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Activities in this festival represent Fundamental skills and movements including Agility, Balance and Co-ordination. Although there will be a competitive element to this festival the main focus is for the children to have fun and test themselves on their ability. The festival is aimed at Year 1/2/3/4 pupils. The festival also covers all the National Curriculum KS1 PE sports (Gym, Dance, Games) and in- cludes the 4 strands for PE assessment, 1. Acquiring & Developing Skills 2. Selecting & Applying Skills 3. Evaluate & Improving Performance 4. Knowledge & Understanding Following a whole group warm up (The Bean Game/Simon Says/ Traffic Lights) the leaders will group the children into teams. The number of children in each team will depend on the group size, 28 per station. Also the timing for stations will also be dependant on the team sizes 2min8mins. There should be 1/2 leaders allocated to a group as a team manager. The team manager will guide the group round all stations and record the teams results. Leaders should demonstrate all stations before the children take part (Central time keeper should allow 1min at each station for explanations and demonstrations). Leaders will record all individuals scores for each station. Leaders should also encourage the children to self evaluate in order to improve their own performance. Merton SSP Multi Skills Festival - 10 Station Plan National Curriculum for Physical EducationKS1 1) Acquiring & Developing Skills, Pupils should be taught to: A) explore basic skills, actions and ideas with increasing understanding. B) Remember and repeat simple skills and actions with increasing control and co-ordination 2) Selecting and Applying Skills, tactics and compositional ideas Pupils should be taught to A) explore how to choose and apply skills and actions in sequence and combination B) Vary the way they perform skills by using simple tactics and movement phrases C) Apply rules and conventions for different activities 3) Evaluating and Improving Performance Pupils should be taught to: A) describe what they have done B) Observe, describe and copy what others have done C) Use what they have learnt to improve the quality & control of their work 4) Knowledge and Understanding of Fitness and Health Pupils should be taught A) how important it is to be active B) To recognise and describe how their bodies feel during different activities Breadth of Study:- KS1 pupils should be taught the knowledge, skills and understanding through Dance, Games & Gymnastics (Athletics & Swimming)

Merton SSP Multi Skills Festival - 10 Station Plan Festival cards.pdf · Activities in this festival represent Fundamental skills and movements including Agility, Balance and Co-ordination

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Activities in this festival represent Fundamental skills and movements including Agility, Balance and Co-ordination. Although there will be a competitive element to this festival the main focus is for the children to have fun and test themselves on their ability. The festival is aimed at Year 1/2/3/4 pupils. The festival also covers all the National Curriculum KS1 PE sports (Gym, Dance, Games) and in-cludes the 4 strands for PE assessment, 1. Acquiring & Developing Skills 2. Selecting & Applying Skills 3. Evaluate & Improving Performance 4. Knowledge & Understanding Following a whole group warm up (The Bean Game/Simon Says/ Traffic Lights) the leaders will group the children into teams. The number of children in each team will depend on the group size, 2—8 per station. Also the timing for stations will also be dependant on the team sizes 2min—8mins. There should be 1/2 leaders allocated to a group as a team manager. The team manager will guide the group round all stations and record the teams results. Leaders should demonstrate all stations before the children take part (Central time keeper should allow 1min at each station for explanations and demonstrations). Leaders will record all individuals scores for each station. Leaders should also encourage the children to self evaluate in order to improve their own performance.

Merton SSP Multi Skills Festival - 10 Station Plan

National Curriculum for Physical Education—KS1

1) Acquiring & Developing Skills, Pupils should be taught to: A) explore basic skills, actions and ideas with increasing understanding. B) Remember and repeat simple skills and actions with increasing control and co-ordination

2) Selecting and Applying Skills, tactics and compositional ideas Pupils should be taught to A) explore how to choose and apply skills and actions in sequence and combination B) Vary the way they perform skills by using simple tactics and movement phrases C) Apply rules and conventions for different activities

3) Evaluating and Improving Performance Pupils should be taught to: A) describe what they have done B) Observe, describe and copy what others have done C) Use what they have learnt to improve the quality & control of their work

4) Knowledge and Understanding of Fitness and Health Pupils should be taught A) how important it is to be active B) To recognise and describe how their bodies feel during different activities

Breadth of Study:- KS1 pupils should be taught the knowledge, skills and understanding through Dance, Games & Gymnastics (Athletics & Swimming)

