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© 2011 1C Company. Developed by Digitalmindsoft. All rights reserved. This product contains technology licensed by Best Way.

Men of War Assault Squad Manual

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Page 1: Men of War Assault Squad Manual

© 2011 1C Company. Developed by Digitalmindsoft. All rights reserved.This product contains technology licensed by Best Way.

Page 2: Men of War Assault Squad Manual

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Index=====Installation.....................................2 SystemRequirements............................2 Installation...................................3 LaunchingtheGame.............................3 Profile.........................................3MainMenu........................................3SinglePlayer....................................4 GameMenu......................................6 GameInterface.................................8 1.MainScreen...............................8 2.Minimap...................................9 3.Squads-PanelofQuickUnitSelection..10 4.MessageHistory..........................10 5.MissionObjectives.......................10 6.ControlPanel............................10Controls........................................12 AlternateSelection...........................13 GameControls.................................15 DirectControl................................19 ContextCommands..............................20 Infantry......................................21 Vehicles......................................22 Weapons.......................................24 Inventory.....................................26 UsingItems...................................27 CoverandCamouflage...........................27 OtherFeatures................................28Multiplayer-LAN...............................29 LANGameInterface............................29 1.ServerList..............................29 2.PlayerList..............................30 3.NetworkChat.............................30 4.ControlButtons..........................30 CreatingaNewGame...........................30 ConnectingtoaGame..........................31Multiplayer-Internet..........................32 Account.......................................32 InternetMultiplayerInterface................32 PlayerList.................................32 NAT.........................................33Options.........................................33TechnicalSupport...............................34Contact.........................................35Credits.........................................35

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Installation============Minimum System Requirements•Operating System: Windows XP SP3, Windows VistaSP1,Windows7

•CPUProcessor:IntelPentium43GHzorAMDAthlon643000+

•Memory:XP–1GBRAM,Vista/Windows7–2GBRAM•HardDiskSpace:6.5GB+1GBSwapFile•SoundCard:DirectX9.0ccompatiblesoundcard•VideoCard:ShaderModel3.0compatiblegraphicscardwith128MBVideoMemory

•MediaRequired:6xDVD-ROMdrive•WindowsXP/Vista/7compatiblemouseandkeyboardwithlatestdrivers

ThisproductdoesnotsupportWindows95/98/ME/2000/NT.

Recommended System Requirements•IntelCore2Duo2.33GHzorAMDAthlon4400+•Shader Model 3.0 compatible graphics card with256MB

•Memory:2GBRAM

Pleaserefertoyourhardwaremanufacturerfor100%DirectXcompatibility.

Multiplayer Requirements•Internet(TCP/IP)orLAN(TCP/IP)playsupported•Internet play requires broadband connectionandlatestdrivers

•LAN play requires network interface card withlatestdrivers

InstallationPlease close all applications before installingthe game. Insert the installation disc into yourDVD drive. If your machine has Auto Insert DiscNotification enabled, the installation will startautomatically.IfAutoInsertDiscNotificationisturnedoff,thendouble-clicktheMyComputericonon your desktop, locate the Men of War DVD iconthereanddouble-clickitwithyourmouse.Aftertheinstallerlaunches,followtheon-screeninstructionstosetthegameuponyourcomputer.

Launching the GameYou must have the original installation disc inyourdrivetorunthisgame.Thegamewillnotrunotherwise.To launch the game, click the icon on yourdesktop,orselectStart–Programs–MenofWar–AssaultSquad(bydefault).

ProfileA profile will auto-matically be createdfor you when you launchthe game. The profilecontainsthedefaultgame

settings and can bemodifiedifnecessary.Theprofileisstoredin\MyDocuments\MyGames\Men of War – AssaultSquad\profiles\.

YoucanselectanexistingprofileorcreateanewoneviatheChangeProfileitemontheMainMenu.

Main Menu=========

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Skirmish–begin,continueorloadanewmission.Multiplayer–joinamultiplayer gameonalocalnetwork,orjoinanInternetmultiplayergameusingGameSpyservers.Downloadable Content – Purchase new missionsandmapsforyourgame.Options–modifygamesettings.Credits – view the list of people who workedonthegame.Exit–returntoWindows.

Single Player=============SelectingtheSkirmishitemontheMainMenuwillallow you to continue a game in progress, startanewgameorloadapreviouslysavedgame.

ContinueThe Continue Menu item will allow you to returnto the game currently in progress and continueplaying.

Select MissionThis item will allow you to select campaigns,missionsanddifficultysettings.

