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Modeling and Simulation
Dr. X
Simulations and Games
• Simulation Design• What Changes when the Simulation is a
Game?• The Gamified Simulation Design Process• Instructional Design
Simulation Design
What Changes when the Simulation is a Game?
• Choosing a Goal and a Topic• Research and Preparation• Design Phase
– Player – Game Interface– Gameplay and Game Mechanics– Program Structure– Evaluating the Design
• Pre-Programming Phase• Programming Phase• Playtesting Phase• Post-Mortem
The Gamified Simulation Design Process
Instructional Design
• Bloom’s Taxonomy• Systematic Design of Instruction– The ADDIE Model– Dick & Carey– Morrison, Ross and Kemp
Bloom’s Taxonomy
ADDIE Model
Revised ADDIE Model
Dick and Carrey Systems Approach Model
Morrison, Ross, and Kemp Model
Rapid Prototyping Model
References
• The guide to computer simulations and games, ch. 10
Gamemaker
• Download: https://www.yoyogames.com/studio/download
• Tutorial 1: http://sandbox.yoyogames.com/make/tutorials/