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postmodernist (or "metamodernist") textual adventure that explores various themes and theories; a different book depending on the mood of the reader; it also does not use a single form of the verb "to be"
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METAMAX going meta to the max
JONCHIUS / 2012
CONTENTS
Preface ........................................................................................................ 6
Entities ........................................................................................................ 7
Monolith ................................................................................................. 9 Abstraction...........................................................................................10 Collections............................................................................................15 Characters.............................................................................................21
Programs ..................................................................................................24
Constructors ........................................................................................25 Constants and variables ....................................................................25 Conditionals .........................................................................................25 Loops .....................................................................................................26 Infinite loops........................................................................................26 Error handling......................................................................................27 Differentiation .....................................................................................28 Integration ...........................................................................................29 Association ...........................................................................................31 Transformation....................................................................................32 Synthetics .............................................................................................33 Hues.......................................................................................................36 Textures ................................................................................................37 Physics...................................................................................................38
Relationships ...........................................................................................39
Communication...................................................................................40 Deterrence............................................................................................44 Spheres .................................................................................................50 Honne and tatemae ...........................................................................55
METAMAX (by JONCHIUS)
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Hierarchies ...............................................................................................58
Strata .....................................................................................................59 Levels .....................................................................................................64 Intelligence...........................................................................................66 Codification..........................................................................................68 Fabrication ...........................................................................................69 Domestication .....................................................................................73
Histories....................................................................................................75
Patterns .................................................................................................76 Analogies ..............................................................................................78 Sinusoidals ...........................................................................................78 Third and fourth dimensionalism....................................................80 Obsession .............................................................................................83
Mysteries ..................................................................................................84
Adelson illusion...................................................................................85 Chubb illusion .....................................................................................86 Exoteric and esoteric .........................................................................87 Multi-stable perception ....................................................................88 Oulipo....................................................................................................89 Prosopagnosia.....................................................................................89 Selective mutism.................................................................................90 Abstract politics ..................................................................................91 Representation ....................................................................................92 Distribution ..........................................................................................93
Media ........................................................................................................97
Reckoners .............................................................................................98 Decoys................................................................................................ 100 Memes................................................................................................ 102
METAMAX (by JONCHIUS)
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Maps ................................................................................................... 103 Slogans............................................................................................... 106
Spaces .................................................................................................... 108
Time as space ................................................................................... 109 Work spaces...................................................................................... 110 Co-ordinations ................................................................................. 113 Impermanence.................................................................................. 114 Temporal libertarianism ................................................................. 116
Structures .............................................................................................. 118
The structure..................................................................................... 119 After the structure ........................................................................... 120 Beyond the structure ...................................................................... 123 Deleting the structure .................................................................... 129
Spectra ................................................................................................... 131
Congruencies .................................................................................... 132 Approximations................................................................................ 133 Perspectives ...................................................................................... 134 Precisions........................................................................................... 135 Distributions ..................................................................................... 136 Immersions........................................................................................ 137 Alternatives ....................................................................................... 138 Collapses............................................................................................ 139 Points.................................................................................................. 141
Infinities ................................................................................................. 143
Causation........................................................................................... 144 Divergences ...................................................................................... 149 Hyper-reality ..................................................................................... 152
METAMAX (by JONCHIUS)
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Calculus.............................................................................................. 156 Symbiosis........................................................................................... 158 Questions........................................................................................... 159
Confusions ............................................................................................ 164
METAMAX (by JONCHIUS)
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PREFACE
The so-called author has the intention of allowing the reader to
get back to work and become a more 'creative' person.
One’s subjectivity or nonsense may serve as another’s objective
facts. One’s reality sums up to someone else’s fantasy and vice
versa. What may function for one may turn out deadly for
another, so on and so forth. Everything in this section should
eventually become scheduled for recycling. The same goes with
every piece of writing, about life in an ephemeral present, an
actuality that melts once taken out of the freezer of the future.
No referencing system other than names and topics will exist
here because it remains up to the reader's judgment to decide
whether or not to accept what one reads. This book began as a
recreational extra-academic exercise and will end as one.
The author has always tinkered around with extremes of any
topic, whether politics, culture, sports, nature, comedy, arts and
so on. Pushing those boundaries provided some sense of
artificial power or, at least, somewhat like playing chicken with
the train of nature, all within the 'safety of the Internet'.
The author has also written this book entirely in E-Prime. It does
not use a certain key verb in the English language. It also uses
the first person singular pronoun only twice and, even at that, in
quotations.
"Jonchius"
2012-12-16
METAMAX (by JONCHIUS)
7
ENTITIES
The universe could entail a loop of just four basic components:
input + processing + output + feedback
One can see the analogy in many places that involve the flow of
anything: museums, mapping, mathematics and anything that
begins with or without the letter M, as such:
Acquisition Preservation Presentation Appreciation
Collection Analysis Visualization Change
Parameters Function Product Recursion
Opening Procedure Closing Reflection
Class Study Examination Grading
Understanding Planning Intervening Monitoring
Consumer Producer Relationship Change
The astute could verify if they can view the four components as
discrete parts, each performed in isolation and if they must
appear in that order.
METAMAX (by JONCHIUS)
8
As well, the need for storage: a system with insufficient to no
storage will not have the capacity to hold input, although it may
entertain incoming flows for a brief amount of time. Less
abstractly, the system needs to make it easy for input to arrive
into it and reside within it. Consequently, that system must
consist of a container rather than content, for the system to have
an appeal of effectiveness. Containment wins in the game of
competing ideologies and implementations.
The system operates to show not what it does but that it does
ostensibly what its adherents wants it to do.
Inter-operability refers to the ability of diverse systems and
organizations to work together (inter-operate). Often used in a
technical, systems engineering sense, this takes into account
social, political and organizational factors that impact system to
system performance. That it does. When these diverse systems
form the illusion of a coherent whole, what a spectacle it brings.
A monolithic system then rises up.
METAMAX (by JONCHIUS)
9
MONOLITH
The start-up costs to compete with the monolith run very high.
The candidate competitor would face extreme scrutiny during its
probationary period. It must also remunerate loyalties to reduce
their alienation; people have the uncanny tendency never to
think outside the box when it comes to spotting the monopolies
in existence for their entire lives, or which have become all-too-
pervasive.
Whether gentle force over time or intense force in a
flicker, the monopoly inevitably controls the polity,
constructing its very own actuality.
Any slight, subtle mistake on the part of the candidate
competitor and its credibility vanishes up in ephemeral smoke.
The one mistake by the competitor, in effect, serves to legitimize
the hundreds of mistakes that the monopoly commits every day.
The value of the mistake serves as an exchange, not as a
function.
In this case, one mistake by the prospective competitor
equates to several mistakes made by the monopoly.
As a result, competitors must possess a high level of involuntary
perfectionism or not compete at all. For this reason, as well, the
world continues to operate by bare-minimum satisfaction rather
than rational optimization. Nepotism and favouritism do not
even come into play but when it does, monopolies occur more
often than thought. Have they not fooled and ruled enough?
METAMAX (by JONCHIUS)
10
ABSTRACTION
Some of the sublimated activities involve the act of abstraction,
which models collections of 'perceived entities' (henceforth
known simply as 'entities') that seem to share similar behaviours
and constraints.
Abstractors (also known as codifiers) will sense data in
ways others cannot or will not. Still, their perceptions
make for a biased projection of the actuality. Yet, their
projection provides a more generalized and flexible view
of their surroundings. They can design code that
accommodates the masses well enough.
Modeling the creation, retrieval, update and deletion
of objects, codifiers create these entities, behaviours and
constraints, out of some innate will to imitate the
ultimate panoply or the world at large.
They will use sets and orders of symbols to define these
objects, actions and limits. Naturally, these symbols
consist of flawed representations of the panoply but
arranged in a manner to give the impression of perfect
representation.
All behaviours consist of getting (retrieving) and/or setting
(updating) objects. Irreducible to any further unity, these
behaviours can expand into creation, retrieval, update and
deletion. Ready? Get, set and go!
Creating objects involves a special case of retrieving some
previously existing object and updating it onto an instance with
relative nullity.
METAMAX (by JONCHIUS)
11
Relative nullity functions as a pragmatic null. Since
absolute nullity can only theoretically exist, a relatively
null entity will always contain something: namely, itself
and its attribute as a nullity
Conversely, deletion largely consists of getting (retrieving) a
previously existing object and setting (updating) it to a relative
null. Although this process of deletion seems unsurprising, both
creation and deletion, respectively in their strictest forms,
involve the magic tricks of an ultimate extraction ex nihilo and
annihilation. Hence, the concept of relative nullity must stand in
as a convenience, lest infinite regress takes hold.
Previously existing objects always trace their origins to some
other objects. No one knows perfectly of such origins; only
guesswork takes place. Some assume that these primitives form
the very first objects to exist ex nihilo. In any case, these
primitives have unleashed a hyper-abundance of higher-level
objects as a result of the gets-and-sets, that most have no time
to dwell on the primitives. Thank the absolute nullity for the
concept of relative nullity.
Entities can occur in stacked, queued or branched systems.
Stacked entities that go in first come out last. Queued entities
that go in first come out first, unless the codifiers have
previously enacted special provisions to prioritize each entity’s
deletion from the system of objects in a process known as 'de-
accessioning', a very painful process to say the least. Queued
systems can come in listed or tabled forms. Various other
arrangements of objects exist. This generates an exercise all to
itself.
The ability to abstract, to see the microcosms and macrocosms
of systems large and small, enables one to become a codifier of
systems. Not all codifiers have creative intentions; some of them
METAMAX (by JONCHIUS)
12
engage in repeated deletion of systems. Yet, there exists the
entertaining possibility that all creation consists of catastrophes.
Then, do the codifiers who 'create to destroy even more' actually
have the moral upper hand? Yet again, why bother having the
upper hand at all if their wishes include achieving the ultimate
goal of nothingness?
This paradox tortures the lucid every day.
DEBUTS
Debuts that begin with the faux pas of prematurely releasing
improperly fermented maps into the open sphere often crumple
up, never again to unravel. They strive to become a seller’s
market only to bring upon themselves despair and paralysis.
While one cannot ensure the coverage of all angles, one could
prepare carefully enough before offering anything and claiming
victory.
One must then also anticipate the failure of undertaking of any
activity. Tying it to the larger image, debuts should occur
through the interaction, through dialogue, however banal and
feigned. No one should ever begin a debut with pyrotechnics.
These special effects always brew unexpected explosions of anti-
ecstasy. Rather, it should begin somewhat plainly, only later to
crescendo into a googol-alarm blaze. The crescendo’s creeping
crux will garner more attention than the flames themselves.
ATTRIBUTES AND BEHAVIOURS
In language, one might use the conventional terminology of
adjectives (descriptions) with attributes and verbs (actions) with
behaviours.
METAMAX (by JONCHIUS)
13
Like criminals, these two components often take on multiple
aliases:
Attribute: a property, a field, an instance variable, a
state, a descriptor, etc.
Behaviour: a method, a function, a subroutine, a
procedure, an action, etc.
INSTANTIATION
Classes have constructors that one calls, or summons, in order
to create a new object instance in a process called instantiation.
So, the program calls the constructor in the class to build a new
entity – a special case of the class.
In the advance stages of building, one continues on with:
encapsulation (buying plastic containers to better organize
junk), polymorphization (using compact disc jewel cases as
coasters) and inheritance (without waiting for relatives to die).
Do this until 1 + 1 = -1.
CONTINUITIES
The debuts will soon perish from immediacy. With patience and
earnest decisions, the plan should improve with vehement
aggression. Still, signs of futility loom near. Tiny granules of the
abandoned have already scattered across the badlands, after all.
Encapsulating these granules in a receptacle could conjure up
senses of security but no longer does it ensure the safest results.
Zealots frequently scour the region for the containers and
remnants of loose content, in attempt to cool the saturated
media down. Their occupation involves recycling plastics to
perpetuate the party, chock-full with rowdy revelry and slippery
METAMAX (by JONCHIUS)
14
expulsions. Someone then decides to fire up their hard-pushed
efforts with a single flick of the switch. So easy. Too easy.
Scattering the debris across the badlands occurs in a rush of
aleatoric fury. One could look at the badlands as a casino of
Clark County. Most partake in a process of deletion under the
sands of time, hoping the grains stay down there. Yet, the odd
grain vagrantly surfaces. Eventually, these grains themselves will
form the basis or content of some burgeoning paradigm of some
distant future, when minds have flown past the petty fixations of
the present.
IMITATION
Instead of trying to eke out something previously undiscovered,
as in a compilation, one can imitate. The imitator must keep
aware that what looks 'new' or 'original' to the untrained will
appear 'remixed' to the more astute. Conscious imitators
research the market beforehand.
Remixing and adjusting the mappings of symbol-value
pairs enough will make something only seem different.
So confirms the liquidity of symbol sets.
The imitation forms a subset of the collection which, in turn,
forms a subset of the abstraction. The last sentence, in turn,
forms an abstraction of the actuality. The distinction of imitation
from the collection lies in the conscious effort exerted by the
abstractor. Did the abstractor try? If so, then the abstraction
forms an entity-in-itself. If not, one should simply draw up a
superficial fanaticism for the content, then the abstraction
acquires the status of an imitation.
METAMAX (by JONCHIUS)
15
In some cases, there exists seduction (a vulgar form of imitation)
and only seduction. They wanted us to believe that everything
amounted to production. A subset of seduction merely amounts
to abduction, which can often lead to unwanted reproduction.
COLLECTIONS
Every object has two theoretical functions: a means to an end
(process) or a defined end in itself (goal). When an object
becomes an end in itself, it often becomes a part of a collection.
An item in a collection often serves no purpose other than to
make up a part of the collection. At most, it retains a secondary
functional purpose as a tool but maintains its primary symbolic
purpose as a member of a collection set.
Collectibles often suffer from chronic unemployment but might
work part-time once in a while. If fortunate, it could return to a
full-time position but doing so will jeopardize its membership in
the collection, due to wear and tear.
DICHOTOMIES
On the most abstract level, objects can fall under two types:
containers and contents. Some may function as both. This could
happen with regards to anything, including knowledge, material
possessions, computer programming, emotions, etc.
The container forms the big picture. They make up the general
ideas, the theme or the framework upon which one can build.
On the other hand, the content consists of specific details
located within the container. It builds upon the essence,
providing substance. The former tends to the abstract in one’s
METAMAX (by JONCHIUS)
16
mind, while the latter appears more often in its raw, 'real' state.
Most see the content and not the container. (Log out? How?)
Beware the types of items stored in a container, however, lest
the focus on the big picture or the essence spirals out of whack.
Essence without content yields a sensation of hollowness.
Content without essence yields clutter and disorganization. This
happens when it becomes hard to distinguish between
containers and content!
Obviously, one should stay aware of how the containers manage
content and how the content keeps the containers healthy,
functional and aesthetically pleasing. At all times should one
know what goes in those baskets and know the baskets
themselves. That said, the effort to do so provides a lifelong
challenge.
COLLECTING
Children collect as a way of mastering the world through
ordering, sorting and manipulating objects – much like adults
with computer files and household items.
All adults possess some form of insanity for their private
passions which few can sufficiently understand, let alone
proficiently comprehend. The collector tries not to show an
overexcitement of the things collected or an explanation must
follow – such an explanation often does not properly translate
into any current human language. Sometimes, adults would
exhibit their overexcitement anyway, just to make the world that
much more enigmatic.
'Do not mess with their happiness, or it might come at
the expense of one’s own!'
METAMAX (by JONCHIUS)
17
Every adult has a collection to hide, including that of memories.
Memory uploading should sound frightening to most adults and
even to some children. Yet, some of them do it through 'services'
in small chunks. After all, when done in small chunks, any task
seems palatable.
SUBSTITUTES
Those who do not interact with other people have pets possibly
because they still wish to have animated interactions with a
living organism.
The pet comes closest to the human form than inanimate
objects. So, they give the pet a try. If they cannot get along with
this pet, they move onto the plant for its less frequent
maintenance. Should that fail, they can try machines and then,
finally, objects that do not need any maintenance at all. They
should then have the ability to maintain a binary interaction:
switch on or switch off.
Also, inanimate, maintenance-free objects do not fight among
each other for attention. They all submit to their collector. So,
the lonely book collector appears 'inferior' to the lonely robot
collector, as the latter still has to maintain the robots with some
discretion. Plants have greater complexity for the lonely
gardener. The multiple pet owner has to deal with more
responsibilities but still no back-talking except for simple growls
because of mistreatment by the master.
Finally, the 'collection' of people becomes the most difficult sort
of collection. Only those over-confident ones who feel so much
in control can command the most latter form, however
imperfectly.
METAMAX (by JONCHIUS)
18
OTHERS
Some might find it amusing when a person from the backwaters
of a developing country picks up so-called modern technology,
e.g. banging his dirty fingers on a laptop keyboard. Yet, they will
likely suspend laughter upon seeing the upper class have a taste
for primitive tools, e.g. centuries-old shields.
So which should sound more amusing? The 'savage' who exhibits
a curiosity towards contemporary tools – or – a 'nobleman' who
busies himself with Amazonian artifacts? Neither, as they both
experience fetishism, just as anyone does. Here exists a simple
'leading astray' with regards to place.
The same goes for ordinary grown men who bring out items
from their childhood, e.g. teddy bears, model airplanes, etc. It
serves for them as a narcotic-free trip, taking them for a ride to
an 'exotic' temporal 'location'. Here, there exists a 'leading
astray' with regards to time.
For each person, the acquisition of foreign, non-functional
objects serves as a glaring example of seduction and
consumption. 'Look what I’ve scored (or what scored me)!'
EXPERIENCES
Each inanimate object never becomes jealous of a newcomer
into the collection, but actually encourages the collector to bring
more objects into the collection.
A life can become a collection in itself, in which its elements
consist of less idle pleasures – experiences.
Everyone collects something.
METAMAX (by JONCHIUS)
19
COLLECTORS
A collector collects items to satisfy the need for meaning and
completeness in a world that rarely makes sense, which also
continues churning out more and more things that rarely make
sense. It might just appear to have that goal of making itself ever
more enigmatic to its tenants.
Upon initiating a collection, the collector takes on the role as
supreme ruler to the objects in the collection, like a political
leader who rules over subjects.
The collector takes up a divine-like ownership of this universe of
sorts with full ability to add and purge at will. No one except the
collector may prevent this adding and purging from happening.
A collector with cleansing tendencies may even decide one day
to purge an entire collection and exterminate it all.
As mentioned earlier, everyone collects something or another,
whether tangible or intangible. When people collect, they
engage in a sense of control. Thus, everyone in the Western
world desperately strives to control something. This happens
especially in the more urban areas where its inhabitants have
become so divorced from their ancestral existences that they
have also lost their source of control: farming and family life. So
they rely on surrogates for control.
Obviously, those who control more, receive the highest praise.
The means by which they obtain that control also factors in the
decision of that high praise. Sometimes, the high praise only
looks arbitrary.
METAMAX (by JONCHIUS)
20
SERIES
Beware of the series, for it rides on its initial glory, after which its
quality degrades. The series has this habit of enticing one into
wanting more while continually obtaining less. This happens in
every medium.
The series continues its proliferation dance until the collector
wants no part in anything related to it. At that point, the typical
collector becomes aware that the series mentally harasses them
without their consent. Yet, the collectors continue because they
feel that they have gone too far into the collectivization process
to back out.
Collectors must then find their own way to know when and how
to quit. They must also know how to move forward, in this
spectral, sinusoidal and fractal universe, with their own super-
symbiotic functionality.
METAMAX (by JONCHIUS)
21
CHARACTERS
ORIENTEERS
What others deem as the 'direct experience' could never
materialize with the orienteers, who live within the map without
knowing the direct experience that lies outside of the map’s
boundaries. When exposed to the direct experience, the
orienteer suffers a variant of culture shock exponentially
proportional to the time spent inside the bubble of the bloated
map. Therefore, the orienteers must retrain themselves to
differentiate the maps from the territories and recapture those
territories. They cannot regain all lost territories all but secure
enough of them to maintain their wilful stance against the
pervasive agents of map and the map itself. This then allows
them to continue pushing the extremes further, to encourage
greater variety of permitted transparencies.
Many orienteers tacitly wish to stay glued to the map for as long
as possible. They have become too comfortable, not knowing
that harsh hindrances lie ahead for continuing to pay into this
comfort: that of banality and insignificance. When these
inhabitants awaken to the din of the territory, something surreal
invariably happens. Emerging from the map, a stray orienteer
senses that the 'territory', into which he has just emerged, emits
a cloud of finality. Yet, after a while, this mist of authenticity
ends up burning away. Even those who ushered him away from
the map begin to question if they themselves have lived on yet
another pervasive map and not the territory itself. Also, they
start to wonder if the territory even exists at all.
The quest to regain all territories will never end and yet it must
begin.
METAMAX (by JONCHIUS)
22
CARTOGRAPHERS
The cartographers created the map but their pride may lie
elsewhere.
Cartography doesn’t signify only an ink-and-paper proposition
of spatiality. It could also take on a vast quantity of other forms
directly proportional to the stretching of one’s thought
processes:
Ludic, pensive and coercive activities make up some of
the avatars of this overall umbrella profession known as
cartography.
Some of these forms contribute to the pervasive map;
the bloated map that binds, pressures and controls.
Others remove the need for a map, allowing unbounded
flow and circulation of applications.
Many cartographers begin by removing the unnecessary
elements of the map, to help the orienteers escape from
its violence of representation, one step at a time.
