90
MATH2070 Optimisation Linear Programming Semester 2, 2012 Lecturer: I.W. Guo Lecture slides courtesy of J.R. Wishart

MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Embed Size (px)

Citation preview

Page 1: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

MATH2070 Optimisation

Linear Programming

Semester 2, 2012Lecturer: I.W. Guo

Lecture slides courtesy of J.R. Wishart

Page 2: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Review

The standard Linear Programming (LP) Problem

Graphical method of solving LP problem

The simplex procedural algorithm

Extensions to LP Algorithm to include other conditions

Dual Problem

Page 3: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

The standard Linear Programming (LP) Problem

Graphical method of solving LP problem

The simplex procedural algorithm

Extensions to LP Algorithm to include other conditions

Dual Problem

Page 4: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Motivation

Where do Linear Programming problems occur?

History and Applications

Became a field of interest during World War II.

Applications

I Allocation Problems

I Scheduling

I Blending of raw materials

Page 5: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Initial Example

A pharmaceutical company can produce two types of drug usingthree different resources. Each resource is in very limited supply.Production data are listed in the table below:

Resource usage/unit ResourceDrug 1 Drug 2 Availability

Resource 1 1 0 42 3 2 183 0 2 12

Profit/unit 3 5 × $1000

Page 6: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Formulation

Resource usage/unit ResourceDrug 1 Drug 2 Availability

Resource 1 1 0 42 3 2 183 0 2 12

Profit/unit 3 5 × $1000

Define x1, x2 be the number produced for each type of drug.

Profit : Z = 3x1 + 5x2

Optimisation

We want to find the optimal x∗1 and x∗2 to maximise the totalprofit, Z∗ .

Page 7: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Standard LP problem

In full generality, the problem is given by,

Maximise:Z = c1x1 + c2x2 + · · ·+ cnxn

such thata11x1 + a12x2 + · · · + a1nxn ≤ b1

a21x1 + a22x2 + · · · + a2nxn ≤ b2

......

...

am1x1 + am2x2 + · · · + amnxn ≤ bm

and x1 ≥ 0, x2 ≥ 0, . . . , xn ≥ 0.

where aij , ci are constants and bi > 0 are constants.

Page 8: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Using matrix notation (slightly abusing notation),

Maximise: Z = cTx

such that: Ax ≤ b and x ≥ 0

where the vectors and matrices are defined,

c =

c1

c2...cn

A =

a11 a12 . . . a1n

a21 a22 . . . a2n...

.... . .

...am1 an2 . . . amn

x =

x1

x2...xn

b =

b1

b2...bm

Page 9: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Objective Function and Decision Variables

Decision Variables

xT = (x1, x2, . . . , xn)

where xi are the decision variables and it is assumed that xi ≥ 0.

Objective Function

Z = Z(x) = cTx = c1x1 + c2x2 + · · ·+ cnxn,

where ci are constants and are referred to as the cost coefficients.

ci shows the linear increase/decrease in Z for unit increase in xi.

Page 10: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Constraints

Constraint system of equations

Ax ≤ b ←→

a11x1 + a12x2 . . . + a1nxn ≤ b1

a21x1 + a22x2 . . . + a2nxn ≤ b2...

...am1x1 + an2x2 . . . + amnxn ≤ bm

System of m different constraints described by the m equationswith n decision variables.

b is referred to the resource vector and it is assumed that bi > 0are constants.

Positivity condition

Note that the resource vector b must have positive elements.

Page 11: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Feasible Solutions

Feasible Solution

Any point x satisfying Ax ≤ b and x ≥ 0 is called a feasiblesolution.

Infeasible Solution

Conversely, if a point x does not satisfy the above equations it isan infeasible solution.

A feasible solution lies inside a closed region inside then−dimensional decision space.

For the initial example that is a two dimensional region (x1, x2)plane.

Page 12: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Feasible Regions

Empty Region

It is possible for the feasible region to be empty. That is no pointcan be found to satisfy the constraints.

This will be called an ill-posed problem.

Feasible region is empty if constraint equations are inconsistent.

Example

x1

x2

R1

R2

R1 ∩R2 = ∅

Page 13: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Optimal solution

Optimal solution

A feasible solution that maximises the objective function Z is theoptimal solution.

The optimal solution is usually denoted x∗ = (x∗1, x∗2, . . . , x

∗n).

The maximised objective function is denoted

Zmax = Z∗ = Z(x∗).

Page 14: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Location of Optimal Solutions

The multivariate objective function Z = cTx is linear.

From introductory lectures, we know that Z∗ must lie on theboundary of the feasible region. Intro Lectures Here

Optimal solution x∗ will lie at either a corner point or an edge ofthe feasible polygon.

Page 15: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Feasible Regions

The feasible region is actually a polygon in n−dimensional space.

