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Mid Range PlanFiscal Years 2009 – 2012
October 2008
[DRAFT – as of 9/26]
2
1. Executive Summary
2. Core Programs
3. Programming
4. Digital Networks
5. Strategic Investments
6. Distribution & Licensing
7. SPHE & SPTI Contribution to SPT Product
8. Ad Sales
9. Appendix
3
• Expand FEARnet into a linear network
• Create new, targeted shows on GSN and integrate skill-based gaming
• Explore HD as an entry point for a broader Sony linear network
• Use the successful launch of Dr. Oz to become official distributor of all future Harpo shows
• Seek extension of Starz deal
• Distribute additional product through our digital distribution network
• Create excitement and support for Crackle throughout SPE
• Build Crackle.com into an online entertainment destination and attractive outlet for advertisers
• Integrate Crackle into overall studio and leverage marketing and content resources
• Expand existing base of managed network distribution partners
• Grow our reality / format business through Embassy Row, 2waytraffic, and other producers
• Develop new hit syndication shows in partnership with Harpo Productions
• Extend current partnership with Harpo to become the distributor of choice for all their shows
Core Programs
• Adjust timing of broadcast sale of Seinfeld due to challenging local station economics
• Create efficiencies and cost controls for soaps by moving to the lot and using new technology
• Secure renewals for WOF / Jeopardy! and introduce new brand extensions
• Aggressively pursue Jay Leno to be the cornerstone of our television business
Programming
Digital Networks
Strategic Investments
Distribution & Licensing
Ad Sales
• Aggressively build our digital ad sales business with Crackle as the foundation
• Continue to pursue third party representation and acquisition of complementary businesses
• Leverage our content and ad sales assets to build a cross-platform Sony ad network
Executive Summary
4
EBIT Revenue
$197 $191$170
$188 $191
$165
$227
$15 $21
$26
$30 $32
$32
$36
$0
$50
$100
$150
$200
$250
Sony Pictures Television GSN/FEARnet
FY09Q2/BDGT.
FY10MRP/PRIOR
FY11MRP/PRIOR
FY12MRP
($ in MM)
$1,202
$1,246
$1,212
$1,259 $1,266$1,258
$1,510
$0
$200
$400
$600
$800
$1,000
$1,200
$1,400
$1,600
FY09Q2/BDGT.
FY10MRP/PRIOR
FY11MRP/PRIOR
FY12MRP
($ in MM)
$211 $211
$196
$218$223
$197
$263
NOTE: Traditional television excluding Digital Networks and Crackle
SPT Financial Summary [UPDATED 9/26]
5
EBIT Before Contribution Revenue($ in MM)
EBIT After Contribution($ in MM)
FY09Q2/BDGT.
FY10MRP/PRIOR
FY11MRP/PRIOR
FY12MRP
($ in MM)
$24 $27
$60
$31
$88
$57
$148
$0
$50
$100
$150
$200
$250
($15)
($9)
($20)
($16)($20)
($27)
($32)($36)
($32)($28)
($24)($20)
($16)($12)
($8)($4)
$0
$218
$137$147
$95$111$76$68
$0
$50
$100
$150
$200
$250
Digital Networks and Distribution Financial Summary
FY09Q2/BDGT.
FY10MRP/PRIOR
FY11MRP/PRIOR
FY12MRP
FY09Q2/BDGT.
FY10MRP/PRIOR
FY11MRP/PRIOR
FY12MRP
[UPDATED 9/26]
6
From all sources of Domestic TV, Internet and Mobile revenue
Est. MPG/ACQ. Profit $237 $267 $248 $285
$936$1,063 $1,043
$1,177 $1,096 $1,080$1,246
$440$441 $536
$493$514 $558
$633
$0
$200
$400
$600
$800
$1,000
$1,200
$1,400
$1,600
$1,800
$2,000 SPT/Other MPG/ACQ.
($ in MM)
FY08Q2/BDGT.
FY09MRP/PRIOR
FY10MRP/PRIOR
FY11MRP
NOTE: Before Seinfeld producer share
$1,376$1,504
$1,579$1,670
$1,610 $1,638
$1,879
($ in MM)
SPT Total Revenue [UPDATED 9/26]
7
Net G&A Expenses & Headcount
FY09 FY10 FY11 FY12 FY09 FY10 FY11 FY12
SPT
Q2/MRP $52 $55 $57 $60 233 233 233 233
Budget/Prior $52 $54 $56 -- 233 224 226 --
Variance $0 ($1) ($1) -- 0 (9) (7) --
Embassy Row
Q2/MRP $3 $7 $7 $7 27 28 28 28
Budget/Prior $4 $0 $0 -- 27 0 0 --
Variance $1 ($7) ($7) -- 0 (28) (28) --
Digital
Q2/MRP $14 $15 $16 $17 54 63 67 70
Budget/Prior $15 $14 $15 -- 50 53 55 --
Variance $1 ($1) ($1) -- (4) (10) (12) --
Crackle
Q2/MRP $7 $5 $5 $6 25 28 30 31
Budget/Prior $8 $11 $16 -- 36 53 58 --
Variance $1 $6 $11 -- 11 25 28 --
Total
Q2/MRP $76 $82 $85 $90 339 352 358 362
Budget/Prior $79 $79 $87 -- 346 330 339 --
Variance $3 ($3) $2 -- 7 (22) (19) --
Net G&A Headcount
[UPDATED 9/26]
8
1. Executive Summary
2. Core Programs
3. Programming
4. Digital Networks
5. Strategic Investments
6. Distribution & Licensing
7. SPHE & SPTI Contribution to SPT Product
8. Ad Sales
9. Appendix
9
Core Programs Strategy
• Adjust timing of Seinfeld sale to approach broadcast partners under more favorable market conditions
• Cultivate next generation of fans with digital / interactive offerings
• Explore opportunities to move both shows to the Sony lot
• Leverage digital technologies to produce daytime programming more efficiently
• Secure station renewals and look to take back international distribution rights
• Launch new mobile applications console games, and digital extensions to increase interactivity and drive viewership
• Aggressively pursue Jay Leno to become the cornerstone of our TV business
CoreProgram
s
10
“Seinfeld”
• Despite ad sales inventory being priced among highest in syndication, expect gradual ratings erosion
• 3rd cycle cleared in 99% HH, guaranteed double run in 86%• Domestic DVD sales through FY08: $363MM since inception• Projected DVD sales: FY09: $12MM, FY10: $5MM,
FY11: $3MM, FY12: $2MM• FY10 assumes 4th cycle station renewals of $500k per episode• FY11 assumes 4th cycle new sales of $500k per episode
MRP Assumptions
Strategy
• Closed 3rd cycle cable renewal with Turner
– Digital rights are non-exclusive and SPT retains ad inventory
• Approaching Fox, Tribune, and new media outlets for 4th cycle broadcast renewal
• Launching cross country college tour and creating digital assets to connect the brand to a new generation of viewers
• In near term, holding DST, VOD, and ad-supported to improve station renewals; over longer term looking to exploit digital windows, including
- Releasing all 9 seasons on DST over two years starting as early as FY10
- Launching ad-supported with community features one year after initial DST
- Expanded ad-supported and SVOD in later years
EBIT
$20 $18$15 $16 $14
$17$13
$2$3
$1$2
$1
$1
$19
$17
$36
$18
$1
$0
$10
$20
$30
$40
$50
$60
Ad/Promo DVD License Fee
($ in MM)
FY09
Q2/BDGT.FY10
MRP/PRIORFY11
MRP/PRIORFY12MRP
[UPDATED 9/26]
11
“The Young & the Restless” and “Days of our Lives”
EBITOverall• Create operational efficiencies and lower overall production costs
– Integrate new digital production technology / equipment– Move shows to the lot to improve coordination and cost control
• Work closely with SPTI to secure renewals and international sales
The Young & The Restless• Close CBS renewal by end of 2009• Continue nationwide talent search to generate publicity and boost
ratings in key markets• Build on success of online magazine Restlesstyle.com by
incorporating advertising / merchandising• Shoot on location in international markets to help grow local audience
Days of Our Lives• Close three-year license fee agreement with NBC• Upgrade show to Hi-Def and improve overall production quality
The Young &The Restless:• Show renewed through August 2012• License fees decrease by 15% to $85MM and costs decrease by 15%• Show moves to Sony lot and ATL and BTL cross-collateralized
Days of Our Lives:• Show renewed through March 2012• License fees equal costs throughout period
Strategy
MRP Assumptions$26 $25 $24
$26$23
$25$23
$17$17
$12
$14
$11
$13
$11
$0
$5
$10
$15
$20
$25
$30
$35
$40
$45
$50
The Young & The Restless Days of Our Lives
FY09Q2/BDGT.
FY10MRP/PRIOR
FY11MRP/PRIOR
FY12MRP
($ in MM)
$43$42
$36
$40
$34
$38
$34
[UPDATED 9/26]
12
“Wheel of Fortune” and “Jeopardy!”