Thus, cartographers need not create pervasive maps at all. They
could still produce representations that clarify territories, rather
than obscure them. (There lies a big hint to the reader.) One
would then not consider these maps pervasive, but functional
and/or symbolic. The concept (a map in itself!) of the mapmaker
will therefore metamorphose upon its awakening into a producer
of lucid ludicities and ludic lucidities: both activities of a spectral,
continuous nature.
METAMAX (by JONCHIUS)
23
EXPLORERS
The explorers have the ability to violate any sort of unwritten
laws drafted by the (theoretical) elements of the map. They steer
their ships full speed ahead into uncharted territories. Some of
them have a sound enough knowledge of cartography to
become great cartographers, but they choose not to occupy
themselves with such 'menial work'. Instead, they prefer to seek
out new territories that would bypass any kind of map.
The explorers know that several in the past have attempted to
find such map-less regimes. They did, but they thought that
these paradigms could work everywhere, for everyone and
forever. Yet, many of these colonies experienced obsolescence
and extinction within a few generations, due to a creeping
evolution of a pervasive map. Other planes of existence
colonized by past explorers have shown their failings in recent
decades. More will show their vulnerabilities in the near future.
The explorers face challenges now with ever so fewer options.
The nature of exploration now consists of proliferation in such a
way that the map will not register (or figure out) the secret
intention until it has become too late. Explorers cannot entertain
everyone with hopes of past methods. No, the map knows all too
well. Instead, explorers will use methods that appear
unsustainable, yet somehow make them work. They attempt to
exhaust all possibilities, a quest that could – and should – take
an eternity.
The explorers convene not due to any long-term careful
planning but out of some rip in the fabric of space and time.
Becoming an explorer could happen to any individual, even
those severely marginalized. Some may even become the great
one that will generate the engine of today and tomorrow. Here
lies a casting call for all entities for the role of explorer.
METAMAX (by JONCHIUS)
24
PROGRAMS
Cartographers will use concepts of programming to yield parallel
paradigms to level the map and nullify its weight, if not quash it
altogether. However, if not implemented properly, the
proliferation of applications could cause the map to adopt them,
allowing it to wax beyond the point of no return. When that
occurs, no group of rogue cartographers can prevent or
decelerate the map from unleashing its finalizing horrors.
The programming of cartography has curbed the pervasiveness
of the traditional map. With scarcity nearly eliminated, the map
has come to represent less and less. Both cartographers and
orienteers rely less and less on the old tools.
Soon, cartographers will take on the role of game producers
while the orienteers join up with the explorers to seek new
territories and/or stand on guard to prevent the old maps from
unleashing their tired assaults.
Meanwhile, automation now follows a more level-headed
approach. At long last, fuzzy set entities can finally proliferate
with better ease, with fewer hindrances from the representations.
The ability to handle content and conflict, with immense
expedience, brings the emergence to full scale operation.
METAMAX (by JONCHIUS)
25
CONSTRUCTORS
As previously mentioned, flattening begins with a constructor.
Here, also known as the construct, one 'produces' 'new' items
called 'objects' (interchangeable in this volume with 'entities'),
just as one would in the manufacturing sector. For now, one
begins with a simple statement that prints out the result of
operations such as additions, subtractions, multiplications,
divisions, remainders, exponents, etc.
Actually, construction of something 'new' does not take place.
Instead, this concept of construction consists more of mere
tweaking, rearrangement and/or extraction from the original
map.
CONSTANTS AND VARIABLES
One learns what stays (relatively) stable throughout the ages: the
constants, and what goes into phases of violent flux: the
variables. One must also take care to obey naming conventions
when it comes to both, lest confusion ensues.
Now that one has put in place the constants and variables, one
can begin ascribing meaning to objects in order to increase the
overall. Some may call this meaning, a value. Others may call
this data. Whatever the case, they change and beckon one’s use
of integral calculus. Pay attention to the constants and variables,
or else one just contributes to the bloat, and not the flattening,
of the map.
CONDITIONALS
From under the horizon appears the territory of the conditionals
(where if X stops, X will die; else, X will live). One must make
METAMAX (by JONCHIUS)
26
crucial decisions about moving on. Sometimes, the choices can
overwhelm with the amount of cases involved in the switch.
One could walk down the hall, open so many doors and
never really go into one. Pacing oneself forever up and
down the hall can become tiring and bring no reward.
Instead, attaching a value to a variable lifestyle, by
hopping into just one of the doors, brings solace.
Opening other doors can happen on Saturdays and
Sundays.
Then, the engine of application programming ignites with the
automatic repetition through looping structures.
LOOPS
The loops should ensure that while something has not finished
or taken place one can let this machine do the same thing over
and over. Thus, this prevents the map from catching up to it.
Or, if one knows for how many times one must make this
machine go, one can indicate a number of iterations until which
the loop may stop. (Some careers have that short of a shelf life.)
As well, if one wanted a loop to do something until something
else happens, one could as well. A holdover, perhaps, until
something better comes along (or a termination occurs).
INFINITE LOOPS
In the mean time, with steadfast observation, the newborn
cultures appear to grow out of the old, like saplings during and
after a forest fire. As a result, Sisyphus rejuvenates enough to
roll his boulder up the hill, after painfully watching it roll down.
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The past thousand years dealt with an infatuation for infinite
expansion, a will to infinity and beyond, manifested through
exploration, circumnavigation, colonization, the scientific
method, mass production and the Internet.
Compare that with the earlier infatuations for idealized
platonic forms, meandering paths along with cycles.
Of what will the next millennium-long 'fad' consist? The
cloistered scholar would allude to an expansive, flattened plain:
possibly a world not obsessed by infinite quantity, but by
infinite quality.
One could never actually achieve the best, but it makes for a
never-ending challenge to scale the top spot.
ERROR HANDLING
Some programs may not catch errors and such deal with the
onslaught of input at full speed. Others, with their minimal,
mechanized and micro-managed matrices of modernity, accept
no subterfuge, substitute nor shirking.
Should any old hack try to subvert this bastion of paranoia, the
error handler will log the mishap down with cold, calculating
and cunning efficiency and report it to the map. They know full
well which exceptions run rampant:
• 'Too many men on the ice!' (Array out of bounds)
• 'Wrong washroom!' (Wrong data type)
• 'WTF!?!' (Universal exception)
They know the exceptions well and will throw their error
messages back at the instigator with full force. One cannot lead
them astray and crash them at the least expected moment. They
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handle situations well. No need for a blue screen of death but
simply a dialog box with only one option. Then, the program
closes and a new day begins.
DIFFERENTIATION
The objects one creates suffer from a lack of truly objective
classification. Each object can potentially possess its own
category. Even duplicates can each fall under their own
categories (e.g. time of production, space occupied, etc.)
'New' objects arrive into the sphere of existence all the time.
'Old' objects change their purposes with each passing arbitrary
unit of time. Categorization can stay stable only for so long.
The most extreme language one could use to classify entities
would resemble serial numbers.
'Pass the A554B22M6, please, along with the
C587X29D4!' Such goes far past the most memory-
intensive method of writing employed by the Chinese.
Even each Chinese character can suffer from polysemy, or
multiple meanings. Even the Chinese believe in a relaxed
practicality in their writing so that they can function on an
everyday basis. And so it goes:
'Pass the salt, please, along with the meat.'
In spite of the many meanings of that sentence, someone will
most likely satisfy that order to its fullest. Oh, what climate
change must one endure! (Does 'climate' have only one
meaning?)
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Through time and the language of categorization, differences
will fuse and fall under the same institution. Individual cells of
the matrix will fuse and shrink so that the matrix can
accommodate more cells.
Thus, differences such as hip-hop and rap would fall
under 'urban music', as one has to make time to tend to
other more pressing differences.
The categorization, an application of Gestalt theory, then comes
as a result of the need for convenience, to reduce the old to
make room for the new.
Users of any language must therefore stereotype a group of
(loosely) related objects into a conceptualization. Yet, they run
into so many mishaps along the way. They must also use special
cases or conditionals to determine the appropriateness of that
stereotype. Try having a computer notice a chair. (Please
discount image search engines as they go by keywords indexed
by human-based folksonomies.)
Everyone, to some extent, exhibits a form of 'racism' (or at least
'class consciousness') of Gestalt that extends past humanity. This
racism helps each make sense of the world on each one’s own
terms. Fortunately or unfortunately, most wish for a certain kind
of order even if it means stereotyping and seeing things that do
not actually exist.
INTEGRATION
Many objects only differ apart from another by a small
difference:
A model of an amplifier goes up to volume 10, while the
other has a volume 11 setting. Of course, then, one may
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resort to adjectives on top of the concept of 'amp' such
as 'a 10-volume amp' and 'an 11-volume amp'.
Thus, when it comes to assembling object types, convention and
context come into play. This enables further experimentation.
Not following convention and not observing context results in
the infinite loop of perfectionism.
In most cases, the difference between a 10-volume amp
and an 11-volume amp remains minimal, so that one
only needs to call those machines 'amps' rather than
listing serial numbers ad nauseum.
This quasi-universal quick-fix notion of convention and context
in modernity and post-post-modernity allows linear
functionality. That allows a change of scenery from an
undesirable one to a less undesirable one while not trying to
attain a perfectly desirable situation. Should one safely assume
that all sceneries eventually degenerate to undesirable façades?
Why not?
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ASSOCIATION
The 'car' object transforms the man into a half-man, half-horse.
No accident that one measures engines in terms of their
horsepower. The male driver who says, 'I’ll go faster', rather than
'it’ll go faster' will denote his own speed, not relative to the car,
but relative to the car’s initial position. In essence, he becomes
half-man, half-horse in this association with a foreign object.
Marshall McLuhan said something to the effect of
'technology as the extensions of man'. This bold
statement works robustly as it also extends into man’s
problems and shortcomings.
As well, the car turns the three-dimensional world into a flat
two-dimensional simulation, thereby allowing for the suspension
of responsibility despite such high speeds. A simulation built so
well that it could and does kill.
When one dies in a matriculated registry, what happens, again?
While having the power of a centaur, one still retains the
vulnerability of a simian when driving. An analogous paradigm
occurs with any political office or high executive position.
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TRANSFORMATION
A society manifesting expansion begins to sound ironic when it
eagerly miniaturizes their products. Yet, it makes sense as
expansion can only go so far. Sooner or later, one wishes to
muntz the machine: to take out as many unnecessary
components as possible and see if the maximal functionality
remains.
Soldiering on, one attempts to improve upon things by moving
and rearranging the universe. At the end of the day, nothing
except for the arrangement actually changes.
The cycle of production, consumption and decomposition rages
on until the cycle itself decomposes. This work itself – and every
other product-turned-object – comes from a rearrangement of
the dear universe; a rearrangement of ideas from here, there and
everywhere; from this person, that person and everyone in
between.
In French, to 'change the furniture' means simply to move
it. A transformation of an object in place (i.e. a
translation) means the transformation of an object itself.
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SYNTHETICS
The false objectives of producing and consuming synthetic
objects provide a sense of control in near total exchange for the
reproduction of the natural. This sense of control then acts as a
perverse surrogate of self-reproduction. As self-reproduction
becomes too time-consuming and cost-inefficient, production
and consumption of the synthetic more easily provide the
control once acquired through the natural.
How did this happen? A 'defective' human gene might have
steered some away from natural reproduction and into the
production of synthetic coping mechanisms. They wanted to 'do
better' than their peers or 'stand out' from them, so they tried to
'cheat'. Led astray by these mechanisms, other early humans
turned their attention away from natural reproduction and
towards production and consumption.
In a world where it has become easier to produce the synthetic
than to reproduce the natural, consumption follows. In a world
of largely automated production, consumption tries to catch up
with production. Meanwhile, natural reproduction falls by the
wayside as it fails to even catch up with consumption.
In due time, everyone opts for consumption through production.
The threesome of synthetic production, synthetic consumption
and humanity leave little room for natural reproduction. It
almost nonplusses the masses when one realizes that the audio-
visual of the three-way actually already seduces people more
than the audio-visual of the natural. Retail flyers have begun to
come in glossy paper.
Fixation on synthetic production and consumption lead to
automation, the programming of synthesis. Automation then
wears the big guns, controlling production, consumption and
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humanity and killing whatever remains of natural reproduction. It
then has the potential to allow surplus production of food,
medicine and life extension for humanity, while rendering the
original function of natural reproduction moot. In the developed
world today, automation makes natural reproduction obsolete,
relegating it to a hobby not unlike hunting or knitting.
So in sum:
• Some mysterious force led to synthetic production
• Synthetic production led to consumption
• Consumption led to demand for more synthetic
production, which led to automation
• Automation has led to production and consumption
becoming more cost-efficient and useful than natural
reproduction
At its highest, automation would allow eternal life, rendering
reproduction obsolete. Why bother engaging in the natural to
proliferate? The guarantee of perpetuity lies in one’s self with no
need to acquire it through progeny.
(Many reading this might then shudder at the totality of
automation and realize this non-emotional 'reason'.)
One now has at least three options to deal with this leviathan.
Smash the machines to bits, as the Luddites fervently do,
so as to postpone, if not altogether cancel, automation’s
rise towards domination.
Embrace the leviathan to the fullest like the Techno-
Utopians. This takes on the shape of surrender to the
machines or at least a partial suicide.
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Slow down the abomination, as the Techno-Realists do,
and get to know its full implications. That way, one can
prepare for the worst while taking full advantage of what
comforts it may have up its sleeve.
At its maximum extent, automation would bring about a universe
without error. It would set everything free from requiring
function and exchange value. Symbolic purposes might still exist,
but will come after each other in a manner not unlike fashion.
Then, life and death, success and failure and all other polar
opposites will all melt into a singularity. It would not feel like
life. It would not feel like death.
'It neither looks like one nor zero, but something else.'
However, paroxysms thwart any worries about this singularity in
the interim. Rebels, whether motivated by the social or
themselves, will hack the system of objects so as to postpone, if
not to cancel, automation from reaching full capacity.
That way, one can continue with one’s local Utopia through self-
regulating production, consumption and possibly natural
reproduction. Meanwhile, one would curb automation from
producing a global Utopia to buy some time in order to prepare
oneself for the inevitability. That inevitability does not involve
death but some state of non-life and non-death.
Lately, a surplus obsession with zombies has occurred.
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HUES
Diverting the attention from automation to the distraction of
decorating (i.e. changing the attributes of) the fruits of
production:
Drab hues: blacks, whites, grays and beiges dominate
the early period of any entity or entity set. Compare this
with hues of early websites, furniture, cars, typewriters
and laptops all experiencing this inaugural stage.
Vibrant hues then come after a short while to express
youthful and maturing confidence. The object’s luminous
glow often (but not always) shifts from red to orange,
yellow, green, blue and then finally to violet.
Pastels arrive once the class of objects has matured. It
no longer needs to compete for attention with other,
younger sets as it has already gained a loyal following.
To avoid reverting to drab hues, producers might opt for
a compromise between boring and vivid. Hence the final
pastel stage arrives: a simulacrum of its former, vibrant
age. Finally, they may wish to go back to drab hues to
signify near-disappearance (i.e. simplicity).
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TEXTURES
New objects tend to start out cumbersome. Heavy, hard and
horrendous to handle, new objects eventually mature by
becoming easier to use, more flexible and with a smoother look-
and-feel. This also seems to allude to a lessening of a primal and
violent image to something more diplomatic and professional.
Nature’s 'roughness' transforms into the cultured 'smoothness'.
One shoves 'central heating' into the basement as one
enjoys a televised fireplace. Ironically, one has come to
try so hard to look like cave dwellers but end up looking
like something else altogether.
After reaching this summit of success, a producer who improves
upon an already-successful invention (so that it becomes a
separate product in its own right) might purposely phase out the
older version by making it more difficult to use. This alludes to
giving the product a semblance of 'senility':
Television remote controls now feature a colossal
amount of buttons and features, as telecommunications
groups now want to focus on other current and
upcoming forms of media.
Glass (a simulation of nothingness?) gives off the attitude of
'look, but don’t touch'.
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PHYSICS
Physics sounds like a difficult subject, something way out there
in space or too small to see. Yet, let's not make schooling
interfere with our education.
Physics simply talks about how things work.
A course in physics usually includes how things:
• move and flow (mechanics)
• deal with heat (thermodynamics)
• vibrate, or bounce around (waves)
• transfer of energy (electricity and magnetism)
• bend light (optics)
It will also include the ultimately geeky topics like how very large
things (like stars) and very small things (like atoms) work. One
might before have heard the terms relativity and quantum
theory, respectively, to describe those things.
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RELATIONSHIPS
Without a certain level of rigour, observers can erroneously
assume a specific causality for an affinity. Appearances always
deceive, yet one often maintains the belief that their senses do
not deceive and that things have immutable qualities.
'Balderdash', a co-observer might remark.
Those deceived easily became seduced by the simulacrum of
those immutable qualities. Their senses do deceive them and it
makes for an amusing world, or a theatre of the absurd. In
today’s society of sensory overload, this happens to everyone.
Yes, this too happens to the 'author'. Knowledge becomes belief
and truth becomes a mere probability of reality. Mixing the real
with the hyper-real, assumptions generate donkeys out of all
parties.
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COMMUNICATION
To overcome the problem of communication, one must translate,
or map, a word, X, not directly into X, but indirectly into some
other word, such as Y.
When fundamentalist P mentions entity X,
fundamentalist Q does not need to dismiss the former.
As well, Q cannot change the P’s symbol-value mappings
(and vice versa). Instead, Q must translate X into a Y of
best fit.
Thus, each can proceed contextually in this interpretive manner
to avoid a halting impasse.
SUBLIMATION
Here continues the road to a more sublimated continuity. A
storm of detritus previously endured along this route, scattering
fragmented particles across the landscape. Brooms now sweep
debris to some secure shoulder, at which onlookers can glance
when, or if, willing and able. The brooms cannot sweep
everything, so some degree of discord prevails.
Sublimation has consisted of this long, arduous process,
involving a fight, a tug-of-war of sorts, between paroxysm and
the spirit of telos. Paroxystic tendencies have prevented the
finality from happening. It seems unlikely that a telos will ever
settle. Infinity has become known and more will forever happen.
Thus, a compromise will take place: one of sublimation, a
substitute for paroxysm but one that does not involve a finality,
or even finalities. This chaotic substitute will appear as situations
not confined to a specific form. It will seem serene when
compared to pure chaos, of whatever that consists, while it will
violently thrust forward a continued decentralization of forms.
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Obfuscation becomes key, so as not to dictate a totality. Those
days of dictating totalities have plunged into some abyss.
Instead, the flexibility of obfuscation allows the sensor to
reconstruct the form’s significance based on the sensor’s own
Gestalt. The sensor may also notice that the form’s significance
may change upon re-sensing the substitute. Each viewing comes
from a different angle, from different moments in time. Thus
results in some questioning of the content of one's data stores.
IDIOLECTS
One could also view each individual as the sole speaker of one’s
own language, an idiolect in mainstream terms. Each person
must also become an anthropological linguist with every single
person on an everyday basis. Two people only seem to 'speak
the same language'. Of course, some words used by the
individual will sound clearer to others but unique differences
from everyone else will highlight that individual’s uniqueness of
speech patterns.
To give this one more dimension, each idiolect changes over
time, obviously due to each agent’s additive experiences.
To give this yet another dimension, each idiolect has several
registers, or what the mainstream call 'languages'.
A man might claim to speak E and F, but he actually
means that he speaks his own register that people
classify as E and another of his own register that people
classify as F. The set of words and phrases he uses in F
will slightly differ from anyone else who claims to 'speak
F'. The same goes with E.
An idiolect resembles a snowflake. They may all look
similar when zoomed out, but upon further inspection,
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no two possess the same exact configuration down to
the smallest detail.
Thus, due to empirical differences, no two individuals will speak
the same language. Each person can only do one’s best to
interpret another by performing gymnastics in the mind to come
to a satiable degree of understanding and compassion.
This shape of meta-communication cannot guarantee the
everyday linguist to understand anyone with ease. However,
getting to know this disillusioning facet of the continuity can
serve as the first step towards understanding the
misunderstandings. This will avoid confrontations of the fatal
variety among parties.
OBFUSCATION
Obfuscation conceals a source code’s full intentions. Not
everyone needs to have access to these esoteric, value-added
staples. If the undesirable acquire full comprehension of the
source code, wicked horrors would unfurl.
Oftentimes, a leak occurs in any given code, providing an
entrance for the candid visitor to nab an understanding of the
inner workings of the subroutines. Individuals not belonging to a
certain matrix, end up appropriating certain functions not
associated with them.
This thing happens all the time, generating mayhem for the
individual who just wants consistency and so-called cleanliness.
One can attribute this leakage to a code’s comprehensibility. A
format too easy to understand suffers from rapid and intense
alteration. Other codes remain very esoteric and airtight. No
code at all has immunity to deconstruction. All codes have
vulnerabilities.
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Such vulnerabilities allow associations to permeate one
another, ideological sets to borrow symbols from each
other and so on.
After an eternity spent mixing, the distinctions among
codes have come to seem illusive and even delusional.
It all looks like one big mess.
Codes made of sonic sets become vulnerable to attack by
foreigners. Learn the finite number of symbols in the sonic set
and the foreigner will automate the code. One can learn these
sets very easily, even in senility. On the other hand, codes made
of image sets erect barriers. One must learn each image
separately or the whole set appears alien and undecipherable.
It does not help the student that the code adds more images
with the growth of parallel codes with the need to translate from
them. Thus, obfuscation reigns supreme in this latter type of
code. A murkier transcription yields a 'better' transcription.
