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MGX5181
International Business Strategy
Week 4
Strategy Formulation and the
International Environment
• Scenario Planning
• Game theory
• Conceptual Mapping
Objectives
• To discuss a range of methods for
undertaking strategic planning including:
Scenario planning
Game theory
Sensitivity analysis
Options
• Review the use of strategic groups and
industry dynamics for international
opportunity development
Strategic decision making • (Following on from week 3) The long term
alignment of an organisation with its economic, social and political environment can be undertaken using a number of tools. The most common used are:
Country attractiveness (environmental scanning)
Macroeconomic analysis and forecasting
• Once a long term direction has been set a handful of strategic decisions on implementation can be made. Common approaches include:
Scenario Planning
Game theory
Sensitivity analysis
Options and other approaches
Scenario Planning
• A scenario is an imagined sequence of
future events.
• The purpose of scenario planning is to
develop an understanding of how an
industry’s underlying dynamics could move
it from the present state to each of several
alternative futures
• Scenarios consider not just trends or
forecasts, but ways that trends could be
upset or events could combine to create a
variety of outcomes
Scenario levels
• There are six primary levels of scenarios
considered most valuable to strategy
development:
Grand scenarios
• cover global issues such as political, legal, socio-
cultural, economic
Regional scenarios
• government initiatives, effect of GST
Industry scenarios
• such as farm subsidies, food standards
Scenario levels
Market scenarios
• including trends, market structures
Product and service scenarios
• technology and manufacturing developments
Organisation scenarios
• including competitor activity and strategic alliances
Developing a Scenario Matrix
• The six scenario levels can be overlaid onto a two
axis matrix to determine the level of radical thinking
across a spectrum from incremental to divergent.
• Incremental Scenarios
developed from rational projections. Start with
historical statistics, trends and cycles that can be
extrapolated into reasonable future alternative
cases that represent a “best”case, “worst case” and
“expected case”.
These cases are then broken down into snapshots
on a future time horizon, say 2 years, 5 years 10
years from now.
Scenario Matrix
Continued
• Divergent Scenarios
These are events that break away from
traditional trends or cycles eg high impact
scenarios such as war, recession, mergers,
change of government etc.
Steps to scenario planning
• Many variations on same theme
Wack 1985, Schnaars, 1987 – 5 step model
• Set the scene
• Generate and select factors
• Choose themes and develop scenario details
• Check the consistency of scenarios
• Develop and test strategies
O’Brien, 2004 – enhanced to an 8 step model
Steps to
Scenario Building
• Step one: Set the Scene
Define the scope of the exercise
• Eg specific problem, is it macro or micro. Eg price of oil might cover macro impact on govt of oil dependence or micro whether and oil company should open up a new oil field
• Step two: Identifying the key players and driving forces in the environment immediate to the problem
Who are the main stakeholders and how do they define success? Who will be affected and what are the key performance indicators.
• Note: The interests of the main stakeholders are a vital part of the exercise.
Steps to
Scenario Building
• Step Three: Generate uncertain &
predetermined factors
Identify in a general way the three factors which
influence outcomes:
• The driving forces for change
• The predetermined elements which provide stability
• The critical uncertainties whose unfolding underpins the
existence of markedly different scenarios
Components of
scenario building
• There are 3 main components of a scenario which
must be identified:
The driving forces
• Those factors which ensure that any system changes, and then
mould the nature of the new system and the way in which it
changes.
The predetermined elements
• Those factors from the past which continue as before,
providing stability to any system
The critical uncertainties
• Those areas where there are markedly different possibilities
but whose influence will determine the nature of the new world
Steps to Scenario Building
• Step Four: Reduce factors & specify factor ranges
Identify areas of critical importance to outcomes.
• Step Five: Choose themes and develop scenario details
Draft possible scenarios since the main themes or scenario drivers have been identified.
• There should be clear logic for each scenario – a sequence of cause and effect.
• Scenarios involve a choice of a plot or narrative story which give rise to different future.
Steps to
Scenario Building
• Step Six: Check the scenarios for consistency
and plausibility. • Check for internal logic and coherence of the narrative story.
• Stories become learning scenarios which should have titles
• Step Seven: Present scenarios • Gain feedback from key stakeholders
• Step Eight: Assess impact of scenarios
Draw out implications to scenarios
• How realistic are they? Impact on company,
• Under what situations should these scenarios be used in a
project or situation.