Each equation in the constraint describes a plane.

All equations (planes) together describe a region in space. Forexample,

Page 16: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Number of Solutions

No solution

Feasible region is empty.

One optimal solution

Optimal solution at a corner point.

*

Many optimal solutions

Optimal solutions along an edge.

Page 17: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Unbounded feasible region

Another scenario exists where the feasible region could beunbounded. In an example similar to the empty region.

Example

Unbounded feasible region

x1

x2

x1 − x2 ≤ 1−x1 + x2 ≤ 2

Page 18: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

The standard Linear Programming (LP) Problem

Graphical method of solving LP problem

The simplex procedural algorithm

Extensions to LP Algorithm to include other conditions

Dual Problem

Page 19: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Return to example problem

Resource usage/unit ResourceDrug 1 Drug 2 Availability

Resource 1 1 0 42 3 2 183 0 2 12

Profit/unit 3 5 × $1000

Bivariate problem (two dimensional) so can easily be solvedgraphically.

Page 20: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Feasible Region

Feasible region is bounded by the five straight lines:x1 = 0 , x2 = 0 , x1 = 4 , 3x1 + 2x2 = 18 , 2x2 = 12 .

0

1

2

3

4

5

6

7

8

9

0 1 2 3 4 5 6x1

x2

Feasible region

3x1+2x2=18

2x2 = 12

x1 = 4

Page 21: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Find optimal solution(s)

Objective function Z = 3x1 + 5x2 yields a single optimal solution.

0

1

2

3

4

5

6

7

8

9

0 1 2 3 4 5 6x1

x2

(0,6)

(0,0)

(4,0)

(4,3)

(2,6)

0

5

10

20

36

Direction of increasing Z(= 3x1 + 5x2)

Optimal solution

(x∗

1, x∗

2) = (2, 6)

Z∗ = 36

Page 22: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Optimal Solutions

Consider new objective function Z = 6x1 + 4x2

0

1

2

3

4

5

6

7

8

9

0 1 2 3 4 5 6x1

x2

C2(4,3)

C1(2,6)

8

16

24

32 36

Direction of increasing Z(= 4x1 + 6x2)

Note: Z = 6x1 + 4x2 isparallel to the boundary

line 3x1 + 2x2 = 18

Page 23: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Limitations of graphical method

Graphical Limitations

Graphical method is only practical in two dimensions.

Alternative?

The algebraic simplex algorithm.

I Iterative procedure.

I Historically created by George Dantzig in 1947.

Page 24: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

The standard Linear Programming (LP) Problem

Graphical method of solving LP problem

The simplex procedural algorithm

Extensions to LP Algorithm to include other conditions

Dual Problem

Page 25: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Simplex Algorithm

General overview of method

I Start at an initial feasible corner point.

Usually x = 0.

I Move to an adjacent feasible corner point.

Do this by finding corner with best potential increase in Z.

I Stop when at the optimal solution, Z∗.

Determine optimality when other adjacent corner points resultin decrease in Z.

Page 26: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Start at initial feasible corner point

0

1

2

3

4

5

6

7

8

9

0 1 2 3 4 5 6x1

x2

(0,6)

(0,0)

(4,0)

(4,3)

(2,6)

0

Direction of increasing Z(= 3x1 + 5x2)

Page 27: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

First corner point iteration

0

1

2

3

4

5

6

7

8

9

0 1 2 3 4 5 6x1

x2

(0,6)

(0,0)

(4,0)

(4,3)

(2,6)

12

Direction of increasing Z(= 3x1 + 5x2)

Page 28: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Second corner point iteration

0

1

2

3

4

5

6

7

8

9

0 1 2 3 4 5 6x1

x2

(0,6)

(0,0)

(4,0)

(4,3)

(2,6)

27

Direction of increasing Z(= 3x1 + 5x2)

Page 29: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Third and final corner point iteration

0

1

2

3

4

5

6

7

8

9

0 1 2 3 4 5 6x1

x2

(0,6)

(0,0)

(4,0)

(4,3)

(2,6)36

Direction of increasing Z(= 3x1 + 5x2)

Page 30: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Alternative direction: Start at initial point

0

1

2

3

4

5

6

7

8

9

0 1 2 3 4 5 6x1

x2

(0,6)

(0,0)

(4,0)

(4,3)

(2,6)

0

Direction of increasing Z(= 3x1 + 5x2)

Page 31: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Alternative direction: First corner point

0

1

2

3

4

5

6

7

8

9

0 1 2 3 4 5 6x1

x2

(0,6)

(0,0)

(4,0)

(4,3)

(2,6)

30

Direction of increasing Z(= 3x1 + 5x2)

Page 32: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Alternative direction: Second and final corner point

0

1

2

3

4

5

6

7

8

9

0 1 2 3 4 5 6x1

x2

(0,6)

(0,0)

(4,0)

(4,3)

(2,6)36

30

Direction of increasing Z(= 3x1 + 5x2)

Page 33: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

System of equations

Need to move from inequality constraints to equality constraints.