• Wheel of Fortune production costs and CPM/ratings assumed at levels necessary to hold consistent profit margins
• Jeopardy! experiencing strong CPM/ratings and increased International License Fees• Contractual licenses through 11/12
MRP Assumptions
Strategy
Overall• Wheel of Fortune celebrating its 5000th episode• Jeopardy! celebrating its 25th year in syndication• Both will be fully distributed in Canada under new 4-year deal• WOF was the #3 most watched show over the summer (Adults +18) and Jeopardy
was #7 of all shows on TV• Look to take back int’l distribution rights from King World
Wheel of Fortune: • Continue to use brand integrations for prizing, promotions, and production support• Launch new game element (One Million Dollar Bonus Round) and home viewing
prizes to further engage audience and keep show fresh• Introduce new cross-platform games, including WOF on PS3, World Winner skill-
based online game, and WOF “Road Trip” on mobile• Wheel Watcher’s Club now has over [4.5MM] active users
Jeopardy! • Introduce new show elements highlighting 25th season, including 2th anniversary
sweepstakes and new features and vignettes• Tape first ever TV show live from the floor of CES in 2009• Launch new PS3 game, World Winner skill-based game, and new Rock & Roll
Jeopardy! mobile game• Distribute new Airplay mobile application (Play Jeopardy! Live) enabling viewers
to play real-time
EBIT
$63 $60 $59 $59 $60 $60 $60
$34 $36 $32$36 $32 $36
$38
$0
$20
$40
$60
$80
$100
$120
$140
Wheel of Fortune Jeopardy!
FY09Q2/BDGT.
FY10MRP/PRIOR
FY11MRP/PRIOR
FY12MRP
($ in MM)
$101$94 $95
$91$96
$92$96
[UPDATED 9/26]
13
1. Executive Summary
2. Core Programs
3. Programming
4. Digital Networks
5. Strategic Investments
6. Distribution & Licensing
7. SPHE & SPTI Contribution to SPT Product
8. Ad Sales
9. Appendix
14
Overview of SPT Programming
Drama Comedy
Reality & Games Animation
Syndication
Long Form Digital
• Maintain portfolio approach to domestic development
• Leverage int’l demand and distribution to sell shows
globallyDaytime
Mayflower
15
TV Market Dynamics and SPT Initiatives
Trends Initiatives
• Reality is growing as a percentage of domestic primetime programming
• International demand for reality continues to grow
• Exploit SPE assets (library, 2waytraffic, and ER) to develop game and reality formats
• Expand relationships with non-fiction executive producers and production companies
• Comedies continue to have high off network syndication value
• However, comedy makes up a decreasing percentage of broadcast network lineups
• Maintain stable of top-tier writers, show-runners, and production entities
• Build on SPT’s successful comedy brand to launch new cable and broadcast series
• Local syndication markets looking for established brands, proven talent, and top-tier producers
• Help ensure that Dr. Oz is a success in order to secure rights to future Harpo product
• One-hour dramas dominate domestic primetime with 52% of total programming hours and have strong international demand
• Continue to invest in the dramas on cable and broadcast and get additional shows on air
• Leverage success in drama business to be highly selective in pursuing new projects
• Digital quickly becoming a legitimate outlet for established talent
• Expand overall deals into Digital Programming to help grow Crackle
• Use Crackle as a place to test and launch new shows
• Deficits are facing increasing pressure as production costs are generally rising faster than license fees
• Focus on managing production costs and seek tax credits and other offsets
16
SPT’s Current Program Lineup
Days of Our Lives
Lost in the 80’s (pilot]
Young & The Restless
Rules of Engagement
Stone Cold 6 (MOW)
Untitled Mitch Hurwitz (pilot)
The Unusuals
Mayflower (MOW)
Peter Pan (mini)
Shark Tank (pilot)
All Star Mr. & Mrs. (pilot)
‘Til Death
Sit Down Shut Up
Lalola (pilot)
Wheel of FortuneJeopardy!
Dr. OzJudge Hatchett
Judge David YoungJudge Karen
10 Items or LessMy Boys
Dave Caplan Project (pilot)Gifted Hands (mow)Time Heals (pilot)
Breaking BadBoondocks
The Gong Show
Gay Robot (presentation)
The ShieldRescue MeDamagesSpectacular Spider-Man
Dragon Tales
Syndication
The BeastUntitled Matthew Perry /
Peter Toland (pilot)
Drop Dead Diva (pilot)The Gathering (mini)Living Proof (MOW)
The 10th Circle (MOW)Sex & Lies in Sin City (MOW)
Flirting with Forty (MOW)
17
2008/2009 Scripted Development Snapshot
Writer/Producer Current In Development End Date
Tantamount Sit Down, Shut Up
Ab Fab Lost in the 80’s
Untitled Mitch Hurwtiz Project
06/14/10
Michael Davies N/A The Dating Game The Newlywed Game American Bandstand
Make My Day Take the Money and Run All-Star Mr. & Mrs.
01/01/09
Happy Madison Rules of Engagement
Gong Show
Gay Robot Joe Dirt
Untitled Adam Goldberg Project
08/07/11
Timberman/Beverly Productions
N/A Untitled Steinfelds Project Becky Mode
Untitled Wallace & Wolfe Project
06/08/09
Barry Sonnenfeld N/A Los Simuladores The Kingdom
Things a Man Should Never Do Past 30
03/31/09
Neal Moritz N/A Untitled Dave Caplan Project
Vantage Point 02/06/10
Fanfare(Jamie Tarses)
My Boys Time Heals Eva Adams 05/03/10
18
SPT Alternative Programming Strategy
Sony Assets
Embassy Row
3rd Party
Producer Relationships
• Harness the power of Sony assets to create shows with brand value
– Refresh and re-launch proven game shows from SPT’s extensive TV library
– Create new reality formats from film and TV properties
– Source international formats for domestic production from 2waytraffic
• Acquire Embassy Row
– Expand on ER’s extensive development pipeline
– Leverage Michael Davies’ international credibility to re-launch library product
– Add professionals on the ground in int’l markets to acquire new formats
• Acquire 3rd party formats for domestic and international production and distribution
– Seek global rights (format and distribution) to feed 2waytraffic pipeline
• Expand network of domestic producer partnership
– Invest $7-$12MM per year (pre-recoupment) in additional overall deals Target 2-3 overall reality deals Invest in one production company
19
2008/2009 Snapshot of Alternative Programming
• Hogs & Heifers • Your Kid is an Idiot
• The Empire • Worlds Strongest Celebrity
• National Bible Championships • Take the Money and Run
• Don’t Forget Your Toothbrush
• Make My Day
• All Star Mr. & Mrs.