When the ambiguity of obfuscation envelops a code, the code
can persist more solidly and project its vitality. It remains magic
and not logic. Thus, the code enjoys protection from this
enigmatic layer. Attempts to penetrate this layer only end up
refracted away at the angle of incidence, which varies with the
origin of the interpretation.
By that, the obfuscation allows the code to project itself without
having much projected onto it. The code acquires greater
strength and almost appears to withstand the questioning of
spatio-temporality.
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VEILS
Clusters of veils for words and concepts run amok. Those who
use superior veils (comprised of actualities, credentials and
rapport) will grab the deal. The bidding would end more hastily
if the references to words remained strong. Unfortunately, that
can only continue with uncertainty. People seem to gravitate
towards the veil.
Thus, implementers continue to quarrel amongst each other not
about methods but on naming conventions. Perhaps they know
that these quibbles actually provide the health of the overall
dynamic. These diatribes continue on, with each trying to prove
to the other side the inferiority of each other’s veils.
MODUS OPERANDI
Would two entities fare better to use the same operating system
(modus operandi) but with different programs installed, or
different operating systems (modi operandi) but with the same
programs installed?
There lies the communicability issue of the two entities. Which
communication would last longer? Which would have a greater
intensity and exert more power over the landscape on which
they each thrive? Compatibility may actually occur if two entities
have either only the same operating system or only the same
programs.
DETERRENCE
SURVEILLANCE
The apparatus that assumes the role of surveillance also begins
with the purpose of catching misdeeds. Eventually, as knowledge
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of the technology spreads into popular parlance, the apparatus
gradually loses its role of surveillance but acquires a role of
deterrence. It survives with the purpose of preventing misdeeds
from even taking place simply with its presence. In some cases,
the apparatus involved does not even need to exist: mere text
stating that such an apparatus exists within the premises can
provide enough deterrence.
With both scenarios to consider (existence or non-existence of a
surveillance apparatus), one errs on the apparatus existing and
decides not to do anything too drastic. Even for the insiders who
know the operations of a facility seemingly inside and out, they
will not likely also own the place. The prospective criminal must
thus assume that the place has the latest in surveillance
technology. Anyone who tries to pull a fast one might still get
out of it alive and unnoticed, but it all comes down to their luck.
Likewise, televised (or broadcasted) executions of criminals in a
hypothetical society may actually occur for a certain amount of
time. Using the theory of deterrence as described above, the
broadcasting will continue but transition into mere simulations
of execution (i.e. without actual elimination). When it all looks so
perfectly executed (pardon the pun), whether on screen or
backstage, the simulation tears the citizen apart: 'They merely
simulate those executions, but one can’t rely on hearsay.' The
citizen errs on the supposed actuality of the executions.
When evidence surfaces that criminals continually escape
execution, the citizen continues to doubt and err on the
supposed actuality that the criminals simply 'beat the system'.
Meanwhile, the television in the background plays the Xth
execution, or 'execution', of the year. The citizen believes it. He
must, or else turn insane after attempting to reveal the truth to
those who prefer to have it concealed, or altogether not hear it.
With all this in mind, one can only write about this in some
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obscure text, with some degree of obfuscation and quiet
comedy. Freedom of the press does exist but the ones who
actually exercise it the fullest always receive the knock-off
version thereof.
SOUSVEILLANCE
While surveillance monitors from the top-down, sousveillance, as
the term suggest, monitors from the bottom-up. Any ordinary
citizen may observe the activities of the higher-ups, of
authorities.
They can do this from their own wearable video cameras,
embedded creatively in some very obscure parts. This does make
one feel rather insecure and unsafe: just about anyone could
take a snapshot of anyone’s actions and use it for unscrupulous
purposes. Yet, one can always use the hypermodern
rationalization: 'it made sense only at the time'. Also, one may
wish to invoke the appeal to fabrication.
Thus, no form of surveillance or sousveillance can perfectly nab a
suspect. After all, the best simulation comes from a limited
perspective. Other parts of the stories remain hidden and
inaccessible by the video 'evidence'. Even in the case of the
panorama, the image still remains a two-dimensional
representation of a three-dimensional world. Even in the case of
the three-dimensional representation, such as holograms,
hackers will still find a way to doctor them to favour the
prosecutor.
All of a sudden, the feedback loop returns something more and
more distorted after each iteration.
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SUBTERFUGE
Whatever the actuality, subterfuge has died for the amateur. In
this era anything can pass for subterfuge. Amateurs now can
only hope that time destroys everything, which sounds like a
very lofty wish.
No storage of infinite memory exists but the universe currently
expands. One can still choose the path of 'living freely or die' if
they so wish to paint existence with monochromes.
Whatever the case, the masters erect no chambers to trap the
subversive. Instead, these higher echelons grant the subversive
greater grief through the ongoing battle of words. The former
always has the home field advantage.
REPORTS
On a distant planet, inhabitants will talk about the report of an
event (e.g. a war) announced by journalists, rather than the event
itself. Sometimes, nothing happens and they will report it as
though something did (e.g. a thwarted incident).
The carefully vetted journalists do not research their own
content but merely distribute the news written by a panel of
carefully vetted controllers. This controlling class preys on the
gullibility of inhabitants by creating a very convincing spectacle
of non-events.
They do this because if not for these fear-instilling reports, the
inhabitants would not feel motivated enough to become
productive members of the citizenry. When they fall short in
productivity, the controlling class falls short in 'revenue'.
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WASTES
The 'obscene waste' forms a paradoxically necessary part of
existence. It comes in the form of sacrificing resources in order
to make the quotidian more bearable. It makes the quotidian
that much more varied than grinding away at the 'necessary
hygienic tasks'. Civil society speaks much of which methods of
sacrifice they will condone to the point of seriousness. They
speak about what they will deliberately allocate to waste. Thus,
this waste becomes as necessary as air.
Naturally, this also occurs on a micro-economic level with the
co-habitual group and the individual. They often consider what
to purchase after they have consumed their recommended daily
intake. This makes up the micro-level 'damned part'.
Then, any ideology sums up to an accursed alienation of the
actuality. This alienation attempts to map a contrived subjectivity
onto a theoretical objectivity, forcing the individual to take part
in the collective. The individual must waste considerable time
and energy on these theoretical objectivities because they might
just 'work' even if one does not believe in it. Well, just because
these ideologies 'work' does not mean they do not entail long-
term 'negative' repercussions. In any case, wait until several
decades of longitudinal studies to determine and reveal this. By
then, if still in existence, those duped into the ideology the
whole time will have senesced enough not to worry too much.
Also, do producers secretly produce defective products, not for
profit, but for their will to defer uploading themselves into
machinery and gadgetry? Do they actually fear this 'success' by
having a nihilistic view of consumables?
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CHAOS
One must not seek chaos in the old, as one always finds in there
an order to which the authorities have already laid claim.
If one should try to disturb a firmly grounded order or even
suggest a change to it, the authorities will whack the offender
tyrannically to kingdom come. However, it takes only a very light
obedience to sustain oneself in that order of the old. No need to
bend over but one need only respect their wishes to get one’s
part of the order moving along.
If it becomes too much, a slightly less established order could
suffice. However, one must not expect sustainability in a place
without any semblance of (perceived) order. One may keep a
sustainable arena within reach. Having only a little patience to
wait until the end of the day, one can make chaos and operate
to the point of establishing a private order. Outside of the
established order lies the order in which one can establish for
oneself.
So it began with chaos which then proceeded with:
• hunting and gathering
• housework
• paperwork
• operating system
• application
• interconnected network
• interconnected network application
• (and so on)
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SPHERES
A set of concentric spheres can act as a model for interactions.
The A-sphere contains the entire universe beyond one’s control.
Of what it consists depends on the individual. No two A-spheres
can ever coincide; the closest case might affect conjoined twins
but even they have slight differences.
The B-sphere makes up the interactions between the individual
and the universe. Here lies a marketplace (or battlefield, if
preferred) of negotiations between the two parties, or among
many more. Each has a share, however large or small, in the
overall outcome of the transaction. The size of the share
depends on the quality of persuasion employed. The B-sphere
forms the individual’s life, or 'living' (as some people choose not
occupy their lives with it).
The C-sphere makes up the universe within one’s full control.
Here, the individual has the ability to control what happens.
Concretely, the individual may choose to hold certain
persuasions from public view in this sphere. The amount of
control (privacy) that the individual has over any of the hobbies
determines how deep the individual lies in the C-sphere.
The C-sphere of each individual then equates to one’s private
study, the B-sphere as one’s gateway and the A-sphere as one’s
front yard.
Ironically, one also could not sustain staying within the confines
of one’s own C-layer. The strange necessity involves hopping
back and forth every now and then for 'supplies' in the A-sphere.
Some claim to live in their own C-layers for extended amounts of
time; that only happens if they have them well-formed. They
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have merely expanded their fortresses to annex parts of what
they once knew as their A-sphere.
No airtight definitions exist in the A-sphere. Any claims to
objectivity here pose as mere illusions, forgeries of the utopian
codex. Rhetoric accepted by the majority wins in this layer.
Endless battles always erupt, whether with deletion machines or
just mere verbiage and smug smirks.
The end result of any battle royale never yields desired results.
By some perversion of nature, no seductive method, to hold the
A-sphere together, can ever exist. The only hope rests on
expanding upon one’s B and C spheres by acquiring materials
and apparatuses in the A-sphere. The B-spheric and C-spheric
bubbles (together: BC-sphere) then become someone else’s A-
sphere.
Caveat: such bubbles have popped throughout history.
An individual dares no longer make any attempt to change the
procedures of the A-sphere or its lack of objective law. One must
only perform duties and necessities for the A-sphere through the
B-sphere in order to sustain and maintain one’s C-sphere.
Remember, the A-sphere only exists to acquire resources. It does
not serve any longer as an agora, a liberal exchange hub of
ideas and products. One must reserve one’s own idiosyncracies
and unwanted but self-useful inventions for the C-sphere. One
can only try to adopt part (or even all) of the A-sphere as one’s
B-sphere, but never to change (i.e. disrupt) the former.
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ASSOCIATIONS
Associations with others should form to ward off undesirable
elements of the A-sphere. One can use the A-pause (between
the A-sphere and B-sphere) as sort of buffer; friendly elements
may reside to help the B-sphere and thwart off the unfriendly
elements of the A-sphere. No entity can trust one another fully
in this universe, so the candidates for association with one’s self
must have qualities detected over time.
No one may ever enter one’s nucleic sphere but they can orbit
closely enough to strengthen each other’s B-spheres, just as
atoms bond to form strong molecules. These bonds should fully
materialize over time and not cataclysmically – even when all
signs seem to point quickly. Patience becomes a 'virtue'. The
illusion of someone acquiring something quickly simply involves
that – an illusion. One never sees the esoteric effort exerted by
the 'quick hands' of others.
Logic becomes magic.
Subverting the A-sphere will only crush one’s C-sphere.
Remember that if one tries to bend the spoon, one will only
realize that the spoon has bended him! It takes many months of
adjustment and determination to stop trying to bend the spoon.
Even when one actualizes the need to do so, the attempts
continue but should gradually deaden with enough
determination. So go along with the A-sphere, not necessarily to
get along, but in order to get back to the C-spheric fortress as
quickly as possible in order to preserve and expand upon it.
Resistance – measured in ohms, has the symbol omega, the last
letter of the Greek alphabet. Current, measured in amperes, has
the symbol alpha, the first and foremost. Resistance and current
diametrically oppose each other in the equation of flow, not just
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53
in the electric but also in the esoteric. Resistance should only
happen during sessions of thought in the C-sphere. Current
should flow when dealing with the A-sphere.
Self-termination has the danger of the many-worlds
interpretation coming to fruition. A shot to the self might still
yield a freak survival. One must then manipulate the resistance
and current, the C-sphere and the A-sphere, the omega and the
alpha.
POST-INFORMATION
Information sharing of certain data has drawn to a close. Sharing
of trivial information now equates with having a pretentious
quality in the A-sphere. This book forms such an example but
contains scenes of figurative violence and nudity that might
disturb one audience but entertain another.
This does not negate just-in-time information sharing. The
triviality and necessity of information unfortunately lack discrete
shades; err on the shade of going dark. Still, occasionally
shedding light on information with common denominators will
ease tensions with the A-sphere. It has become rather
interesting, then, that the sharing of non-scarce resources
should continue the protocol reserved for the scarce.
It makes no sense for information (in the form of books,
audiotapes, artwork, etc.) to continue its charade as a
commodity. The information itself no longer has any rights to
value due to the recent driving down of dissemination costs to
practically zero.
Still, the ability to derive information from data still exists. One
can still justify the high incomes of 'short-order' computer
programmers, live stage performers (including storytellers and
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54
comedians), etc. What they produce then becomes instantly
available to the public domain. It has now more to do with
performance. Intellectual property has achieved mockery status,
soon to become a historical curiosity.
Any commodity that can duplicate effortlessly with ubiquitously
available methods and machinery should cease to exist as a
commodity. At that time, the person insisting in 'selling air' can
find another method to play the mutual exchange game.
This goes for any commodity that has achieved the stage of
practical non-scarcity. For example, if some given transportation
breakthrough enabled voyages between any two points in the
universe at practically zero cost and zero time, many travel
restrictions (and violations) would cease to exist.
Payment for intellectual 'works' may still exist as a method of
rating its parent performance. Instead of works where the author
simply claims a higher ground, those which bring the spectators
to the next level (or at least onto the stage) have come into
fashion. Installations that allow spectators to create their own
stages will become the 'next big thing', enabling anyone to feel
in on the act and thus forgetting the old restrictions of
yesteryear.
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HONNE AND TATEMAE
The veil, or tatemae, conceals the actuality, or honne.
The 'fake smile', the 'façade', the 'front': these 'make up'
synonyms for the Japanese concept known as tatemae. The
tatemae exists in institutions that have ossified beyond repair:
the political, the religious, the familial, the academy, as well as
perhaps even the commercial and the social. These parts include
little room for progressive, let alone radical, dissent. Everything
apparently follows a standard protocol from which no one dares
to deviate, lest the institution revokes their membership.
Fear dominates in such arenas.
Meanwhile, pockets of honne fester in hidden corners such as
anonymous and/or specialty books, zines, private journals,
private message boards, underground freestyle rap, rave or rap-
rave sessions, red light districts and so on. Yet, beware of the
seductive nature of these arenas. The attitudes demonstrated
therein may actually consist of a very peculiar variety of
tatemae. In other words, those who seem to profess these
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certain peculiar attitudes may do so 'intentionally' with a degree
of 'fakeness'.
No one can know for certain whether this 'acting out' actually
involves genuine intentions or performed simply for feces and
chuckles. Does it not resemble the maxim 'art for art’s sake'?
Sometimes, not even the actors possess such sentience.
The vast majority live the world of tatemae. They actually
subscribe to a strain of active nihilism that consists of, for
example, addictively following celebrity gossip, listening to the
most popular of the popular music with reverence, observing
certain competitions religiously: the consumption of culture that
makes them 'fit in' rather than making them 'feel' and become
enriched. They instead use these elements for the sake of not
function but for exchange.
Not to say that this strain of persona has an inferior quality; no
strain of active nihilism can boast superiority. Rather, these
statements intend to reveal that all lifestyles contain some
inherently catastrophic quality (ICQ). This even covers the
retort 'but some lifestyles contain more ICQs than others'. Only
societal convention prevents an ICQ from its perception as
'more' catastrophic. All qualities equally drag the society to its
own failure, as well as make their subscribers carry a
ressentiment that they cannot even begin to fathom, let alone
explain. These subscribers hide this ressentiment with their
tatemae very well.
Additionally, the honne may even leak into the tatemae in the
form of obfuscation. 'Talking in code', as they say. Inside jokes
also project the honne into the tatemae with various degrees of
obfuscation from the actuality. When the leak occurs, it does not
necessary mean that obfuscation has occurred. Sometimes, the
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leak happens like premature ejaculation. The last sentence, ladies
and gentleman, just depicted an example of the honne leaking
into the tatemae.
It came out just like that.
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HIERARCHIES
Hierarchies form and exist mainly in the mind, in order to set
itself at peace by arranging the gigantic mishmash of everything
into some organizational chart or map. Yet, one should know
better than that. Hierarchies exist only when each level exercises
its potentialities onto the lower levels.
Oftentimes, these nether ranks possess more actualized
potentialities than the higher-ups. The former often do not know
this. They continue their miserly existences thinking they have
none. Thus, the upper echelons continue coasting through the
medium, earning themselves positions, awards, degrees and
other abstract social constructs that determine their place in the
ether. They do not necessarily deserve these medallions
bestowed upon them but the world continues ticking.
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STRATA
The old hag once played the role of an attractive damsel. All had
lived under perfect competition with one another and exercised
their competitive spirit on her. She then began to seclude
herself, wearing veils, layer over layer. She slowly senesced and
became known as the old hag. She continues to dress in layers.
Although no longer attractive, she still commands the lot
through her former reputation as beauty queen.
Most have long since switched their focus onto a younger, but
more elusive mistress, for her ability to equalize the lot. With
neither luck nor skill, they never even so far as grasp more than
a flash-quick glimpse of her. She wishes not to aid much of the
hurt, recharge the batteries or repair the boulevards of lost
references. Rather, she stays home and turns off all signals from
the actuality. She then tunes into uncommon frequencies of the
electromagnetic spectrum until she escapes visible light
altogether.
Meanwhile, the hag of the strata violently displays her show of
thunder and lighting, becoming ever more predominant and
imposing as the epochs progress. Whatever she says, goes. No
one may question what she coldly utters. The hag’s record of
mercilessness runs long, but what does mercy mean to her
constituents, anyway? They know no better.
Four layers, also known as strata, surround this hag: the masters,
the servers, the modelers and the implementers. A fifth
stratum, the dereferenced, subsists to this day but the hag has
disowned it. The individual elements of the dereferenced do not
sustain for long. They either succumb to reflexive murder or
vend themselves to the hag by joining one of the official strata.
Either path taken leads to the bending of those who tried to
bend the spoon.
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Futility comes with the attempt to restore that very first
collaboration. The grim reaper casts that certainty out with
gusto. The iconoclast laughs and then proceeds to play a joyous
game of cards, with winnings guaranteed.
No one knows the original state, hence the futility. Yet, the
effects beaming from that inaugural position will continue to
irradiate. No one, nothing, evanesces completely so long as their
effects still circulate.
The sand will never settle.
The same stays true for the attitudes of yore. If one shall choose
to visit the badlands again, for whatever masochistic purpose,
one may elect to further boil their Alan Smithees down.
Strangely, the city of studios takes joy in recycling not the Alan
Smithees, but the remnants of Alan Smithees. Watch more than a
million adolescents fix their eyes goofily on the detritus of
dereferenced pixels.
So boiling the totality in a cauldron can only sum up to a
Sisyphian absurdity; never shall it become possible to boil it all
down completely. Grains of fine powder from those Alan
Smithees have traversed across the badlands and now venture
beyond any landscape.
'Reference here, reference there, tangled references everywhere.'
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To remove a reference might cause an unwanted spark. To
remove too many of them results in near total annihilation. One
must then try to work around it or take some of the flak.
After the absurdity seemingly concludes, one steers away from
the Taklamakan and heads off to the Gobi, only to play another
Ewigspiel.
Such a game could never operate on an overall, peaceful steady-
state. Any such occurrence would mean 'game over' because all
opportunities for changes in the game have fled to oblivion.
Anyone assuming an end must wonder, then, what it actually
means to live in peace. Change cannot happen in a completely
peaceful steady-state. Or else, it would bring the turmoil of
tedium. Predictably, pacifists then maintain a pragmatic
approach by practicing their idea to the fullest extent possible.
Either that, or withdraw from practicing anything at all.
Holistically, the game operates in the membrane of some non-
deconstructible ether on a dynamic, sinusoidal and violent
schedule. (Note the emphasis of a sinusoidal time series, as
opposed to one of a cyclical nature.) Seeking absolute
permanence in a game also leads to lost time while later
awakening in a mad scramble to catch up with the overall
dynamic.
Another bus will arrive shortly, but one must keep in mind that
the catch-up forms an inconvenience. Staying close to the
overall dynamic from the get-go avoids this catch-up. To do this,
one must achieve apparent permanence by solving the
differential equation.
Once solved, one can then focus on leading people astray. They
can do so until they themselves become led astray by a surprise
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attack of symbols and references to unwanted addresses. No
Mexican standoff but an omnipresent gun battle par excellence.
The masters have that materially poor appearance. They imbibe
the spirit, not to intoxicate themselves, but to celebrate their
spiritual clout. Until recently, the hag thought of them as her
best satisfiers. However, among the other strata, they no longer
have as much clout. They possess only a greater ability to flee
from accountability and questioning. They could control the
world if they wanted but they have remained careful not to do
so. It would make the old hag jealous.
The servers once served those in need. They once served their
constituents, offering them genuine protection from other hags.
Now, they serve, but only for their own interests. Meanwhile,
they partake in live performances featuring elaborate magic
tricks with smoke, mirrors and rabbits to keep the modelers and
implementers in check. Like the masters, the servers could also
control the world, but at a far greater cost to them than if the
master stratum took over.
The modelers once commanded the designs of whatever they
drafted. However, they sowed the seeds to their own destruction.
They had used up their command to automate sustenance for
themselves by trying to please everyone. The modelers could
have foreseen the inevitably of their rump state but the allure of
short-term rewards and earthly possessions had proven too
great and detrimental. They keep much but have to give up
much in return.
The implementers continually consume but they cannot remain
secure for very long. They receive attacks in the form of
humiliation and repression from the other strata. Some of them
simply accept this as the absurdity, the cosmic joke, of actuality.
