MASSIVE VOODOO_ Step by Step - Salamander

Embed Size (px)

Citation preview

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    1/26

    Step by Step - Salamander Space MarineTerminator

    posted by roman, jarhead, kong

    Aloa.

    After the snow comes back these days and outside is really cold, i decided to take a warm coffee and try

    to pick up translating some old tutorials of mine in english again.

    This one is a Step by Step article about a Games Workshop Terminator from the Chapter of the

    Salamanders i did paint up about 2 years ago - the final model you may find here! If you are intrested in

    this article take your time reading it - it is one of the biggest articles i ever wrote until today. I have to say

    sorry about the photo quality in this tutorial - i never had been good at taking photos, especially in the

    past (these ones in here are way too bright mostly). From this point on the translation work rolls in:

    Salamander Space Marine Terminator - Step by Step

    It all began with one of my favorite miniatures ever. A Space Marine Terminator painted up by vincenti -

    this model is still one of my favorites and i love every single spot on him. I am not able to find the model

    anymore as the listing on CMON seems lost. Oh damm... ok, i got inspired to start my own Salamander

    Terminator by vincenti, thanks for this great inspiration again.

    The build up

    I've tried to catch a pose of the marine while he is advancing into battle. The model itself is build from

    parts of the Warhammer 40.000 Assault Terminator box. The cloak on the back is from the Warhammer

    Empire General (Plastic Sprue). The 2 belts at the front are cut off a plastic Khemri Standard and glued

    to the model.

    I put the model up to a cork from a wine bottle to have a better handling of it during the painting process.More information?

    Priming

    The model has been primed using the 2K-Priming method explained here. Looking at my pictures i have

    to say that i went a bit too much into pure white these days than i would do today.

    First Colours / Basecolour

    I choose to start with the main parts of the model, in this case the armour. I did start this very bright to

    work from bright to dark areas by using glazes later on. The basecolour on the armour has been a mix

    from Citadel's Space Wolfs Grey + bilious green (or schorpion green) + Snot Green in a mix of circa

    30/50/20. I didn't use a glaze here as very thinned glazes will take several layers to have a strong

    basecolour. I did mix in a bit of water, about 1/2 (colour/water) and applied 2 Layers to have them strong.Here comes the model so far - you see it is really very bright:

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    2/26

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    3/26

    First soft shadows to the armour

    I like to paint models up with a light coming from straight above them. It helps me to know where i put my light and

    shadow areas in the end and makes him look kind of realistic when he is influanced by a light from above. It also

    sets the focus at the upper areas of the model where you can find the face which is often the most characteristic

    place at a miniature. I just think to myself that there is a bulb of light above the model - for sure it isn't there - but my

    thinking is so strong i can see it in due the experience of doing this very often. If you are intrested in the theory of

    light check this article!

    So i did with the green armour using the basecolour mix from the step above and adding a tip of Hawk Tourquise

    and Regal blue in it. When i say i use a tip i mean a little colour on the tip of the brush. In the end it is not that

    important if the tip is a bit too much or too less, you'll find out for yourself due your own experience on how you like

    to do it. Always remember while reading this that i work my way from dirty to clean. I guess you will have some

    moments while reading this where you might think "ouh, that's dirty and nasty how he works with his colours!" - Yes

    it is :)

    The glaze became a bit thinner than the basecolour. I did mix it about 1/3 (colour/water) to gentle start with the

    shadows. I am always trying to move these glazes in the area they shall be in the end. For example the shadow

    glazes i pull in the direction of the shadows and the light glazes i pull in the direction of the lights. This is how thecolour looks on my wet palette:

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    4/26

    When working with glazes you should not bring your fresh mix of water and colour (glaze) to the miniature as soon

    as possible. Stay calm, breathe and detract most of the water from your brush again. I did use a tissue while

    working at this marine. Today i simply use my skin but this will be explained further on in another tutorial. Moving

    your brush over the tissue you easily can spot how thin your glaze is:

    Important to me is that i already try to focus a complete light situation to the model. I want the legs and lower torso

    less bright in its colours than the upper areas (light from above). I'll keep that in mind already at these first shadows.

    Higher means bright colours, lower will get dark. Bad picture i know, but you will get what i try to explain here by the

    further shadow work on the miniature.