Introduce new variables to reduce the inequalities to equalities.

Example

2x1 − 3x2 ≤ 5 ⇐⇒ 2x1 − 3x2 + x3 = 5

for some x3 ≥ 0.

Definition

Slack variables: Each introduced variable that reduces a (less than)inequality constraint to an equality constraint is called a slackvariable.

Page 34: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Slack Variables

For each constraint introduce a new variable equal to thedifference between the RHS and LHS of the constraint.

Ax ≤ b −→ Ax = b

That is we have Ax ≤ b,

a11x1 + a12x2 + · · · + a1nxn ≤ b1

a21x1 + a22x2 + · · · + a2nxn ≤ b2...

......

...am1x1 + am2x2 + · · · + amnxn ≤ bm

with: x1 ≥ 0 , x2 ≥ 0 , · · · , xn ≥ 0.

Page 35: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

New constraint matrix

After adding slack variables for each constraint

xs = (xn+1, xn+2, . . . , xn+m) ,

a11x1 + a12x2 + · · · + a1nxn + xn+1 = b1

a21x1 + a22x2 + · · · + a2nxn + xn+2 = b2

......

.... . .

am1x1 + am2x2 + · · · + amnxn + xn+m = bm

with: x1 ≥ 0, x2 ≥ 0, . . . , xn ≥ 0,

and: xn+1 ≥ 0, xn+2 ≥ 0, . . . , xn+m ≥ 0.

Page 36: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Return to example

Initial constraints,

x1 ≤ 4; 3x1 + 2x2 ≤ 18; 2x2 ≤ 12

Introduce a new variable equal to the difference between the RHSand LHS of the constraint.

x3 = 4− x1; x4 = 18− 3x1 − 2x2 ; x5 = 12− 2x2 .

New system of constraints,

x1 ≤ 4; 3x1 + 2x2 ≤ 18; 2x2 ≤ 12.↓ ↓ ↓

x1 + x3 = 4; 3x1 + 2x2 + x4 = 18; 2x2 + x5 = 12.

Page 37: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Algebraic representation

Turn attention to algebraic representation of corner point method.

Full problem with slack variables,

Maximise:Z = c1x1 + c2x2 + · · ·+ cnxn

such thata11x1 + a12x2 + · · · + a1nxn + xn+1 = b1

a21x1 + a22x2 + · · · + a2nxn + xn+2 = b2

......

.... . .

am1x1 + am2x2 + · · · + amnxn + xn+m = bm

andx1 ≥ 0, x2 ≥ 0, . . . , xn ≥ 0, xn+1 ≥ 0, . . . , xn+m ≥ 0.

Page 38: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

In tableau form

Z x1 x2 . . . xn xn+1 xn+2 . . . xn+m RHS

1 −c1 −c2 . . . −cn 0 0 . . . 0 00 a11 a12 . . . a1n 1 0 . . . 0 b1

0 a21 a22 . . . a2n 0 1 . . . 0 b2...

......

. . ....

......

. . ....

...0 am1 am2 . . . amn 0 0 . . . 1 bm

I Choose initial corner point solution at (x1, x2, . . . , xn) = 0

I Slack variables take the values of resource vector

xs = (xn+1, xn+2, . . . , xn+m)T = b

I Initially, slack variables are the basic variables.

I Initially, decision variables are the non-basic variables.

Page 39: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

For the example

Maximise: Z − 3x1 − 5x2 = 0

such that: x1 + x3 = 4

3x1 + 2x2 + x4 = 18

+ 2x2 + x5 = 12

and x1 ≥ 0, x2 ≥ 0, x3 ≥ 0, x4 ≥ 0, x5 ≥ 0.

Page 40: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Geometric interpretation of slack variables

0

1

2

3

4

5

6

7

8

9

0 1 2 3 4 5 6x1

x2

I5

I1 I4

I2

I3 I5

I4

x1=

0

x2 = 0

x3=

0

x4=0

x5 = 0

F5

F1 F2

F3

F4

Page 41: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

In tableau form

Step 1: Setup problem with initial corner point solution.

Z x1 x2 x3 x4 x5 RHS

1 −3 −5 0 0 0 00 1 0 1 0 0 40 3 2 0 1 0 180 0 2 0 0 1 12

Slack variables are the initial basic variables,

x3 = 4 , x4 = 18 , x5 = 12 .

Decision variables are set to zero,

x = 0

Page 42: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Step 2: Move to adjacent corner point.

Which direction do we move? There are two choices....