Others rage with fury without an educated cause, especially
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when under the influence of some device. They blame those with
certain labels but the methods they use to understand these
labels always return the incorrect values. As a result, their rage
results in errors and a malformed code of conduct. A whole
chain of futility ensues. Then, they either resign to the absurdity
or delete themselves, whether slowly or abruptly.
No longer do the strata form a neat pile with predictable
Newtonian boundaries. Existence has very evidently transformed
into something quantum and/or relative.
Has the hag considered normalization? No, that sounds like
wishful thinking. Instead, the hag had already taken a bag,
stuffed everything she could into it and then proceeded to shake
it with some kind of destructive fury.
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LEVELS
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65
Ancient cultures believed that all life consisted of suffering and
that to end suffering, one had to end desire. If one maps grief
with suffering and need with desire, the syllogism fits too well
with the stages of grief, for them not to exhibit topological
similarity to the more famous hierarchy of needs.
The consensual aversion to top-down planning among the
constituency has become an unspoken accordance in
contemporary society. The days when a centralized power
station could impose cultural resources on the masses have
become few and far between.
An organic, emergent order, based on small mutual fragments,
will likely prevail. This order will not attempt to establish
'monolithic plans' or build a 'mass culture' for the so-called goal
of a utopian paradigm. This notion of 'the plan' requires
reconsideration. While cities can spring up, they will do so
organically with 'micro-decisions', not by a 'master plan' with
some end-goal.
Informal hierarchies may spring from this automatic re-
organization. It may even frighteningly come to resemble what
appears in the contemporary. Only, one would never notice the
similarities only because of how it dons different shades and
textures under a different intensity of light and reverberations of
sound. Perhaps this time around the hierarchies will seem almost
voluntary and without any form of resentment or hostility.
Maybe the speculation of brotherhood will come to full fruition.
Until then, one can only conjecture the current curvature of time
without the benefit of inter-chronological flight, just as one
before had to conjecture the curvature of the earth while on the
ground without the benefit of space flight.
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INTELLIGENCE
The wisdom hierarchy (or intelligence hierarchy) organizes
different 'levels of intellect'. Does one take in something just to
sense it, to respond to it, to act upon it or to actually understand
and 'wise up' to it? Here, definitions of the forthcoming terms
still remain in debate among scholars. So, one should treat the
following as a proposal.
The basic unit of intelligence: the bit. It consists of only two
possible outcomes: yes (true/positive/good) or no
(false/negative/bad). In fact, the word bit itself comes from the
contraction of binary digit. Most human beings react to bits with
intuition through their sensorimotor faculties. They need not
decide whether to blink when a bully kicks sand into their faces.
They straight away 'say' yes or no to it, then proceed to 'study'
the stimulus in more detail.
When bits arrive in quick succession, they quickly intertwine to
form the construct of multi-faceted data. These can include sets
of simple binary incidents: a bully kicking sand into someone's
face, followed by a flying beach ball, followed by an ice cream
truck and so forth. They could also involve countable types like
how many volleyballs fly over a beach or the distance to shore.
The sound of a name also entails data: a bunch of letters (agreed
upon by convention of the language) strung together.
In fact, computer scientists use the term string to
describe text-based data.
Data become information when someone relates X to Y, as
opposed to just taking in the attributes of X.
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Therefore, information technology consists of using tools to
make connections. It does not mean entering or simply copying
data.
Knowledge would apply the connections one has made
(information) by acting to do or by producing something. One
can then say a person who has a working knowledge of
something, has made connections with certain bits of data
recently. Many also use information and knowledge
interchangeably. Not entirely incorrect, someone
becomes informed after having put X and Y together, but
becomes knowledgeable when they have put X and Y together to
do Z.
As a side note, what would knowledge technology entail?
It may not exist at all, as the motivation to take action
with information should only come from within!
Finally, wisdom could constitute learning not only the
consequences of those actions but whether it would also happen
under different conditions and environments. A cosmic dance
would take place, involving all of bits, data, information and
knowledge in an attempt, with as much accuracy as possible, to
predict the future.
Having wisdom often creates wealth, while knowledge gets one a
job. Information might net one a potential, while data at least
lets one remain conscious of one's own life. On the other hand,
one can say facetiously or not, that having only bits stream into
one's mind can make one doubtful of existence.
So what can one do with all of this data and information?
Possibly, the collector may learn to understand people's
behaviours and try to sympathize with them (knowledge), while
adjusting methods accordingly (wisdom).
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CODIFICATION
The power station contains a program written in millions of lines
of unchecked code. With this code, the station ran the program
to try to convince all entities that all issues would eventually
reach an agreeable resolution. In actuality, every entity had
already seen through the fuzzy, but seemingly binary, logic of
the power station. After several epochs, they knew that anyone
could simulate any rationale, or any pretence of rationale,
including holographic visuals, as a pretext for prescribing any
subsequent action(s).
Many still want to believe that the power stations handle all
doers of actions against the code accordingly. Yet, time after
time has shown that the power dealers have always had
imperfect information. Power dealers don’t seem to have that
power of omniscience that would know not to send anyone to a
lifetime of misdirected pain.
Yet, they continue believing in the functionality and finality of
the station. They fear the alternative of having some other
'codex', or a complete file of whitespace. They know that no
codex, not even the one they have, could fulfill their fantasy of a
perfectly-functioning, or even well-functioning, power station.
Something always seemed to fall apart.
They even tried having no power station within a limited zone,
but this quickly transmogrified into a scenario comparable to a
paradigm with a power station. Due to the force of habit, they
felt comfortable with their long-standing prescription of an
unreadable code. So they continued on with this chaotically-
functioning power station that pretends to properly distribute
power. Even having nothing else with which to compare it, many
actually think the power station does its job 'relatively well'.
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FABRICATION
The curious fabrication of a counter-quantity formed a barrier to
the continuation of a journey for many followers. The
trailblazers had developed an artificial nothingness for their
own amusement, simply to elucidate the forever-coming after-
time. They had almost reached the final stage of their journey,
when they decided not to end it. They wanted to keep going.
They wanted more.
The trailblazers would intermittently stop, look back and
randomly launch projectiles to halt any incoming followers trying
to trickle into their exclusive clique. These trailblazers
manufactured the excuse that these projectiles did not mean to
attack the followers, but to inform them of threats down the
path. Only one or two of these threats genuinely curbed the
followers from their own enthusiasms.
'We provide the vitals!' indignantly declared the
trailblazers.
Followers would see this callout as thinly disguised, with
intentions to prevent them from having an endless and
enjoyable expedition. They could have easily refused to follow
the trailblazers but they felt that they had no other alternative.
They continued their attempt to catch up even as the trailblazers
continued to fire their projectiles, many of which discontinued
the journeys of many followers. A few followers would manage
to catch up and infiltrate the ranks. Instead of eliminating them,
the trailblazers assimilated them and used them to demonstrate
that 'anyone could traverse the path'.
Statistics, whether fabricated or not, showed otherwise.
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The trailblazers also had a way of fabricating the popularity of
certain items proposed by the followers. Instead of stating that
several millions had perused an item, they would alter it to a
certain number, which amounted to no more than a few
hundred. It became obvious to several followers, because the
trailblazers would use the same number to deny the popularity
of the 'unqualified' item. Several suspected that the trailblazers
wanted to quash away any attitudes that would enable the
followers to blaze their own paths. Of course, the denial
continued.
'You just don’t have what it takes.' said one high-ranking
trailblazer.
The guided path ahead frequently promised many benefits. This
enticed the followers who continually fell for the trap of catching
up. Every time a follower reached a point on the map where the
trailblazers had appeared to settle, they would see only a sign,
displaying a remnant, a mere simulacrum of the trailblazers’
presence, inferior to their actual presence. They would
continually see more of these signs. The trailblazers themselves
would elude the sight and sense of their own followers. They
would do this for the sheer joy of distributing their anxieties of
what evidently became an endless journey. They would
continually launch their projectiles. Consequently, they would
never cease conjuring up weak, dry rationales for their strong,
catastrophic actions.
'For the ‘good’ of the complex!'
Yet, if anyone did the same as them, they had to afford the large
price to pay: with their contents or with their continuities. The
trailblazers considered this to fall within the boundaries of some
ritual.
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'For balance! Go as we order, not as we go!'
The fabrication of timely information in various outlets by the
trailblazers would also tease a follower into hoping that they
would cease firing projectiles and vanish altogether. The
amplification of all sensations, of all their catastrophic
renditions, mostly aural and visual, often led the followers down
a side road along which they believed that they had forged their
own autonomous path. They felt liberated from their issues and
declared new golden eras, which actually contained nothing but
rusted iron. Still, the followers had no slight idea that the
trailblazers had cajoled them, watching them from (what felt like)
above. Once again, the followers had projectiles fired at them.
Yet again.
Occasionally, the trailblazers would cease this bombardment of
projectiles and shower the followers with nominal gifts, the
fundamental sources of which sounded highly dubious. The
former would often hype this event up and make them seem
necessary to the latter. The trailblazers would also perform token
acts of renewal to 'wash' away as much 'filth' in their prior
activities. They would ensure these acts of renewal would not go
unnoticed, if not disseminated by the loudest channels to the
fullest. Anyone spreading an undesirable factoid about their
prior activities would receive punishment. Anyone voicing out
the improperness of others would receive an even harsher
punishment. Such occurred because this would break the sacred
unofficial absolutes, an obscene exchange of arbitrary
prescriptivism. Anyone pointing out the prescriptions of these
obscene exchanges would meet with more obscene lashings.
The scavengers, a marginal group, would also trail behind
everyone else, collecting the residue left over by the trailblazers
and followers. One day, this group disseminated their opposition
to the conditions set by some of the trailblazers. They used
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outlets of all kind to flood the channels with their grievances.
The trailblazers actually approved of this abreaction. Amongst
themselves, they claimed that this would not inspire the
followers to act out their anxieties. Instead, it would make the
followers feel fortunate in comparison to the aforementioned
scavengers. After all, why should the followers feel the need to
counter-balance impeccable transgressions?
The trailblazers thought inaccurately. On another day, throngs of
followers vehemently projected their values for all to see and
hear. The trailblazers responded with relative indifference, save
for some token signs and gestures, to affirm their credentials.
The followers expected some sort of reason to move further.
Nothing like that occurred. They witnessed that each action met
with only a superficial alteration to the current situation.
Encumbered with a newfound sense of futility, the throngs
began to disperse. For the trailblazers, it turned out that their
inaccurate forecast did not affect them an ounce. They actually
got away with their errors. They did not even need resettlement
zones to consolidate their power.
When the storms diminished, the followers continued to take the
guided path of the trailblazers, to whom they could never catch
up. The followers accepted the fabricated nature of the journey
and proceeded by not exhausting their energies to direct its
course. Instead, the followers now occupy themselves with
sublimated activities, aided by the vast multitude of simulacra
left over by the trailblazers. Meanwhile, the trailblazers continue
their codification of more simulacra. Sometimes, these simulacra
involve a few trailblazers disguising themselves as followers to
re-enact something long gone and even this has become more
seldom. They always seem to freeze everything up.
This whole fabricated journey forms the vast system of objects
experienced (and actually enjoyed) by many today, whether
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trailblazer, follower or scavenger. Even acts contrary to this
fabrication become part of the fabrication. It takes in the early
output left by all like a purchased visitor.
DOMESTICATION
Domestication compounds the situation into a fully-fledged
quasi-catastrophe. After spending some time without contact of
a paradigm of continuity, it slackens from a continuous to a
discrete operation. Functioning in a choppy disposition, the
system loses the tangential aptitude for sonic input and relies
heavily on solidified cues. Even moving solidified cues startle the
heavily domesticated, making them want to retreat back to a
more controlled environment. Relative to them, the once sublime
flow had become a set of unmanageable paroxysms.
If ever, this quasi-catastrophe takes longer to delete than it did
to create. Long periods of rehabilitation sessions become the
norm. The domesticated must make the choice between wanting
to reintegrate with infernal kingdom of Sartre or to escape far
from it forever. Should they choose the latter, they would need
to cut themselves off all benefits it provides. A retreat to a
calmer, but darker, place occurs.
This place almost resembles a cave with mere shadows of
the paradigm of continuity. Through proxies, a few
artefacts of this paradigm still persist in the cave.
Nevertheless, a glaring disconnection and a decrease of
solid linkages make up the difference between the
continuous practice and the discrete retreat into the
quiet. The latter does not mean it has an inferior quality
– the former also has its inferiorities – but few experience
the latter first-hand. Fewer live to tell the tale of their
retreat (should they come out able to tell it) and so it
seems like an inferior destiny.
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The most skilled actually find themselves able to oscillate
between continuous and discrete paradigms. Thus, the triangle
consists of the fearful, the feared and those (the oscillators) who
think that fear amounts to nothing more than an exercise in the
investment of blatantly fabricated power associations.
The fearful almost wish to have arbitrary entities dominate them.
Yet, they seem to resent just about any arbitrary entity
dominating them. They use these arbitrary co-ordinates of
acceptability as a basis for their voluntary servitude. The fear of
the fearful merely hides behind several veils but so what? The
veils work even when some believe or 'know' that these veils
hold no water.
The feared exploit the fearful because the former feels that they
can exploit the latter’s apparent ignorance of the thinly veiled
nature of their co-ordinate system. These ruthless entities often
meet their fate in a catastrophe. Those who can escape it, win
big. Yet, the constant state of emergency, that one imposes by
distributing fear to the fearful, can put oneself in a state not
unlike voluntary servitude.
Meanwhile, the oscillators have fun and see the absurd in it all.
Openly mocking the levels, they, not the victors, write the most
hue-filled histories.
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HISTORIES
Some view time as linear, some as cyclical. Others view time as
sinusoidal, such as with a wave.
How did it all begin? Such a cosmogony, or an origin of the
universe (or map), might prove unknowable (the easy way out:
attribute it to a deus [ex machina]). The cosmogonists still ask
what happened at the very first moment in time. They do not
know. Nothing stops the universe from warping time so that it
could have originated infinitely far back (turtles all the way up)
and last an indefinite amount of time (turtles all the way
down).
This infinity then encourages time to oscillate by virtue of the
law of large numbers, or long periods. The essence of history
repeats but the details vary a tad. This coil of time often
combines with other coils to take into account cycles of various
lengths, producing a multi-component machine of alteration. It
makes use of layering, akin to animation. With so many coils to
observe, any actual patterns often seem random to the
untrained. Yet, to this day, no one has parsed the patterns with
perfect precision. It seems unlikely anyone would ever.
Long term essences largely appear predictable but imprecise,
while short term details always come at the populace with an
unpredictable and haphazard fury. These quick and abrupt
paroxysms give the universe a harsh reputation. They do not
ease in very well with the general operation of things. They form
the bloat of the pervasive, antiquated map.
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PATTERNS
Once upon a time, a definitive, universal map guided everyone
on how to live under whatever circumstances possible. It told
everyone what to do, what not to wear and so on. The society
went for the map. Any other map bore the marks of some
subterranean ogre. This marked the sub-period of rising
(perceived) definitiveness.
Somewhere along the line, which one could call the 'local
maximum', the ogres fought back and demonstrated to the
somnambulist orienteers that all of their maps could function
just as well, if not more efficiently. Ogres, who took fecal matter
from nobody, infected the non-ogres, who then also began
taking fecal matter from nobody. This marked the sub-period of
falling definitiveness, or of rising non-definitiveness.
No certainty remains of a map that leads everyone to the 'right'
direction. For all one knows, the map could very well lead anyone
tumbling down a rocky bluff, impaled by several rough cactuses
of a coastal arid desert. Some took the ogristic viewpoint and
figured it all out: they revelled for the end of all universal maps,
except for the one that proclaimed the lack of any other.
A new paradigm has yet to fully arise, as the graph crawls back
up to the zero-point. The nature of this abstract enigma, which
one can call the pendulum, becomes more apparent with one
full period of the sinusoidal. However, this pendulum oscillates
not only back and forth between unity and infinity, definitiveness
and non-definitiveness but also to other ends as well. It has the
apparent operation of a random number generator. No longer
exhibiting the qualities of a Boolean switch, the pendulum takes
on a surreal nature.
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This has described a condition that one could consider as neither
definite nor indefinite. It becomes neither moderate nor
extremist, neither left nor right.
It smashes the absolutes that bloat the map.
Perhaps one might consider a certain 20th century
Algerian as the forefather of such an absurd pathway.
This explorer did not aim for 'old' constructs such as this
and that, but for the addition. No happy medium but
happy extremes!
So as more clue in to the nature of the pendulum, the sinusoidal
graph of varying amplitudes, they will sooner junk the map.
Crowds will then take each performance as simply a controlled
machine, an acting-out, a catharsis, an abreaction of sorts. This
does not mean the upping of mediocrity. Rather, it signifies the
transparency of it all; the bird’s eye view that everything relies
on everything. The transformation into the cornucopia of
extremes will signify that phenomena have moved beyond the
usual polar opposites.
By this era, the pendulum will have the ability to swing among
many ends (not just two or three). At the end of each
performance, spectators will have the ability to retreat back to a
desired territory, where they will continue on with their
respective functionalities, before moving onto something
different or worth revisiting. However, this all becomes
dependent upon the proceedings of the explorers. Should they
slacken, few ends will remain worth revisiting. Then, the collapse
will occur.
Sisyphus does not need to grumble every time he must roll that
boulder. Although each day, the work seems the same as the day
before, it actually evolves. Upon hearing this, Sisyphus resumes
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his supposed duties that will metamorphose into a satisfying run
of events.
He sines and cosines forward, waving goodbye to the lower x-
values. Only the y-values matter. He tells himself to forget the
arbitrary x-values as well as every other philosopher trying to
lead him astray.
ANALOGIES
Farmers have since time immemorial made use of the climate of
a location. By keeping track of the days to conceptualize the
notion of seasons, they could scrape up the necessary
provisions. Yet, with all the advanced satellite technology and
what not, scientists today still have trouble with predicting exact
geological and meteorological conditions for even the next few
hours. Hell and high water continue to unleash their respective
furies.
If one mixes the sinusoidal theory of history with atmospheric
conditions, one could incorporate climate as the essence, or
disposition, and weather as the detail, or temporary behaviour.
Time gives a framework for phenomena but lets the phenomena
themselves fill in the blanks, as though someone out there had
the voodoo-like power to impose mad-lib-style cartography.
Note that one needs not associate climate, weather and
atmosphere with wind, hail and storm. These words also fit in
with the psychological concepts of behaviour, mood and
disposition in the English language.
SINUSOIDALS
Taking up some interval in time, each mechanism suffers through
the same processes of birth, growth, maturity, decay and death.
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Some systems may 'short-circuit' this lifecycle, but they do so as
part of another regularly-occurring phenomenon of short-
circuiting.
It begins with a spring phase of spirituality and
enlightenment. It struggles youthfully, working tirelessly
to grow and innovate in order to yield a benign
existence. Chaos ironically reigns, with bouts of
experimentation and trial-and-error: a road to heaven
paved with discordian intents.
Growth and innovation happen during the summer
phase, when art and invention proliferate with
abundance. Technology and art begin to proliferate in an
almost explosive pace. With lemons in hand, one takes a
knife to slice those lemons up before handing them back
to the giver.
Maturity occurs in the autumnal phase with the rise of
large structures and paper-pushing zones. Here, one sees
the maximum potential of a culture-turned-civilization
actualized. It comes time to harvest the fruits of
abundance or experience the superficial pains of regret.
Finally, a sort of senility, an almost wilful decline, begins
to happen. New plants cannot grow in this winter-laden
ice cap. The children focus on operational activities, alibis
that allow them to survive another day. Meanwhile,
civilization ossifies, afraid to bring up new things or past
glories. Many sense the total end, and await the
aftermath for the final decision - or even solution.
Apart from natural catastrophes, self-destruction and perilous
alien invasions, the total end should not happen. It only appears
inevitable, as an individual life lasts neither long enough nor
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takes time to notice and see the renewal that accompanies the
end of a grand cycle. It happens too gradually for one to notice
without looking at the historical record that, time and again,
things repeat with a sinusoidal oscillation. The amplification, or
height, of the sine function may vary with each passing period,
but the curve takes on the same shape, forever and ever.
THIRD AND FOURTH DIMENSIONALISM
The concepts of third-dimensionalism and fourth-
dimensionalism refer to sameness. Does one treat a current
entity with rapid changes over time as its historic counterpart?
Not too often, actually, while the nomenclature of the historic
counterpart and the current entity remains the same.
In extreme third-dimensionalism, one might view a person at
one point in time as completely different even after an
infinitesimally short interval of time. One always changes. More
moderate third-dimensionalism would interpret the entity as
having a dynamic equilibrium, as opposed to an eternal finite
state.
Either way, after a second (or less), some attribute would have
changed within the entity: the exact amount of oxygen atoms,
the weight of dust resident on a surface, etc. These trivial
attributes perpetuate change, making sure no one
stays strictly the same through time.
In fourth-dimensionalism, a person stays the same so long as
enough 'registered evidence' of a body's existence persists from
one point in time to the next. In the extreme case, one never
changes, from birth to death.
(As an mnemonic, think of third-dimensionalism as having the
function f(t) = ct + K, as in one can vary with t. Then, if we
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differentiate to a higher-order to f'(t) = c, one stays constant, no
matter at what time, t.)
Registered evidence consists of fiat proof such as well-
documented meetings with the person in 'real-time' or indirect
accounts such as witnessing completed 'work' from that person.
The latter tends towards fabrication, although both suffer from
accusations of fabrication.
