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McKayla Robbinswww.TinyBooffalo.com
Projects
Yokotroit -2D Asset Manager and Creator • Established and communicated cohesive style • Created 2D environment and character assets • Animated 2D character
Dogbois -Art Lead and Character Artist • Guided team of 3 artists towards established art style • Modeled, rigged, and textured 4 main characters in Maya and Mudbox • Directed motion capture session • Cleaned and applied motion capture data to 4 characters • Imprted characters and environment assets into Unity
Greenwell Manor - Art Lead, Character Artist, Level Designer • Led art team of 6 people • Sculpted 4 characters in Zbrush and Mudbox • Directed motion capture session • Imported and placed assets in game environment • Created moody atmosphere by implimenting baked and realtime lighting
Sept 2018 - June 2019
June 2017 - Sept 2017
April 2016 - June 2016
April 2018 - Sept 2018
April 2018 - Sept 2018
Poseidon’s Workshop - Project Lead and Environment Designer • Planned production timeline and delegated tasks • Led team of 5 to design and create 3D assets for 3D environment • Lit and rendered 3D environment scene in Maya
Rowan University Fossil Park -3D Artist / Internship • Digitallly reconstructed sea turtle fossils in Maya • Prepped files for 3D printing • Retopologized 3D scanned meshes for animation purposes
(570) [email protected]/in/RobbinsMM
EducationBachelor of ScienceGame Design / ProductionFine Arts MinorDrexel UniversityPhiladelphia PA
SkillsZbrushMayaMudboxMotion BuilderVicon BladePro ToolsAfter After EffectsUnityPhotoshop
CourseworkComputer Graphics ImageryAnimationUser Interface DesignMotion CaptureAudio Production and PostGame DevelopmentFiguFigure DrawingPainting
Honors / AwardsPatron of the ArtsMitrani ScholarshipA. J. Drexel Scholarship