0

1

2

3

4

5

6

7

8

9

0 1 2 3 4 5 6x1

x2

(0,6)

(0,0)

(4,0)

(4,3)

(2,6)

0

Direction of increasing Z(= 3x1 + 5x2)

Page 43: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Choice of movement

I From Objective function, Z − 3x1 − 5x2 = 0I Choose x2 to enter the basis.

I Which basic variable must leave the basis: x3, x4 or x5 ?

I Fix x1 = 0, Increase x2 and see which basic variable reacheszero first.

Constraints equations reduce to

x3 = 42x2 + x4 = 182x2 + x5 = 12

which imply

x3 = 4, x4 = 18− 2x2, x5 = 12− 2x2 .

Thus x3 is unaffected as x2 increases, x4 → 0 as x2 → 9 andx5 → 0 as x2 → 6. Thus x5 must leave the basis, as it goes tozero first.

Page 44: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Algebraic rule

Variable to enter the basis

Choose variable that has the most negative coefficient in the firstrow of the Tableau.

Variable to leave the basis

Given variable xj is to enter the basis.

Find

k = arg mini=1,...,m

biaij

, where aij > 0.

Then variable xk is to leave the basis.

Page 45: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Algebraic Rule in practice

Return to example,

Basis Z x1 x2 x3 x4 x5 RHS Ratio bi/ai2Z 1 −3 −5 0 0 0 0 –x3 0 1 0 1 0 0 4 –x4 0 3 2 0 1 0 18 9x5 0 0 2 0 0 1 12 6 ← min

Pivot on highlighted element.

Basis Z x1 x2 x3 x4 x5 RHSZ 1 −3 0 0 0 5/2 30x3 0 1 0 1 0 0 4x4 0 3 0 0 1 −1 6x2 0 0 1 0 0 1/2 6

Page 46: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Continue the algorithm

Basis Z x1 x2 x3 x4 x5 RHS Ratio bi/ai1Z 1 −3 0 0 0 5/2 30 –x3 0 1 0 1 0 0 4 4x4 0 3 0 0 1 −1 6 2 ← minx2 0 0 1 0 0 1/2 6 –

x1 needs to enter the basis while x4 leaves the basis.

Basis Z x1 x2 x3 x4 x5 RHS Ratio

Z 1 0 0 0 1 3/2 36x3 0 0 0 1 −1/3 1/3 2x1 0 1 0 0 1/3 −1/3 2x2 0 0 1 0 0 1/2 6

Page 47: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Step 3: Stop when at Optimal solution.

How do we know when we reach an optimal solution?

Basis Z x1 x2 x3 x4 x5 RHS Ratio

Z 1 0 0 0 1 3/2 36x3 0 0 0 1 −1/3 1/3 2x1 0 1 0 0 1/3 −1/3 2x2 0 0 1 0 0 1/2 6

Stop when all the coefficients in the first row are non-negative.

This is the optimal solution.

Page 48: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Interpret Tableau of Optimal solution

Basis Z x1 x2 x3 x4 x5 RHS Ratio

Z 1 0 0 0 1 3/2 36x3 0 0 0 1 −1/3 1/3 2x1 0 1 0 0 1/3 −1/3 2x2 0 0 1 0 0 1/2 6

Any move from here will cause a decrease in Z.

Objective function is Z = 36− x4 − 32x5.

Optimal solution at x∗ = (2, 6) with Z∗ = 36.

Slack variables are x∗s = (2, 0, 0).

Page 49: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Tie Breakers: Variable entering basis

It is possible that there is no unique variable to choose for the rules.

Entering Variable

There may be a tied situation when there are two variables withthe most negative coefficient. E.g.

Basis Z x1 x2 x3 x4 x5 RHS

Z 1 0 −a −a 0 0 C

where a > 0 and C > 0.

Which variable should be chosen to enter the basis? x2 or x3?

Page 50: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Tie Breakers: Variable leaving basis

It is also possible to have a tie for the variable leaving the basis.For example, consider the drug problem, with the secondconstraint modified to 3x1 + 2x2 ≤ 12.

Maximise: Z = 3x1 + 5x2

subject to: x1 ≤ 43x1 + 2x2 ≤ 12

2x2 ≤ 12with: x1, x2 ≥ 0 .

Initial simplex tableau:

Basis Z x1 x2 x3 x4 x5 RHS RatioZ 1 −3 −5 0 0 0 0 –x3 0 1 0 1 0 0 4 –x4 0 3 2 0 1 0 12 6 ← choosex5 0 0 2 0 0 1 12 6 ← either

Page 51: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Tie breaker (cont.)

Basis Z x1 x2 x3 x4 x5 RHS RatioZ 1 −3 −5 0 0 0 0 –x3 0 1 0 1 0 0 4 –x4 0 3 2 0 1 0 12 6x5 0 0 2 0 0 1 12 6Z 1 -3 0 0 0 5/2 30x3 0 1 0 1 0 0 4x4 0 3 0 0 1 -1 0 ← non-positivex2 0 0 1 0 0 1/2 6

I Notice the resource element is zero.