Load GameThis item allows you to load a previously savedgame. To load a save, select it from the savegamelist,reviewallpertinentinformation(dateandtimewhenthegamewassaved,relevantcampaignormission)andthenclicktheLoadbutton.

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Game Menu---------YoucanaccessthismenuwhileplayingthegamebypressingESCorselectingthe buttononthemaininterface.Launchingthismenupausesthegame.

Back–returnstogameSave–savesthecurrentgameLoad–loadsaprevioussave

Restart–startsthecurrentmissionagainOptions–opensthegamesettingsExit–returnstotheMainMenu

Saving the gameInordertosavethecurrentgame,opentheGameMenu and select the Save option. The Save Gamewindowwillopen.Enter a name for your save and click the Save button.

Deleting a SaveInorder todelete apreviouslysavedgame,opentheGameMenuandselecttheSaveorLoadoption.TheSaveorLoadGamewindowwillopen.Select a save you no longer need and clicktheDeletebutton.

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Game Interface *----------------

1. Main ScreenThis is the main game screen for Men of War.Itrepresentsa3Dviewofthegameworld,whichyoucannavigatewiththein-gamecamera.

Controlling the Camera

Command Mouse

ZoomIn MouseWheelDown

ZoomOut MouseWheelUp

MoveForward Movecursortoupperedgeofscreen

MoveBack Movecursortoloweredgeofscreen

MoveLeft Movecursortoleftedgeofscreen

MoveRight Movecursortorightedgeofscreen

FreeRotation

Move mouse while holding down the middlemousebutton

FreeMove MovemousewhileholdingdowntheSpace-barandtheleftmousebutton

*Thissectiondescribesbasicgamefunctions.

2. Mini-mapThe mini-map gives you a quick overviewofthebattlefield.

Controlling the mini-map

Command Mouse or Keyboard Interface button

ShowMini-map M

Mini-mapOptions Ctrl+M

MoveMini-map Dragwithleftmousebutton

-

MoveCameratoMini-mapPosition

Right-clickinmini-map

-

Mini-map OptionsMini-mapsizeandtransparencycanbemodifiedviathecontrolsliders.EnablingtheControlsoptionwillallowyoutomovethemini-map,andtomovethecamerato specified spotby right - clickingthemini-map.

Mini-map Legend:-dot–person-arrow–vehicle-triangle–stationarygun-yellowcircle–objective-blue–playercontrolledunits-green–allies-yellow–neutral-red–enemy

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3. Squads - Quick Unit Selection PanelThequickunitselectionpanelallowsyoutoquicklyaccessaunit(anindividualorasquad),regardlessofitspositiononthemap.

4. Message HistoryAll spoken dialogue and other important messagesarestoredinthemessagehistory.YoucanreviewoldmessagesbypressingtheHkey.

5. Mission ObjectivesYou can review the current mission objectivesatanytimebypressingtheOkey.

Completedobjectivesaremarkedwithagreenflag;failed objectives are marked with a red cross.Ifanobjectiveismarkedwithabinocularsicon,it means that you can visit the linked map areabyclickingthebinoculars.

6. Control PanelThe control panel is a combination of interfaceelementsusedtoreviewunitinformation,aswellastoissuecommands.

InformationPanels: 1.Unitinformation 2.Unit’sprimaryweapon 3.Unit’ssecondaryweapon 4.Squadmembers 5.AmmunitionCommandPanels: 6.Centralpanel 7.Orderspanel

Information PanelsUnits, primary and secondary weapons

Vehicleinformationpanels.

Infantryinformationpanels.

This panel shows information on the currentlyselectedunit.Ifavehicle isselected, thepanelwilldisplaythevehicle’sblueprint,anybattledamage,aswellasitsmaincharacteristicsandfuelstate.Theweaponpanelswilldisplayanyweaponscurrentlyinstalledonthevehicleandtheammunitioncurrentlyloaded.If an individual is selected, the panel willdisplayhisportrait,class,name,health(redbar)andstamina(bluebar).Ifasquadisselected,thenthepanelwilldisplaythesquadcommander’sinformation.Foranindividual,theweaponpanelswilldisplayany currently equipped weapons, the individual’sskillwithcurrentweaponsandammunition.

Squad MembersThis panel shows anoverviewofthecurrentlyselected squad: squadcommander, overall number of members and theirrespectiveclass,weaponsandhealth.

AmmunitionThis panel shows allammunition availabletothecurrentlyselectedunit. The vehicleammo panel is shown ontheleft,theindividualammopanelisontheright.

Command PanelsCentral PanelThecentralpanelcanbefilled with order iconsasneeded.Tomoveanorderfromtheorderspanelto the central panel, drag and drop it withtherightmousebuttontothedesiredspot.