(Even video evidence serves as two-dimensional evidence of
three-dimensional space and entities. It does not capture all
angles, but only has an advantage over the photograph with its
one additional temporal dimension.)
Most people see others fourth-dimensionally, in spite of any
temporal distance:
After 20 years of not having visited a baby cousin, most
people will call that cousin 'the same person', though
little has remained of the person from 20 years ago.
Still, some might utter:
'He sure has changed!'
This also goes for inanimate objects. Over time, one may modify
or 'soup up' an automobile so much that it no longer retains its
'original' look. A change of colour, rims, spoilers, windows,
wipers, engines, doors, etc. would have a third-dimensionalist
easily cry foul at calling the automobile 'the same car'. The
fourth-dimensionalist would simply see it as modified.
However, if the time interval spreads out sufficiently wide,
coupled with vastly noticeable alterations, even the colloquial
folk will suddenly view things third-dimensionally.
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Glancing at the text of some Old English (note: Shakespeare =
Middle English), most Anglophones would certainly not call the
following two passages as having the same 'language':
Hwæt. We Gardena in gear-dagum,
þeodcyninga, þrym gefrunon,
hu ða æþelingas ellen fremedon.
(What. We of the Spear-Danes in old days
of the people-kings, power heard,
how the princes brave deeds did.)
— Beowulf, c. 8th-11th century
Compared to the above, Shakespeare's English now seems
relatively readable, almost intelligible, despite the centuries of
complaints from teenaged students.
The same sea? Aral Sea in 1989 and 2008.
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In geography, a place could have the same name referenced to
the same geographical (i.e. spatial) co-ordinates, but it still
neglects the temporal dimension. Of course, one could not easily
neglect for large amounts of change within that dimension.
Take for example one who leaves one's childhood hometown
and does not return for several decades. During the person's
absence, the town goes through many upheavals, changes
nationality (whatever that might signify) several times, gets
destroyed and rebuilt, gets destroyed again and rebuilt again.
Most 'natives' leave, not wanting to share the land with the
hostile invaders. And so on.
So, has the person's hometown remained the same? Even take a
more moderate example of a few condominium skyscrapers after
only a few years. Will that person see the town (or city!) as the
same, or experience some sense of alienation?
It seems to follow from the timesteading principle (a temporal
variant of the spatial homestead principle): use it or lose it. If one
does not exercise the experience of a spatio-temporal stimulus,
it will appear to metamorphose and alienate. If one chooses to
fixate over an object, it will seem constant. While this sounds like
common sense, it still appears to bring a great deal of trauma.
OBSESSION
The progression of an obsession X: X? X! X.
The supposed subject presumably asks, discovers and then
banally incorporates. Yet, X (ostensibly) equates to a variable,
rather than a constant. Change the value of X and the illusion
continues. After all, X comprises the set of all possibilities, giving
that illusion.
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MYSTERIES
Nothing remains a mystery in life: it has largely grown banal.
The future has effectively become a banality.
Entities ostensibly have this histrionic affiliation with things. Even
things that seem 'new'. This includes the author. Feigning of
madness permeates the waves and particles. When the individual
decides to turn down the music and step back, an uncomfortable
acknowledgement of the banality results.
This cannot occur for too long so the individual then decides to
zoom forward into the darkness, yelling 'la la la' at the thought
of the simulacrum. The 'la la la' can appear in the form of art,
industry, science or whatever entices the individual filled with
ressentiment beyond conscious belief. The gestures of novelty
subsequently resonate with sober alacrity.
This happens when pornography (not only of the sexual kind)
has invaded all aspects of life. One can have everything, or at
least simulations of everything, at one’s disposal. This has
happened largely with the Internet: it has given everyone a little
bit of everything and yet, at the same time, a whole of nothing.
The astute know full well of the latter.
Many in ancient times knew this already. Find out when.
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ADELSON ILLUSION
Also known as the 'checker shadow' illusion, the Adelson
illusion occurs when the same shade looks differently
depending on its surroundings, as such:
In the above, both A and B have the same shade. As absurd as it
sounds, one can try this on any image-editing program using the
eyedropper tool. The results will fascinate anyone the first time
around. It still does after not having seen this illusion for a long
time.
In a darker environment, a non-bright, non-dark entity will seem
bright. In a lighter environment, the same entity will seem dark.
The entity sits between two chairs.
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CHUBB ILLUSION
Related to the aforementioned Adelson illusion, the Chubb
illusion occurs when the apparent contrast of an object varies
dramatically, depending on the context of the presentation.
A low-contrast texture surrounded by a uniform field appears to
have a higher contrast than when surrounded by a high-contrast
texture:
Image by Joshua A. Solomon
In a sea of eccentricities, any given eccentricity appears almost
conventional. How would an eccentric feel in a world filled with
eccentrics? One could fathom that the eccentric would feel in
utmost euphoria upon the discovery of such a world. The
eccentric would make a beeline for this parallel universe,
embracing the novelties and noise, as depicted in the right side
of the above diagram.
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EXOTERIC AND ESOTERIC
In every organization, there exists exoteric (public)
and esoteric (private) motives. In some organizations, they
remain nearly identical. In others, a chasm exists between them.
'Scrupulous' organizations tend to have little difference between
their exoteric and esoteric motives. They pride themselves in
having nothing to hide, having no 'exotic' motives. They need
not even hide how they conduct their business because they
have established the confidence to perform their processes
better than anyone else. Many strive to become this kind of
open-source type of firm: unafraid to share, compete and accept
criticism from all corners and walks.
For example, the founders of Organization X want to
make low-priced ice cream. They tell their employees or
volunteers that making low-priced ice cream serves as
their motive. Thus, little information asymmetry exists
there. They then go out there and make their market's
best low-priced ice cream.
Everyone aims to become part of organizations like these. Purely
virtuous organizations do not exist. Some element of secrecy
always pervades in any given group.
Unscrupulous organizations, on the other hand, riddle
themselves with inconsistencies between their exoteric and
esoteric motives.
For example, Organization Y may wish to have an
exoteric motive of saving the tropical rainforest.
Meanwhile, their esoteric motive consists of receiving
funding to spend on frivolous equipment, among other
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things. Of course, Organization Y will tend to keep its
ulterior, esoteric motives secret from its competitors.
Also, to keep the esoteric motives 'within the organization', the
organization may come to establish hierarchies of information
asymmetry. High-ranking officials would remain in the loop of
the esoteric motives, while leaving lower ranking members in the
dark and behind closed doors. Subordinates tend not to know
about the skeletons in their superior's closets. Unfortunately, this
often results in the latter defending themselves with the classic
line of 'just following orders'. Not knowing their organization's
esoteric motive, they remain completely oblivious of the holistic
picture.
MULTI-STABLE PERCEPTION
Optical illusions with multi-stable perception can
allow one to see different things at different times.
On the diagram shown, at top, the Necker Cube
contains no cues as to whether the cube protrudes
to the right or to the left. Cues such as the surface
on which the cube rests, or its refraction of light
would help a great deal.
Multi-stable perception does not even have to
involve optical stimuli. It can affect the aural
(sound) and olfactory (smell) as well. Abstracting
this further, one can even take this to the
philosophical realm whereby one could perceive an
ideology in X different ways during X different
moments. For example, a book may seem to
change its content automatically each time one
reads it. Multi-stable perception might come up in
a discussion about Gestalt theory, the idea of
categorization and identification of groups.
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OULIPO
The lipogram, introduced by Oulipo (Ouvroir de littérature
potentielle or 'workshop of potential literature'), involves writing
with constraints, such as omitting one or more letters of the
alphabet in a literary work such as a novel. Authors up to the
challenge of lipograms would obviously choose common letters
such as 'E'.
To talk of constraints, people of the Amazonian tribe, known as
Piraha, go about their entire lives speaking a language that
contains no words for numerals and few for colours (exception
of 'light' and 'dark'). Their phonetic inventory also remains one
of the lowest in the world, with less than eight consonants and
three vowels. Only a few tribes in Papua New Guinea can boast
such minimalism.
The Piraha do not write their language and the only writing falls
in the hands of academic linguists. This would lead anyone to
see the tribe as natural lipophones. However, they make up for
their constraints with their ability to whistle in the language,
seeing that sounds could become notes on a musical scale. The
language has only 300 or so speakers, but all monolingual, so
unless some catastrophe occurs (such as Brazilian government-
imposed sanctions against the language), Piraha will not die out.
Although not unusual in the world of languages (e.g. Basque,
Japanese), linguists have found Piraha unrelated to any other
language in the world. This adds to the already mystical quality
of Piraha.
PROSOPAGNOSIA
The face-blind has this inability to recognize an ordinary-looking
person’s face, despite an introduction only a few minutes ago.
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Unless after a certain amount of face-to-face meetings or unless
the person has a distinct visage, the face-blind consistently
misidentifies a person. This makes it difficult for those who have
prosopagnosia to follow some films. They also have this ability
not to get too star-struck when walking down Hollywood.
SELECTIVE MUTISM
A vast gulf often exists among one's operations,
spoken language and written language (if existent). Thus, one
cannot even take this very passage seriously for it has already
become functionally annihilated. But in the case of recovery:
• Operations involve actual-time presence with action.
• Speaking involves an actual-time presence without action.
• Writing allows a deferral, perhaps even creating a more
relaxed and intelligent-sounding alter-ego.
Thus, a recluse might have his production nullified and
eloquence deteriorated to a selective mutism. Yet, he could still
produce unmatched masterpieces of literature. What comes after
written language? Nothing. Writing has become the last stop
before insanity, or at least the insanity of nothingness.
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ABSTRACT POLITICS
Politics at its most abstract: here follows a short list of entities
that could infiltrate an interior of a set if its boundaries remain
unchecked. The further down the list one goes, the greater
amount of damage for humanity but with a lesser probability of
it actually happening.
• Human (everyday but highly controllable), e.g.:
o thugs (domestic, everyday people)
o terrorists (distant, unknown people)
• Natural (everyday, not highly controllable), e.g.:
o animals
o disasters (non-animal forces)
• Artificial (likely, if technology goes unchecked), e.g.:
o machines (especially with scary moving parts)
o computers
• Alien (not impossible), e.g.:
o extra-terrestrials
• Spiritual (not documented), e.g.:
o ghosts
o zombies
Whatever the type, each subject wishes to induce all to stay alert
and not sleep on the job.
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REPRESENTATION
Many entities today constitute of neither a representational
paradigm, nor a pluralistic one, in the purest, idealistic sense. (It
only seems like either one.) Of whatever they constitute the
negation of the representational and the pluralistic warrants a
look at the meta-representative, probabilistic model. It consists
of 'flipping a coin' every few years. This flip determines which
direction to take, for any and all types of decisions for these next
few years.
Subjects under this probabilistic paradigm act as the air
resistance, the weight, etc. of this coin, affecting the side on
which the coin lands. A remote possibility exists that the coin will
land on its side, but this has yet to happen. When it does, the
constituency will gasp in amazement but will soon turn this
revolutionary happenstance into a banality. The sidereal landing
will actually do little to the current situation and even less for
the individual. Not flipping the coin will also stir up some
murmurs but there always exists those who want to flip it and
reverse it. The individual can then only dodge the deadly
poisons, or pretend to swallow them with vehemence.
Reliability, what has become of this? With the entities
functioning in a probabilistic, rather than objective, model,
reliability implies high probability. Even the entities existing in a
probabilistic model sounds like an unreliable statement in itself.
In any case, when something with a high degree of reliability
screws up, one can neither feel betrayed nor have some
ressentiment.
ENUMERATION
Whether consciously or accidentally, numbers have a way of
deceiving. Their method of representation assumes that units
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exist as black boxes without any further complexities. To
fervently proclaim the quantity of something disregards the
quality inherent in each unit that the quantity represents.
To say that 'a system has increased its count of X by P
units' neglects the quality of each P. It assumes that all P
have the same quality. Oftentimes, this does not happen
and the number used to represent the count of X
becomes a farce.
With many astute observers, one cannot use numbers to sugar-
coat a catastrophe and then pass it off as sublime and benign.
Each number carries a hidden probability of itself. This results in
the extreme catastrophic divergences found in everyday life. The
books get easily cooked and by no fault of anybody. The books
cook themselves.
DISTRIBUTION
A crisis in the distribution of objects currently prevails. This
outlines two heavily-linked problems and a possible resolution.
THE NON-MOTION PROBLEM
If the so-called exchange had possessed a paucity of
movements, time should have solved this itself by now! Arguing
from the perspective that time has not, in fact, solved all
problems, the non-motion problem lies prominently not in the
lack of push, but in the lack of well-distributed pulls to engage
agents in motion.
Even in so-called developed exchanges today, agents still
enjoy engaging in movements without expecting an
external settlement, simply because they derive built-in
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value from the motion itself. One cannot at all call them
coerced.
Others, even with regular, fortnightly, directly-placed and
quadruple-digit settlements, still 'feel coerced'. One can
then call them 'coerced' but should do some research as
to why they should deserve that title.
Coercion, within the context of profound, forced unhappiness,
occurs when certain factions of the exchange thrive without
much effort. This easily causes the aforementioned ressentiment,
making one unwilling to move for any level of settled value.
(Some parties have tried to curb this ressentiment, by labelling it
a disorder, but this has met with limited success.) Someone will
wonder why one should exchange so much of one’s energy for a
pitiful settlement, in order to partake in a fraction of what the
aggressive acquire in so little time with so little effort.
The average participant also hears superficial rhetoric from the
so-called above that everyone must 'tighten their wills' and
'hope the issues dissipate'. Meanwhile, those at elevated
positions continue to acquire even more frivolous settlements
with even less effort. This easily comes to light, especially with
today’s simulated exchanges, when those below can see how
those above function. Thus, the average participant in the here
and now can no longer seriously buy into any rhetoric from
anywhere at all. The guilty shoot themselves in the foot with
their own existence.
The guilty parties (they know themselves) will find that they have
fewer frivolities in which to indulge. Finally, it all spirals and
implodes down into a flattened zone of rubble from which all
must pick and rebuild.
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THE SYSTEMIC PROBLEM
This no longer concerns a specific ideology or the need for
another ideology, or even a non-ideology. All these ideologies
belong to the century past, when they did not even exist in their
purest forms. That century has long gone. Pure ideologies have,
in any case, a very low probability of lasting, especially with the
ubiquitous availability of simulated exchanges.
(Notice how few, if any, power stations now clamp down on
certain groups manifesting specific explosive-sounding
ideologies simply for existing.)
With deconstruction, the corruption of terms and conditions
occur anyhow, whether keeping with the status quo or bringing
on a package of abrupt alterations. Stalemates present
themselves in every conflict because one side has as much an
argument of significance as the other. On a systemic level,
forcing a 'new age', 'transcendental' regime, can no longer
happen, not even after decades of paroxystic tendencies. To look
at what the present and the future require, one has to go
beyond the rhetoric and even beyond the code itself.
If the set of objects experiences a catastrophe, a sustainable
continuity will not come to the oppressed. Instead, it becomes
each agent to oneself. Some may luck out and endure by
mutuality. Fortunately, at this time of writing, one still has time
to prepare for the shift.
THE POSSIBLE SOLUTION
So, how to solve these problems? To prevent the approaching
relative nullity, each must create a local universal that lasts long
enough. Those who wish not to believe in this local universal can
create their own universals elsewhere and see how it all works
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for them. None of these universals will come out perfectly, but
this matters little. Simply construct some outlet and time will
flow favourably.
Do not expect an equitable dissemination in the future.
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MEDIA
The graphical era of text prospered after the press and with
images (paintings) during the transitory periods when certain
techniques allowed the craft of brushstrokes and chiaroscuros to
prosper. The aural era blossomed with the arrival of speakers,
radios and televisions in the 20th century.
The tactile era seems to have phased itself in with the
development of holographic media and the fascination for
unique architectural styles. As well, gadgets that contain both
visual and acoustic media (smartphones and tablets) accentuate
the coming of this paradigm.
This somewhat rhymes with the earlier tactile eras of the
ancients, when, after a series of cave paintings and
development of early music instruments, the media of
sculpture and pottery predominated. Pottery nearly
became a world-wide phenomenon, much like the
telecommunications of the 21st century.
What era comes next? There still remain gustatory and
olfactory interests to hegemonize the lifestyle. Exotic cuisines
and scents will become as important as the need to keep in
touch. It almost sounds comical that the upcoming eras will
touch the basest senses. After a few centuries of intellectually-
demanding eye-work and ear-work, perhaps it has come time to
take a break from the analyzing and just bask in the more lavish
stimuli of touching and smelling.
How these five senses have cycled throughout human history,
and with how much certainty they will progress in the future,
remain an exercise for the reader.
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RECKONERS
The author once used four different systems with heydays in four
different decades in the same day, everyday:
• command-line prompt (mostly at work)
• desktop (at work and at home)
• browser (mostly at home)
• mobile device (everywhere)
The old command-line interface carries on a sense of
seriousness. It gives no room for playfulness to let the user
experiment, innovate, create and so on. It has a limited set of
strict rules. This highly linear system commands the user to do
everything in an often long process of discrete steps. The old,
clunky system means business. It doesn’t want to make friends. It
just wants to make money.
Sporting a black screen with white or green text and red borders,
press a key on this decades-old interface to continue. Then go
through thirty more gruelling keystrokes. Finally, press a button
only once to save – but don’t press the button twice! Or else,
everything will go missing. Everything. Such an inane rule! Yes,
start again, with no built-in auto-save functionality. For the love
of Steve Jobs, it does not even have a manual save function.
The programmers didn’t care to consider such usability and
contingency. They didn’t respond to the market then, so how
likely will they now? Yet, 'survival' depended on this poorly
coded mishmash that had struggled each day to allocate mass
amounts of resources for over a thousand stores serving millions
of people spread out across millions of square kilometres. To
add insult to injury, programmers in general would eagerly
encourage usability features and careful planning in projects that
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involve frivolous fun and games, not systems with livelihoods at
stake!
Somehow preferring to fix the new and relatively unimportant
sounds more enticing. After all, the novelty programs have not
yet sunk too far down to become too difficult to retrieve.
Programmers had also encoded the new packets of logic in an
easy-to-read, easy-to-modify format. The old but still very
important systems, however, seem more difficult to change. They
have sunk too far down to retrieve easily. What has remained of
their readable source code looks hard-wired and non-editable.
Those who programmed such code no longer wish to look at it
at all. They have moved onto other things. They probably no
longer even exist. So, a combination of the lack of self-
documentation, the house-of-cards-like implementation, the lack
of available help and among other things, complicates the repair
and improvement of old machines. The past causes such pains
and headaches, but so too does the future, as it bases itself on
the past.
At a younger age, the future consisted of expecting that
something will come along like how the colonists would
'liberate' 'primitive folk' from the tyranny of the house-of-cards.
As the future came and went, the house-of-cards continued to
exist. Now, the future of this existing future consists of no one
giving a genuine scrap about existence, not even wanting to
conquer and enslave.
It all now lies on each individual (using that term very loosely) to
liberate oneself from whatever primitive mentalities one might
have that tyrannize the soul each and every day. To do this, one
needs to take stock of resources and build a universe around it
to live comfortably. Let every universe last more than just two
days!
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DECOYS
If one has had trouble starting a paradigm, one could try
rendering items without regard to quality, standards,
conventions or protocols.
Simply render and release them.
Should fortune bestow upon these decoy renderings, then one
can disregard this section and celebrate one’s 'arrival' into the
high society. If not, one simply needs to return back to the
drawing board by loosely studying a convention. After such a
scholastic exercise, the producer can combine one’s decoys with
derivatives of the convention studied.
Forgiveness over permission.
(The fearful producer will simply imitate the convention
verbatim. No astute entity would call that 'art' but 'craft': a mere
betrayal of the production process.)
To decoy, obtain:
• the conventional definition of an object
• an image of an object, then erase the above definition
• the actual object, then erase the above image
Sublimate the definitions into images. Recuperate the images
into an actual object. Grind the object into dust and begin all
over again.
Images display only two dimensions in space and no dimensions
(2+0) in time. This contrasts with the colloquial interaction with
'reality' of three dimensions in space and one dimension in time
(3+1). This should readily come out clear that images serve as
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only partial representations of occurrence. Even videos offer only
two dimensions in space and one dimension in time (2+1).
Yet, some groups insist on taking a photograph as proof of the
occasion, when all know the image has little to no 'truth' value,
especially since it has become easier to produce counterfeits.
One might think that so-called perfect crimes will exist once
somehow there exists a way to project the 3+1 onto another
3+1. It can’t get anymore 'real' than that, correct? However, once
hackers find a way to alter 3+1, it becomes easy to disbelieve
any image and, consequently, any event, even if it happens right
before each of one’s very eyes.
With events, one can maintain presence – at best. One only has
that on hand. No photograph, video nor hologram will ever
provide the full story. Presence will neither, but it gets quite
close, in this life of unfortunate approximations.
On a very crucial note, the reality of evidence could not function
properly if hackers manage to mess around with 3+1. Once they
do, justice must occur instantaneously or never at all.
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MEMES
Like media, they consist of abstract containers to hold a 'loose
universe' that permits derivatives, all the while having its
language and alphabet stay within the confines of a grammar.
Two broad categories of memes:
• Nostalgia ('past' utopias)
• Seduction ('present' utopias)
A seduction may seduce many observers at a time. Yet, observers
can become seduced by many seducers at a time. It makes for a
great comedy.
Memes do not exist only as Internet images but, most
importantly, as intangible systems. It has more to do with the
function rather than content. As well, the more 'useful' or easily
self-propagating this meme becomes. The meme then gains the
ability to snowball into a giant foofaraw. If so 'fortunate' enough,
this meme-ball envelops the entire world. Everyone knows of it,
whether they use or take part in the meme or not.