Steps to
Scenario Building
• Step nine: Develop and test strategies
Identify some leading indicators which are
easily monitored and can tell us which scenario
is to be realised.
• Signposts.
• Feedback loop – needs to ensure the information
coming back can be understood and acted upon in a
timely manner.
Recent trends
• There is a trend towards two approaches:
Quantitative
• In the 1980s, the Battelle consulting group
developed a product called “Interactive Future
Simulations”. This computer based modelling
process was grounded in analytical rigour.
• Deloitte & Touche took the 1970s work of the
Future group and developed a trend-impact analysis
model and added some qualitative data.
Qualitative
• Debate over whether this is the best approach
Benefits
• There are many benefits from using
scenario planning:
Enables companies to quickly respond to
changes in the environment
Alignment of thinking across the organisation
Building teams and getting commitment to
strategy
Provides a competitive advantage
Can builds corporate culture that welcomes
change
Challenges • There are a number of issues that must be
addressed to ensure the benefits of scenario
planning are achieved:
Careful selection of facilitator
• Weak or inexperienced = danger
Team selection
• Poor cross-selection = group think
Team leadership
• Problem of domination
Time consuming
Costly
Issue selection
• May choose the wrong things to focus on
Resource allocation
• Having the right resources to act on change
Game theory
• Developed by Johann (John) von Neumann, a
mathematician at Princeton University
• Game theories help decision-makers to make
sense (and react to) the actions of others.
By posing choice among alternatives in the form of
different games, decision-makers can judge to what
extent their assumptions about others’ rationality
are valid.
• McGee, Thomas & Wilson 2005.
http://www.youtube.com/watch?feature=player_detailpage
&v=aDxrnIP89EA
Game theory
• `Game Theory is about making predictions about
behaviour if people follow their own best interests,
Yet the insistence on rationality can produce
interesting paradoxes. ' Stefan Szymanski, senior lecturer in
economics at Imperial College Management School.
• A player locked in competition with a rival, for example,
might find it advantageous to be regarded as totally
irrational. If he could persuade the rival that he would be
prepared to pursue a price war to the extent of ruining his
own business, the rival might be less likely to initiate such
conflict lest it ruin him too.
Example • In 1987 the patents protecting Monsanto's NutraSweet - an
important ingredient of low-calorie soft drinks like Diet Coke and Diet Pepsi - began to run out. Well before they expired, a rival supplier appeared on the scene. The newcomer announced its intention of manufacturing the sweetener in generic form and proceeded to construct the necessary plant - with tacit support from Coca-Cola.
Despite this encouragement, however, when battle was joined and Monsanto responded to competition with aggressive price cuts, Coke (like Pepsi) remained loyal to its traditional supplier. Coke had achieved its end: for under a new agreement with Monsanto - a known and reliable supplier - it was able to buy its sweetener at a far lower price than previously.
Further example
• Powell, 2003:392 gave an example of two
firms facing investment opportunities in an
existing market. Each firm can invest in
process, quality or can make no investment.
Investment in the process should reduce
price, and investment in quality should
improve differentiation. Table below shows
payoffs
Example continued
Company B Company A
Invest in process Invest in quality Make no investment
Invest in process 50:50 30:70 85.15
Invest in quality 60:40 45:55 80:20
Make no investment 25:75 20:80 30:30
Example continued
• Rules:
Payoffs are provided in % to Co B and Co A in that
order. If both choose not to invest others can enter
therefore A&B will receive only 60%
If A went first they logically go for least worse case
(quality) where no matter what B does A will receive a
55% payoff. B would likely follow in quality and
receive 45% payoff.
If B went first then they would still most likely choose
quality when they can see the impact of choices A can
then make. If B chose not to invest A would choose
quality and get an 80% return.
Assumptions
• Players are assumed to be perfectly rational in their behaviours and choices.
• They are assumed to have perfect knowledge of the rules (shared equally between them) and
• Assumed they will always want to maximise their returns
• None of the above may be true however helps you assess options and returns available and make best use of resources and knowledge at your disposal (McGee et al, 2005).
HOW MANAGERS CAN USE
GAME THEORY:
• Create common language for modelling
strategic situations
• Classify situations & transfer strategic
insights
• Channel resources
• Generate specific prescriptions
STRATEGIC PRINCIPLES FOR
GAME THEORY
INTERPRETATION:
• Use strategic foresight
• Know yourself as well as others
• Differentiate between one-time & repeated
interactions
• Managers must unify minds to promote co-
operation
Why it works
• According to David Stout, director of the centre for business strategy at London Business School, all businesses are irrevocably self-absorbed.