Assumptions of simplex framework violated

Page 52: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Tie breaker (cont.)

Basis Z x1 x2 x3 x4 x5 RHS RatioZ 1 −3 −5 0 0 0 0 –x3 0 1 0 1 0 0 4 –x4 0 3 2 0 1 0 12 6x5 0 0 2 0 0 1 12 6Z∗ 1 9/2 0 0 5/2 0 30 optimalx∗3 0 1 0 1 0 0 4x∗2 0 3/2 1 0 1/2 0 6x∗5 0 −3 0 0 −1 1 0 ← degeneracy

I Degenerate point in the basis with x5 = 0I Can cause stalling.I Can cause an endless cycle.

Page 53: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Degenerate points

0

1

2

3

4

5

6

7

8

9

0 1 2 3 4 5 6x1

x2

Feasibleregion

Corner points(0, 6) and (4, 0) are

degenerate.

Page 54: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Solution upon an edge

Return to the previous pharmeutical example with Z = 6x1 + 4x2

0

1

2

3

4

5

6

7

8

9

0 1 2 3 4 5 6x1

x2

C2(4,3)

C1(2,6)

8

16

24

32 36

Direction of increasing Z(= 4x1 + 6x2)

Note: Z = 6x1 + 4x2 isparallel to the boundary

line 3x1 + 2x2 = 18

Page 55: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Solution upon an edge (cont)

Final tableau form.

Basis Z x1 x2 x3 x4 x5 RHS RatioZ 1 −6 −4 0 0 0 0 –x3 0 1 0 1 0 0 4 4x4 0 3 2 0 1 0 18 6x5 0 0 2 0 0 1 12 –Z 1 0 -4 0 0 0 24 –x1 0 1 0 1 0 0 4 –x4 0 0 2 -3 1 0 6 2x5 0 0 2 0 0 1 12 6Z∗ 1 0 0 0 2 0 36 optimalx∗1 0 1 0 1 0 0 4x∗2 0 0 1 -3/2 1/2 0 3x∗5 0 0 0 3 −1 1 6

Page 56: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Solution upon an edge (cont)

Final tableau form.

Basis Z x1 x2 x3 x4 x5 RHS RatioZ∗ 1 0 0 0 2 0 36 optimalx∗1 0 1 0 1 0 0 4x∗2 0 0 1 -3/2 1/2 0 3x∗5 0 0 0 3 −1 1 6

I x1, x2, x5 are in the basis

I x3 and x4 are out of the basis.

I However, x3 has a zero coefficient in the objective row.

I Optimal objective function

Z∗ = 36− 2x∗4

Page 57: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Solution upon an edge (cont)

Final tableau form.

Basis Z x1 x2 x3 x4 x5 RHS RatioZ∗ 1 0 0 0 2 0 36 optimalx∗1 0 1 0 1 0 0 4x∗2 0 0 1 -3/2 1/2 0 3x∗5 0 0 0 3 −1 1 6

Can parametrise the solution to locate the edge.

I System of equations. Let x∗3 = t ≥ 0.

I

x∗1 = 4− t ≥ 0 ⇒ t ≤ 4.x∗2 = 3 + 3/2t ≥ 0 ⇒ t ≥ −2.x∗5 = 6− 3t ≥ 0 ⇒ t ≤ 2.

I t ∈ [0, 2]

Page 58: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

The standard Linear Programming (LP) Problem

Graphical method of solving LP problem

The simplex procedural algorithm

Extensions to LP Algorithm to include other conditions

Dual Problem

Page 59: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Minimising the Objective Function

Consider finding the minimum

To minimizeZ = c1x1 + c2x2 + · · ·+ cnxn.

Define a new objective function Z = −Z. Then

minZ ≡ −max Z .

f(x)

x∗−f(x)

x∗

Page 60: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Greater than or equal to constraints

If the problem has a constraint of the form

aTx = a1x1 + a2x2 + · · ·+ anxn ≥ b > 0 ,

introduce a surplus variable xn+1 such that

a1x1 + a2x2 + · · ·+ anxn − xn+1 = b , xn+1 ≥ 0 .

As an example, consider

Maximise: Z = 3x1 + 5x2

subject to: x1 ≤ 43x1 + 2x2 ≥ 18

2x2 ≤ 12with: x1, x2 ≥ 0.

Page 61: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Greater than constraint example

0

1

2

3

4

5

6

7

8

9

0 1 2 3 4 5 6x1

x2

Feasible

region

Z∗ = 42

Page 62: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Negative Resource Elements

In the standard problem all resource elements bj (i ≤ j ≤ m) arenon-negative. Suppose bj = −b < 0. Then,

aTx = a1x1 + a2x2 + · · ·+ anxn ≤ −b ,

is equivalent to

−aTx = −a1x1 − a2x2 − · · · − anxn ≥ b .

