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Mayberry MARS Precision Rimfire Match Nov. 10, 2019

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Page 1: midatlanticrimfireseries.files.wordpress.com · Web viewWhen the shooter is called to the line, the shooter must be ready to shoot. Shooters will be given 5 minutes after each stage

Mayberry MARS Precision Rimfire Match

Nov. 10, 2019

Page 2: midatlanticrimfireseries.files.wordpress.com · Web viewWhen the shooter is called to the line, the shooter must be ready to shoot. Shooters will be given 5 minutes after each stage

Mayberry Game Protective Association

2555 Mayberry Rd, Westminster, Maryland 21158

*If your navigation can't locate the address, use "Mayberry Archers" as your keyword.

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Page 4: midatlanticrimfireseries.files.wordpress.com · Web viewWhen the shooter is called to the line, the shooter must be ready to shoot. Shooters will be given 5 minutes after each stage

MARS Rulebookhttps://midatlanticrimfireseries.files.wordpress.com/

2019/02/mars-2019-rulebook.pdf

SafetyALWAYS treat firearms as if loaded at all times.

ALWAYS keep the gun pointed in a safe direction.

ALWAYS keep your finger off the trigger until ready to shoot.

ALWAYS keep the gun unloaded until ready to use.

ALWAYS know your target and what is behind it.

Rounds striking outside of target berm will result in a warning and if there are subsequent occurrences a disqualification.

Eye and hearing protection are mandatory.

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Page 5: midatlanticrimfireseries.files.wordpress.com · Web viewWhen the shooter is called to the line, the shooter must be ready to shoot. Shooters will be given 5 minutes after each stage

Mayberry is a muzzle down only club.

Empty Chamber Indicators (ECI’s) are mandatory.

No side arms will be permitted.

At any time, an RO may issue the “STOP” command in the event of a safety issue or hazardous situation. Everyone should cease any actions (in effect FREEZE, DON’T MOVE), and await further instructions.

Everyone will be off of their rifle and ECI in place before anyone goes down range. Shooters will remain off of their rifles with ECI in place until all clear is given.

In the event of an emergency, one designated person will call 911 and meet first responders.

Coaching/Assistance - Shooters can request coaching/assistance if they agree to forfeit series points for the match.

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Page 6: midatlanticrimfireseries.files.wordpress.com · Web viewWhen the shooter is called to the line, the shooter must be ready to shoot. Shooters will be given 5 minutes after each stage

Match RulesWhen the shooter is called to the line, the shooter must be ready to shoot. Shooters will be given 5 minutes after each stage brief and 30 mins prior to the start of the match (0830-0900) to visit stages.

Unless otherwise indicated, all gear must be brought to the line in completely collapsed and carry configuration. Gear can only be deployed during shooting time.

Ready position: Bolt action rifles - bolt open and magazine

inserted. Semi-auto rifles - bolt closed on an empty

chamber and magazine inserted.

Safety while changing positions: Bolt action rifles - bolts must be back. Semi-auto rifles -the safety must be applied

and ‘SAFE’ must verbalized by the shooter.

For each stage, and before leaving the line, it is the shooter’s responsibility to verify their score with the RO/scorer. Any discrepancies will be addressed before the next shooter. If the discrepancy cannot be resolved, it will be escalated to a Match Director for a final decision. There will be no adjustments to a shooter’s score after leaving the stage.

There are no re-do’s!!!!

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Page 7: midatlanticrimfireseries.files.wordpress.com · Web viewWhen the shooter is called to the line, the shooter must be ready to shoot. Shooters will be given 5 minutes after each stage

Range Commands“SHOOTER # TO THE LINE” (Walk to the line with and empty rifle - bolt back, ECI inserted, magazine in hand and NOT loaded in weapon.)

“MAKE READY” (You may now load your firearm and assume the starting position.)

“ARE YOU READY?” (An affirmative nod or verbal “yes” will suffice.)

“STANDBY” (The timer will be activated in 1-5 seconds, signaling the start)

“BEEP” (The timer has started. You many NOW chamber a round. Engage the targets until completed or the par time elapses. Reload and/or move safely as required.)