• Shark Tank (Mark Burnett) • Harmony Wars (Deb Newmyer)
• American Bandstand (Dick Clark) • WARdrope (Kristi Kaylor)
• Love’s Roulette (Kalissa Miller) • Super Market (Scott Sternberg)
Sony Assets
Embassy Row
3rd Party
Producer Relationships
• Alison Grodner • Mike Fleiss
• Tom Forman / Relativity • Nigel Lythgoe
• Gong Show (Happy Madison) • Pursuit of Happyness (Will Smith)
• Newlywed Game (Michael Davies) • Power of 10 (Michael Davies)
• Dating Game (Michael Davies) • Gretchen Wilson project (Sony Music)
• Family Business (Eric Tannenbaum)
20
DigitalExtensions
DigitalExtensions
The Power of a Format-Based Show
• Station license fees generated ~70% of total revenue
• Brand integrations provide prizing, promotions, and production support
• Reruns on cable / GSN
• Currently licensed in 15 territories for broadcast (including new distribution deal in Canada)
• Formatted in 22 countries, generating $81MM in revenues to-date
• Online casual, console, portable, and PC games drive revenues and promote viewership
• Launching PlayStation 3 and online skill-based game in FY09
• Currently #3 mobile game in US with new title (WOF Road Trip) launching this year
• Slot machine license (IGT) generated $228MM lifetime to date
• Rights also licensed for terminal-based state lotteries, board games, and various merchandise
OtherOther
InternationalSales
InternationalSales
LinearProgram
LinearProgram
WOF demonstrates the international and cross-platform potential for game show formats
21
21
24 2424
0
5
10
15
20
25
FY09 FY10 FY11 FY12
(# of Term Deals)
Overall Term Deal Financials
NOTE: Assumes 3 non-scripted deals for $7MM gross starting from FY10 through FY12
# of Term Deals
($21)($21)
($14)
($21)
($0)
($5)
($10)
($15)
($20)
($25)
FY09 FY10 FY11 FY12
($ in MM)
Net Cost Per Year
[UPDATED 9/26]
22
SPT Production Assumptions
Network: DAYS OF OUR LIVES / THE YOUNG & THE RESTLESS continuing throughout plan RULES OF ENGAGEMENT and ‘TIL DEATH continue throughout the plan (6 seasons) SIT DOWN, SHUT UP continues throughout the plan (4 seasons) 7 pilots in 09/10 and 9 pilots per season thereafter, resulting in 3 series per year One new series succeeds: 10/11 TBD Drama
Cable: RESCUE ME is ordered for a 6th season THE BOONDOCKS continues throughout the plan (5 seasons) DAMAGES and BREAKING BAD continue throughout the plan (5 seasons) MY BOYS continues throughout the plan (6 seasons) THE BEAST ends in 08/09 5 pilots per year, resulting in 2 series per year One drama series succeeds in FY10
First-Run Syndication: WHEEL OF FORTUNE & JEOPARDY! continue throughout plan JUDGE KAREN MILLS and DAVID YOUNG continue throughout the plan (4 seasons and 5 seasons, respectively) DR. OZ launches in 09/10 and continues throughout the plan (3 seasons) TBD HARPO SYNDICATION launches in 10/11 and continues throughout the plan (2 seasons)
Non-Scripted: $7MM Growth Development Spending: 5 non-scripted cable series and 2 non-scripted broadcast network series across FY10 to FY12
MOW: 9 movies and 1 miniseries per year
[UPDATED 9/26]
23
Programming – New Series Investment & Development
($28)
($45)($35) ($39)
($29)
($29)
($29)($29)
($18)
($18)
($19)($20)
($2)
($5)
($0)
($20)
($40)
($60)
($80)
($100)
($120)
FY09 FY10 FY11 FY12
($ in MM)
Pilot/Series Investment Development Allocated Overhead Non-Scripted
($85)
($97)
($88)
($75)
Budget/Prior MRP ($79)
Variance $4
($95)
$1
($95)
$8
[UPDATED 9/26]
24
1. Executive Summary
2. Core Programs
3. Programming
4. Digital Networks
5. Strategic Investments
6. Distribution & Licensing
7. SPHE & SPTI Contribution to SPT Product
8. Ad Sales
9. Appendix
25
Overview of Crackle.com
Content &Experience
Grow Audience
Drive Value
• Take advantage of studio talent and production resources to create compelling original programming
• Make Crackle the digital outlet for all forms of SPE content, including films, TV, clips, trailers, and exclusives
• Enable users to interact with content in unique ways that are unavailable elsewhere on the web
• Increase revenue by offering advertisers high quality content, an engaged audience, and unique opportunities to sponsor content
• Provide a unique promotional outlet for studio content
• Tap into studio’s marketing strength to promote site through multi-platform campaigns
• Exploit digital distribution network to broadly syndicate Crackle across the web and mobile partners
Crackle leverages the studio’s strengths in content, programming, and marketing to provide an engaging online entertainment experience for males 18-34
26
Crackle Content Strategy
Film
TV
Short-FormTV
Exclusives
Digital Originals
Vault
• Streaming premieres• Behind the scenes• HD Trailers
• High quality series and daily shows that define the voice of the network
• High production value, talent-driven vehicles with significant revenues in ancillary markets (e.g., Angel of Death and Quentin Tarantino’s Video Village)
• Anchor shows from studio-level talent (e.g., Dating Brad Garrett)
• Shows from emerging talent with a proven audience (e.g., Owen Benjamin, David Faustino)
Take advantage of all of the studio’s content and production resources to create a robust, high-quality online video offering
27
Example Programming Schedule: Winter ’09 Season
Content Monday Tuesday Wednesday Thursday Friday
Originals
Series The Hustler The GroundlingsOwen Benjamin
PresentsAnytime:
(Unscripted)Star-ving: David
Faustino
Dailies
Rocketboom
Penn Says
Joke Woman
Rocketboom
Penn Says
Joke Woman
Rocketboom
Penn Says
Joke Woman
Rocketboom
Penn Says
Joke Woman
Rocketboom
Penn Says
Joke Woman
Mid-Season Movie Event
Angel Of Death – February
CatalogPrior season episodes of Crackle originals
(e.g., Hot Hot Los Angeles, The Rodents, Gay Town)
Film (PIX)Selection of SPE titles programmed specifically for the Crackle Audience(e.g., Go, Seven Years in Tibet, The Quick and the Dead, Donnie Brasco)
TV (SPT Vault)Classic action series and TV sitcoms
(e.g., Married with Children, News Radio, Party of Five, The Tick)
Short-Form TV (Minisodes)All your favorite TV shows, only shorter
(e.g., Facts of Life, VIP, Charlie’s Angeles, T.J. Hooker)
Combines TV scheduling with the on-demand aspects of the web
28
Crackle Experience
• Re-launching Q1 CY09
• Revising “look and feel” to simplify the user experience and make it easier to find content
• Building community features that promote engagement around specific properties
• Introducing immersive experiences around SPE movies
Crackle.com Today Planned Improvements
29
The Crackle Network
Partners
• We own premium digital shelf space and ad inventory on all major distribution outlets
• We program and control our content across partners and platforms
• We syndicate the Crackle environment and, wherever possible, the Crackle player
• Over 40 online and mobile implementations
Managed Network
Vault
Crackle.com
Broadly distribute across partners and platforms to
build scale
Drive users back to site for deeper experience, additional content
discovery, and greater monetization
30
Managed Network Footprint
• 40 implementations to-date with 16 online and mobile partners
• Expanding to include all scale players and more high growth sites
Vault
Tie
r I
In-P
roce
ss
Tie
r II
Exi
stin
g
31
Traffic Forecasts
(MM)Aug ‘08 Actuals
FY09 FY10 FY11 FY12
Streams (Total)
Crackle.com 142 253 830 1,399 1,699
Managed Networks 12 37 61 72 90
Total Streams 142 290 891 1,471 1,788
Unique Users (End of Period; onsite)
Domestic 10.3 7.5 12 14 16
International 1.4 2.5 5.5 4.2 7.3
Total 11.7 10 17.5 18.2 23.3
32
$1
($2)($2)
($6)
$6
($4)
$1
($8)
($6)
($4)
($2)
$0
$2
$4
$6
$8
Digital Networks & Studio Financials
EBIT Before Contribution Revenue
FY09Q2/BDGT.
FY10MRP/PRIOR
FY11MRP/PRIOR
FY12MRP
$19
$14
$12
$3
$19
$4
$10
$0
$2
$4
$6
$8
$10
$12
$14
$16
$18
$20
($ in MM) ($ in MM)
FY09Q2/BDGT.
FY10MRP/PRIOR
FY11MRP/PRIOR
FY12MRP
[UPDATED 9/26]
33
Crackle Financial Summary
EBIT Revenue
($ in MM) ($ in MM)
$25
$16
$12
$4
$50
$12
$31
$0
$10
$20
$30
$40
$50
$60
FY09Q2/BDGT.
FY10MRP/PRIOR
FY11MRP/PRIOR
FY12MRP
FY09Q2/BDGT.
FY10MRP/PRIOR
FY11MRP/PRIOR
FY12MRP
$1
($3)($4)
($12)
$10
($7)
$0
($15)
($10)
($5)
$0
$5
$10
$15
[UPDATED 9/26]
34
1. Executive Summary
2. Core Programs
3. Programming
4. Digital Networks
5. Strategic Investments
6. Distribution & Licensing
7. SPHE & SPTI Contribution to SPT Product
8. Ad Sales
9. Appendix
35
GSN Summary
Challenges
Improvements
CompanyPlans
Next Stepsfor SPT
• Strengthen programming with the introduction of new, hit shows• Add more general rate advertisers
• Stronger management team in place • Strategy to embrace older female demo has halted ratings erosion and laid the foundation for growth
in both ratings and VPVH• Close coordination with FUN Games has transformed GSN Digital into a profitable growth platform
for the channel• Redesigned and expanded GSN Live programming getting traction with both viewers and advertisers
• Continue close coordination with FUN Games (likely through merger) and build properties that increase interactivity and enable multiplatform sponsorship
• Increase investment in original programming to drive ratings/demo improvement• Refresh aging prime strips with contemporary acquired programming to increase ratings and
support original series launches • Invest significantly in re-branding the look and feel of the network to target core demo and embrace
game show fans• Improve affiliate positioning and minimize migrations through pricing and marketing initiatives
• Negotiate fair value at which to acquire 50% of FUN Games or structure an arms length partnership between FUN and GSN
36
FEARnet Summary
Challenges
Initiatives
Cable VODRatings
Web Ratings
• America’s #1 horror site
• Average unique users for 2Q08 up 226% over 2Q07
• Unique users hit a historic high in July 2008 (700k), up 250% from July 2007
• FEARnet.com ranked as one of the top 15 movie sites by PCMagazine.com
• VOD only model is not viable long-term
– Limits potential viewers, ad opportunities, and distributors capable of VOD
• Need to increase ad sales across all platforms
• Dynamic ad insertion required to maximize revenues
• Continue to exploit FEARnet’s recent move to LA to improve coordination
• Launch FEARnet linear with DirecTV investment as the critical first step
• Ensure Comcast also launches linear version
• Significantly expand ad sales
– Expand inventory through linear channels
– Need Comcast to provide leadership in dynamic ad insertion
• Comcast’s #1 VOD provider for Free Movies
• 5 of the top 10 free movie titles on Comcast in 2008 are FEARnet titles [# SPE titles]
• 2Q08 VOD views increased 50% over 2Q07 (averaging 10MM views per month)
• Currently in 30MM homes; adding Time Warner in August
37
HD Channel Opportunity
• Near-term demand for HD has re-opened window for carriage of new networks
– Increased capacity through new satellites and services (e.g., IPTV)
– HD content being used as a differentiator among service providers
– Limited window as more SDTV will become HDTV
• Although HD could serve as an entry point, the opportunity lies in evolving to a true “Sony Entertainment Television Network”
– Leverage the strength “Sony” as the brand for HD
– Build on our expertise in original content, ad sales, and large film and TV library
– Share programming with our digital assets, including Crackle and eventually PSN
• We are evaluating three potential methods of entry
– “Build” strategy: Use library to secure carriage and minimize investment; new channel on-par with MGM HD
– “Partner” strategy: Invest in a smaller HD player (e.g., HD Net); use the Sony brand and library to reinvigorate and grow the channel
– “Buy” strategy: Acquire a sizable channel and better define channel voice and grow audience by leveraging all Sony assets
38
Game Show Network – Financial Summary
SPT Share of Net Income SPT Share of Dividends/(Funding)
$31
$27
$20
$31
$35
$31
$26
$0
$5
$10
$15
$20
$25
$30
$35
$40
($ in MM)
$20 $20$20
$18
$20 $20
$18
$17
$18
$18
$19
$19
$20
$20
$21
($ in MM)
FY09Q2/BDGT.