The meme slowly becomes more of an annoyance to many, than
a source of pride that it once gave to its early adopters. Still,
participants of the meme continue participating in it because
they cannot imagine, let alone live, a life without it.
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MAPS
Ordinarily, the territory consists of what one now directly
experiences. Even direct experience of the past, becomes a map
in itself. Thus, empirical observations of the territory often fail as
reliable guideposts. That psychological projection of experience,
a projection of the past into the present, warps due to the
imperfection of memory and perception. With the current
moment having no duration, it quickly flees from focus and into
subversion.
Of course, one cannot deny that several degrees of mapping
exist: those which constitute the cold, raw tangibles (on one side
of the spectrum) and those made up of hot plasma (on the other
side).
From now on, to take on the role of the pragmatist, the
'territory' will refer to the tangible, while the 'map' to the
almost intangible. The map will also almost especially
refer to the pervasive map, ubiquitous for all intents and
purposes.
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The 'higher degree of mapping' will denote the
representation of the intangible. The 'lower degree of
mapping' will denote the representation of the tangible.
The map continues to exist but finds itself dangerously close to
extinction, as it increasingly calls itself the non-pipe of Magritte.
Human knowledge will always amount to a map, never the actual
territory. By extension, human language, a subset of human
knowledge, can only express a fraction of reality and not reality
itself. Thus, the jury finds the map 'good enough' for prosecution
and execution. Any jury thereafter has free range to use this case
as 'precedent'.
Furthermore, some territories have perhaps 'sunk' to the level of
the map.
The comparably sterile shopping center of today vaguely
simulates the marketplace of ancient times, where
boisterous merchants would bargain, noisy animals
would make their sounds and so on. In turn, such a
marketplace may imitate an earlier human nature that
anthropologists will summarize with great gusto.
Similarly, one then stops wondering whether life amounts to a
simulation. Reality consists of chaos, the first moment, the
moment during the big bang. Everything that came out of it, the
derivations, constitutes a simulation of that reality. Simulation
consists of all that exists. Remixes anyone?
The future of mapping will emphasize the use of search engines
and universal input (i.e. an atlas that anyone can edit), for the
purposes of improved interactivity with and/or further
exploration of an unfamiliar environment.
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Traditional maps have become so hyper-detailed, cluttered with
so much symbology, that they have grown more complex than
the objects they have intended to represent.
The purported purpose of using maps, then, becomes the issue
of filtering out information, rather than trying to represent
everything about everything. On a practical level, civil servants
may want to use a map just to find out something such as the
locations of sewer lines within a certain radius of a building.
The map can no longer function as the territory.
As well, using a certain common auxiliary verb elicits the
universal bias of assertion. E-Prime tries to correct this but it
serves as an exercise in futility: it still uses words, which
themselves, consist of maps to a territory which they can never
fully know. The non-transparency of language, at the same time,
needing to use it, ushers in the concept of cognitive dissonance
to all.
Augmented reality will not use the traditional points, lines and
polygons still used today in web maps. Instead, other signals
(such as text and/or voice) will aid one upon arriving to a
relevant place or upon request, grab information about said
place. Filters will also block out any unnecessary data in terms of
relevance and past searches, much as sites do now with search
queries.
Whatever the case, the new map will act more as a smart human
guide than as a flat piece of paper littered with an archipelago of
symbols. It should have the capability to do more than just
provide directions by assisting with non-spatial tasks such as
comparison shopping, local cultural awareness and the like.
Maps move from the act of representation to presentation.
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SLOGANS
Shouting slogans no longer woos the masses. Sloganeers cannot
rile them up to a state of involvement these days. Masses appear
to suffer from maladies of unfocused behaviour nowadays and
prefer to invest themselves with distracting abstractions. It
sounds paradoxical that they act so impulsively but still reject
these brief, aphoristic universals. Instead, they seem to enjoy
things that wire them into a focused paradigm that drills over
and over those same slogans but embedded within a semblance
of a well-iterated discourse. After all, living in a world inundated
with aphoristic universals quite possibly stirs up a need for
something more superficially verbose.
If necessary, the slogan must stray away from standing alone in
the platonic desert and include itself within a cornucopia of
other contents, examples and accessories in order to woo the
masses from other competing slogans. Otherwise, it comes off as
a one-trick pony with its ascription vulnerable to destruction by
other 'cool' ascriptions. In a time when anyone can debunk any
ascription, one must pad it with some sort of continuity and
refusal of aphoristic universals, rather than provide the slogan as
a discrete package.
Let the slogan consist of any kind of ideology that advocates an
ultra-universal. Those who accuse someone of engaging in
'lesser, ultra-universal, activities', may accuse this someone of
having conservative beliefs. However, upon further inspection,
this 'conservative' has evolved beyond the need for ultra-
universal beliefs far beyond anyone else! Consider this seemingly
unenlightened person, post-ultra-universal.
Many possess that inability to distinguish between the pre- and
post-. Only time can enable the accusers to understand their
earlier fallacies. To presuppose superiority over another while
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not contemplating the possibility of the inverse, stirs up a tough
inner fight later.
Attempting to deem some universal as ne plus ultra, the accuser
has no clue that the other had actually long ago broken down
the accuser’s universal to bits. The other role-played the fool to
render the accuser the final fool of them all.
In effect, the system of objects provides this arena of
ressentiment that has everyone calling each other fools, pointing
fingers here, there and everywhere. Due to the lack of a
universal, except for the universe itself and its lack of any other
universal, the script becomes burnt after reading.
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SPACES
Intuitively, one can take a surface and slide it in an angular
direction to yield a 'space' (if not a 'solid'). Here, the seduction
truly begins as one can lead another astray into believing that
this nothingness actually consists of something significant. It
can. It all comes down to the code and how one obfuscates it to
the point where one cannot find the point.
In most cases, one’s fear for one’s space does not involve
incomprehensibility but comprehensibility. Comprehend?
This then concludes the digitization project for a universe with
only three dimensions. The same basic principle applies for
higher dimensional universes. This goes beyond the scope of this
book, which simply means that the author, if still existing, has
succumbed to the deadly sin of sloth and will not pursue this
non-matter further.
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TIME AS SPACE
Time in that sense occupies a kind of space.
Time does measure the progression towards the eventual
flattening of the heavily feature-bloated map. One might use the
term duration to refer to the 'length' of an event, while using
the term interval as a 'distance' between events. With the use of
'lengths' and 'distances', one emphasizes a sort of one-
dimensional quality of time, separate from the spatial
dimensions of length, width and depth. From this perspective, it
seems like time has taken on a linear quality. However, one
should fear not, if one has a cyclical view of time.
Besides the everyday notions of seconds, minutes, hours, days,
weeks, months, years and the occasional fortnight, one seldom
peruses other units to express time. All activities fall within
triple-digit quantities of the aforementioned units. The following
will allude to the need for brevity after the flattening of the map:
To consider a day of 27,000 seconds long will greet the
closed-minded stares of the un-awakened, who most
likely have to experience a 27,000 seconds of
deconstruction. Even they do not take too kindly to 450
minutes of deconstruction. No, they prefer just 7.5 hours.
Also, due to the lack of everyday terms to express
miniscule (overly short) or majuscule (overly long)
amounts of time, cartographers will make use of the
infinitesimal metric prefixes (e.g. nano-seconds, pico-
seconds, etc.) or invent their own units for large numbers
(e.g. eons) if they need to do so.
With the exception of the very small or the very large, one needs
not transform time into a different numerical base for the sake
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of consistency. Revolutionaries in the 18th century tried this, but
with limited to no success. It seems very unlikely now that
anything else will replace the sexagesimal. It has become too
entrenched in a culture that records everything. Myriads of
temporal details using that paradigm have already seeped inside
several decentralized networks, in an attempt to duplicate the
hyper-tracked world.
Thus, some of the symbology will inevitably survive.
Yet, so many blobs of information render missing due to some
ironic loss of data or an equally, if not more, ironic glut of data.
Granted, there often exist duplicates, triplicates, n-tuplicates of
unnecessary information floating around in the networks as of
late. Does one also need to record every aspect of one’s life?
WORK SPACES
User interfaces for various operations, whether an operating
system, website, or even a physical desk, always tends towards
the familiar pattern of top bar, left sidebar, workspace and
bottom bar. If opting for scalability, a workspace may eventually
sport those usual suspects. Many operating systems, if not all,
seem to tend towards this optimal paradigm.
• Top bar ('hutch')
o menu to list all available items or settings
• Left sidebar ('return')
o toolbox for commonly used items or settings
• Action space ('desktop')
o where tasks go to completion
• Bottom bar ('tray')
o optional for monitoring system's status
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In the early stages of development, developers of a system
might experiment with various user interface designs. Some will
have gargantuan menus on the side with very little workspace
(i.e. minimal content), the equivalent of hyper-organization.
Others will reject any menus, swearing only by a 100 per cent
action space design (i.e. minimal navigability), the equivalent of
a 'messy desk'.
TOP BAR MENU
These appear as clean strips (top bar, hutch) on top, opening up
more choices upon the user’s request and minimized when not
needed. It allows the user to look as deep as possible. What
occurs elsewhere in the user interface (e.g. on the sidebar), top
bar menus must too contain. It forms the system’s table of
contents.
LEFT SIDEBAR
An always-open sidebar (return) provides the most frequently
used items or settings without desktop clutter. Obvious
advantages include the easy reach of items to reduce
hierarchical selections.
The sidebar has an analogue in the physical world: a pencil cup
on a return. Anyone using pencils often would not wish to access
them in a locked box stored within a cabinet. Trying to hide
pencils in some drawer or cabinet has met with limited success.
A pencil cup repeatedly shows up on a desk but remains unused.
Pencils lie flat loosely on the desk.
In any case, the left sidebar forms the system’s equivalent of a
margin on ruled or lined paper.
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ACTION SPACE
This should obviously take up the most space: the action space.
If one looks at operating systems, websites and one’s own desk,
the workspace should take up 80 per cent of the space and
devote only 20 per cent of it to menus and sidebars. This gives
enough room to breathe but with all tools within reach.
BOTTOM BAR
Optionally, a tray could show the current status of utilities, while
sounding alerts whenever a surprise emerges. On websites, this
almost always appears as a bottom bar.
On the physical desk, this might actually consist of a
smartphone.
On the smartphone itself, the bottom bar could appear on top
and the top bar menu could appear at the bottom (the allocation
of 'top' and 'bottom' in this case enjoys such interchangeability).
Analogously, books have a footnote space.
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CO-ORDINATIONS
While on the subject of spaces, have we noticed that black goes
well with 'public' spaces? This choice, if made, does not come
arbitrarily. Black has this honest, no-nonsense sentiment. This
dark complexion focuses on white china so as to spot
imperfections in the alimentation. It also minimizes the visibility
of past spills. Silver for the cutlery forms the only semblance to
nature as it distantly hints at the mineral connection when
prehistoric conditions dictated the use of grey rocks as tools.
The living room contains black leather sofas to give that stern
yet 'cultured' look. Apparently this gives the choice of placing
caffeinated beverages atop silver coasters (mineral protection) on
black or glass coffee tables.
White receives employment in the private and protected
functions. The bright shade sends a message of salvation and
hygiene. Bathrooms, bedrooms and kitchens could fit this
description. Outside the house, one might notice hospitals
opting for this scheme. Coincidence, one might then retort.
White appears in toilet paper, bathtubs and cotton swabs to see
what has transferred. This projects the negative entropy, the
miseries, onto blank canvases. The black equivalents of those
objects have little use because of the need, even subconsciously,
to sense this perverted accomplishment.
Whereas, public spaces remain black so to make the effects of
others go unregistered, perhaps due to jealousy or perhaps due
to contempt. Yet, guests might pick up on that air of insecurity
by having all public furniture painted in some dark shade. So, to
quash these suspicions one starts to place hues on objects,
trying to assign values to these properties. Set and let them get
comfortable with the function!
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Mix in some glass, gold and silver and one might catch oneself
with a neo-classical look that has 'value'. Oh, here comes
'humanity' again. Offer some blue if there exists a love for
tradition or red for the passion and tension. Then, of course,
green for the sake of symbolizing growth, an abstraction for the
dissemination of vegetation. Soon come the careless acceptance
of purples, pinks, oranges, yellows until the whole residence
becomes a general mishmash of everything.
Hyperinflation ensues. Restart with a blank canvas.
IMPERMANENCE
Oh, the impermanence! To get up to that level when one thinks
all has secured everything only to actualize at the very last
moment! The seduction of dropping everything and leaving
becomes very attractive. Hope also stands in the corner, waiting
to manipulate and 'enslave' one to Sisyphus. Only the Stockholm
Syndrome in that case can perhaps yield any 'good' so as to
make one feel that 'manipulation' signifies direction and
'enslavement' signifies duty. So hope suddenly provides
direction and gives a sense of duty!
So to brush it all away and start again, or to have hope hold its
prisoners captive while they begin to identify with it. Change
begins. Soon, the impermanence somehow works to the
prisoners’ benefits. The negative entropy comes out amplified.
Sensory overload has resulted. The exponential increase of
seductions! More octets needed! Chemical bondings galore! 600
friends on the open networks and for what? More chemical
bondings! More values returned: booleans, integers, doubles,
floating points! Oh yes, remember the floating points!
Violence then no longer dresses up as a suicide bomber but a
suave and sophisticated man donning a tuxedo speaking three
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'languages' in their 'standard' 'dialect' while offering a tincture
of sorts. A sedative or an offering of peace? Whether acceptance
or declination – oh, what fun to ride on a one-horse open sleigh!
Hey!
Own gold but never see it. Own parts of a group but never have
any control nor have any say in what it does, where it goes or
who it swallows. Quantity trumps quality in the land of the
eternal evening.
The buzz dissolved upon waking. Whatever, it went back to null.
Where has that pot of instant coffee gone? Where has all the
time gone? All those useless referentials, feeling like taxation on
the temporal income. Dump the instant coffee and go out for a
latte! Then, what happens? So what?
Reconvene with the ineffective caffeine? When a computer
'crashes', it might have gone through an infinite loop – obeying
instructions over and over and over and over and over and over
and over and over and over and over and over … again. Scary (or
not even surprising) that it might not even think of it as doing
so. Lather. Rinse. Repeat.
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TEMPORAL LIBERTARIANISM
Trying to break free but remaining unable, the worms eat into
the central processing unit. (This paraphrases the lyrical mood of
an inactive delegation.) After a while, the unit no longer has the
ability to perform even the simplest functions, or even attach the
simplest values to an object. Even constant values become
erased. With no proper garbage collection or recycling, the
storage stagnates. However, this does not mean it fails to exist
or that its existence has ended. In this frame of reference, one
could interpret it (again, attaching value to an object) as storing
a constant value of null.
To temporal libertarians, time thus enslaves while appearing to
provide the service of sustenance through slumber taxes. Sleep
can seem like slavery since slumber goes against one’s will. As
well, those who voluntarily nap and doze off 'enslave themselves'
and acquire the pejorative label 'temporalists'. Insomniacs try to
evade taxes and the audit and so on.
Yet, one could also argue that time has homesteaded existence.
One must then pay rent to time through sleep for the benefit of
living within the confines of existence in the temporal dimension.
However, suppose that nature somehow abolishes the need for
sleep. After a while, especially for the generations who never
knew of sleep, a thermidor would come into effect.
Something else might emerge from the realm of exploitation.
In practice, the degree of morality or immorality of a task
performed depends on the costume (symbol) that one dons. The
individual may find it optimal (although not always practical) to
don only one costume and learn to enjoy the institutionalized
vice for which one has the ticket to inflict upon the actuality of
existence. Wearing any more than three costumes would destroy
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one’s license to practice any of the seduction methods by
principle of temporal homesteading or timesteading. Losing
time with the costume loses the license. At that point, one
begins to see that the veil hides nothing but vice: one can call
that hell for all intents and purposes.
Additionally, a paradigm of rule by some institution exists:
• One cannot associate with just about anybody. A
'centralized' authority need not enforce this; privately
employed staff may thwart a meeting between a pair just
as well.
• One cannot eat exactly anything without consequence,
wear anything (or nothing) in public or have any job at
whim. As with friendship, a 'centralized' authority may
enforce this (the restraining order) but a 'privatized'
authority may do just as well (the bodyguard) to prevent
any of the three circumstances from occurring.
• Even nature has an institutional role. Existence might
very well have an authoritarian personality. Lava flows
may opt to prevent the barefoot crossing of certain
parcels of land. The great Jupiter must revolve around
the Sun every 11.9 years (or so) and give that illusion for
billions of years. A person must sleep to pay off the three
tithes to the bureau of time!
In the long run, the code becomes spaghetti and eats itself.
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STRUCTURES
A certain structure could no thoroughfare out of the
occupational impasse, forming an exigency to escape from it. A
sense of urgency to exit began. A lifetime of collecting and
educating for oneself reached a critical mass. It became time to
motivate oneself to a new role with room to grow: by becoming
beyond the structure.
The structure then decided to enter an institution to enable an
exit strategy into another paradigm that would involve some
semblance of control. It took a leap of faith to make the
decision, knowing full well that this switch could lead to yet
another struggle with institutional domination and hegemony,
creating a worse impasse than previously suffered.
So there then existed:
• No goals, only roles!
• No passengers, only crew!
• No spectators, only players!
• No consumers, only prosumers!
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THE STRUCTURE
One can use an outdated theory to decipher the inner workings
of a story by finding the key components of its underlying
structure. Some variants of this idea believe that there exist only
a few 'templates' of 'creativity'. In these last days of authorship,
many try so adamantly to escape a formula or a convention, only
to end up with something similar to another, albeit obscure,
scripture from the past.
One should not fear of becoming a copycat. Besides, as
everything comes from everything, even the greatest of the
greatest have had their influences from someone or somewhere
else. One does not need to look at originality but the proceeding
results of the redundancy: not what one says but how one says
it. If one outwardly creates too obvious a redundancy, no one
will listen. If the redundancy takes on (even superficially) a few
tweaks, someone might actually listen and even fixate upon the
redundancy until the collapse.
Welcome to the remix (re-)generation.
BOUNCEBACK
A bounceback occurs when the structure slips from the leading
class of the upheaval and goes back into the system’s 'old ways'.
Too accustomed to the old ways, everyone neglects the planned
out strategy of 'the new' and quietly moves back into what they
had always done. This does not even need to happen violently
and often actually happens gradually and quietly.
Heads of a department might decide to implement a new modus
operandi after decades of using an antiquated but functional
platform. Agents working for them would immediately protest
the switch. Discomfort would prevent the department from
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adopting this change with warm welcomes. Naturally, had the
heads made the changes more incrementally, they would move
forward with new systems with more success. Abrupt upheavals,
on the other hand, summon the bounceback.
The more things change, the more they stay the same?
That seems the case when one wants to switch into a career too
far removed from one’s mainstay occupation. Some can adjust to
the rapid-fire sea change but most find themselves reverting to
the one thing that held them down for so long. It becomes ever
more frightening when nothing had held them down in the first
place, or when what held them down simply no longer exists.
Revolution then becomes an evolution. While the essence of an
evolution itself might not sound as exciting, one usually reserve
the exciting parts for the details. Unfortunately, evolution
eventually prevents the explorers from providing a greater
variety of ends for the pendulum.
The end of evolution becomes imminent.
AFTER THE STRUCTURE
In this age of rediscovered postmodernism (Hindus in the 6th
century BCE already discovered this 'no one universal truth' thing
with their anekantavada), one does not need to directly and
explicitly state something in order to have implied something.
Yet, this retort remains common in many a low-brow discussion.
Beginning their lives with a tabula rasa, one cannot blame these
souls for not having discovered the polysemy of words and
phrases that the Hindus discovered before the Greeks even
started settling down and holding a well-paid senior role in
philosophizing. Yes, that made up one non-run-on sentence.
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In any case, those who engage in 'X never said' discussions, have
no idea that words and phrases do not exist in mutually
exclusive sets but as interlocking circles of implicit relations with
one another. Just as with people, a word or a phrase can have
guilt by association.
So if one calls another person out on having implied or
insinuated something, the other may need to admit that
somewhere in the subconscious, 'something' actually also meant
'something else' too. Although a very strong form of deflecting
moral responsibility, 'never said' cannot hold as airtight
evidence. One must call now for their limited edition of
'definitions gone wild' at the number located at the bottom of
the screen!
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MOVEMENTS
The official clearinghouse has transferred itself to its own satire.
It has put itself into its own projection, while nullifying what
remains. That projection contains the original reality, but now
mocked by its own members. This projection can point to a past
historical figure or a present 'fringe' figure that nevertheless
enjoys relatively mainstream news coverage.
Strangely, anything unorthodox becomes projected onto the
orthodox. Everything orthodox, moral and conformist has now
shifted to the anti-orthodox, as if the world has experienced a
full-tilt, a full reversal, a full reflection, of sorts. If one dares
inquire about the non-meaning of something, one becomes a
traitor to the conspiracy of the anti-orthodox.
All stupidity and nullity of others fall into the fringe of the now
unorthodox orthodox, as a projection of the own stupidity and
nullity of the anti-orthodoxy. A revisionism has occurred and
almost invisibly. X has become Y and Y has become X. Z still
remains Z in the interim but will not for long. X and Y will
become one and the same, with Z very close to assimilation. The
more members Z acquires, the more useful Z becomes. Metcalfe
knew this quite well when it came to the networks.
The astute remain neither orthodox nor anti-orthodox. Nor can
one seriously claim that they reside in the centre of this spectral
paradigm. It more so involves an actualization beyond this linear
configuration. It has no name. It should not or else it falls prey to
the monolith that has swallowed up everything with a name.