“IMPACT/HIT” (Only hits will be called. No coaching)

“IF YOU ARE FINISHED, UNLOAD AND SHOW CLEAR” (Remove the magazine, open the action to eject round, and allow the Range Officer to visually inspect that the chamber is empty. Insert the ECI.)

“RANGE IS CLEAR” (Shooting is finished, and scoring will commence. Reset targets as necessary.)

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MARS Sponsors:

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Page 9: midatlanticrimfireseries.files.wordpress.com · Web viewWhen the shooter is called to the line, the shooter must be ready to shoot. Shooters will be given 5 minutes after each stage

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Page 10: midatlanticrimfireseries.files.wordpress.com · Web viewWhen the shooter is called to the line, the shooter must be ready to shoot. Shooters will be given 5 minutes after each stage

Stage #1: Rickety chairLocation: 25 Yard Pistol RangeTime limit: 60 secondsReq # rounds: 8Max # rounds: 8Tgts and Dist.: (4) 1” Circle Swinging Plates at 25 yardsPoints: 1 point per hitAllowed Equip: Rifle only. If bipod attached, it cannot be deployed.Start position: Standing with rifle in ready condition.Description: Upon start signal, shooters drops to chair and engages each target once, hit or miss. Engage array 2 times. Rifle must be directly supported by the chair.

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Page 11: midatlanticrimfireseries.files.wordpress.com · Web viewWhen the shooter is called to the line, the shooter must be ready to shoot. Shooters will be given 5 minutes after each stage

Stage #2: William TellLocation: 25 Yard Pistol RangeTime limit: 30 secondsReq # rounds: 3Max # rounds: 3Tgts and Dist.: (3) Pea attached to toothpickPoints: 1 point per hitAllowed Equip: Rifle only. Bipod can be deployed. If no bipod, a backpack can be used to support from of rifle. Start position: Standing with rifle in ready condition.Description: Upon start signal, engage each target once, hit or miss.

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Page 12: midatlanticrimfireseries.files.wordpress.com · Web viewWhen the shooter is called to the line, the shooter must be ready to shoot. Shooters will be given 5 minutes after each stage

Stage #3: TiresLocation: 25 Yard Pistol RangeTime limit: 60 secondsReq # rounds: 9Max # rounds: 9Tgts and Dist.: (3) 3/4” Swinging Plates Array at 25 yards Points: 1 point per hitAllowed Equip: AnyStart position: Standing with rifle in ready condition.Description: Upon start signal, move to tires and engage targets. Only 3 shots may be taken from each position. All position must be used. Rifle must be supported by tires.

When moving, bolt must be open. Semi-autos must be on safe and an audible “SAFE” yelled to RO. Failure to follow above procedure will incur a stop by the RO and the shooter forced to return to previous step and complying with rule.

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Page 13: midatlanticrimfireseries.files.wordpress.com · Web viewWhen the shooter is called to the line, the shooter must be ready to shoot. Shooters will be given 5 minutes after each stage

Stage #4: RunLocation: 50 Yard RangeTime limit: 60 secondsReq # rounds: 12Max # rounds: Unlimited Tgts and Dist.: Two 2” IPSC at 50 yardsPoints: 1 point per hitAllowed Equip: AnyStart position: Standing with rifle in ready condition.Description: Upon start signal, move to either prop and engage each target once from 3 different positions. Must hit to move. After 6 hits, move to 2nd prop and repeat.

When moving, bolt must be open. Semi-autos must be on safe and an audible “SAFE” yelled to RO. Failure to follow above procedure will incur a stop by the RO and the shooter forced to return to previous step and complying with rule.

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Page 14: midatlanticrimfireseries.files.wordpress.com · Web viewWhen the shooter is called to the line, the shooter must be ready to shoot. Shooters will be given 5 minutes after each stage

Stage #5: Flipped Location: 50 Yard RangeTime limit: 60 secondsReq # rounds: 6Max # rounds: 6Tgts and Dist.: Top plate of D-M Targets Spinner at 50 yardsPoints: 1 point per hitAllowed Equip: AnyStart Position: Standing with rifle in ready condition.Description: Upon start signal, move to barricade and engage targets. Only 2 shots may be taken from each position at one time. All position must be used. Rifle must be supported by barricade.