Page 63: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Negative Decision Variable

If xk ≤ 0 introduce a new variable xk = −xk. Then xk ≤ 0 isequivalent to xk ≥ 0.

Page 64: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Unrestricted Decision Variable

If xk is unrestricted in sign, introduce two new variables, xk ≥ 0and xk ≥ 0, and let xk = xk − xk.

Page 65: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Two-Phase Method

Return to the problem,

Maximise: Z = 3x1 + 5x2

subject to: x1 ≤ 43x1 + 2x2 ≥ 18

2x2 ≤ 12with: x1, x2 ≥ 0.

Introduce slack and surplus variables,

x1 + x3 = 43x1 + 2x2 − x4 = 18

2x2 + x5 = 12

Page 66: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Finding an initial feasible corner point

I In regular framework.I Set decision variables to zero.I Slack variables set to resource elements.

x1 + x3 = 43x1 + 2x2 − x4 = 18

2x2 + x5 = 12

If done here, implies that,

x1 = 0 , x2 = 0 , x3 = 4 , x4 = −18 , x5 = 12

Surplus variable violates the positivity constraint!

Page 67: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Artificial Variables

I Introduce an artificial variable for any constraint that involvesan equality or greater than or equal to condition.

I For example, introduce x6 ≥ 0 in second constraint equation.

The constraint equations become

x1 + x3 = 43x1 + 2x2 − x4 + x6 = 18

2x2 + x5 = 12

I Set decision and surplus variables to be zero.

I Set slack and artificial variables to resource elements (RHS)

Initial corner point

(x1, x2, x3, x4, x5, x6) = (0, 0, 4, 0, 12, 18) .

Page 68: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Not a corner point of the actual problem.

The initial corner point (x1, x2, x3, x4, x5, x6) = (0, 0, 4, 0, 12, 18)is not in the feasible set.

0

1

2

3

4

5

6

7

8

9

0 1 2 3 4 5 6x1

x2

Feasible

region

Z∗ = 42

Page 69: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Reconcile the initial corner point

Feasible solution

A feasible solution of the problem with artificial variables is afeasible solution of the original problem if and only if the artificialvariables are zero.

In the example, the second constraint gives

3x1 + 2x2 − x4 = 18− x6

RHS is smaller than 18 if x6 > 0.

3x1 + 2x2 − x4 = 18

if and only if x6 = 0. Thus we must force the artificial variables tozero.

Page 70: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Find initial feasible solution

To find a basic feasible solution to the original problem maximize,

W = −∑

artificial

xk ≤ 0 .

If maxW = 0, then all artificial variables are zero.

Then proceed with regular simplex algorithm.

Page 71: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

First Phase: Maximise W

Basis x1 x2 x3 x4 x5 x6 RHS

W 0 0 0 0 0 1 0Z −3 −5 0 0 0 0 0x3 1 0 1 0 0 0 4– 3 2 0 −1 0 1 18x5 0 2 0 0 1 0 12

W −3 −2 0 1 0 0 −18Z −3 −5 0 0 0 0 0x3 1 0 1 0 0 0 4x6 3 2 0 −1 0 1 18x5 0 2 0 0 1 0 12

After Maximisation on W is complete, remove W and all artificialvariables.

Page 72: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

First Phase: Maximise W

Basis x1 x2 x3 x4 x5 x6 RHS Ratio

W −3 −2 0 1 0 0 −18 –Z −3 −5 0 0 0 0 0 –x3 1 0 1 0 0 0 4 4x6 3 2 0 −1 0 1 18 6x5 0 2 0 0 1 0 12 –

W 0 −2 3 1 0 0 −6 –Z 0 −5 3 0 0 0 12 –x1 1 0 1 0 0 0 4 –x6 0 2 −3 −1 0 1 6 3x5 0 2 0 0 1 0 12 6

W 0 0 0 0 0 1 0 –Z 0 0 −9/2 −5/2 0 5/2 27 –x1 1 0 1 0 0 0 4 4x2 0 1 −3/2 −1/2 0 1/2 3 –x5 0 0 3 1 1 −1 6 2

Page 73: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Second Phase: Maximise Z with new starting point.