FY10MRP/PRIOR
FY11MRP/PRIOR
FY12MRP
FY09Q2/BDGT.
FY10MRP/PRIOR
FY11MRP/PRIOR
FY12MRP
[UPDATED 9/26]
39
FEARnet Financial Summary
SPT Share of Net Loss/Income SPT Share of Cash Funding
($6)
($1)
$1 $1
($1)
$1
($6)
($7)
($6)
($5)
($4)
($3)
($2)
($1)
$0
$1
$2
($ in MM)
($6)
($2)
$0 $0
($2)
$0
($6)
($7)
($6)
($5)
($4)
($3)
($2)
($1)
$0
($ in MM)
FY09Q2/BDGT.
FY10MRP/PRIOR
FY11MRP/PRIOR
FY12MRP
FY09Q2/BDGT.
FY10MRP/PRIOR
FY11MRP/PRIOR
FY12MRP
[UPDATED 9/26]
40
1. Executive Summary
2. Core Programs
3. Programming
4. Digital Networks
5. Strategic Investments
6. Distribution & Licensing
7. SPHE & SPTI Contribution to SPT Product
8. Ad Sales
9. Appendix
41
Distribution Strategy Overview
• Leverage “all rights under one roof” to create additional revenue opportunities through new assets, rights, and windows
• Launch Dr. Oz as the anchor for our first run syndication business and grow partnership to include all future Harpo shows
• Secure additional double runs and upgraded time slots for our court shows
• Use marketing and new product offerings (HD, early windows) to grow demand for VOD and improve economics
• Negotiate new Starz Pay TV deal to extend our above-market relationship
• Expand footprint of digital product and partners; continue to outperform our competition in merchandising and operations
42
World-Class Execution
• Established systematic approach to maximizing value of assets across windows and partners
– Evaluate each right separately to determine best use / windowing
– Enabled negotiations of both digital and linear rights for third cycle cable sale for Seinfeld
– Created comprehensive template to facilitate cable sales that addresses SPT’s digital offering and policies
• Institutionalizing approach of managing “all rights under one roof”
– Developing backend platform (Ventana) to manage avails
– Launching dual windows, early / HD VOD, and digital extensions to drive revenue
• Applying approach to an expanding base of content
– Off broadcast (Rules of Engagement, ‘Til Death)
– Off cable (Rescue Me, Damages, My Boys)
– 1st run (Judge Karen Mills)
– Internet developed shows (Angel of Death)
– Library product online and on mobile (Who’s the Boss?, Monty Python)
– Third party acquisitions (Just for Laughs)
– New library strategies (Minisode network, Cinemactive)
43
Distribution Sales – Total Licensing Revenue
SPT will generate [$745] million in total current and library sales for SPE
$704 $708$637
$693
$873
$695 $706
$41 $40
$43$58
$64
$104 $87
$0
$200
$400
$600
$800
$1,000
TV Sales Online/Mobile Sales($ in MM)
FY08Q2/BDGT.
FY09MRP/PRIOR
FY10MRP/PRIOR
FY11MRP
$745 $748
$680
$751
$937
$799 $793
[$ TO BE UPDATED]
44
Syndication
Market Dynamic MRP Initiatives
• While national ad sales growth is flat, local advertising is struggling
• Local station market is challenged with stations generally decreasing license fees
• To succeed, new shows need to be established brands
• Transition to digital (Feb ’09) opening up additional programming opportunities
• Stations looking to build websites and create new revenue opportunities through sponsorable, streaming content
• Launch Dr. Oz in Fall ’09 as the cornerstone of our first run syndication business
– Sell market-by-market to maximize show value (best time slot, station, etc)
– Partner with stations to create a Dr. Oz network (combining linear, digital, and physical reach)
– Already cleared in approx [45%] of the country with leading affiliates
• Build off recent successes of court shows and secure additional double runs and upgraded time slots in key markets
• Provide local stations with non-exclusive streaming rights (with inventory hold backs)
• Leverage digital transition as opportunity to increase library sales
45
Harpo / Dr. Oz
MRP Assumptions
Strategy
• SPT has entered into a distribution relationship with Harpo, one of the most successful independent producers in TV history
• Dr. Oz will be the first Harpo show distributed by SPT
– Show launch with leverage the power of the Oprah platform to build awareness and grow audience
– Complemented by an immersive online experience that will generate meaningful traffic and revenues
• Dr. Oz will serve as a foundation for a deeper partnership that has the potential to redefine SPT’s first run syndication business
– Provides access to top talent and shows through MRP time horizon
– Gets us in business with top affiliates
• Dr. Oz launches in 09/10 and continues throughout the plan
• TBD Harpo launches in 10/11 and continues throughout the plan
EBIT
$7
$2
$10
$3
$11
$9
$10
$0
$5
$10
$15
$20
$25
$30
Dr. Oz TBD Harpo
$19
$21
[UPDATED 9/26]
46
Syndication – Revenues
$108 $114
$305
$154
$106 $113 $122
$0
$50
$100
$150
$200
$250
$300
$350
FY08 FY09 FY10 FY11
Q2/MRP Budget/Prior MRP
[$ TO BE UPDATED]
($ in MM)
NOTE: Includes off-net and first run
47
Free TV / Basic Cable
Market Dynamic MRP Initiatives
• Library product faces challenges
– Networks are more selective in what library product they buy due to increased appetite for original programming
– Our library continues to age
– Increasing number of viewing opportunities in earlier windows limits ability to maintain value in Free TV
• Network audiences continue to fragment
– Continued growth in the number of cable platforms and original programming
– Increased competition from emerging digital platforms and new entertainment options
• To remain competitive, networks seeking new digital assets, rights, and windows
• Continue to aggressively sell theatrical releases and library product
– Sell King of Queens in second cable cycle
– Use showcase packages to drive demand
– Extend client base to include smaller cable networks (e.g., G4, ESPN) by offering tailored products
• Use additional windows, assets, and rights to enhance offering and create new sales opportunities
– Sell to multiple cable nets in same window (e.g., “The Jeffersons” on TV Land and BET)
– Create new digital assets (e.g., Minisodes) to complement linear programs
– Sell streaming rights to existing episodes and make simultaneously available on multiple platforms
– Develop modern extensions of older library assets to monetize on emerging platforms (e.g., Cinemactive)
48
Free TV / Basic Cable – Revenues
$239
$206$219
$145
$234
$282
$198
$0
$50
$100
$150
$200
$250
$300
FY08 FY09 FY10 FY11
Q2/MRP Budget/Prior MRP($ in MM)
[$ TO BE UPDATED]
49
Pay Per View / Video On Demand
$683 $727 $761 $796 $825
$1,587
$2,093
$2,613
$3,074
$3,470
0
500
1,000
1,500
2,000
2,500
3,000
3,500
4,000
4,500
2008 2009 2010 2011 2012
($ in MM) PPV VOD
17% CAGR
Market Dynamic
MRP Initiatives
Source: SNL Kagan, 2007; excludes adult content and events
• Cable VOD will continue to drive overall growth
• Satellite providers aggressively competing against Cable VOD with push/pull products and HD
• All cable and satellite players are enhancing offerings through IPVOD
• Studios continue to explore Day-and-Date VOD as opportunity to increase margins
• Telecos are rapidly expanding into VOD but only expected to contribute 10% of total market revenues
• Drive views with major partners (DirecTV, Dish, and iN Demand) through marketing initiatives
• Exploit demand for 1080i and 1080p HD content to improve traditional VOD economics and studio copy protection / security
• Continue to explore Day-and-Date as an opportunity to charge premiums and test earlier windows to determine price, timing, and other key terms
– Benefits must outweigh DVD cannibalization
Forecasted Market Growth
$2,270
$2,820
$3,374
$3,870
$4,295
For notes, include how long PPV/VOD deals go; what HD rights we give
50
Pay Per View / Video on Demand – Revenue
$85
$73$70
$82
$95
$77 $78
$0
$10
$20
$30
$40
$50
$60
$70
$80
$90
$100
FY08 FY09 FY10 FY11
Q2/MRP Budget/Prior MRP($ in MM)
[$ TO BE UPDATED]