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Orders PanelThis panel containsasetoforderandcommandbuttonswhichcanbeusedonthecentralpanel.Youcanaccessadditionalcommands via the and

buttons.

Controls ** ===========Thegameiscontrolledwiththemouseandkeyboard.

System Commands

Command Mouse, Keyboard Panel Button

Gamespeed Backspace -

Pause/Resume Pause -

TakeScreenshot PrintScreen -

GameMenu Esc

Objectives O

MessageHistory H

Inventory I

ToggleDirectControlMode E

HighlightGroundItems C

HighlightDeadBodies V

HighlightSilhouettes -

Unit Control

Command Mouse, Keyboard

SelectUnit Leftmousebutton

DeselectUnit Leftmousebutton

GroupUnitsintoSquad DragaframearoundunitswithLMB

PreviousUnit [

NextUnit ]

AssignSquad# Shift+1,Shift+2,...,Shift+9

SwitchtoSquad 1,2,...,9

Alternate Selection-------------------There aretwoselection modesinthegame:squadselection and non-squad selection. The selectionmode is set in the game Options, under the Game section.Thestandardmodeautomaticallycreatesanewsquadfromallselectedunits.Thesquadselectionmodewillnotmodifyanyexistingsquads.

**Thissectiondescribesbasicgamefunctions.

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Alternate Selection Commands

Command Disable squad selection (on by default)

Enable squad selection

CreateSquad Draganddropaframearoundunits.

Draganddropaframearoundunitswhicharenotcurrentlyinasquad.

SelectSquad Selectanyunitwithaframe.

Selectthecommanderorseveralsquadmembers.

Assignnewsquadcommander

Selectasquadandunitwithinthesquad,thenpressKordouble-clicktheselectedunit.

Selectsquadandunitwithinthesquad,thenpressKordouble-clicktheselectedunit.

Disbandground SelectasquadandpressShift+K.

SelectsquadcommanderandpressK.

Addaunittoselectedsquad

Selectaunitthatdoesnotbelongtoasquadand,whileholdingShift,left-clicktheunit.

Selectaunitthatdoesnotbelongtoasquadand,whileholdingShift,left-clicktheunit.

Addseveralunitstosquad

DraganddropaframearoundunitswhileholdingShift.

DraganddropaframearoundunitswhileholdingShift.

Deleteunitfromsquad

Left-clicktheunitwhileholdingShift.

Left-clicktheunitwhileholdingShift.

Game Controls-------------Unit command buttons

Interface Button

Command Mouse, Keyboard

Note

Throwanti-personnelgrenade

F1 Attackenemypersonnel

Throwanti-tankgrenade

F2 Explodesonimpact.Effectiveagainstvehicles.Duetotheirweight,anti-tankgrenadeshaveashorterthrowdistance;howeveradirecthitontheenginewilldisableevenaheavytank.

SmokeGrenade

F3 Highstoppingpower.Effectiveatlongrange.

UseRocketLauncher

F4 Thenumbernexttotheiconshowsthenumberofrocketsavailabletotheunit.

SuppressiveFire

F5 Firenon-stopatselectedarea.

Attack F6 -

MeleeAttack

F7 -

Heal F8 Woundedpersonnelusebandagestotreatwoundsandcannotmoveorfirewhilebeingbandaged.Anumbernexttotheiconshowsthenumberofbandagesavailabletotheunit.

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Dropoffcrew

G -

CancelCurrentOrders

Shift+F -

Stand Q CyclestancesbypressingPgUp.

Crouch LeftAlt Whencrouched,aunitislessvisibleandfiresmoreaccurately.

Prone Shift+Q Aninfantrymaninthepronepositiongainsanumberofadvantages.Hebecomeslessvisible,moreaccurateandispartiallyprotectedagainstshrapnelandsmallarmsfire.

Moveatwill

[ Unitswillmoveatwill,dependingonthesituation(retreatingoradvancing,chasingdownenemies,etc).

HoldPosition

] Unitsstayput,onlymovingwhentheirlifeisinimmediatedanger(grenades,movingvehicles,etc).

Fireatwill

- Unitswillautomaticallyopenfireonspottinganenemy.

Holdfire - Unitswillnotopenfireunderanycircumstances.Thisishelpfulwhentryingtomaskmovement,ortoconserveammo.

Returnfire - -

Setsquadcommander

K,Double-click

-

Disbandsquad

Shift+K

-

AttackGround

- Unitsonlyfireatthespecifiedarea.

Reloadweapon

Space Anyfirearmcanbereloadedorunloaded.

Turn R Selectthiscommandandspecifytheturndirection.