Merton SSP Multi Skills Festival Equipment List

Station 1—Speed Bounce—stopwatch, speed bounce mat (or mark a line with tape on the floor) Station 2— Target Throw—3 x bean bags, target mat or 3 x hoops Station 3—Balance Beam — stopwatch, balance beam (or mark a line with tape on the floor) Station 4—Dishes & Domes—cones, markers Station 5—Bowling—markers, 3 x tennis balls/bean bags, skittles/cricket stump, balls on cones Station 6—Shuttle Runs—cones, markers Station 7 — Break—Question & Answer card Station 8—Balance Bean Bag—cones, 1/2 bean bags Station 9—Dice game—1/2 x Dice Station 10—Agility — 1 x set of ladders, 4 x hurdles. (can use cones as a substitute for ladders/hurdles) The Multi Skills resource pack can be found on the Merton SSP Website: www.mertonssp.org.uk

Station 1—SPEED BOUNCE

Aim Achieve as many jumps as possible in 20 secs. Leaders must time 20secs and count the amount of jumps in 20 secs

Equipment 1 -2 speed bounce 1-2 Stopwatches

Station 2 — TARGET THROW

Aim Throw 3 bean bags at the various targets set out. Set out targets as easy, medium and hard

Equipment 3 x bean bags Target throw mat or 3 hoops

Station 1—SPEED BOUNCE

Easier remove hurdle so pupils can jump over the line on the mat

Disability: Guide pupil over the line, by holding hands etc

National Curriculum Levels 1.b 2.b

Scoring Total number of jumps Based on best score only

Coaching Points Jump over the hurdle with 2 feet together Stand sideways onto the hurdle Bend knees and use your arms

Station 2—TARGET THROW

Easier Decrease the throwing distance Larger target surface

Harder

Increase the throwing distance Smaller target surface

Scoring Easy = 1 point Medium = 2 points Hard = 3 points Add up total for all throws

Coaching Points Opposite foot in front Underarm throw Fingers should finish pointing at the target

National Curriculum Levels 2. b / 2.c 3.b / 3.c

Disability Jump over a marked line on the floor Step over a marked line on the floor

Station 3—BALANCE BEAM

Aim Pupils have to try and balance on the beam for as long as they can using one foot. Safety: Place balance beam onto a gym mat

Equipment 1-2 balance beams or mark a line with tape 1-2 stopwatches

Station 4—DISHES & DOMES

Aim Split the group into 2 teams. Team 1 are “Dishes” Team 2 are “Domes” On “Go” each team has to turn the cones over (pupils must run back to touch the line after they have turned each cone over. The winning team is the team that has the most dishes or domes showing after the whistle has gone. 30sec games

Equipment cones

Station 3—BALANCE BEAM

Easier Balance with 2 feet on the beam

Harder

Balance on opposite foot Balance with eyes closed

Scoring No of sec child balance for. Max 30 secs Score based on best balance

Coaching Points Use arms to balance Focus on an area Use dominant foot to balance on

Station 4—DISHES & DOMES

National Curriculum Levels 1.a 3.b / 3.c

Easier Decrease distance between cones

Harder

Increase distance between cones

Scoring Winning team members receive 1 points for each game they win Add up total score for all games

Coaching Points Bend knees when picking cones up Keep head up to look where you are going Only move 1 cone at a time

National Curriculum Levels 2.b / 2.c 3a / 3.c

Disability Balance 2 feet on a marked line on the floor support child whilst balancing

Disability Pupils don't have to run back to the line after each cone they turn over

Station 5 —BOWLING

Aim Using 3 balls/bean bags try to knock over as many skittles as possible

Equipment 3 x tennis balls/bean bags 1 set x skittles (cricket stumps or balls on cones)

Station 6 — SHUTTLE RUNS

Aim Run from the start line to all 4 cones and back. Encourage children to run as fast as they can Pupils must run back to the start line after each cone

Equipment Cones stopwatch

Station 5 —BOWLING

Coaching Points Use underarm throw Bend knees Opposite foot forward to throwing arm Keep your eyes on the target

Easier Use a bean bag to throw Decrease throwing distance Increase the size of target

Harder

Use a smaller ball Increase throwing distance Throw with opposite arm

National Curriculum Levels 1.b 2.a 3.b / 4.b

Scoring 1 point for each skittle knocked down Score is the total amount for all throws

Station 6 — SHUTTLE RUNS

Coaching Points Use arms to help run Bend down sideways to touch cones Look forwards

Easier Decrease the distance between cones Jog instead of sprint

Harder

Increase the distance between cones Add in timed runs Paired timed races

Scoring 1 point for each completed run Add up total runs

National Curriculum Levels 1.a / 1.b 3.a / 3.b / 3.c

Disability Decrease throwing distance Larger targets

Disability Limit distance to just 1 straight run/walk and back

Station 7 —BREAK

Aim This station gives the pupils a break and also challenges the pupils knowledge on health & Fitness

Equipment Prepared questions for pupils

Questions

Why do we warm up? What happens to our bodies when we warm up? Name 3 fruit? Name 3 Vegetables? Why is breakfast important? Why do we need to drink water?