51
Pay TV Strategy
Market Dynamic MRP Initiatives
• Paramount & Showtime recently terminated output deal over steep decline in renewal offer
• Paramount’s new Pay TV joint venture (MGM, Lionsgate, and Viacom) has yet to secure distribution
– In near term, major titles do not have Pay TV window
• HBO, Starz, and Showtime are buying individual titles on the open market for a fraction of market Pay TV rate
• All players are investing in original content, diverting money from acquisitions to production
– Showtime enjoying recent success– Starz trying to define brand– HBO struggling to replace Sopranos
• HBO, Starz, and Showtime seeking cross-platform rights as a differentiator and to help secure carriage
• Starz to remain our primary output partner through MRP time horizon
– Recently exercised the option; deal will now expire December 31, 2013
• Negotiating with Starz for a new extension through 2016, key terms include
– Rate card for 2014-2016– Annual cap on titles– Cross platform rights
• Overall market conditions support renewal– Rate card in an extension would remain
above market– Secures renewal in advance of an expected
decline in overall Pay TV license fees– Proposed cap exceeds our historical and
anticipated output– Starz in litigation with other major studio
partner, increasing our leverage– Opportunity to use digital rights to improve
negotiating position
52
Pay TV – Revenues
$237
$275 $274
$315
$240$260
$342
$0
$50
$100
$150
$200
$250
$300
$350
$400
FY09 FY10 FY11 FY12
Q2/MRP Budget/Prior MRP($ in MM)
[UPDATED 9/26]
53
SPT Library
Revenue EBIT
$72 $77 $77 $80
$43
$68$44 $46
$51
$37
$30 $25
$169
$184
$154 $153$1$2
$1
$2 $1$1
$1
$1
$0
$20
$40
$60
$80
$100
$120
$140
$160
$180
$200
FY08 FY09 FY10 FY11
($ in MM)
SPTI SPT SPHE SPT Digital Merchandise
Budget/Prior MRP
Variance
$178
($9)
$204
($20)
$186
($32)
• Coordinating with other SPE divisions to identify additional opportunities to sell SPT Library product• Initiating discussions with new partners to expand distribution of library product (e.g., Shout! Factory)• Assuming no demand for TV product on Blu-ray
Budget/Prior MRP
Variance
$72
($13)
$85
($1)
$74
($6)
$69$68
$84
$59
$0
$10
$20
$30
$40
$50
$60
$70
$80
$90
$100
FY08 FY09 FY10 FY11
($ in MM)
[$ TO BE UPDATED] [$ TO BE UPDATED]
54
Library Sales Targets by Market
• 3 year annual average of $110MM in FY09-FY11, and $101MM in FY10-FY12
• 4 year annual average of $106MM
$112
$87 $85 $85
$7
$23
$8 $8
$2
$2
$2 $2
$0
$20
$40
$60
$80
$100
$120
$140
FY09 FY10 FY11 FY12
($ in MM) Free/Basic Pay TV PPV/VOD
$121
In-House $44MM
$112
$95 $95
[UPDATED 9/26]
55
Library Revenue by Division
$100 $91
$37 $29 $33 $30 $33
$49$50
$49$51 $43 $43 $39
$32$33
$22$17 $21
$17 $22
$0
$20
$40
$60
$80
$100
$120
$140
$160
$180
$200 TV MPG Acquired Product
In-House $138MM
In-House $41MM In-House
$30MM In-House $27MM
NOTE: (1) Before net present value adjustment (2) Acquired product revenue in-process as a result of recently revised slate information
($ in MM)
FY09Q2/BDGT.
FY10MRP/PRIOR
FY11MRP/PRIOR
FY12MRP
$181$174
$108$97 $97
$90 $94
[UPDATED 9/26]
56
Library Revenue by Market
$143 $135
$73$63 $70 $63 $70
$19$17
$14$14 $5
$6$5
$19$22
$21$20 $22
$21$19
$0
$20
$40
$60
$80
$100
$120
$140
$160
$180
$200 Free/Basic PPV/VOD Pay TV
In-House $138MM
In-House $41MM
In-House $30MM In-House
$27MM
($ in MM)
FY09Q2/BDGT.
FY10MRP/PRIOR
FY11MRP/PRIOR
FY12MRP
$181$174
$108$97 $97
$90 $94
NOTE: Before net present value adjustment
[UPDATED 9/26]
57
Distribution Sales – FY10 Slate
SPT will generate over $450 million in sales from the FY10 slate
Title PPV Pay TV Free TV
UGLY TRUTH 3,100 11,000 8,750
ANGELS AND DEMONS 5,300 20,000 17,500
YEAR ONE 6,200 16,920 17,500
2012 5,300 20,000 26,250
JULIE JULIA 3,420 10,060 6,190
TAKING OF PELHAM 1-2-3 3,100 17,130 11,250
TBD #1 - COMEDY 3,720 12,210 9,050
TBD #2 - COMEDY 2,170 8,840 5,280
BROOKS COMEDY 5,580 15,490 13,580
TBD #4 - ROMCOM 5,580 15,490 13,580
TBD #5 - DRAMA 1,900 10,860 5,390
Total Columbia 45,370 157,998 134,320
Title PPV Pay TV Free TV
ARMORED 1,620 7,550 4,500
STEP FATHER 1,925 8,650 4,375
TBD #1 - DRAMA (PHENOM) 2,280 8,510 4,150
MARDI GRAS 1,860 7,550 5,250
TBD #2 - ACTION (BONE DEEP) 3,100 7,550 3,880
Total Screen Gems 10,785 39,810 22,155
Title PPV Pay TV Free TV
ADORATION 140 900 230
12 20 100 100
RED SORGHUM - - 50
O'HORTEN 40 290 100
LORNA'S SILENCE - 290 100
UNTITLED NICOLE HOLOFCENER PROJECT - 600 380
SUGAR 140 - 450
PARIS 36 - 1,000 230
BROKEN EMBRACES - 2,120 300
TBD#6-2010 90 600 190
TBD#7-2010 60 380 150
TBD#9-2010 320 1,900 200
TBD#10-2010 150 1,000 230
TBD#11-2010 30 190 100
TBD#12-2010 30 190 100
TBD#15-2010 60 380 150
TBD#16-2010 60 380 130
TBD#18-2010 30 190 100
TBD#19-2010 60 380 150
Total Sony Pictures Classics 1,230 10,890 3,440
INTERNATIONAL MOTION PICTURE PRODUCTIONTitle PPV Pay TV Free TV
Damned United - 380 230
UK #1 2010 300 1,000 500
Total International Motion Picture Production 300 1,380 730
SONY PICTURES ANIIMATIONTitle PPV Pay TV Free TV
CLOUDY WITH A CHANCE OF MEATBALLS 2,160 14,310 6,030
Total Sony Pictures Animation 2,160 14,310 6,030
[UPDATED 9/26]
58
Digital Licensing
Market Dynamic MRP Initiatives
• Digital pure plays offer a more compelling experience than service from traditional retailers
– Apple continues to dominate digital licensing
– Verizon, Sprint, and Netflix are growing
– Brick and mortar retailers (e.g., Wal-Mart, Best Buy) are not competitive online
• Technologies that create new viewing experiences are also gaining traction
– Netflix Roku box sold out at retail
– Connected consoles (PS3, Xbox) are increasingly being used for video
– Apple TV is gaining popularity
• Data on DST / VOD mix is limited, but has skewed toward DST to-date
– With same titles available on DST and VOD, roughly [xx%] of units have been DST
– Mix may shift toward VOD as services migrate to set-top-box devices
• Continue to expand overall content offering across business models and platforms
– Renew Netflix SVOD agreement
– Broaden selection of film and TV product on VOD and DST basis
– Continue to find new ways to reach consumers on emerging platforms and devices
• Maximize value of assets through merchandising, operations, and windowing
– Work directly with partners to promote SPE content and secure valuable real estate
– Leverage operational efficiencies to improve title and partner performance
– Coordinate closely with SPT distribution team to maximize value of windows
59
Digital Licensing Revenues
$48
$74
$101
$158
$47$41
$54
$0
$20
$40
$60
$80
$100
$120
$140
$160
FY09 FY10 FY11 FY12
Q2/MRP Budget/Prior MRP
Seinfeld-iTunes Opp. - $4.5 $7.5 $8.0
($ in MM)
($ in MM)
• Variance to PY MRP is primarily due to Apple and Microsoft on motion-picture products not included in prior MRP(FY10 $43m, FY11 $66m, FY12 $112m) offset lower-than-forecasted performance by launched partners (Movielink, Amazon) and delayed or cancelled launches (Wal-Mart, Target, Circuit City, Bell Canada)
[UPDATED 9/26]
60
Mobile Games & Video
Market Dynamic MRP Initiatives• Overall market is large and expanding
– 280MM domestic subs (vs. 246MM TV viewers ages 12+)
• Mobile video adoption increasing with significant growth potential
– Expected to increase from 17MM domestic consumers in 2008 to 26MM by 2010
• Mobile game market continues to expand– Mobile game consumers expected to increase
from 35MM to 44MM by 2011– Domestic revenues forecasted to increase from
$1.0BN to $1.3BN in 2011
• Handsets are rapidly evolving into entertainment devices
– Increased memory (16GB = 40 hours of video)– Better access to content (full Internet browser,
Wi-Fi, 3G) – Greatly improved user experience, led by
iPhone (3” screens, video out to TV, stereo Bluetooth)
• Continuing to lead in game publishing