ExamineInventory

X -

Dropitem B Placecurrentlyhelditemontheground.

Deployahedgehog

- Deploysastaticanti-tankobstacle.

PlantBush - Theinventoryofeachartillerypiececontainsseveralcamouflagebusheswhichcanbeusedtomaskitslocation.

InjectMorphine

- Morphinecanbeusedinamultiplayergametorevivefallensoldiers.

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UseDynamite

- -

Mine - Useanti-personnelandanti-tankminestodefendapproachestoyourposition.

SweepforMines

- -

RepairVehicle

- Therepairkitcanbeusedtorepairdamagedvehicles.Onlycomponentsmarkedinredcanberepairedinfieldconditions.Componentsmarkedinblackaredestroyed,andcannotberepaired.

FiringPosition

Shift+Q Usedwithtowedweaponssuchasfieldguns,heavymachineguns,andmortars.

TowedPosition

Shift+Q Aweaponcannotbefiredfromthetowedposition.Itcanbetransportedbyaprimemoverorpushedintopositionmanually.

AttachGun Shift+Q -

DetachGun Shift+Q -

Youcanselectseveralobjectplacementareas(anti-tankhedgehogs,bushes,mines,etc)byholdingdowntheShiftkeywhileclicking.

Direct Control--------------Direct Control mode gives the player completecontrol over an individual unit, allowing youtomove,aimandreloadtheunit’sweaponsdirectly.

Direct Control Commands

Command Mouse, Keyboard

ToggleDirectControlMode E

DirectControlModifier holdCtrl

Move/Turn WASD

Aim Movemouse

Fire/Attack LeftMouseButton

TogglePrimary/SecondaryWeapon RightMouseButton

ToggleAuto-Aiming Shift+A

TogglebetweenHEandAPshells Space

Toggleactivemachinegun Shift+Space

Draw/Holsterweapon Shift+doubleSpace

When using Direct Control mode, you can delaythrowingagrenade,fine-tuningtheamountofwarningyou give your enemies. To do this, enter DirectControlmode,clickyourtargetandcontinueholdingtheleftmousebutton.Waitaslongasnecessary,andthenreleasetheLMB.Thegrenadewillthenbethrown.

The aiming reticule inDirectControlmodedisplaysadditional informationabouttheareacurrentlyinthecrosshairs.White circle around reti-cule – shells / roundsspread.Number to the left –distancetotarget.Number to the right –

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currentweapon’sarmorpenetration.

Context Commands----------------Dependingonsituation,thegamecursorwillchangeshape.Herearesomeofthecursortypesyouwillencounterwhileplayingthegame.

Cursor Description

Symbol Command

Movetospecifiedarea;double-clicktorun

Attack

Fireweapon

Takecover

Jumpoverobstacle

Entervehicle,takecontrolofstaticweapon

Examineobject

Pickupweaponorobject

Repairvehicle

Dropcurrentitemonthegroundorplaceintospecifiedcontainer

Operaterailroadswitch

Infantry--------Allsquadsarecontrolledbytheircommanders.Allsquadmemberswillfollowthecommanderandexecutehisorders.Selected units are highlighted differently basedonstatus.Commandersareshownasyellowtrianglesand squad members as white circles. Selectinga squad commander will automatically select allsquadmembersaswell.

RiflemenA rifleman is an average infantryman, armed witha rifle and a pair of anti-personnel grenades.Riflemenareeffectiveagainstsofttargetsatmediumandlongrange.

SMG InfantryThese infantrymen are well suited to assaultingenemypositionsanddefendingfieldgunsandarmoredvehicles.Submachinegunsareespeciallyeffectiveat close and medium range and keeping anti-tankgrenadesintheirinventorywillmakeSMGInfantryeffectiveagainstarmoredvehiclesaswell.

SniperSnipersengageenemypersonnelatlongrange.Whenin Direct Control mode, snipers will even spotenemyscoutshidinginbushes.Asniperalsokeepsseveralcamouflagebushesinhisinventory.

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Weapon SkillsEach soldier has his own individual weapon skillwithdifferentweapontypes.Anindividual’sskillwithanindividualweaponisshownwithstariconsin the primary weapon slot. Higher weapon skillmeansimprovedaccuracy.

Disabling Artillery PiecesItisofteneasiertoneutralizethegunnersthantodisablethegunitself.Infantryiswellsuitedtotheformertask.Ifyoucannotflankagun,usegrenades.

Vehicles--------Vehicle InformationVehicle information is displayed whenever yourunitsoccupyavehicle.Damagelevelsarehighlightedindifferentcolorsbased on severity. Red can be repaired but greycannot.Additionalinformationtotherightofthedamagedisplay shows the vehicle name and type, armorthicknessandstate,numberofcrewpositions,topspeedandfuelstate.