When moving, bolt must be open. Semi-autos must be on safe and an audible “SAFE” yelled to RO. Failure to follow above procedure will incur a stop by the RO and the shooter forced to return to previous step and complying with rule.

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Page 15: midatlanticrimfireseries.files.wordpress.com · Web viewWhen the shooter is called to the line, the shooter must be ready to shoot. Shooters will be given 5 minutes after each stage

Stage #6: Rooftop KYLLocation: 50 Yard RangeTime limit: 60 secondsReq # rounds: 8Max # rounds: 8Tgts and Dist.: KYL Rack at 50 yardsPoints: 1 point per hitAllowed Equip: AnyStart position: Standing with rifle in ready condition.Description: Upon start signal, climb on the roof and engage KYL rack. Shooter can stop anytime. Any miss will result in a zero for the stage. Shooter and rifle must be completely supported by the roof.

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Page 16: midatlanticrimfireseries.files.wordpress.com · Web viewWhen the shooter is called to the line, the shooter must be ready to shoot. Shooters will be given 5 minutes after each stage

Stage #7: T-PostLocation: Long Range Pavilion Time limit: 60 secondsReq # rounds: 6Max # rounds: 6Tgts and Dist.: 10” round at 200 yards, 8” heart at 150 yards, 6” round at 100Points: 1 point per hitAllowed Equip: Any but equipment must be deployed from collapsed configuration.Start position: Standing with rifle in ready condition.Description: Upon start signal, move to T-Post and engage targets from FAR to NEAR with 2 hits each. Rifle must be supported by T-Post.

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Page 17: midatlanticrimfireseries.files.wordpress.com · Web viewWhen the shooter is called to the line, the shooter must be ready to shoot. Shooters will be given 5 minutes after each stage

Stage 8: 300 Location: Long Range PavilionTime limit: 60 secondsReq # rounds: 6Max # rounds: 6Tgts and Dist.: 12” Square at 300 yardsPoints: 1 point per hitAllowed Equip: AnyStart position: Standing with rifle in ready condition.Description: Upon start signal, engage target. Rifle must be supported by blue barrel.

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Page 18: midatlanticrimfireseries.files.wordpress.com · Web viewWhen the shooter is called to the line, the shooter must be ready to shoot. Shooters will be given 5 minutes after each stage

Stage #9: Boat simulator Location: Long Range PavilionTime limit: 60 secondsReq # rounds: 6Max # rounds: 6Tgts and Dist.: (3) 4” Plates at 100 yardsPoints: 1 point per hitAllowed Equip: Any but shooter must be completely supported by freely swinging platform.Start position: Standing next to prop with rifle in ready condition pre-staged on platform. No sight picture allowed.Description: Upon start signal, climb onto boat simulator and engage 3 targets with 1 hit each. Must hit to move. Repeat until time or rounds run out.

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Page 19: midatlanticrimfireseries.files.wordpress.com · Web viewWhen the shooter is called to the line, the shooter must be ready to shoot. Shooters will be given 5 minutes after each stage

SIDE MATCH: ELR Location: Long Range PavilionTime limit: 120 secondsReq # rounds: 5Max # rounds: 5Tgts and Dist.: 12” plate at 400 - 600 yardsPoints:400 yards - 10, 7, 5, 3, 1450 yards - 20, 17, 15, 13, 11500 yards - 30, 27, 25, 23, 21550 yards - 40, 37, 35, 33, 31600 yards - 50, 47, 45, 43, 41Allowed Equip: AnyStart position: Ready condition.Description: Upon start signal, engage target. Must hit to continue to next distance. World Record requires first 3 shots to hit at 440 yards or farther.

Note: Shooters must show data and prove they have enough adjustment in their scope system to engage target

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Page 20: midatlanticrimfireseries.files.wordpress.com · Web viewWhen the shooter is called to the line, the shooter must be ready to shoot. Shooters will be given 5 minutes after each stage

Notes:

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