– Continue to steal market share with superior product and operations; SPT now #5 in 2Q08
– Refine product offering to support bigger brands; WOF now the #3 game in 2Q08 (#13 in 2Q07)
– Leverage distribution to start representing third party product
• Expanding video service to become a true Mobile Entertainment company
– Monetize feature film library through pay-per-view, subscription, licensing and memory cards
– Drive Crackle’s evolution into a leading mobile video service
• Launching new platforms and creating new mobile business models
– Customize and enhance our game offerings for the iPhone platform and SmartPhones
– Innovate with new interactive mobile gaming experiences, such as JEOPARDY! Live (AirPlay)
– Create new “off-deck,” D2C video networks with dynamic ad-serving capabilities
61
Mobile Games & Personalization – Financial Summary
EBIT Before Contribution Revenue
$6
$10$9
$10$11
$6
$8
$0
$2
$4
$6
$8
$10
$12
FY09 FY10 FY11 FY12
($ in MM)
Q2/MRP Budget/Prior MRP
$13
$14
$13
$15
$16
$14
$12
$0
$2
$4
$6
$8
$10
$12
$14
$16
$18
FY09 FY10 FY11 FY12
($ in MM)
MRP Budget/Prior MRP
• Variance to PY MRP is the result of increased distribution to existing and new partners (content offering is more selective), increased game slate (in FY11 and FY12) and lower porting costs handled by SPT (part of the porting costs is passed directly from WPF to title owners).
[UPDATED 9/26]
62
VOD vs. DVD
Physical Digital
Sale Rental Sale Rental
Revenue
New Release $ $ $ $
Library $ $ $ $
Titles
New Release $ $ $ $
Library $ $ $ $
Revenue
New Release % % % %
Library % % % %
Titles
New Release % % % %
Library % % % %
[PLACEHOLDER]
63
1. Executive Summary
2. Core Programs
3. Programming
4. Digital Networks
5. Strategic Investments
6. Distribution & Licensing
7. SPHE & SPTI Contribution to SPT Product
8. Ad Sales
9. Appendix
64
SPHE Contribution to SPT Product
Revenue Net Contribution
Budget/Prior MRP
Variance
$108
$11
$95
($15)
$82
($15)
• MRP reflects declining demand for TV Library product on DVD; securing additional distribution partners that focus on library product (e.g., Shout! Factory)
• MRP does not assume Blu-ray sales for TV Library
Budget/Prior MRP
Variance
$55
($1)
$54
($16)
$45
($13)
$48$34 $26 $20
$12
$5$3
$2
$60
$41
$39
$31
$0
$20
$40
$60
$80
$100
$120
$140
$160
FY09 FY10 FY11 FY12
($ in MM)
Library Seinfeld Current
$22$15
$11$8
$2
$1
$0$0
$30
$22
$21
$17
$0
$10
$20
$30
$40
$50
FY09 FY10 FY11 FY12
($ in MM)
Library Seinfeld Current
$119
$80
$68
$53
$54
$38
$32
$25
[UPDATED 9/26]
65
SPTI Contribution to SPT Product
Revenue Net Contribution
$166 $181$201 $219
$66
$74$76
$222
$247
$275$295
$56
$0
$50
$100
$150
$200
$250
$300
$350
FY09 FY10 FY11 FY12
($ in MM)
Current Library
Budget/Prior MRP
Variance
$233
($11)
$225
$22
$232
$43
$18 $16 $17 $19
$34$38
$38
$46
$50
$55$57
$28
$0
$60
FY09 FY10 FY11 FY12
($ in MM)
Current Library
Budget/Prior MRP
Variance
$33
$13
$42
$8
$44
$11
[UPDATED 9/26]
66
1. Executive Summary
2. Core Programs
3. Programming
4. Digital Networks
5. Strategic Investments
6. Distribution & Licensing
7. SPHE & SPTI Contribution to SPT Product
8. Ad Sales
9. Appendix
67
Expanding SPT’s Advertising Footprint
Syndication :10 SpotCable /
SatelliteDigital / Mobile
PlayStationSony
Network
Current Business Lines Emerging Opportunities
SonyElectronics
Direct Response
68
Traditional Advertising Market Overview
All Other50%
TV37%
Online & Mobile
13%
$48 $47 $50 $49 $54
$29 $30$31 $32
$35
0
20
40
60
80
100
2008 2009 2010 2011 2012
($ in BN) Broadcast Cable
2008 Ad Market Forecasted to be $205BN (1)
Growth in TV Advertising (1)
• Growth in TV advertising expected to remain relatively flat through 2012 (4% CAGR)
- Syndication generally more resistant to DVR erosion
• Increases in upfront CPMs offset declining inventory
• 08/09 upfront was solid, but scatter market could be showing signs of weakness
(1) PWC, 2008 (excludes direct mail)
• Effective use of C3 ratings and Nielsen Fusion data to demonstrate effectiveness of SPT shows
• Explore acquisitions to expand advertising footprint (e.g., World Link)
• Expand third party representation
• Maximize advertiser interest in Dr. Oz through product integrations and sponsorships
• Identify ways for traditional and digital ad sales teams to collaborate on cross-platform buys
Marketplace Dynamics MRP Initiatives
$76 $76$81 $82
$89
69
Digital Advertising Market Overview
$19 $20 $24 $26 $28
$7$9
$10
$12
$1.4$1.9
$2.8$3.9
$4.9
$11
0
10
20
30
40
50
2008 2009 2010 2011 2012
($ in BN)All Other Online Video & Display Mobile
Growth in Online & Mobile Advertising (1)
(1) PWC, 2008 (excludes direct mail)
• Online video and display ad market forecasted to grow at 40% CAGR over next 4 years to $12BN
- Content owners sharing revenue with portals
• Online video proven to be complement and not a substitute to traditional TV
• Majority of online ad dollars being spent with branded content on traditional network sites (e.g., “Lost” on ABC.com or “The Office” on Hulu)
- Advertisers challenged to create new ad units
• Continue penetration of blue chip advertiser base
• Expand and scale back office to support an increasing range of partners and platforms
• Secure additional 3rd party rep opportunities, including FEARnet
• Leverage growth in emerging platforms through PSN and building a cross-Sony network
• Grow product integration for digital and traditional
• Help make Crackle a desired outlet for advertiser
All Other50%
TV37%
Online & Mobile
13%
2008 Ad Market Forecasted to be $205BN (1)
Marketplace Dynamics MRP Initiatives
$25$29
$33$37
$40
70
Sony Network
Ad SalesContent
Devices / Platforms Opportunity
Challenge
Assets
“90% of all Sony devices will have wireless capability by 2010”
- Sir Howard Stringer, June ‘08
• SPE lacks a unified backend and standardized ad units that can provide targeted reach across platforms and content
• Premium TV, movies, music, and digital content
• Large, scalable ad sales organization with expertise selling across platforms
• Relationships with blue chip advertisers
SONY NETWORK
Leverage strengths in devices, content, and ad sales to create multi-platform Sony network
71
Additional Growth Opportunities
3rd Party Representation Acquisitions
• Third party representation continues to be core to SPTAS’ overall growth strategy
- Diversifies portfolio beyond SPT content
- Expands inventory and cash-flow footprint
- Leverages existing sales force and advertiser relationships
• We are currently pursuing representation of several emerging opportunities
- New linear networks (RTL, Starz Retoplex)
- Direct Response (World Link, sports nets)
- PlayStation (PSN, PS Home)
• However, growth through 3rd parties is limited
- Narrow window of opportunity to represent networks (can’t be too small or too big)
- SPT does not participate in the upside that it helps to create
• SPTAS is looking to complement its current growth strategy through acquisitions
- Similar benefits to 3rd party business plus it enables SPT to build and retain enterprise value
• Exploring opportunities to acquire a direct response company (e.g., World Link)
- Provides new type of inventory to hedge against ad market fluctuations
- Creates entry point for broader network relationships
- Enhances 2waytraffic pipeline
• Supporting SPT’s initiative to acquire or partner on an HD linear network
- Gives SPT dedicated inventory
- Delivers immediate scale to business
72
Advertising Sales Net Revenue (non digital)
$232
$253 $256
$217$224
$255
$298
$0
$50
$100
$150
$200
$250
$300
$350
FY09 FY10 FY11 FY12
($ in MM) Q2/MRP Budget/Prior MRP
UPDATED 9/26]
NOTE: Includes King World
73
Digital Ad Sales
$4$12 $12
$31
$16
$50
$25$2$10
$9
$9
$18
$11
$2
$0
$10
$20
$30
$40
$50
$60
$70
$80 Crackle Digital Networks/Studio($ in MM)
FY09Q2/BDGT.