Tank ArmorTheengineisthemostvulnerablepartofatank;hitsonfrontalarmorareusuallylesseffective.If you are unable to penetrate the armor fromthe front, try to knock out a track and flankthe vehicle. Your vehicle’s armor is shown intheinformationwindow;enemyarmorwillbedisplayedwhenyouaimatanenemyvehicle.

Penetrating ArmorUsearmor-piercingshellstoattackarmoredvehicles.(APagainstsoftarmored,APCRagainstheavilyarmoredvehicles)Factorssuchasyourweapon’scaliber,enemyarmorthickness,hitangleanddistancetotargetareallimportantindeterminingwhetheryourshellpenetrates or bounces off. Smaller caliber shellsarelesseffectiveagainstthickerarmor.Glancinghitsarelesseffectivethanhitsatstraightanglesand,asashell’sspeedgoesdownwithrange,theybecomelesseffectiveatadistance.

Armored VehiclesLightvehiclesareusedforreconnaissance,infantrysupportorrapidoffensiveoperationsinenemyrear.Medium tanks are fairly fast and well armed andarecost-effective.Heavytankscarrytheheaviestweaponsandtheirarmorcanwithstandagreatdealof punishment. However, their weight negativelyimpactstheirmaneuverability.

Vehicle CrewsAvehiclecanbecrewedby 1 to 5 men. Somevehiclescanalsotransportupto10passengers.Thecrewpaneldisplayseachcrewmember’shealthstate and the crew position they hold (e.g.commander,gunner,driver,andloader).Ifavehicledoesnothaveafullcrewcompliment,existing crew members will automatically switchpositions as needed. For example, if a tank ismannedbyasinglecrewman,hewillswitchbetweendriving, loading andfiring,butwillnotbeabletodotwothingsatthesametime.

Ammunition and EquipmentYour soldiers can access a vehicle inventory inasimilarwaytosearchingdeadbodies.Theycanaddshells, ammobelts andotheritemstoavehicle.Whenloadingadditionalammunition,payattentiontothecaliberandmakesurethatnewammunitioniscompatiblewiththevehicle’sweapons.Payattentionto shell types. HE shells are marked with greenprojectile heads, AP shells with grey projectileheads,APCRshellswithblackheadsandSmokeshellswithwhiteheads.

Repairing VehiclesYoursoldierscanrepairbrokenvehiclecomponentsbyusingarepairkit.Thereareseveralwaystodothis.Youcanhighlightasoldier,presstheRepair

button andclickthedamagedvehicleyouwishtorepair.Alternatively,youcanhighlightavehiclecurrentlymanned by your soldiers, and press the Repairbutton.Inthatcase,oneofthecrewmenwillunloadandbegintherepairprocess.

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At the PumpArmor and heavy weapons come at a cost: seriousdiesel mileage. If you run out of diesel, yourvehiclewillbecomeimmobilizedand,assuch,willbeaneasytarget.Yourmencanaddfueltovehiclesat any time if they have a fuel container suchas a barrel or a jerry can and, of course, somesparefuel.Youcangetfuelfromanyvehicleinthegamethat’snotburnedout.

Capturing Enemy VehiclesTo gain advantage on the battlefield, capturingenemyvehiclesisoftenessentialbutyouwillneedto dispose of the previous crew and repairthevehicleifitwasdamaged.Yourmencancrewanyemptyvehicleonthebattlefield.

Transporting ArtilleryEachartillerypieceinthegamehastwopositions,towed and firing. You can switch between themby clicking on the corresponding icon inthe interface. Double-clicking any area onthemapwithanartillerypieceselectedwillmovethe piece into the towed position and will takeit to the specified location. You can also useaprimemovertotowthingsfaster.Todothis,movea compatible vehicle to the artillery piece andpressthecorrespondingiconintheinterface.Itwillbehitcheduptothevehicleandreadytomove.

Weapons-------Selecting and Switching Weapons

Toswitchweapons,left-click the weapon iconin the weapons paneland select the desiredweapon from the pop-uplist.

Selectingprimaryweapons

Selectingsecondaryweapons

Armor-Piercing ShellsAP/APCRroundsareusedtodisablearmoredvehicles.High Explosive shells contain a large explosivewarheadthatdetonatesonimpact.Theyareeffectiveagainst personnel and soft targets and can alsodestroy buildings. You can switch between theseshelltypesquicklybypressingtheSpacekey.

