________________________________________________________ ________________________________________________________________ ________________________________________________________________ ________________________________ ________________________________________________________________________________________________ ________________________________________________________________ ________________________________________________________________________________________________ ________________________________________________________________________________________________ ________________________________________________________________ ________________________________________________________________________________________________ ________________________________________________________________________________________________ ________________________________________________________________ ________________________________________________________________

    COST______________________________ ____________________________________________________________ ____________________________________________________________ ____________________________________________________________ ____________________________________________________________ ____________________________________________________________ __________________________________________________

    ALIGNMENT______________________________ ____________________________________________________________ ____________________________________________________________ ____________________________________________________________ ____________________________________________________________ ____________________________________________________________ __________________________________________________

    KHORNE: SLAANESH:

    TZEENTCH: NURGLE: UNALIGNED:

    CURRENT ALIGNMENT:

    ____________________________

    TOTAL ALIGNMENT ADVANCES

    TM

    Permission granted to photocopy for personal use. Games Workshop Ltd 2011. Character sheet also available for download at www.FantasyFlightGames.com

    meNtal disorders 1: meNtal disorders 2: ADVANCEMENT 1: AmbidextrousADVANCEMENT 2: Two-Weapon Wielder (Ranged)ADVANCEMENT 3: GunslingerADVANCEMENT 4: Linguistics (Low Gothic)ADVANCEMENT 5: +5% Ballistic SkillADVANCEMENT 6: Quick DrawADVANCEMENT 7: Deadeye ShotADVANCEMENT 8: +5% Ballistic SkillADVANCEMENT 9: MarksmanADVANCEMENT 10: DeceiveADVANCEMENT 11: Navigation (Surface)ADVANCEMENT 12: CharmADVANCEMENT 13: Step AsideADVANCEMENT 14: Agility +5%ADVANCEMENT 15: CatfallADVANCEMENT 16: Storm of IronADVANCEMENT 17: Rapid ReactionADVANCEMENT 18: Rapid ReloadADVANCEMENT 19: SharpshooterADVANCEMENT 20: Unarmed WarriorADVANCEMENT 21: Charm +10%ADVANCEMENT 22: Agility +5%ADVANCEMENT 23: Agility +5%ADVANCEMENT 24: Target SelectionADVANCEMENT 25: ADVANCEMENT 26: ADVANCEMENT 27: ADVANCEMENT 28: ADVANCEMENT 29: ADVANCEMENT 30: ADVANCEMENT 31: ADVANCEMENT 32: ADVANCEMENT 33: ADVANCEMENT 34: ADVANCEMENT 35: ADVANCEMENT 36: ADVANCEMENT 37: ADVANCEMENT 38: COST 1: 250COST 2: 500COST 3: 750COST 4: 200COST 5: 250COST 6: 250COST 7: 250COST 8: 500COST 9: 500COST 10: 200COST 11: 200COST 12: 200COST 13: 500COST 14: 250COST 15: 250COST 16: 500COST 17: 500COST 18: 250COST 19: 500COST 20: 250COST 21: 350COST 22: 250COST 23: 500COST 24: 750COST 25: COST 26: COST 27: COST 28: COST 29: COST 30: COST 31: COST 32: COST 33: COST 34: COST 35: COST 36: COST 37: COST 38: ALIGNMENT 1: UnalignedALIGNMENT 2: UnalignedALIGNMENT 3: UnalignedALIGNMENT 4: UnalignedALIGNMENT 5: UnalignedALIGNMENT 6: UnalignedALIGNMENT 7: TzeentchALIGNMENT 8: UnalignedALIGNMENT 9: UnalignedALIGNMENT 10: SlaaneshALIGNMENT 11: UnalignedALIGNMENT 12: SlaaneshALIGNMENT 13: UnalignedALIGNMENT 14: SlaaneshALIGNMENT 15: SlaaneshALIGNMENT 16: KhorneALIGNMENT 17: SlaaneshALIGNMENT 18: UnalignedALIGNMENT 19: UnalignedALIGNMENT 20: UnalignedALIGNMENT 21: SlaaneshALIGNMENT 22: UnalignedALIGNMENT 23: UnalignedALIGNMENT 24: UnalignedALIGNMENT 25: ALIGNMENT 26: ALIGNMENT 27: ALIGNMENT 28: ALIGNMENT 29: ALIGNMENT 30: ALIGNMENT 31: ALIGNMENT 32: ALIGNMENT 33: ALIGNMENT 34: ALIGNMENT 35: ALIGNMENT 36: ALIGNMENT 37: ALIGNMENT 38: ADVANCEMENT 1_2: ADVANCEMENT 2_2: ADVANCEMENT 3_2: ADVANCEMENT 4_2: ADVANCEMENT 5_2: ADVANCEMENT 6_2: ADVANCEMENT 7_2: ADVANCEMENT 8_2: ADVANCEMENT 9_2: ADVANCEMENT 10_2: ADVANCEMENT 11_2: ADVANCEMENT 12_2: ADVANCEMENT 13_2: ADVANCEMENT 14_2: ADVANCEMENT 15_2: ADVANCEMENT 16_2: ADVANCEMENT 17_2: ADVANCEMENT 18_2: ADVANCEMENT 19_2: ADVANCEMENT 20_2: ADVANCEMENT 21_2: ADVANCEMENT 22_2: ADVANCEMENT 23_2: ADVANCEMENT 24_2: ADVANCEMENT 25_2: ADVANCEMENT 26_2: ADVANCEMENT 27_2: ADVANCEMENT 28_2: ADVANCEMENT 29_2: ADVANCEMENT 30_2: ADVANCEMENT 31_2: ADVANCEMENT 32_2: ADVANCEMENT 33_2: ADVANCEMENT 34_2: ADVANCEMENT 35_2: ADVANCEMENT 36_2: ADVANCEMENT 37_2: ADVANCEMENT 38_2: COST 1_2: COST 2_2: COST 3_2: COST 4_2: COST 5_2: COST 6_2: COST 7_2: COST 8_2: COST 9_2: COST 10_2: COST 11_2: COST 12_2: COST 13_2: COST 14_2: COST 15_2: COST 16_2: COST 17_2: COST 18_2: COST 19_2: COST 20_2: COST 21_2: COST 22_2: COST 23_2: COST 24_2: COST 25_2: COST 26_2: COST 27_2: COST 28_2: COST 29_2: COST 30_2: COST 31_2: COST 32_2: COST 33_2: COST 34_2: COST 35_2: COST 36_2: COST 37_2: COST 38_2: ALIGNMENT 1_2: ALIGNMENT 2_2: ALIGNMENT 3_2: ALIGNMENT 4_2: ALIGNMENT 5_2: ALIGNMENT 6_2: ALIGNMENT 7_2: ALIGNMENT 8_2: ALIGNMENT 9_2: ALIGNMENT 10_2: ALIGNMENT 11_2: ALIGNMENT 12_2: ALIGNMENT 13_2: ALIGNMENT 14_2: ALIGNMENT 15_2: ALIGNMENT 16_2: ALIGNMENT 17_2: ALIGNMENT 18_2: ALIGNMENT 19_2: ALIGNMENT 20_2: ALIGNMENT 21_2: ALIGNMENT 22_2: ALIGNMENT 23_2: ALIGNMENT 24_2: ALIGNMENT 25_2: ALIGNMENT 26_2: ALIGNMENT 27_2: ALIGNMENT 28_2: ALIGNMENT 29_2: ALIGNMENT 30_2: ALIGNMENT 31_2: ALIGNMENT 32_2: ALIGNMENT 33_2: ALIGNMENT 34_2: ALIGNMENT 35_2: ALIGNMENT 36_2: ALIGNMENT 37_2: ALIGNMENT 38_2: CURRENT ALIGNMENT: Character Name: Morgienna ItaixiazPlayer Name: Rank: Pride: BeautyDisgrace: GreedMotivation: AscendancyText13: 0: War3: 4: 5: Eldar6: Pirates7: 8: 9: Eldar10: Low Gothic11: Resistance (Poisons, Psychic Powers)12: Hard Target13: Unnatural Agility +314: Combat Master15: Leap Up16: Lightning Reflexes17: Power from Pain18: 19: 21: 20: 22: 23: Hip-Shooting24: Weapon Training (Shock)25: Weapon Training (Primary)26: The Thirst27: 28: 29: 30: 31: 32: 33: 34: 35: 36: 37: 38: Combat Formation39: Weapon Training (Heavy)40: Weapon Training (Dark Light)41: Weapon Training (Splinter)42: 43: 44: 45: Jaded46: Heightened Senses (Sight, Hearing)47: Decadence48: Dark SightDescription1: WSBonus:

    BSBonus:

    SBonus:

    TBonus:

    ABonus: 9

    IBonus:

    PBonus:

    WPBonus:

    FBonus:

    InfBonus:

    WS10: 4

    WS1: 3

    BS10: 5

    BS1: 3

    S10: 3

    S1: 2

    T10: 3

    T1: 0

    A10: 6

    A1: 0

    I10: 3

    P10: 3

    P1: 2

    WP10: 3

    WP1: 2

    F10: 4

    F1: 2

    Inf10: 4

    Inf1: 7

    I1: 3

    Weapon Name 1: 2x Blast PistolWeapon Name 2: Poisoned BladeWeapon Name 3: Class 1: BasicDamage 1: 2d10+5Type 1: EnergyPen 1: 8Range 1: 30mRoF 1: S/2/-Clip 1: 24Rld 1: 1/2Class 2: MeleeDamage 2: 1d10+3Pen 2: 3Type 2: RendingRange 2: RoF 2: Clip 2: Rld 2: Special Rules 2: Crippling (2), Razorsharp, Toxic (4)Class 3: Damage 3: Type 3: Pen 3: Range 3: RoF 3: Clip 3: Rld 3: Special Rules 3: Special Rules 1: Dark-Light AcceleratorWeapon Name 4: Class 4: Damage 4: Type 4: Pen 4: Range 4: RoF 4: Clip 4: Rld 4: Special Rules 4: 1: Webways2: 49: 50: Good Kabalite Armour51: 52: -Vac-Sealed53: 54: -Bio-Monitor & Injectors55: 56: -Spikes57: 58: x4 Slaught59: 60: 6x Clips to Blaster Pistols61: 62: meNtal disorders 0: 63: 64: 65: 66: 67: 68: 69: 70: 71: 72: 73: 74: 75: 76: 77: 78: 79: 80: 81: 82: 83: 84: 85: Chaos Organ (Unnatural Toughness +1)86: 87: Steel-Hearted88: 89: 90: 91: 92: 93: 94: 95: 96: 597: 598: 599: 5100: 5101: 5102: 13103: 13104: 105: 4106: 107: 39108: Text14: Text15: Text16: Text17: 109: 9110: 36111: 18112: 56Check Box0: 0: 1: 2: 3:

    1: 0: Yes1: 2: 3:

    2: 0: Yes1: 2: 3:

    3: 0: Yes1: Yes2: 3:

    4: 0: Yes1: Yes2: 3:

    5: 0: Yes1: 2: 3:

    6: 0: 1: 2: 3:

    7: 0: Yes1: 2: 3:

    8: 0: Yes1: 2: 3:

    9: 0: 1: 2: 3:

    10: 0: 1: 2: 3:

    11: 0: 1: 2: 3:

    12: 0: Yes1: 2: 3:

    13: 0: Yes1: Yes2: 3:

    14: 0: 1: 2: 3:

    15: 0: Yes1: 2: 3:

    16: 0: Yes1: 2: 3:

    17: 0: 1: 2: 3:

    18: 0: 1: 2: 3:

    19: 0: 1: 2: 3:

    20: 0: 1: 2: 3:

    21: 0: 1: 2: 3:

    22: 0: Yes1: 2: 3:

    23: 0: Yes1: 2: 3:

    24: 0: 1: 2: 3:

    Check Box 0: 0: 0: Yes

    Check Box 1: 0: 0: 0: 0: 1: 2: 3:

    1: 0: Yes1: 2: 3:

    2: 0: 1: 2: 3:

    3: 0: 1: 2: 3:

    4: 0: Yes1: 2: 3:

    5: 0: 1: 2: 3:

    6: 0: 1: 2: 3:

    7: 0: Yes1: 2: 3:

    8: 0: 1: 2: 3:

    9: 0: 1: 2: 3:

    10: 0: 1: 2: 3:

    11: 0: 1: 2: 3:

    12: 0: 1: 2: 3:

    13: 0: 1: 2: 3:

    14: 0: 1: 2: 3:

    15: 0: Yes1: 2: 3:

    16: 0: 1: 2: 3:

    17: 0: 1: 2: 3:

    18: 0: Yes1: 2: 3:

    19: 0: 1: 2: 3:

    20: 0: 1: 2: 3:

    21: 0: 1: 2: 3:

    22: 0: 1: 2: 3:

    23: 0: 1: 2: 3:

    24: 0: 1: 2: 3:

    Warband Name: Night SlayersArchetype: SybariteDescription2: Description3: Total XP Earned: 0Total XP Spent: 0Text1: Force FieldText2: 0: Rating:1: Overload:

    Text3: Text4: Check Box1: 0: 0:

    1: Yes

    2:

    3:

    4: Yes

    5:

    6:

    7:

    8:

    9:

    3: 9:

    0:

    1:

    2:

    3:

    4:

    5:

    6:

    7:

    8:

    1: 0:

    1: Yes

    2:

    3:

    4: Yes

    5:

    6:

    7:

    8:

    9:

    2: 0:

    1:

    2:

    3:

    4:

    5:

    6:

    7:

    8:

    9:

    Check Box5: Human Notes Fillable: Human Notes Label: NotesText7: Merely Human?Text10: More Notes?Check Box11: Psyker Fill: Psyker Notes: More NotesClear Prompt: Clear Cancel: Clear: Total Unspent XP: 8250/8250