FY10MRP/PRIOR
FY11MRP/PRIOR
FY12MRP
$6
$14
$22
$40
$25
$68
$36
• Crackle includes global onsite/offsite ad revenue, licensing and integrated ad sponsorshipS• Digital Networks/Studio revenue excludes revenue share from Crackle to avoid double-counting
UPDATED 9/26]
74
1. Executive Summary
2. Core Programs
3. Programming
4. Digital Networks
5. Strategic Investments
6. Distribution & Licensing
7. SPHE & SPTI Contribution to SPT Product
8. Ad Sales
9. Appendix
75
SPT – Major Contributions to Earnings
($ in MM) FY09 FY10 FY11 FY12
Wheel Of Fortune 63$ 53% 59$ 52% 60$ 51% 60$ 51%Jeopardy! 38 47% 36 45% 36 46% 36 45%Library - SPT 14 19% 8 17% 9 21% 14 32%Library - HE 22 46% 15 44% 11 42% 8 40%Library - SPTI 28 50% 34 52% 38 51% 38 50%Seinfeld Fee 22 100% 16 100% 15 100% 13 100%Seinfeld Station Renewals - 17 100% 18 100% n/aThe Young & The Restless 26 18% 24 18% 23 18% 23 18%Days of Our Lives 18 20% 12 17% 11 16% 11 16%ENCORE Bonus 47 100% 47 100% 47 100% 48 100%King of Queens 15 19% 5 13% 5 18% 6 20%The Shield 4 19% (1) -15% (1) -16% (0) -63%Rescue Me 12 22% 13 14% (1) -4% (1) -19%'Til Death 10 25% 9 24% 19 30% 32 25%Rules of Engagement n/a n/a 4 18% 4 16% 13 15%Damages 1 3% 5 14% 3 7% 7 11%Breaking Bad 2 8% 1 2% 2 5% 5 11%My Boys n/a n/a 1 14% 2 13% 4 16%Boondocks n/a n/a n/a n/a n/a n/a 9 23%Sit Down Shut Up n/a n/a n/a n/a 1 3% 9 26%Dr. Oz n/a n/a 8 17% 10 14% 12 14%TBD Syndication (Based on Dr. Oz) - n/a n/a 9 19% 10 13%Net G & A (52) (55) (57) (60) Embassy Row O/H (3) (7) (7) (7) Embassy Row 3 61% 4 53% 7 58% 10 64%New Series Investment (75) (94) (87) (92) All Other Products 1 1% 11 12% 9 9% 8 8%
Subtotal 197 16% 173 14% 184 15% 212 14%
GSN 20 27 31 35 FEARnet (6) (1) 1 1
Total 211$ 18% 199$ 16% 216$ 17% 248$ 16%
76
SPT – Earnings Comparison (Year vs. Year)
($ in MM) FY08 to FY09 FY09 to FY10 FY10 to FY11
EBIT 209$ 203$ 218$
King of Queens (1) (7) -
New Series Investments 5 - -
Daytime - Lower license fees for future seasons (primarily DOOL) (4) (1) (1)
Wheel of Fortune / Jeopardy! - IGT advance / royalties (27) 1 -
Rescue Me 5 (4) (5)
Seinfeld Fee - 3rd/4th cycle sale, lower ad sales and lower HE contribution (18) 35 (36)
Library - Domestic TV avails & Digital Licensing 25 (17) 2
GSN / FEARnet 8 14 1
Rules of Engagement & Canterbury's Law n/a n/a 18
All Others, Net 1 (6) -
Total Variance (6) 15 (21)
EBIT 203$ 218$ 197$
[TO BE UPDATED]
77
SPT – Earnings Comparison (FY09 vs. FY12)
($ in MM)EBIT FY 2008 209$
IGT Advances / Royalties (26)
Seinfeld - Primarily TBS renewal assumed in FY08 (19)
King of Queens (7)
Rescue Me / The Shield (7)
Daytime (6)
GSN / FearNet Performance 23
Rules of Engagement & Canterbury's Law 18
Library - Digital Licensing 10
New Series Investments 5
All Others, Net (3)
Total Variance (12)
EBIT FY 2011 197$
[TO BE UPDATED]
78
SPT – Earnings Comparison (Plan vs. Plan)
($ in MM) FY08 FY09 FY10
Budget / Prior MRP 201$ 203$ 218$
King of Queens - Primarily cable and syndication sales 2 8 1
Rescue Me (2) 5 1
New Series Investments (10) (13) (12)
Library product (9) (1) (6)
Days of Our Lives 2 1 1
Young and the Restless 1 (2) (1)
Wheel of Fortune - IGT royalty / advance 22 6 (12)
Seinfeld Fee - Primarily shift in timing of assumed station renewals (3) (18) 34
Long Form 3 (2) -
Power of 10 / The Nine 1 - 2
GSN / FEARnet - 2 -
All Others, Net 1 14 (8)
Total Year-to-Year Change 8 - -
Q2 Forecast / Current MRP 209$ 203$ 218$
[TO BE UPDATED]
79
SPT – Major Contributions to Revenue
($ in MM) FY09 FY10 FY11 FY12
Wheel Of Fortune 118$ 115$ 116$ 116$ Jeopardy! 81 79 79 79 Library - SPT 75 44 42 42 Library - HE 48 34 26 20 Library - SPTI 56 66 74 76 Seinfeld Fee 22 16 15 13 Seinfeld Station Renewals - 17 18 - The Young & The Restless 140 134 128 128 Days of Our Lives 89 69 69 69 ENCORE Bonus 47 47 47 48 King of Queens 77 37 30 28 The Shield 22 5 4 1 Rescue Me 53 88 18 6 'Til Death 41 40 63 127 Rules of Engagement n/a 21 22 90 Damages 32 36 38 59 Breaking Bad 29 35 36 43 My Boys n/a 11 16 27 Boondocks n/a n/a n/a 39 Sit Down Shut Up n/a n/a 38 35 Dr. Oz n/a 44 73 81 TBD Syndication (Based on Dr. Oz) - - 47 73 Net G & A - - - - Embassy Row O/H - - - - Embassy Row 5 8 12 15 New Series Investment 149 176 162 193 All Other Products 117 91 95 103
Subtotal 1,202 1,212 1,266 1,510
GSN - - - - FEARnet - - - -
Total 1,202$ 1,212$ 1,266$ 1,510$
80
SPT – Summary Financials
($ in MM) FY09 FY10 FY11 FY112
Initial Market Licenses 500$ 551$ 562$ 644$ Off Network Licenses 102 153 136 170 Ad and Promo Sales 224 217 255 298 Co-Distributor Share and Other 34 79 81 84 Domestic Pay TV/VOD - SPT Product 51 3 - - Free TV/Cable-MPG/HE/SPTI Product 154 170 131 136 Pay TV/VOD-MPG/HE/SPTI Product 241 292 283 339 Crackle 8 15 31 15
SPT Generated Gross Revenue 1,313$ 1,479$ 1,479$ 1,687$
Producer Share (66) (130) (126) (48) SPTI Contribution - Library 56 66 73 76 SPTI Contribution - Current 166 181 202 219 SPHE Contribution - Library 48 34 26 20 SPHE Contribution - Current 71 46 41 33 CP/SPD Contribution 17 13 15 15 Contribution to Crackle (8) (15) (31) (15) Contribution to Other SPE Divisions (395) (462) (414) (475)
Total SPT Product Net Revenue 1,202$ 1,212$ 1,266$ 1,511$
COGS (911) (947) (993) (1,181) Marketing & Promotion (37) (31) (24) (51) G&A (55) (61) (64) (67) Other (2) - - - GSN 20 27 31 35 FEARnet (6) (1) 1 1
Total EBIT 211$ 199$ 216$ 248$
Operating Margin 18% 16% 17% 16%
Budget/Prior MRP 211$ 218$ 197$ Variance 0$ (19)$ 19$
81
Digital – Summary Financials
($ in thousands) FY2012
FY09Q2 FCST
FY09BUDGET
VarianceCurrent
MRPPrior MRP Variance
Current MRP
Prior MRP VarianceCurrent
MRPRevenue