Heavy Machine GunsHeavy machine guns are often used defensivelytohaltadvancinginfantry.Rapid-firing AAA guns, such as the PKP, Flak 38and the Oerlikon, are effective against lightarmoredvehiclesaswellaspersonnel.

MortarMortar is an indirect fire muzzle-loaded weapon,capable of engaging targets with high-arcingballistic trajectories. This weapon’s recommendedpositionisbehindcover,outofdirectfirerange.

Anti-Tank GunsAnti-tankgunsareeffectiveagainstarmoredvehiclesandarewidelyusedindefensiveoperations.Apartfrom being relatively cheap, these weapons haveagoodrateoffireand,areeffectiveatlongrange.

HowitzerHowitzers are heavy artillery pieces firing high-explosiveshellsattrajectorieswithasteepangleofdescent.Theirlowaccuracyiscompensatedforbylongrangeandexceptionallethality.However,

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howitzers have a limited traverse angle. If youwish to change your aiming direction, you mightneed to reposition the howitzer itself by usingthe"R"keytoturn.

Inventory---------Eachunitinthegamehasitsowninventory,whichcontains various relevant items such as shellsandammunition,individualequipmentsuchashelmetsandvests,andsoon.Ammunitionandgrenadesaresharedbetweensquadmembers.

Whenyousearchdeadbodies,containersorvehicles,two inventory screens will open. The windowontheleft-handsidecontainsthecurrentlyselectedunit’sinventoryandtheright-handsidecontainsthe inventory of the object you are currentlysearching. To open the Object Transfer window,selectoneofyoursoldiers,thenpresstheXkey

(thecursorwillthenlooklike )andclickonanotheroneofyourmenoronanobjectyouwishtosearch.Itemscurrentlyusedbyasoldierwillbehighlightedinblue.Tomoveanobject,right-clickit,ordrag

anddropitwiththeleftmousebutton.Youcanalsoexchange items viathe"TakeAll"and"GiveAll"buttons.If you wish to get rid of an item, draganddropitbeyondtheinventorywindowsandreleasetheleftmousebuttonoverthegameworld.Theitemwillbedroppedonthegroundnexttothecurrentlyselectedunit.In a squad, the commander will automaticallydistributeammo,grenades,medkitsandotheritemsasneeded.

Using Items-----------Fuel Barrel / Fuel CanThese containers can be filled with fuel. Equipafuelcontainerandstandnexttoavehiclewithfuelinthetank.Thiscanbeatankeroraregularvehiclefromwhichthefuelcanbesiphoned.Left-

clickthevehicle.Thecursorwillchangeinto .Thecurrentlyselectedsoldierwillthenproceedtofillthecontainerwithfuel,afterwhichthecursor

will change into and you can use the containertotransferfueltoanothervehicle.

ExplosivesIn order to set a mine, press the button,andclickaspotalongalikelyenemyroute.Yourselectedunitorsquadwillthenproceedtominetheentireareafromtheircurrentpositiontothespotyouclick.Tosearchforenemymines,usetheminesweeper .Unlikemines,whichhaveacontactfuse,dynamite

explodesonatimer.

Cover and Camouflage-------------------Practically any object can be used as cover. Inordertotakecover,movethecursorovertheobject.Thecursorwillchangeintoasilhouetteshape .Right-clickthecover.Coverwillnotonlyprotectyourmenfromsmallarmsfire,butwillalsolessentheeffectofHEshellsandgrenadesthatgooffinthevicinity.

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Usefencesandotherbarriers,aswellasbuildingwalls, to provide additional protection for yourarmoredvehicles.Camouflage makes your men harder to spot. Bushes,long grass and other vegetation will make yoursoldiersinvisibletotheenemyuntilyourmenopenfire.

Other Features--------------Field of ViewEachcombatunithasitsownfieldofview,withinwhichitcanspotenemyunitsandtakeappropriateaction. In order to lock a unit’s field of view,usetheTurncommand (Rkey)inconjunction withtheHold Positioncommand.Toseeanenemyunit’sfieldofview,deselectanyofyourunitsfirst,andthenleft-clicktheenemyunit.Theenemyfieldofviewwillbeshowninred.Toexittheenemyfieldofview,left-clickanemptyspotontheground.

Calling ReinforcementsYou will be able to call in reinforcements. Whenreinforcements are available, the right-hand sideofthescreenwilldisplaytheamountofdifferenttypeofunitsavailablepermenu.Manpower(MP)isaccumulateddependingonthemultiplayersettingsorthestrategiczonesyoucapturedinaskirmishmatch.

