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Milestone 3 – final presentation rammers & Designers: Sarah Fahlesson, Andreas Lunds hics Artists: Erik Öhman, Peter Mörtberg

Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

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Page 1: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

Milestone 3 – final presentation

Programmers & Designers: Sarah Fahlesson, Andreas LundströmGraphics Artists: Erik Öhman, Peter Mörtberg

Page 2: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

LPCG• Concept

• Development, week by week

• Problems

• Graphics

• Conclusion & Thanks

Page 3: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

Concept• EEE – a cute princess computer

• Computer based world

• Lots of puzzles

• Some combat

• Two levels – dungeon and city

• HUD

• Retro-style graphics and game play

Page 4: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

Development• 9 weeks of development from

first meeting to final presentation

Page 5: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

Week 1• Design

Document• Ideas• Menu Screens• Learning

Construct• Assigned

Graphics Artists

Page 6: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

Level 1

Page 7: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

• Creating first level

• Getting code base done

• Learning Construct

• Lots of placeholder graphics

Week 2

Page 8: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

• Most layouts for level 1 done

• Common events & Item Bank created

• First graphics• First

animations• HUD starting to

come together• First draft of

floors

Week 3

Page 9: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

Week 4• More graphics• Puzzles starting

to work• More attempts

at the HUD• Second

versions of some graphics

Page 10: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

Week 5• Menu graphics• Menu

programming• First doors• Plugins started

– RandomRotate– ChangeColor

Page 11: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

Week 6• Started building

second level• Puzzles in first

level done• Serious bug

testing starts• Added in

Sounds

Page 12: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

Level 2

Page 13: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg
Page 14: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

Week 7• Redoing AI• Hunting for

bugs… constantly

• Finding workarounds for bugs in Construct

Page 15: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

Week 8• Game done except

for testing • Final Week for

graphics• No new features

allowed • Two new songs• Fixed tons and

tons of bugs

Page 16: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

Week 9• Admin work• Final game done• Milestone 3• Post mortem

document• Players Manual• Trailer Done• Final presentation

Page 17: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg
Page 18: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg
Page 19: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg
Page 20: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg
Page 21: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

Problems• Communication

• Bug finding

• Limitations of Construct

• Changes in Design

• Adding new features

• Testing

Page 22: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

Fun Facts• Construct crashes at over 700 objects

created unless it accesses a python script• 108 door sprites on SVN• We call the program Destruct ‘click and

crash’• Delete and undo fixes some bugs• 400+ commits

Page 23: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

Erik’s Graphics

Page 24: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

AnimationsErik’s Graphics

Page 25: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

Erik’s GraphicsMain Character

Page 26: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

Erik’s Graphics Menu

Page 27: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

Peter's Graphics

Page 28: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

Peter's GraphicsAnimation

Page 29: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

Peter's GraphicsBoss

Page 30: Milestone 3 – final presentation Programmers & Designers: Sarah Fahlesson, Andreas Lundström Graphics Artists: Erik Öhman, Peter Mörtberg

Thanks• This game was created in the Spring of 2010 as part of the

Game Project course at Luleå University of Technology, Skellefteå.

• This was created using Scirra's Construct.

• Game Design: Andreas Lundström

• Main Graphics: Erik Öhman and Peter Mörtberg • Extra Graphics by Andreas Lundström

• Programming: Andreas Lundström and Sarah Fahlesson

• Music: Mikael Bauer of BauAir Studios

• Extra thanks to #gscept for being testers and to Miraj and Lasse for the graphics help!