Station 8 —BALANCE BEAN BAG

Aim Pupils should balance a bean bag on their head without dropping it whilst travelling though the cones

Equipment Cones 3 x Bean bags

Station 7 —BREAK

Coaching Points Focus questions on what the pupils having been learning in lessons Please give pupils hints if they are struggling

National Curriculum Levels 4.a / 4..b

Scoring 1 point for each completed run with no drops Add up total scores

Easier/Harder Ask the group easier/harder question

Station 8 —BALANCE BEAN BAG

Easier Walk in just a straight line Hold bean bag on head

Harder

Timed walks Use a quoit

Coaching Points Focus forwards, keeping head up Straight arms Use arms for balance Small strides

National Curriculum Levels 1.a / 1.b 2.a 3.a / 3.b / 3.c

Scoring 1 point for each correct question Add up total score

Disability Balance bean bag on head on the spot, without walking

Station 9 — DICE GAME

Aim Leaders roll the dice, dependant upon what number shows the pupils must then balance on that number of body parts. Pupils have to hold their balances for 5secs

Equipment 1/2 x Dice

Station 10 — AGILITY RUN

Aim Pupils run up the ladders and back down over the hurdles. Leaders will demonstrate different footwork pat-terns through the ladders/hurdles

Equipment Cones Ladders Hurdles

Station 9 — DICE GAME

Coaching Points Help pupils will ideas for

balancing When balancing focus on a point Be imaginative

National Curriculum Levels 1.a 2.a / 2.c 3.b / 4.b

Easier Suggest to pupils which part of the body to use

Harder

Roll 2 dices to get a higher number for body parts Perform balances with a partner or in a group

Scoring 1 point for easy balance 2 points given to 1 child each go for best balance Add up total score

Station 10 — AGILITY RUN

Easier Keep movements through the ladders/hurdles basic (1 feet only/2 feet only/ hopscotch)

Harder Speed up movements Add in (2 feet from the side/lunges/squats)

Scoring 1 point for each correct run Add up each completed run for a total

Coaching Points Slow the pace down until pupils have the technique right Use arms to balance Bend knees slightly and use hips

National Curriculum Levels 1.A 3.B

Disability Keep balances very basic

Disability Use Ladders only Or just use cones for health & Safety

Me

rton

SSP K

S1 M

ulti Skills Fe

stival

Nam

e

Station

1

Spe

ed

Bo

un

ce

Total N

o o

f jum

ps

*1B

est score o

nly

Station

2

Target Th

row

Easy = 1

po

int

Med

= 2 p

oin

t H

ard = 3

po

ints

Ad

d u

p to

tal

Station

3

Balan

ce B

eam

N

o o

f secs bal-

anced

for

(max 3

0secs)

* Best sco

re on

ly

Station

4

Dish

es &

D

om

es

win

nin

g team

mem

bers receive

1 p

oin

ts per gam

e A

dd

up

tota

l

Station

5

Bo

wlin

g 1

po

int fo

r each

skittle A

dd

up

tota

l

Station

6

Shu

ttle R

un

Each

com

pleted

ru

n = 1

po

int

Ad

d u

p to

tal

Station

7

Bre

ak 1

po

int p

er corre

ct q

uestio

n

Ad

d u

p to

tal

Station

8

Balan

ce B

ean

B

ag 1

po

int p

er com

-p

leted ru

n w

ith n

o

dro

ps

Ad

d u

p to

tal

Station

9

Dice

Gam

e

Easy = 1 p

oin

t H

ard = 2

po

ints to

b

est balan

ce A

dd

up

tota

l

Station

10

A

gility Ru

n

Co

mp

leted ru

n

= 1 p

oin

t A

dd

up

tota

l

Total

Leaders should not move on to the next station until the whistle has been blown. Leaders should make all pupils aware of any health and safety issues throughout the festival