WaypointsYourunitswillnormallyattempttofindtheshortestroutetotheirdestination.If you wish to order a unit to movealong a more complicated route, youcanassignasequenceofwaypointsbyholdingdowntheShiftkeyandclickingtheground.

Giving Units to an AllyYoucangiveanyofyourunitstoyourallyatanytimebyselectingtheunitsyou wish to give and left-clickingthe button in the upper right-handcornerofthescreen.

Multiplayer - LAN=================BeforejoiningaLANgame,pleaseenteryournameinMain Menu – Options – Multiplayer.Bydefault,eachuserisgiventhenameofPlayer.To start a LAN game, select the LAN option intheMain Menu - Multiplayer.

LAN Game Interface------------------

1. Server ListEachserver’sentrycontainsitsname,thenumberofcurrentplayers,themaximumnumberofplayers,

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willbeabletojoinyourgame.Afterenteringallsettingsasdesired,clicktheCreatebutton.

IntheOptionswindowyouwillbeabletoselectthe nations for which the teams will fightand other parameters such as the game setting,units, reinforcement setting, score to winandinadvancedoptionsfogofwar,friendlyfire,vegetationregenerationandnetworktrafficoptions.Maximumtrafficmaintainsthebestconnectionqualitywith the least amount of lag; minimal traffic isan economy option intended for use when playingonchannelswithlimitedconnectivity.Inadditiontotheseoptions,theplayercanalsochangehisorhername.Whenalltheplayers presstheReadybutton,youwillbeabletoStartthegame.If, for any reason, you wish to remove a playerfrom the game, select that player and pressthebuttonwithastrike-throughsilhouettetokicktheplayer.

Toseeabriefoverviewoftherulesfortheselectedgamemode,clicktheInfobutton.

Connecting to a Game--------------------Toconnect toanexisting server,selectitfrom

mapname,etc.Youcanrefreshthelistorfilterunavailable servers via the buttons in the lowerleftcorner.

2. Player ListThis contains the names of all players who arewaiting,launchingorplayingthegame.Youcanrefreshorfilterthelist.

3. Network ChatYoucanusethechatwindowtolocateagameyouwishtojoin,modifysettings,discussfuturestrategyortalkaboutanythingelse.Allplayersconnectedtotheserverorpresentonthelocalnetworkcanusethischatwindow.

4. Control ButtonsNew Game–allowsyoutocreateanewgame.Game’screatoriscalledaServer.Connect–joinanexistinggameinthelist.

Creating a New Game-------------------Tocreateanewgame,selecttheNew Gamebutton.

Inthewindowwhichpopsup,selectthegametype,mapandthemaximumnumberofplayers.Ifyouenterapassword,onlytheplayerswhoknowthepassword

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thelistandclicktheConnectbutton.To begin the game, select your team (A or B)andthenpressReady.Allotheroptionscanonlybechangedbythehost.

Multiplayer - Internet======================ToplayamultiplayergameovertheInternet,selectInternetintheMainMenu-Multiplayer.

Account-------When first launchingthegame,youmustcreatea GameSpy account byentering your e-mailaddress, username andpasswordwithconfirmationthenpressingLogin.If you already haveaGameSpyaccount,youcanselectyourloginfromthelist.If you’re having troublecreating an account, tryusing a different e-mailaddress or modifyingthe username, as it canalreadybeinuse.

Internet Multiplayer InterfaceThe Internet multiplayer interface is similar inappearancetotheLANgameinterface, withafewdifferences.

Player ListPlayerscanbesorted:

alphabetically byrating

orbyrank.

Youcanreviewtheeachplayer’sstatisticsinthelistbypressing.

NATIf the icon is shown next to a server inthelist,itmeansthatthehostdoesnothaveaphysicalIPaddressandconnectionwillnotbedirect.Connectingtotheseserversisnotrecommended.

Options=======Werecommendsettingalloptionstooptimizegameplaypriortoplayingthegame.

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VideoSelect optimal resolution and graphic qualityandother3Denginesettings.Ifthegameappearschoppywithlowframerate,oryouencountergraphicalartifacts, try selecting a lower resolution orturningoffsomeorallofthegraphiceffects.

AudioThis section allows you to individually setthevolumeofsoundeffects,voicesandmusic.Youcanalsomodifysoundenginesettings.

GameThissectionisusedtomodifythedifficultylevel,fogofwarandsubtitleoptions,aswellaschangingcameramovementspeedandotheroptions.

ControlsThissectioncontainsthelistofallgamecommandswith their currently assigned keyboard commands,whichcanbemodifiedifneeded.

MultiplayerThis section allows you to change your in-gamename, server name and see a list of IP gamescontaining information about the search locationformultiplayergamesessions.