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BEYOND THE STRUCTURE
The meta-structural will remain a means for the non-archivist
type who collects disparate sets of data and information for use
towards some larger, non-web body of work. Meanwhile,
archivists may still run web sites with original content,
unavailable on any other format – but these will become
increasingly rare. The same archivists might find it prudent to
back them up on other formats. In the case of a systemic
meltdowns, whether local (e.g. blackouts, disasters) or global (i.e.
an unthinkable catastrophe), other formats would prove more
useful if (or when) Internet access suddenly become unavailable,
even if only temporarily.
The meta-structure will exist as a means to compositions such as
books and live performances. Superficially, larger bodies of work
tend to provide more clout than small, ephemeral, blog-sized
morsels of information. (One only needs to look at the state of
micro-blogging now.) As they exist on 'harder' copies, works
have a higher degree of universality when it comes to operability
in extreme times (e.g. a cookbook during a power outage, a
survival manual in the wilderness, etc.). While this sounds rather
blatant, in an environment where everything runs deceivingly
smoothly and one can access libraries of information with a
wallet-sized gadget, one easily takes it for granted that they will
always have that crucial connection.
When compared to pieces of paper, reading text on any digital
screen can hurt after a while. Yet, no one can argue against a
digital copy’s search functionality and conservation of raw
materials (paper, ink, etc.). So, digital copies will help as just that:
digital, for the convenience of searching and as copy, for the
sake of conservation. Watching the metaphorical dust settle,
digital and hard copies will continue to co-exist in a symbiotic
balance for a very long time. When a hard copy vanishes,
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digitized copies backed up on multiple USB sticks will come to
the rescue to produce a good-enough version of the original
(what with 3D printers in the horizon). Should the digital copy
vanish, hey, a job for re-digitization swings open.
So, with that said, neither the digital nor hard copy controls the
other: they co-exist. Each its own advantages over, and
disadvantages under, the other. Tidally locked, the map of media
has once again flattened its crinkled portions and settled for a
level playing field between the digital and analog.
CONVERSIONS
Conversion leads to a breakpoint. The hand that feeds (i.e., to
which one shows reverence) later slaps, giving no chance even to
bite back. So many times has the victim succumbed to this
conversion and so needlessly! Victims have all loved to claim
that finding the right symbol to possess their admiration will
have everything function with flying colors: hue, saturation and
intensity! Of course, the problem lies not in the symbol but on
the very notion of conversion.
Reverence leads to following symbolic collections to the letter,
while not taking into account the pathetic excuses of universality
in most, if not all, claims. Erroneous data types lie and fester, yet
look benign. A delegate remains ready to invoke an event of an
alarm in some undefined future. Exceptions to the abstract rules
may carry no friendly messages.
Symbols and abstracts form the group of dependencies that
often lure and destroy the majority. They in fact form the basis
of the lyrics found in many so-called creative collaborations.
Everyone has heard these songs, in one form or another,
performed by some or another.
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Dependencies have that easily deconstructible 'acceptability'
value that differs from culture to culture, sub-culture to sub-
culture. Even when one tries to rid of it, the dependency
continues to blast through and infiltrate the other realms. They
proceed to abuse the converted with nudges and winks.
The dependency always returns with an organic dance, waxing
ever so gradually. The victim must then prepare a story, an alibi,
about the 'falling out' if the dependency does not perform to
expectations. Best off, the victim goes on to deny outrightly any
falling out, implementing another veil to hide away the nothing
that exists. Perhaps, the victim could even dare ask the other
victims about their dependencies and 'how goes it with them'.
A taste of their own Taklamakan!
Plenty of sand for everybody!
A life out of balance, could represent a period of constant
conversion, a period of flux and brutality. The entity must not
arrive at the stall that sells kits for reflexive deletion. If the entity
makes it to the period of transition, the sentiment of acting as a
contestant should persist with a more lucid mind. That sets the
stage for an era of higher competition. Those competing will see
the conversion of the unsuspected and unexpected as the
game’s primary objective.
However, this apparent objectivity can change without notice.
Surprises seem to know how to enter through the side door.
Upon apparent completion, the celebratory drinks pop open and
flow with a gleeful and unregulated hedonism. After a short
while, the buzz dies and the bar fights rage again, spilling out
into the streets.
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No plug-and-chug formula exists on how to optimize that. Thus,
simply take a guess, spin the wheel, roll the dice, go all-in with
pocket deuces and see what happens. By the way, rolling
doubles no longer mean another roll.
Certain machines do not know that they do the same thing over
again infinitely. So many then learn how to exploit these
machines. The Alderson knows of a switch that will terminate
the exploitative masters, but sadly cannot seem to reach it. So-
called authors have made several tragic fables out of this.
Conversion: that which leads the unsuspecting astray.
INTERVENTIONS
Text makes for a low impact in terms of public intervention.
Take this very example: few will likely read this message due to a
lack of reach without a major publisher, exacerbated by the
contemporary lack of interest in these topics by the general
public. Even if millions read this message, they can and will
shove it aside to go back to their daily routine of dull tasks and
exchange-value entertainment with the anticipation of going to
a 'better place'. Oh, the post-literate, post-humanity.
Meanwhile, other forms of public intervention can halt that
lifestyle. The public will then have to actually do something in
order to return back to their miserable existences or give in and
learn the ever-changing ways of the public interventionists. This
can come in the form of a street occupation for several months,
if not years. Especially with movements such as 'plop art' (e.g.
wrapping a statue in red tape), contemporary art screws around
with tatemae-centric minds, while allowing the more astute to
feel more at ease as these forms provide the stage with a fresh
sense of aesthetic and philosophical violence.
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However, not all forms of public intervention need to have such
a high level of obviousness. The Internet demonstrates one
example of public intervention that has gained widespread
tolerance and acceptance, especially in the spheres of the world
that matter. No one who has stepped into the Internet world
could actually tolerate a pre-Internet world without much
rehabilitation. This instance has become so ingrained that the
public now takes it for granted.
Infiltrating television stations used to mean controlling
humanity. Now, it can still control a large portion of it although
television no longer remains the target of public interventionists.
The medium has waned. Not only does each channel have to
compete with several dozens of other channels but with other
forms of media, including those that involve occupying the
streets.
Shock films have even less of a chance of doing anything to
society at large. They may push the boundaries of human
behaviour to seemingly far-flung territories of the universe but
they lie on the periphery of accessibility with the current glut of
social data.
TRANSPARENCIES
An advanced (and, inevitably repressive) collective could afford
not to purge their malevolent elements merely for containing
subversive dependencies, especially with abrupt measures. Such
a move poses as too obvious and unsustainable.
Instead, the collective allots them open plazas because it knows
that no one else will further their idle chatter. (As a matter of
fact, these open plazas make an agoraphobe feel at home.) It
also allows for a smoother transition from openness to full-on
suppression.
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It has also permitted and even promoted the open bulletins.
This has made information flood with a velocity at which more
than any individual could handle, let alone utilize it to rise up
against the high seducers with coherence. Any strike now exits
out to a swampy quagmire; all quagmires now lead to the same
city of nowhere.
The high seducers know that the null set will eventually stop
using the zones as places to press out. They design the plazas so
as to minimize the effectiveness of advancing the causes,
perhaps even diminishing their impacts. Thus, those 'exercising
their causes' actually have it better writing diatribe on the open
bulletins than meeting up at these open zones. This effectively
kills the openness slowly and cleanly.
The exercisers cannot then claim that the high seducers deprived
them of open zones. The outcome can become just as
oppressive as the swift and dirty purges of regimes faraway and
yesteryear. The purge also occurs without the glaring fireballs.
The exercisers then face three options:
1. Unsubscribe to everything. (This option often poses as a
last resort.)
2. Pretend to unsubscribe. (This option results in the
eventual implementation of the first option.)
3. Trivialize everything. (This option results in the
eventual implementation of the second option)
Open zones everywhere but who outside the cabal of high
seducers dares process the input? Or the bigger question: who
dares input? So, ironically, open zones mark the beginning of the
end of open systems.
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DELETING THE STRUCTURE
In order for an deletion to follow through, no one must ever
know or ask questions about the deleted.
To delete means to completely remove a class of instances from
the sphere of existence, in actuality and in thought. Memory
counts as part of that sphere, as do artifacts. Should the events
of the so-called deletion occur in any memory, in any format,
then the deletion has not occurred.
Only violence had befallen on that objective group, providing
data for curious parties, while leaving each of them to interpret
the events however they please. By that very virtue, the deletion
never took place. Some form of the data continued to flow
through the tubes.
The actual deletions have occurred (ironically) in those who have
chosen to deny whatever actually happened to a group. Once
anyone brings up the existence of 'deleting X', the deletion of X
has itself deleted. Memories delete references to dereferences.
Thus, for the masses, the very concept once referenced by the
English word deletion has become deleted. A counterfeit instead
lies in the wake. And so one might have a system too big to fail,
as described in 'modern' parlance. Yet, as the system reaches
infinite size and/or has an infinite duration due to a lack of
deletion, the importance of each component in that system then
tends to zero. The zeroes sum up to zero.
While not essential, drumming up more and more negentropical
output so that the total crunch occurs, acts as a soothing dance.
Obviously, the easy way out entails abrupt self-elimination but
somehow, the majority forges a more masochistic path. Those
who opt for anaesthetics rely on those dependencies as a way to
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deny the masochism, whether through injection or oral violence.
Those who choose to accept the masochism, pretend to inject
themselves while 'utilizing' the dependent. One by one, they
destroy the actuality of now and replace it with maps that lead
to cognitive dissonances everywhere.
Then it becomes apparent why one no longer does what they
used to do as children. How they could do those things and get
away with it then! Now they cannot.
When they reach the point when they reminisce about such
activities, the deletion begins. The deletion takes on several
forms, some less subtle than others. The children who choose
dereferencing opt not for subtlety. In the end, the results lead to
the same city of nowhere. The children who become part of the
strata suck the essence from each other, dumping it all into
compartmentalized history, in tiny boxes that no one shall ever
open again.
A total annihilation ironically occurs in any case. There already
lies the joke of existence: that it sums up to a mouth that eats
itself.
The happy continue rejoicing in the bacchanalia that spirals to a
randomized deletion. The sad many accelerate their deletion.
The very sad will not bother with any of that and embrace the
unknown.
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SPECTRA
The map has now melted into the territory, appearing persistent
and highly fluid, without any discrete certainty. No longer
consisting of a static image, the map deceives easily and
ephemerally. It operates continuously, or spectrally, like a
rainbow in the sky, as opposed to the rainbow in a child’s
drawing. The hues do not appear as clear-cut strips but fuzzy
glows. This tends to happen in anything that requires visible
light.
As well, erroneous points, lines and polygons with
dangling arcs confuse, perplex and nonplus the
orienteers who use the grandiose map. One could not
blame this on the cartographers, since they had merely
followed the instructions of the explorers, who
themselves discovered later that they should not have at
all requested the map.
How to proceed now? Proceed with the spectral flow, which will
unleash the repeating infinity of functionalities. Take a super joy-
ride across the map, often mistaken for the territory itself. The
details of how to proceed rests on the atomic. Such minimizes
the universal. The universal cannot micro-manage. It has
exhibited repeated failure to do so.
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CONGRUENCIES
When one considers something identical to another, it signifies
total equality of every aspect down to the absolute zero
difference.
Two paper clips will seem to have identical constitutions.
However, when zooming down to the infinitesimal
(atomic, subatomic, string, etc.) level, those two clips will
only bear similarity rather than total equality.
When one considers something similar to another, one
acknowledges minor differences of one to the other but wishes
to stress that they have the same underlying function(s).
A paper clip and a staple will only ever have a function
similar to each other.
Of course, the layman cares not for such a petty 'difference'.
'Identical' appears identical to 'similar'. The layperson might
even consider this difference a matter of 'splitting hairs'. Yet, the
layperson does not understand why words can only approximate
instead of provide and absolute mapping.
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APPROXIMATIONS
One could think of words as approximations. The 'car' does not
actually exist but one uses it to describe an item which one
drives.
(In an upcoming discourse about objects, neither 2002
Honda Civics nor 2008 Hyundai Sonatas exist. However,
by convention, using such names has greater traction
when distinguishing among different car-shaped objects.
It works 'well enough'.)
With language, one generalizes, or conceptualizes, all of these
'vehicle-things' (2002 Honda Civic, 2008 Hyundai Sonatas, etc.)
into the word 'car'. With the vast range of possibilities, then, no
two individuals will exactly share the same definition for 'car', or
any word for that matter, possibly even after a lengthy
discussion about the definitions of those words. Nevertheless,
they approach a certain level of definition.
When one mentions one’s own Honda and another’s Hyundai,
one talks about specific objects. With no specific make nor
model, one then refers to a general class of objects known as
'cars'.
However, this can easily change so that two Honda owners will
too treat the Honda as a class of objects: his black Honda Civic
versus her blue Honda Civic. The two objects make up the
specific cases, the examples or the instances (in this case, his
black HC versus her blue HC). On the other hand, the class forms
the general case, the form, the abstract or the group (in this
case, the Honda Civic). The car then becomes the superclass of
the class of Honda cars.
Words can only approximate, never perfectly define.
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PERSPECTIVES
Orienteers see the past from only one angle, without the benefit
of a panoramic view. Even if such a view occasioned, the present
would have already differed sufficiently to make the past useless
to the present, as more of the past remains unviewed.
Cartographers and explorers already know this and use this to
their advantage. Thus, orienteers would know the past perfectly,
but the present imperfectly; just as they now claim to view the
past imperfectly, but the present perfectly.
Yet, the observer cannot view the territory in entirety. Focus
cannot occur with everything all at once. Perhaps focus itself
causes the dis-ease.
For example, the territory might represent all bits of a
database. A person’s focus on the database, known as a
view, consists most often of only a small fraction of that
database. This extraction of the database cannot predict
with perfection the entirety of the database itself. As
well, the representation of the bits of the database exists
in an obfuscated or biased form. Colours, symbols and
other means decorate the territory of ones and zeroes.
So, the view consists of a highly crude and limited image of
something that itself exists in a questionable fog. This artifact
on the map might represent nothing at all!
• Remember Argleton on Google Maps?
• How about procedures that have devolved into
ceremony?
Discrete objects then blur and fade into the continuity of the
spectral. Here begins the journey from the function into the
symbolic.
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PRECISIONS
When one uses a place name, one doesn’t refer to the super-
precise geographical coordinates of a place but uses a human-
readable name which effectively refers to an area.
One could go ad infinitum into the precision of the
geographical coordinates of a point in space: 3.141592…
degrees North and so on, but this easily becomes
redundant.
Therefore, one provides a range (or width) of outcomes
so that the probability (or area) will not equal zero.
Fuzzy areas will thus continue to dissolve the discrete idealism of
the clear-poked point still prevalent in this day and age. They
will melt their boundaries: metonymies will run rampant.
It then becomes difficult to call a spade, a spade, as the
spade will end up consisting of many different
components. Many given pairs of components will vary
as much as night and day.
To attach a label to such an imprecise area will generate hostility
and baseless pride. Yet, it will remain forever impossible to
attach labels with perfect precisions to discrete points. Upon
provision of precise labels, the spectral will inevitably melt them
again into metonymies. The view always expands but it
eventually collapses onto itself. Functional impressionism
becomes abstraction.
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DISTRIBUTIONS
Do temporalities occur?
The astute reader who has studied statistics, to any
degree, will very likely recall that in a paradigm known as
a continuous distribution, the probability of any one
outcome equals to zero.
Events only seem to take place because one experiences
a fragment of the infinity of time: calculus’ concept of
'limits' manifested. In the grand scheme of things, no
event occurred.
Upon this, one could then equate anything to perfection as there
exists no other with which to compare this event. Highly unlikely
that the event will ever take place again, in the exact same
fashion. Thus, one can achieve perfection very easily. The only
question remains for what. As such, temporalities do occur but
they extinguish very quickly with meta-history attempting (very
crudely) to explain them all.
Abstraction becomes a revisiting of functional impressionism.
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IMMERSIONS
Easily, one can take a (literal) map and spend so much time
immersed in it that the immersion itself seems to entail a direct
experience. Also, it brings about a false recognition of a clear-
poked point. So, the map reader then has little idea that the
map, a bloated collection of clear-poked points, has effectively
masqueraded as a cheap imitation of the territory. Meanwhile,
the outside observer clearly sees the reader as 'lost' in the map.
Those who see the features on a map as flat, arbitrary
dimensionless points, will easily renounce the map without
extensive study.
Without anyone else to inform the reader, there arises
the possibility of the reader never seeing the map as a
guide but as the territory itself. The map leads the reader
astray, into the fixation of a certain kind of nothingness.
Yet, one can only seem to avoid this by distributing the
fixations among several kinds of nothingness.
One of these days, the physical world of the territory (or of
something else) will wake up and transform this mental world of
signs and symbols to such a degree that it will render all maps
useless. The maps will counteract with reactive rage and perilous
panic but the territory will carry an epiphenomenalism so strong
that it will not only dominate but terminate the map for all time.
Until then, the monolithic maps stand above the territory,
worried in anticipation of this awakening, while enjoying itself
and abusing whatever ability it has left.
The re-visiting of functional impressionism turns into a
catastrophe.
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ALTERNATIVES
The degree of a map can (gradually or abruptly) rapidly escalate,
just as those of a higher degree can descend into the almost
'authentic' – a burial into the territory. Conversely, the territory
can 'augment' up to its own representation – a sky burial of sorts
– of what once held as a more direct experience, as one leaves it
behind for experiences which seem more direct. This may
continue indefinitely; moving up and down, left and right, in and
around, forever and everywhere.
One might now find it difficult to distinguish between the
higher-level and the lower-level:
The map imitates the territory and the territory imitates
the map, as the flow of everything unleashes
unpredictability on both. The wall, that has separated
one side from the other, increases in porosity, which
allows elements of each side to steal from and do
violence on each other by virtue of abstract osmosis. It
happens so gradually that many procrastinate caring.
As the lower levels of cartography rise up to the higher, fewer
and fewer concrete phenomena will actually take place. More
and more maps will proliferate, giving the appearance that so
much has happened. Whole layers of maps will appear to – and
actually – carry no purpose. Consequently, redundancy envelops
the territory and even the maps themselves.
Attempts to go back to some rusty document will meet with
futility, for this document itself constitutes some of the map’s
bloat. All attempts at recreating the 'good old days' will also
meet with futility, as one might recall that events can only take
place once, or never at all. It comes time to invoke the
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imaginary, paradoxical as it may sound, as opposed to going
back to some dried-up old nasty parchment.
'New' thought processes will also arise parallel to the old, but
both will soon extinguish, as skeptical explorers quickly expose
the inaccuracies down to infinitesimal precisions. At this stage,
confusion does not even hit the most orthodox and rigid, as
phenomena and epiphenomena occur at neck-braking paces.
Thus arrives the era of fusion: total banality everywhere, all
without the burden of boredom. The 'catastrophe' becomes one
that does not necessarily involve explosions, monsters and
exploding monsters.
COLLAPSES
The grandiose group has fragmented enough that the actuality
of 'popular discourse' has made way for competing sources of
perpetual, lateral motion. As this discourse of the majority
continues to flex its last muscles before complete senescence
and subsequent obsolescence, one will no longer need to give
any pious respect to the monolith. In actuality, it has already
appeared in its early stages.
Integrity of work tends to fail when only a small roster of
authorities takes control of an approval bureau. If the piece of
work appeases the roster and sprinkled with jargon or
stereotypical, ceremonial components, then the craftspeople
have the go-ahead to encumber the map with misleading
symbology. Any critic striking with meaning will find himself
attacked by meaning.
Yet, such divergence from the territory makes this functional!
Thus, it remains up to the previously unapproved to play tricks
on the bureau, in order to become approved. Provided this
'marginalized' group had not pushed physical violence upon this
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bureau, it still has that chance to become one of the approved,
all the while scraping the relief off the map to level it flat.
The present moment contains a multitude of tastes enough for
two not to need to share, but yet not quite enough to
completely alienate one’s self from any other individual.
What comes after this? When one fatigues of switching
only back and forth, one also wishes to try going up and
down, diagonally and sometimes disappearing
altogether!
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POINTS
To ask for 'the point' of something reveals a futility and utter
illiteracy of the crucial lack. A point has no dimensions. It makes
up nothing. When added together, the points reveal this
equation: 0 + 0 + 0 + … and so on to make a line, then when
these lines add up to make a face, yet again when these faces
add up to make a solid, the crucial message oxymoronically
illuminates and darkens everything simultaneously. This
encumbrance of noticing that everything comes from the
addition and multiplication of nulls can lead to harsh afflictions
for months, if not longer.
The only remaining solution involves a pretending of sorts, as
though the zeroes became ones or (sometimes) twos. That also
forms an affliction in itself: the affliction of simulacra, of hiding
the fact that nothing exists. Fiat roams the desert. Since the
mainstream has not caught onto the zero theory yet, most
continue to act out possibilities, as though they might yield a
unity or (wishful thinking) an infinity. Until one day, the
actualization will occur to all and the system of objects will stop
operating and collapse instantaneously.
Does one, again, actually wish to know 'the point' or 'the totality'
of something?
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CERTAINTY AND ACTUALITY
Certainty has replaced truth, reasoning that no one can ever
know the full truth, even having witnessed it first-hand. After all,
no one ever witnesses anything from every angle. Certainty
serves as a better word with its allowance of gradations.