Basis x1 x2 x3 x4 x5 RHS Ratio

Z 0 0 −9/2 −5/2 0 27 –x1 1 0 1 0 0 4 4x2 0 1 −3/2 −1/2 0 3 –x5 0 0 3 1 1 6 2

Z 0 0 0 −1 3/2 36 –x1 1 0 0 −1/3 −1/3 2 –x2 0 1 0 0 1/2 6 –x3 0 0 1 1/3 −1/3 2 6

Z 0 0 3 0 5/2 42 Optimalx1 1 0 1 0 0 4x2 0 1 0 0 1/2 6x4 0 0 3 1 1 6

Page 74: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Big M-method

I An alternative to the Two-Phase

Maximise: Z = −x1 + 2x2

subject to: x1 + x2 ≥ 2−x1 + x2 ≥ 1

x2 ≤ 3with: x1, x2 ≥ 0.

I Introduce slack, surplus and artificial variables as before.

I Modify objective function to penalise the artificial variables.

Z = Z ±M∑

k∈artificial

xk.

I NB: Sign infront of M penalises against the optimatisation.

Page 75: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Big M-method

I Constraint equations

x1 + x2 − x3 + x6 = 2−x1 + x2 − x4 + x7 = 1

x2 + x5 = 3

I Objective function is Maximisation:

Max: Z = −x1 + 2x2−M(x6 + x7)

I NB: If Minimisation was desired consider,

Min: Z = −x1 + 2x2+M(x6 + x7)

I M is considered to be an arbitrarily large number.

Page 76: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Big M - implementation:

Basis x1 x2 x3 x4 x5 x6 x7 RHS Ratio

Z 1 -2 0 0 0 M M 0 –– 1 1 −1 0 0 1 0 2 –– -1 1 0 −1 0 0 1 1 –x5 0 1 0 0 1 0 0 3 –

Z 1 -2M-2 M M 0 0 0 -3M –x6 1 1 −1 0 0 1 0 2 2x7 -1 1 0 −1 0 0 1 1 1x5 0 1 0 0 1 0 0 3 3

I Initialise tableau to ensure artificial variables are basic.

I Continue regular simplex algorithm.

Page 77: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Big M - implementation:

Basis x1 x2 x3 x4 x5 x6 x7 RHS Ratio

Z 1 -2M-2 M M 0 0 0 -3M –x6 1 1 −1 0 0 1 0 2 2x7 −1 1 0 −1 0 0 1 1 1x5 0 1 0 0 1 0 0 3 3

Z -2M-1 0 M -M−2 0 0 2M+2 -M+2 –x6 2 0 −1 1 0 1 -1 1 1

2x2 −1 1 0 −1 0 0 1 1 –x5 1 0 0 1 1 0 -1 2 2

Z 0 0 −0.5 −1.5 0 M+0.5 M+1.5 2.5 –x1 1 0 −0.5 0.5 0 0.5 -0.5 0.5 1x2 0 1 −0.5 −0.5 0 0.5 0.5 1.5 –x5 0 0 0.5 0.5 1 -0.5 -0.5 1.5 3

Page 78: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Big M - implementation:

Basis x1 x2 x3 x4 x5 x6 x7 RHS Ratio

Z 0 0 −0.5 −1.5 0 M+0.5 M+1.5 2.5 –x1 1 0 −0.5 0.5 0 0.5 -0.5 0.5 1x2 0 1 −0.5 −0.5 0 0.5 0.5 1.5 –x5 0 0 0.5 0.5 1 −0.5 −0.5 1.5 3

Z 3 0 −2 0 0 M+2 M 4 –x4 2 0 −1 1 0 1 -1 1 –x2 1 1 −1 0 0 1 0 2 –x5 −1 0 1 0 1 −1 0 1 1

Z 1 0 0 0 2 M M 6 optx4 1 0 0 1 1 0 −1 2 –x2 0 1 0 0 1 0 0 3 –x5 −1 0 1 0 1 −1 0 1 –

Page 79: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

The standard Linear Programming (LP) Problem

Graphical method of solving LP problem

The simplex procedural algorithm

Extensions to LP Algorithm to include other conditions

Dual Problem

Page 80: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Dual Problem

Recall the regular problem in matrix notation,

PrimalMaximise: Z = cTxsubject to: Ax ≤ b

with: x ≥ 0

Refer to it as the Primal problem.

Page 81: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Definition of dual problem

Primal DualMaximise: Z = cTx Minimise: v = yTbsubject to: Ax ≤ b subject to: yTA ≥ cT

with: x ≥ 0 with: y ≥ 0

Return to initial pharmaceutical example:

Maximise : Z = 3x1 + 5x2

such that: x1 ≤ 4

3x1 + 2x2 ≤ 18

2x2 ≤ 12

and x1 ≥ 0, x2 ≥ 0, x3 ≥ 0, x4 ≥ 0, x5 ≥ 0.