Technical Support=================Ifyouencounterproblemswhileinstallingorplayingthegame,dothefollowingbeforeyoucontactus:

•Choose"Run"inthe"Start"menu.•Type «dxdiag» in the dialog window and press"Enter"torunMicrosoftDirectXDiagnosticTool.

•Passalltests.•Having passed the tests, press "Save AllInformation".

•Send the text file obtained and a descriptionofyourproblemtoourtechnicalsupport.

InformationRequired•Gameversion(installedupdates)•Operatingsystem•Processorbrand,typeandclockspeed

Men of War: Assault SquadDigitalmindsoftwww.digitalmindsoft.eu

Managing DirectorChristianKramer

Project and Game Design LeadChristianKramer

GamedesignDmitrySovyak

ProgrammingColinPyle

Shader ProgrammingMatthiasHuerbe

2d and 3d ArtAntonGulegaMatthiasHuerbeBenWilsonAleksandarCokoriloMichaelStenzelVladimirSkripnikov

Lead Map DesignChristianKramer

Map DesignMartinKihlAleksandarCokoriloJuanFranciscoMirallesToraMarcusBarnesVasilyGalynsky

•RAMvolume•Soundcardtype•Videoadaptermodelandparameters•CD/DVD-ROMdrivetype•Mousetypeanddriverversion•DirectXversion•Detaileddescriptionoftheproblemthatyoufaced

Contact=======Viae-mailat:[email protected]

Pleaseusethee-mailaddressprovided.Allsupportenquirestothecompanyaddressorphonenumber(s)cannotbeansweredbyourstaff.

Formoreinformationandupdatespleasevisit:www.1cpublishing.com

Registration------------Jointhe1Ccommunitybyregisteringonourwebsitewww.1cpublishing.com and receive all the latestnewson1Cgames,events,contentsetc.

Credits=======

Page 20: Men of War Assault Squad Manual

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© 2011 1C Company. Developed by Digitalmindsoft. Allrightsreserved.ThisproductcontainstechnologylicensedbyBestWay.

ThisproductcontainssoftwaretechnologylicensedfromGameSpyIndustries,Inc.© 1999-2011 GameSpy Industries, Inc. GameSpy and the«Powered by GameSpy» design are trademarks of GameSpyIndustries,Inc.Allrightsreserved.

Uses Miles Sound System. Copyright © 1991-2011 by RADGame Tools, Inc. MPEG Layer-3 playback supplied withthe Miles Sound System from RAD Game Tools, Inc. MPEGLayer-3audiocompressiontechnologylicensedbyFraunhoferIISandTHOMSONmultimedia.

GJKEngine.AFastandRobustGJKImplementation.Copyright© 1998 Gino van den Bergen. This software uses simplemulti-body package by Eugene Laptev, Oxford [email protected]://www.oxforddynamics.co.uk

JonathanGussMattHermann

1C UKDarrylStillPeterKing

1C Publishing EUSales TeamDanielaBuryankovaTomasStromskyLukasParoulek

Localization and Production ManagerJanOlejnik

Marketing & PR, Graphical DesignAndreaSladkovaKarelDrdaLubosBachura

Community ManagementMarcusBarnes

Web DevelopmentChristianvandeVelde

Promotional videosAnguelDelidjakovNicolasMucci

MusicDynamedion

SoundDynamedionLoranKornis

QANicolasMucciJimNordboOrjanOpsahlJanWesthuesChristianvandeVeldeAlexanderOrehovAlexeyBulavtsevIvanShikunovDmitryVozdvizhenskyMikhailKharsoonMaximKumaneevAlexandrMalevSergeyZaverninPatrickLevantiLaurentFaissatLionelRoyoOlivierGabelliPerrineMorgenthalerFranckGuillinAdrienGalmantUlrichGirardDamienHommaisHuguesBoulanger

All DMS supporters!EspeciallyBrianReisdorfJamesFaralli

JaniNeuvonenJoePeacockBledeaAlexandru-SebastianAnthonyLambThomasMurtaughAlex‘Wolfie’Weiss

Special thanks to:Oursupporters,ourfriendsandourfamilies!

BEST WAY-------www.bestway.com.ua

Based on "Men of War" developed by Best Way.Special thanks to:MaximKamenskyVladimirSuhorukovYuliyaRomanova

1C Company---------ProducerSergeyGerasevLocalization manager OlegMironovLocalization assistantIrinaDancheevaPRAnatolySubbotinFelixYakovlevNikitaPutilinAnnaScheglovaAndreyDineev

Special thanks to:NikolayBaryshnikovDmitryMartynovVoices actorsMattNichol