Actuality has replaced reality, reasoning that one cannot rule
out the possibility that appearances can deceive. Actuality talks
about the now, what one observes, whether flawed or not.
Reality relies on the symbols of truth that, as discussed above,
one can never have. The actuality in fact carries the alias of
reality. Reality carries no alias today, for it lives in a psychiatric
ward, ready for recycling.
So it goes. One may never speak of a 'quest in search for the
truth', but 'for (relative) certainty'. One may never speak of a
'real life' but the 'actual life', or more palatably, the 'life lived'.
The key lies on knowing that one can have certainties and
perceive actualities, instead of knowing the truth and reality of
anything, let alone everything.
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INFINITIES
After noticing the oscillation of the sinusoidal, one can abstract
that into the infinity which consists of the ever-oscillating graph.
It goes on and on.
The infinity cannot function by itself, or total death would have
occurred already. Instead, this fractal colludes with the sinusoidal
that permits a random variation of amplitudes. Meanwhile, the
sinusoidal obviously requires the fractal, in order to define itself
as sinusoidal.
Once one finds the possibility that his whole life has amounted
to nothing more than a fallacious simulation, he immediately
nixes the idea by asking himself 'how would one know that if
one can’t escape living within a simulation of a simulation of a
simulation, etc. ad nauseum?' He then ignores the infinite
regress problem and treats any level of simulation seriously once
again, no matter how fake.
Sisyphus smashes the giant boulder up and goes role-playing (or
roll-playing) to the max! Turtles may go all the way up and all
the way down but he’ll end up seeing the same species of turtles
whether he decides to go up or down. Besides, even if the turtles
varied a tad with each ascent or descent, would this alteration
not make it difficult for one to get used to and master any given
turtle, anyway?
Infinite regress also happens when asking for:
• the causes of effects
• a certificate of authenticity
• watching the watchers and guarding the guards
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CAUSATION
Expressing time has shifted from absolute to relative terms.
Events do not take place in isolation at certain points but
happen on a line with relation to other events, however
superficially. This gives a semblance of cause-and-effect. Yet, this
reveals that only one root cause of anything has ever existed: the
beginning of the universe. Every other event constitutes an effect
stemming from that grandiose genesis. In this view, every event
becomes categorized as a symptom.
As the universe continues its existence, if one can call it that,
apparent anachronisms will run amok with increasing frequency,
as effects beget further effects without the former necessarily
dying off. These time-clashes have already forced a plurality (or
infinity) of views into the ether, forevermore building up
confusion and fragmenting symbolic perceptions of order.
Futurists find themselves engaging in retro-fashions and
historians find themselves embracing whatever happens.
The meta-chronos (beyond-time?) will clarify this one point: that
we can no longer accuse anyone or assign the blame to any
phenomenon with the exception of the universe’s existence (or
whatever one may call it). One can only blame the universe for
not having started off on the 'right foot' and leave it at that to
avoid the plight of infinite regress.
Causes will always need causes. Those causes will always need
causes. And so on. This results in an infinite regress of causes.
While causes can describe how they produce effects, causes
themselves become effects, ad infinitum.
A four-year-old child constantly asks 'why', not yet
conscious of the property of infinite regress. This young
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person wishes to open door after door for the sake of
determining the infinitely regressing mystery: what lies at
the end.
The answer will somehow eventually come to the child,
perhaps after certain neurons within the brain picks up
on the concept of infinite leapfrogging. Then, a certain
answer will suffice.
The prosecutor will have no further questions.
Why? Why? Why?
A culture that believes that common colds transmit
through evil spirits, that they fly out of one when one
sneezes, can pass from one person to another when
inhaled or when both handle the same objects, etc.,
could have just an effective a 'map' for the people as one
that substituted microbes for spirits.
It won’t matter to the average layman who knows little to
no science whether evil spirits or microbes cause colds. If
each cause does not regress any further back, then they
remain, in fact, equally valid explanations. Meanwhile,
epidemiologists will see more convincing regressions for
the case of microbes, but only because they don’t go too
far into the subject of evil spirits. Conversely, the inverse
follows with the spiritual class.
Why? Why? Why?
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DEFINITIONS
Arguments can never conclude, as words (maps) used by humans
continually suffer from infinite regress. Each definition’s words
require definitions themselves, which goes on indefinitely.
One might say in an extreme sense that anything can become a
map, a mere metaphor, for something else. The real becomes the
simulation, until reality disappears. At the same time, if the
simulation does become direct experience, does it not become
reality? No, as one can recall, it becomes the hyper-reality: a
copy without the original. The user of this map then proceeds
with a conscious irony, playing a role.
Thus, it becomes necessary not to use the
words reality and simulation - and prefer the more thorough
approximant of actuality, which involves the here and now,
whether authentic or forged.
AUTHENTICITY
To authenticate an artifact, one could use a certificate of
authenticity. That certificate of authenticity would itself need a
certificate of authenticity. That certificate to certify the certificate
of authenticity will need a certificate of authenticity to satisfy the
certification of its parent. And so on. Infinite regress continues
ad infinitum.
It has come time now not to doubt the authenticity of the item
or event, but ask 'how can does one proceed with this item or
event, whether authentic or not, and what impact will it have?'
One could go ahead and believe that 'they' faked 'it', but
to where does that go?
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Also, how about those investigations?
Who investigates the investigators? Who watches the
watchers?
Would such solve the everyday issues at hand that plague life
with such tumult? Or do they just produce some artificial dignity
in the individuals that promote, and who rarely actually take part
in, the authentications?
SIMULATIONS
Even if the system of objects consisted of a simulation, why
would one care? So what if one finds out that turtles go all the
way up and all the way down, in this dream within a dream
within a dream within a dream…?
After a while, this grows nauseous and one would fall back into
'reality' to accept the proverbial shadows in the cave as the
universal.
The simulation theory still provides entertainment, as it
stimulates the imagination into thinking that when (or if
ever) death comes, one would wake up hearing
'Congratulations for passing kindergarten' or 'Please
repeat kindergarten' in some distantly future world
where learning happens by living many lives in a capsule
before living one’s own.
Either fight or enjoy changing the cave’s interior design. Change
it up every few months and pretend that something fun lies
beyond the fourth wall.
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DUSTBIN
One could also look at the system of objects as a dustbin that
creates its own detritus. This creation process helps expand the
dustbin itself. How would one proceed about an eternally and
infinitely growing container of refuse?
Deny it? Add to it?
In all irony, only (those) two choices remain, giving one that
illusion of free will but also that illusion of determinism.
Also, from the onset, a map features simple characteristics,
abstracted down to its bare essentials with little to no
redundancy. Over time, due to the demands of its users, the map
becomes more complicated, adding new symbology and what
not. Then, the orienteers have the audacity to accuse the
cartographers and the explorers of not maintaining their core
competencies when they fail to yield an accurate and precise
map, much less release a map that takes one away from the map
itself.
The orienteers had also made the dustbin too tall. No problem:
the clouds will keep the dustbin in check.
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DIVERGENCES
An entity begins with some use in mind and then becomes more
ceremonial as time progresses. As it tends to infinity, time
destroys its usefulness.
Operational entities turn something into something else.
Thus, the aim consists of process and performance,
not products and deference.
This presence loans more credibility than the
counterfeit residues known as products, which
fills in for the absence.
For a time, one believed in those residues and took it for
granted that it had some inherent credibility. Now, one
wants evidence, which these days can only appear in 'real
time'.
The operation has lately become in demand in both
cartography and exploration. It exists as the 'functional'
in the grand scheme of things.
Commodities provide a means to turn something into
something else.
In contemporary society, one would peruse a medium of
exchange to arrive at a process or product. The medium
itself would come from the exchange of a process or
product.
One cannot trust an exchange to provide for oneself, but
treat it as a game of risk.
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Ceremonies hint at a previously held function or exchange.
However, it no longer carries on those values. It instead becomes
a reminder and a remainder.
A token of memorabilia carries neither operational nor
exchange value of the object it represents, but still
carries the form. That superficial appearance hints at the
old forms, even though the token has become devoid of
them or never even had them in the first place.
One cannot use the symbol even in a game of risk.
This symbol forms one of the many components of that
pesky bloated map. Consequently, one then hires
cartographers to turn these symbols into exchanges,
which might just inspire functions. Such forms the basis
of fraud.
Gestures then involve acts lazier than ceremonies. No need for
all that candor of production but simply a click of a device or
some passing off papers. What those papers contain does not
matter; simply pass them down and one feels content of that
'accomplishment'. While ceremonies may involve song and
dance, adorned with feasts and fancy dresses, gestures trickle
down into the everyday.
Many acts today became gestures through the evolution
of the spectral and the sinusoidal. Somewhere along the
line, it reached a point of inflection whereby the methods
of the system of objects mutated into remote actions.
The overall manipulation of operations, commodities and
ceremonies now spirals into the unpredictable and surreal.
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PASTICHES
The rendering of the pastiche generates an imitation of a style of
work by someone well-known without mockery or any malicious
intent. Junior cartographers will most often produce pastiches
to find out what works (for them) and what fails (for them), as
well as the tricks of the trade. To achieve the harmony once the
flattening occurs, one must learn to reverse the rites by
generating pastiches.
A pastiche directed at the map could destroy the map. If it
diverges from the map, the pastiche will make the map more
powerful than ever. Simultaneously, a pastiche could also give an
entity a new lease on life; a movement from the ceremonial back
into the operational. Proceed with caution, as the pastiche might
devolve into a gesture, while dangerously disguised as a
function.
BRICOLAGES
Combining available styles produces what one calls a bricolage.
One quickly takes whatever materials one has, combines them
and assembles them. One might even lay claims to this bricolage
as an original but the frivolity of such self-evidently shines
through.
Everything comes from everything.
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HYPER-REALITY
What has become of the real, the territory? Has the hyper-real
(the bloated map with pretense to reality) overrun it? Has it tried
to take the place of the real which no longer exists, and which
tries to prevent others from calling it a simulation or an
imitation?
The millennia-old Parthenon in Athens lies in ruins after
its destruction in the 17th century by the Ottoman Turks.
In the 1920’s, a full-scale replica of the original temple
opened in Nashville, Tennessee (as shown above). At this
point, which building became the Parthenon?
Some would suggest neither, as the Parthenon in Greece
neither currently holds its original function nor form,
while the Tennessean has almost perfectly imitated the
Parthenon’s original form, although not its original
function. Of course, the latter’s location and cultural
context differed.
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However, due to general acceptance, the Greek
Parthenon still carries the label of 'real' and the American
Parthenon 'replica' (in polite company) or 'fake'.
The non-layman instead assigns both the Greek and
American Parthenons the label of hyperreal. Both and
neither deserve the title of 'real', or of 'simulation'.
What has become of the real? It has slowly disappeared from
existence.
PROJECTION
As one stares into any map, one seldom ventures back down into
the lower levels. The map then becomes the new ground,
especially when the map has such detail that one senses some
degree of involuntary projection into it.
The game thus becomes the life. Ideal leisure becomes
actual work. The mock fight becomes the fight par
excellence, with the logistics of the original fight no
longer remembered.
The astute gamer must know the nature of the game lest endure
the pain wrought by the encroaching map.
SHOCK
Orienteers spending excessive time fixated on a map will
experience shock when it comes time to look away from the
map. It never happens comfortably. Trauma strikes.
During certain instances, one might not distinguish the real,
hyper-real and simulation all too readily.
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However, the uncovering will soon permit the shocked to
understand the shock with a different lens or under a different
wavelength from a higher dimension. How and in what form will
this unveiling arrive? Only time will tell. It could happen slowly or
swiftly.
CLOUDS
Cartography no longer has this dictatorial, snobbish vibe to it,
thanks to the clouds, which fosters divergence and infinite
possibilities. Regardless of whether or not it still remains in the
control of a dominant behind-the-scenes monolith, authorities
no longer predominantly push artifacts to the masses; the
masses have begun to push the artifacts around.
Of any kind, the map has become increasingly interactive and
participatory. Whatever media or form the map decides to take,
everyone has gained access to an 'always-on' chance to
participate in something.
Before the sharable ether, authorities largely ran the show. One
would always have to wait at a certain time to see that show, let
alone see the desired show. Even during the early days of the
wave, the monopoly of cartography prevailed until 2005. At that
point, the monolith began to show first signs of implosion.
It could no longer push. It could pull itself into itself.
Connections to the cloud now permit anyone to do their own
thing, sometimes without reasonable limits, limits which imposed
on everyone during the modernist era. Not happy just to do their
own thing, cartographers and explorers alike can now share their
deeds with millions of others, so that the latter can view it
anytime, anywhere. Many do this knowing full well that anything
they share will become subject to ridicule, not for the thing in
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itself, but that anything they do represents the imposition of a
universal upon the masses.
Even the most neutral piece of work deserves no protection from
deconstruction. Meaning kills meaning in the new membrane of
the omni-insane. Yet, each user goes about it not taking it too
seriously. Otherwise, nothing gets 'created' and the monolith
begins to rise again.
Now, the vox populi runs a parallel industry in which the focus
zooms in on anyone, not just those selected by the monolith!
Not only does the average Westerner have access to a cloud, but
also to other clouds, some gearing towards 'special tastes'. This
explosion of sensory overload has had antiquated orienteers still
trying to keep up.
No surprise that vehicles now come designed with a glossy,
bubbly interface. Everyone can take part. No esoteric command
lines. This includes the marginal groups. Few now remain left
behind.
The clouds have so far contributed much to the flattening of the
bloated dustbin of a map. Cartographers and explorers require it
now on a daily basis to complete the overall flattening.
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CALCULUS
In the realm of pedagogy, this formidable district of calculus has
this abstract, esoteric reputation, but half of it entails the
relatively simple notion of measuring change. Change always
occurs, so how can anyone not have any experience of it?
One could divide calculus into two main parts: differentiation and
integration. In the former, one finds the rate of change of a
continually performing system given its past pattern of
performance. In the latter, one lumps the rates of change
(typically lines) into full-bodied areas, volumes and capacities of
greater dimensions (if so inclined). Overall, calculus entails the
disassembly and the re-assembly of forms.
DIFFERENTIATION: OF LEVELLING
Differentiation helps the student monitor change in systems that
constantly (or variably) add, subtract, multiply, divide, move
exponentially and/or flow periodically (as in the case of
trigonometric functions). This derivation process also helps
compute extreme values. (Where hide the extremists?) One can
also ignore some of the change and monitor one type of change,
as in the case of partial derivatives.
What can one say about limits? How does one break things
down in order to re-integrate them into something of greater
order? What happens if one tries to derive what one already
accepts as constant and never-changing?
From an early age, one learns to differentiate among objects,
soon figuring out that this differentiation eventually leads to
nothingness, but a valuable nothingness. It signifies the
occurrence of a local levelling, ironing out the wrinkles of the
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absurd. One then recognizes that everything potentially could
maps to everything.
INTEGRATION: OF PROGRAMMING
Once one discovers integration as one of many options to
continue, this student can then move into a more symbiotic
functioning. Integration builds the parallel mapping. It does not
fight the monolithic map but ignores it. One does not try to
bring it down but makes it lose its own steam, contracting itself
by its own miscues.
Once that parallel field (realm, area, etc.) builds enough steam,
one can transcend into higher orders of integration by building
up volumes and then volumes with as many attributes as one
desires.
Whatever the case, a healthy combination of differentiation and
then integration will aid the collapse of the pervasion. Combined
with other tools of the trade, a cartographer, an explorer, or
even an orienteer will acquire the knack of avoiding the
totalizing monolith from rounding everyone up into some
depository for deletion.
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SYMBIOSIS
Hapless many cannot achieve the level of symbiosis in their
routines. Each day arrives with pain and brooding. One would
consider them sub-symbiotic due to their inability to live in
relative harmony. (As a side note, sometimes one has to appear
and/or act out as a sub-symbiotic to understand their plight.)
Others scrape by well enough not to engage in hostilities with
anyone important; one would consider them symbiotic. Then,
there exist the cunning super-symbiotic, who perform their
operations with ease and a will to power.
In this day and age of input and output mechanisms, the super-
symbiotic individual stays off that grid and maintains a fluxion of
operations that still benefit all. Using analogue morsels of scrap,
the super-symbiotic can transparently perform its functions with
great rigor, all the while celebrating a victory over the perceived
upper-hand.
Even if the perceived upper-hand became aware of this scheme,
they could only take action at the risk of losing the super-
symbiotic individual altogether. In this way, the super-symbiotic
'hero' acts as the check(s) and balance(s) of the discord of the
upper-hand. Without this intermediary hero, the machinery, the
perceived upper-hand, known as X, will always blanket the
symbiotic and sub-symbiotic, collectively known as Y, with the
severest of measures.
With the super-symbiotic in place, Y can feel some ease with the
seeming infinity of encumbrance-reduction methods they bring.
The X can then proceed its 'controlled control' with extreme
caution. In certain portions of the current environment, in
machineries that do not house the super-symbiotic, Y suffers the
most. However, these machineries tend to collapse quickly and
miserably: abrupt end.
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QUESTIONS
If none of the above made any sense whatsoever, consider the
following questions:
INITIATION
• Does the representation deviate from the object it
claims to represent?
o the map and its territory?
o the representative and its constituents?
o the model and its implementation?
o the simulation and its 'real'?
• Has everything become a game or a simulation of a
foregone real?
o When you exit the game, do you not just
continue playing yet another game?
• Do you now see the interchangeability of seemingly
unrelated concepts?
o Do many stimuli seem like substitutes of each
other with only very superficial differences?
• Do you now see the microcosms and macrocosms of
any given object?
o The microcosms of the limited and the local?
o The macrocosms of the universal and the
global?
• Does it seem that space and time melt into one?
o Have you ever viewed the place as the event and
vice versa?
• Have you developed an alphabet or code for your work
yet?
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o e.g. if painting, do you use certain strokes or sets
of hues?
o e.g. if in architecture, what sort of building
materials do you use?
PROGRESSION
• Do you still plan thoroughly, making detailed maps and
goals?
• Must everything follow the lines of 'create, retrieve,
update and delete'? (Does 'CRUD' appear synonymous
with 'artisans, researchers, gamers and deniers'?)
• Have you ever come across that feeling that someone
who appears to struggle at a 'pre-' stage of
development, has actually (upon further inspection)
already progressed into a 'post-' stage?
o Would a highly advanced society look primitive
but act advanced?
o When you cannot rewind, must you then try to
fast-forward yourself in relation to everything
else?
PRODUCTION
• What do you make of this hierarchy: data, information,
knowledge, wisdom?
• What would you consider high-resolution for a map?
1:1000? 1:500?
o How about a 1:1 scale? Or 1:0.5 scale?
o What would a 1:0 scale map mean to you?
• Must a tattered map serve only the tattered?
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• Do you believe that a product should allow the user to
use it:
o …for the sake of using it?
o …as a distraction?
o …to help produce something else?
o …to help produce something else that will help
others produce something else?
• Could text still survive as a work of art that allows the
spectators to build a seemingly new type of stage?
o Does this not sound like a how-to manual?
• Could you now try assembling together by improvising
what you have within arm’s reach?
• Or would you rather try remixing or parodying
something?
o If so, would you need to defend it as a
continuation of (someone else’s) work, rather
than a 'violation' of so-called 'intellectual
property'?
• Authorship: why do you think books these days seldom
contain the word 'by' in between a title and the person’s
name?
• Do you make an opinion of a work based on its author
or on its user?
o Must the author attempt to please everyone?
o Or, must users of a work attempt to find their
own meaning in it?
COLLECTION
• Do you define the collection as simply a container with
content?
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o Do you often make the containers out of
contents? Vice versa?
o Has an object, which you’ve viewed as content,
ever become a container, which itself belongs to
a higher-level container? Vice versa?
• Do some artists create art so exceptionally exquisite that
you would consider their works as falling under their own
distinct medium, that you would see their content more
as containers?
• Can you visualize the world as a global-sized museum,
where everything has obsolesced simply by coming into
existence?
• Why would you collect multiples of the same, especially
for a purpose other than survival?
• What, to you, constitutes the ultimate collection?
REPETITION
• When you see some zany object often enough, do you
find it moving further into the background, desensitizing
you to it, only to come back up to the foreground when
someone new to it remarks to you about this 'zany
object'?
TRANSPORTATION
• Should all stationary objects in a room possess retro-
fitted wheels with brakes for a more portable and
dynamic space?
• Why go there when you can stay here?
• Why stay here when you can go there?
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• Soon after that day, how did the sound of an airplane
flying overhead make you feel, especially one that
droned on for almost a minute?
• Would you enjoy a game that never ends, has infinite
levels, etc.?
TOTALIZATION
• Do you immediately change the facing page of the
analog calendar upon the arrival of a new month, or do
you wait until three weeks have passed?
• Why erect glittery billboards and lavish commercials,
when companies could simply dish out free samples of
the product and/or service?
• Has it come to the stage where theories now only
pretend to analyze the reality that does not actually
exist?
• Do you find no end in the horizon, yet no indication of
continuity?
• Do you expect everything (or even anything) over which
you have no control, to stay in a special state of
preservation? Or, do you know that what you do not
have in your hands will become fair game for 'evil' to
take apart?
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CONFUSIONS
In confusion, carry on into the museum of random objects and
interactions. Continue acting willingly in many interwoven
subplots: a more rewarding path than living for just one purpose,
especially one prescribed by someone else.
'May the bridges burned light the way!'
Nostalgia: 24 hours a day. Everyday!
Hobson’s choice: take it or leave it.
Morton’s fork: damned if done, damned if not done.
Still, go on a mental Wanderlust! Go on a physical Wanderlust!
No future – but only one’s own future!