Digital & Mobile Networks 1,791$ 2,748$ (957)$ 2,525$ 9,720$ (7,195)$ 3,072$ 19,449$ (16,377)$ 3,936$ Memory Cards 9,814 2,000 7,814 3,000 3,000 - 2,000 4,000 (2,000) 2,000 Mobile Games 13,004 11,905 1,099 13,523 11,864 1,659 14,995 12,469 2,526 15,797 Personalization Product 448 312 136 500 883 (383) 500 1,079 (579) 500 Digital Sell-Thru 23,265 26,804 (3,539) 52,153 21,944 30,209 77,628 30,485 47,143 127,677 Digital Rental/Subscription 13,332 17,432 (4,100) 18,894 14,944 3,950 22,925 16,109 6,816 29,363 Revenue Share (from Crackle) 276 1,550 (1,274) 2,030 - 2,030 4,276 - 4,276 7,544 Bundling, Digital Copy & Other 2,075 1,003 1,072 1,100 1,500 (400) 1,200 3,000 (1,800) 1,500 GROSS REVENUE 64,004 63,754 250 93,725 63,855 29,870 126,596 86,591 40,005 188,317
CONTRIBUTED REVENUES 556 - 556 5,380 - 5,380 3,945 - 3,945 4,716
GROSS & CONTRI. REVENUE 64,560 63,754 806 99,105 63,855 35,250 130,541 86,591 43,950 193,033
COST OF REVENUESMobile Game Production (711) (847) 136 (725) (1,002) 277 (800) (1,159) 359 (800) Mobile Game Porting/QA Testing Costs (1,353) (1,192) (161) (874) (2,693) 1,820 (973) (2,700) 1,727 (1,466) Original Video Production/Acquistions (5,956) (5,956) 0 (7,200) (4,500) (2,700) (8,100) (7,000) (1,100) (9,000) Outside Participation/License Fees (392) (274) (119) (679) (552) (127) (880) (844) (36) (782) Memory Cards/Personalization Costs (131) (104) (27) (175) (110) (65) (175) (117) (58) (175) Other Distribution Costs (957) (880) (77) (2,183) (1,169) (1,014) (2,276) (1,970) (306) (2,647) TOTAL COST OF REVENUES (9,500) (9,253) (248) (11,836) (10,026) (1,810) (13,205) (13,790) 585 (14,870)
CONTRIBUTED COGS (174) - (174) (1,622) - (1,622) (1,605) - (1,605) (1,967)
TOTAL & CONTRIBUTED COGS (9,675) (9,253) (422) (13,458) (10,026) (3,432) (14,810) (13,790) (1,020) (16,838) - - - - - - - - - -
GROSS PROFIT 54,886 54,502 384 85,647 53,829 31,818 115,731 72,801 42,930 176,195
OPERATING EXPENSESWebsite/Technology (2,292) (2,749) 458 (2,630) (3,750) 1,120 (3,515) (5,409) 1,894 (4,350) Sales and Marketing (2,401) (2,500) 99 (3,800) (5,000) 1,200 (4,800) (6,000) 1,200 (6,000)
CONTRIBUTED OP. EXPENSE (104) - (104) (666) - (666) (625) - (625) (737)
TOTAL & CONTRIBUTED OP. EXPENSE (4,797) (5,249) 453 (7,096) (8,750) 1,654 (8,940) (11,409) 2,469 (11,087)
General and Administrative (14,167) (15,281) 1,114 (14,614) (13,732) (882) (16,099) (14,736) (1,363) (17,301)
TOTAL OPERATING EXPENSES (18,965) (20,530) 1,567 (21,710) (22,482) 772 (25,038) (26,145) 1,107 (28,388)
OPERATING INCOME BEFORE CONTRIBUTION 35,921 33,971 1,948 63,938 31,347 32,591 90,693 46,656 44,037 147,807
Less: Contribution Out (55,721) (54,538) (1,183) (80,337) (47,746) (32,591) (107,993) (65,656) (42,337) (163,607) SOE/SPD 1,266 2,291 (1,025) 689 577 112 389 544 (155) 502 SPT 10,350 8,104 2,246 9,945 6,622 3,323 12,390 9,153 3,237 12,428 MPG/HE/SPTI 44,105 44,143 (38) 69,703 40,547 29,156 95,213 55,959 39,254 150,678
OPERATING INCOME (19,800) (20,570) 769 (16,400) (16,400) (0) (17,300) (19,000) 1,700 (15,800)
EBIT (19,800)$ (20,570)$ 769$ (16,400)$ (16,400)$ (0)$ (17,300)$ (19,000)$ 1,700$ (15,800)$
FY2009 FY2010 FY2011
82
Digital – Earning Comparison FY09 vs. FY12
EBIT Before Contribution
Retained EBIT
EBIT FY09 35,921$ (19,800)$
Digital Distribution Business* 108,171 (932)
Digital Networks and Studios Business 5,366 5,421
Mobile Games/Personalization Business 1,482 2,645
G&A - primarily 16 headcount growth (3,133) (3,133)
All Other - -
Total Variance 111,886 4,000
EBIT FY12 147,807$ (15,800)$
*Negative Retained EBIT due to DVD Digital Copy revenue retained in FY09
83
Digital – Earning Comparison to Prior MRP
(in thousands)
EBIT Before Contribution
Retained EBIT
EBIT Before Contribution
Retained EBIT
EBIT Before Contribution
Retained EBIT
EBIT Before Contribution
Retained EBIT
FY09 Budget / Prior MRP 33,971$ (20,570)$ 31,347$ (16,400)$ 46,656$ (19,000)$
Digital Distribution businessApple iTunes not assumed in prior MRP 36,100 - 55,500 - Microsoft not assumed in prior MRP 6,900 - 10,000 - Others 1,829 820 (10,875) - (16,763) -
Digital Networks and Studio business (1,004) (1,004) (4,148) 1,411 (9,709) 2,954
Mobile Games/Personalization business 1,350 (495) 1,820 - 1,727 - WPF porting costs assumed as a pass from Digital in prior MRP 1,659 204 2,526 (44)
G&A - primarily due to HC growth (+9, +4, +3) 1,114 1,114 (882) (882) (1,363) (1,363)
All Other (1,339) 334 2,016 (733) 2,119 153
Sub-Total 1,950 769 32,591 (0) 44,037 1,700
FY09 Q2 / Current MRP 35,921$ (19,800)$ 63,938$ (16,400)$ 90,693$ (17,300)$ 147,807$ (15,800)$
FY10 FY11 FY12FY09
84
Crackle – Summary Financials
($ in thousands)
FY 2012
Q2 FCST Budget Variance MRP Prior MRP Variance MRP Prior MRP Variance MRP
REVENUEAdvertising/Sponsorships 3,500$ 12,000$ (8,500)$ 9,076$ 31,000$ (21,924)$ 15,354$ 50,000$ (34,646)$ 23,740$ FIFA (video platform revenue) - - 3,250 3,250 1,000 1,000 1,000 TOTAL NET REVENUE 3,500 12,000 (8,500) 12,326 31,000 (18,674) 16,354 50,000 (33,646) 24,740
COST OF REVENUESContent Development - - - - (7,000) 7,000 - (10,000) 10,000 - Revenue Share (244) (2,031) 1,787 (2,030) (1,200) (830) (4,276) (1,800) (2,476) (7,952) Bandwidth (1,175) (1,336) 161 (999) (1,939) 940 (1,215) (3,309) 2,094 (1,329) Ad Serving Fees (76) (400) 324 (241) (1,309) 1,068 (388) (2,566) 2,178 (509) TOTAL COST OF REVENUES (1,495) (3,767) 2,272 (3,270) (11,448) 8,178 (5,878) (17,675) 11,797 (9,790)
EXPENSESWebsite/Technology
Streaming/Traffic (297) (360) 63 (272) (480) 209 (272) (600) 329 (272) Depreciation (1,682) (1,335) (347) (1,245) (1,612) 367 (1,245) (1,007) (238) (1,245) Amortization of Intangibles (816) (816) - (816) (816) - (816) (816) - (340)
Sub-Total Website/Technology (2,795) (2,511) (284) (2,333) (2,908) 576 (2,333) (2,423) 91 (1,857)
Sales and Marketing (3,514) (3,800) 286 (4,894) (3,000) (1,894) (5,486) (3,000) (2,486) (6,790)
General and Administrative (7,495) (8,402) 907 (5,580) (11,100) 5,520 (5,607) (16,521) 10,914 (5,943)
TOTAL EXPENSES (13,805) (14,713) 908 (12,807) (19,508) 6,701 (13,426) (21,944) 8,518 (14,590)
EBIT (11,800)$ (6,480)$ (5,320)$ (3,750)$ 44$ (3,794)$ (2,950)$ 10,381$ (13,331)$ 360$
FY 2011FY 2010FY 2009