• Putting yourself in the shoes of competitors, and focusing on their probable reactions to your moves (and therefore on what moves you can make to provoke certain responses) is called in the jargon 'allocentrism'.
• `Everything is interdependent, every company's development is a fruition of major moves by it and other companies,' he says.
Sensitivity analysis • Akin to scenario planning but operates at a more
operational level.
• Tests “what if scenarios” e.g. what happens if the assumptions underlying a strategic decision are questioned and changed. E.g. Launch a new product with five year horizon. No
price increase planned first 2 years then modest rise each year. Test to see what happens at different price rise levels i.e. demand/profit.
• To complete you need good portfolio of variables into a spread sheet and simulations run on the computer.
• This “mapping” of the decision trajectory under different conditions can help reveal impact of such things as demand, cost and competition levels.
Options • Helps identify options when current strategies are
failing or not working as well as projected
Called strategic decay by Williamson, 1999.
Measures of decline include:
• Reaching limits to profit generation: Diminishing returns
• Revenue growing faster than profits year after year (working
harder to run a growing co but with diminishing return to
profit)
• Higher profits but share value declines (low confidence to
sustain profits)
• Core competencies (strategic assets) begin to depreciate in the
amount of profits they generate (eg IP near end, long term
contracts finishing)
• Industry convergence – more doing the same as you. Result
profit squeezed.
Options Con’t
• Formal analysis of options can help.
• Options strategy relies on two related
dimensions:
The identification of additional or alternative
organisational capabilities that might be needed
to meet product or service needs in the future;
and
The identification of potential future markets
and/or new customer behaviours.
Options Con’t
Knowledge of new markets
Capabilities Low High
Low No options
Decision making limited to being reactive
and becoming part of others’ strategies
Trading options
Aware, but unable to do anything so
best option is to trade the information
High Bounded options
Capable but little awareness of new
markets
Full set of options
Ability to identify and follow strategy
options is high
Strategic groups and industry
dynamics
• Strategic Groups
Concept looks at groupings of firms within an
industry
• McGee, Thomas and Wilson (2005)
It is a cluster of firms within an industry
following similar generic strategies and having
similar market positioning..
It is a way of making sense of different types of
competitors and different competitive strategies
within the same industry.
Strategic groups and industry
dynamics • Membership of a strategic group rests upon
configurations of resources common to group members. These configurations act as “mobility barriers”.
• In most industries there are a relatively small number of strategic groups.
• Strategic group analysis offers a “map” of an industry based on the most significant dimensions of competitive strategy within that industry.
Sources of mobility barriers • Market-related barriers
Product line
User technologies
Market segmentation
Distribution channels
Brand names
Geographic cover
Distribution systems
Firm size
• Industry supply characteristics
Economies of scale: Production; Marketing; Administration
Manufacturing process
R&D capability
Marketing & distribution systems
Stakeholder relationships
Sources of mobility
barriers
• Characteristics of firms
Ownership (public, private)
Organisation structure
Control system
Management skills
Boundaries of firms:
• Diversification
• Vertical integration
Know-how, skills, expertise, routines.
Strategic Group Maps • Dimensions vary industry to industry
therefore axes on strategic group maps will
vary for different industries.
• The strategist must select those axes to
accurately capture the factors which drive
their particular industry. eg
Geographic
coverage
Market intensity (marketing expenditure as %
of sales
Strategic Group Maps
• The purpose of a map is to indicate the
positioning of the various strategic groups
in the industry and to reflect the resources
on which their positions are based.
Note: Mobility barriers may decay and others
arise in their place.
Strategic Space • By comparing strategies against maps you identify “strategic
space”.
McGee & Segal-Horn,1990,1992)
• Strategic space captures areas of potential opportunity within an industry, areas which are not yet available but whose potential under developing conditions becomes feasible.
• A strategic space is a currently unoccupied location on a strategic group map.
• Strategic space shows new directions for investment to be channelled but says nothing about the intensity of competition in any of the spaces.
• Issues to consider include:
Changing mobility barriers
Relative profitability of strategic groups
Firms ability to adjust resources
Problem of defining an “industry”