Page 82: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Example: Dual construction

I Find a bound for optimal solution.I From constraints,

Z = 3x1 + 5x2 ≤ 3× 4 + 5× 6 = 42

I Consider a general linear combination of constraints,

(x1)y1 + (3x1 + 2x2) y2 + (2x2)y3 ≤ 4y1 + 18y2 + 12y3

I Define a new objective function v := 4y1 + 18y2 + 12y3

Notice,

Z := 3x1 + 5x2

≤ (y1 + 3y2)x1 + (2y2 + 2y3)x2

≤ 4y1 + 18y2 + 12y3 =: v

Page 83: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Example: continued

I Last statement true if y ≥ 0 and,

y1 + 3y2 ≥ 3 and 2y2 + 2y3 ≥ 5

I Dual problem is,

Minimise : v = 4y1 + 18y2 + 12y3

such that: y1 + 3y2 ≥ 3

2y2 + 2y3 ≥ 5

and y1 ≥ 0, y2 ≥ 0, y3 ≥ 0.

Page 84: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Useful applications

I Dimension of decision variables and constraint equations swap.

I Optimal values of Max: Z and Min: v coincide under certainconditions.

I Can sometimes simplify the problem to be solved.

Page 85: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Example

Example

Maximise: Z = 8x1 + 30x2 + 7x3

subject to: x1 + 5x2 + 3x3 ≤ 104x1 + 6x2 + x3 ≤ 15

with: x1, x2, x3 ≥ 0.

The corresponding dual problem is:

Minimise: v = 10y1 + 15y2

subject to: y1 + 4y2 ≥ 85y1 + 6y2 ≥ 303y1 + y2 ≥ 7

with: y1, y2 ≥ 0 ,

which can be solved graphically.

Page 86: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Graphical solution

Minimise: v = 10y1 + 15y2

subject to: y1 + 4y2 ≥ 85y1 + 6y2 ≥ 303y1 + y2 ≥ 7

with: y1, y2 ≥ 0 ,

0

1

2

3

4

5

6

7

8

9

0 1 2 3 4 5 6 7 8 9 10 11y1

y2

Optimal solution,

v = 435

7, (y1, y2) = (36

7,5

7)

5y1 + 6y2 = 30

y1 + 4y2 = 8

2y1 + y2 = 8

Page 87: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Second Example

Return to the Pharmaceutical problem. It has the dual problem,

Minimise : v = 4y1 + 18y2 + 12y3

such that: y1 + 3y2 ≥ 3

2y2 + 2y3 ≥ 5

and y1 ≥ 0, y2 ≥ 0, y3 ≥ 0.Standardise the problem for the simplex framework.

Maximise: v = −4y1 − 18y2 − 12y3

subject to:y1 + 3y2 − y4 + y6 = 3

2y2 + 2y3 − y5 + y7 = 5

with: y1 ≥ 0, y2 ≥ 0, y3 ≥ 0.

Page 88: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Solve using Two-Phase

First Phase: Maximise W

Basis y1 y2 y3 y4 y5 y6 y7 RHS

W 0 0 0 0 0 1 1 0v 4 18 12 0 0 0 0 0– 1 3 0 -1 0 1 0 3– 0 2 2 0 -1 0 1 5

W −1 −5 -2 1 1 0 0 −8v 4 18 12 0 0 0 0 0y6 1 3 0 -1 0 1 0 3y7 0 2 2 0 -1 0 1 5

Page 89: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Maximise W

Basis y1 y2 y3 y4 y5 y6 y7 RHS Ratio

W −1 −5 -2 1 1 0 0 −8 –v 4 18 12 0 0 0 0 0 –y6 1 3 0 -1 0 1 0 3 1y7 0 2 2 0 -1 0 1 5 5/2

W 2/3 0 -2 -2/3 1 5/3 0 −3 –v −2 0 12 6 0 -6 0 -18 –y2 1/3 1 0 -1/3 0 1/3 0 1 –y7 -2/3 0 2 2/3 -1 -2/3 1 3 3/2

W 0 0 0 0 0 1 1 0 –v 2 0 0 2 6 -2 -6 -36 –y2 1/3 1 0 -1/3 0 1/3 0 1 –y3 -1/3 0 1 1/3 -1/2 -1/3 1/2 3/2 –

Page 90: MATH2070 - Linear programming · The standard Linear Programming (LP) Problem Graphical method of solving LP problem ... A feasible solution lies inside a closed region inside the

Standard Problem Graphical Method Algebraic Simplex Method Extensions Dual

Phase Two: Discard W

Basis y1 y2 y3 y4 y5 RHS

v 2 0 0 2 6 -36y2 1/3 1 0 -1/3 0 1y3 -1/3 0 1 1/3 -1/2 3/2

I Notice that,

Max Z = 3x1 + 5x2 = 36 = −Max v

I y∗ = (y∗1, y∗2, y∗3) = (0, 1, 3/2) and x∗ = (2, 6)

I The optimal x∗ can be found as the cost coefficients of thesurplus variables y4 and y5 in the objective row.

I Agrees with graphical and simplex methods used before