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    5/26

    I also added other basecolours, for example Elf Flesh/Graveyard Earth for the facial skin (50/50). The pergaments

    where made with this mix but with an additional tiny tip of Chaos Black in it. The cloak on the back was done with a

    mix from Catachan Green and Chaos black. The model looks like this with these first gentle shadows on the armour

    - really gentle - check out the article about using glazes again, there have been some picture updates made - here!

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    6/26

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    7/26

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    8/26

    The next explanation comes from the imagined light source. You have to understand light and how it works to do

    so. I'll try to explain to you in this little sketch. If light hits an edge the edge pops out much brigther than the rest.

    The area besides it goes a bit darker as there is no light coming to this place. The main power of the light is bound

    to the edge - nah, i hope everyone gets me here...

    With this knowledge i bring in a strong bright edge with a shadow besides it by using a glaze of my second shadow

    colour tone mentioned above. I have marked the edges where i want the light to hit hard with orange in the following

    pictures. Always thinking about the light from the top and where i put my shadows.

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    9/26

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    10/26

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    11/26

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    12/26

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    13/26

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    14/26

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    15/26

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    16/26

    Lightwork, thinking about the detailworks, assembly to the base

    At this point i first have to say sorry. Ahhhh... not again. Really i hate myself for this. Most times when a miniaturecomes to detailwork my brain completly switches off and i can't tell anymore what i did 2 minutes ago... damn it!

    This is truely no joke or a test on kidding you... this is the plain truth, damn it! Ok, this is the actual state and a better

    photo too - i did fix him up to the base:

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    17/26

    I'll try to explain. Brain reset. Think!

    At the base i chose warm earthy colours. I workded mostly everything up from Graveyard Earth and mixed a lot in,like purple, teracotta, black, catachan green. The sand has been drybrushed while the stones and the statue have

    been painted normally. Take a view on the edge/light thing - i always like to put as much attention to a base than i

    do to the miniature. It makes it more homogenous in the end.

    The grass i have used here is from the company "MiniNatur" and is really easy to assemble, but there will be

    another tutorial on how to do so and how you can make it less glued to the base - way more harmonic. Sooner or

    later. The leaves are birch seeds, glued to the base. You may also get those at PK-Pro if you are a lazy guy.

    The green armour was strengthen in its lights by using a mix of Bad Moon Yellow and Snot Green (ca. 70/30). Also

    the shadows have finally got some attention with soft glazes of chaos black + Regal blue (50/50) - somehow an

    additional drop of Schorched brown in it, don't know why but i used this also in the next places. The grey armour

    parts have been glazed into the shadows by using this colour. The lights have been done by mixing in Fortress Grey

    and Ice blue in that mix.

    By using the brown/black glaze i have done a complete darklining on the model, that means i took my time to

    seperate every single area from the other by a dark line. It is way easier for the eyes to get some more information

    out of the model when this is applied. It is getting sharper and you have a clearer view on the details. Soft, gentlyglazes of Scorched Brown to Vermin brown have been used for the weathering on the green armour. I tried to do it

    not overall - i tried to focus on the idea of "less is sometimes more".

    The golden parts have been glazed with Bestial Brown about 5 times. The energy weapon, the hammer did recieve

    some glazes with pure white, followed by glazes of ice blue, gently applied over the white to make it bright and

    strong in its energy powers. To make this effect stronger i took a tip of Hawk Tourquise and brought it in by mixing it

    to ice blue. Carefully glazed this in, concentrating on the deeper spots.

    From a mix of Scab Red + Chaos Black (ca. 40/60) i started the "Flames" at the shoulder- and kneepad. The cloak

    on the back has been darkened with glazes from a mix of Chaos Black + Hawk Tourquise (ca. 40/60).

    The dandruffs have been darkend by using a glaze of Purple Liche. For the deepest cavities i have used the mix of

    the darklining step, mentioned above. Colours used by the base have been appplied to the end of the cloak to

    make it look more used. Did the same to the feet.

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    18/26

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    19/26

    The face recieved glazes of Elf Flesh to set the ligths in the face. Mixed in teracotta, Tanned Flesh, Scab Red,

    Hawk Tourquise und Chaos Black to achieve deeper shadows in the face. I have to redo the eyes again after i

    smashed them up while painting the face. Close up:

    Detailwork A

    I removed the model from the base again. Yeah i know this might sound very chaotic. I did so because i had no

    other chance bringing in more details.

    The eyes in the face have been set with white again. A black pupil was set in both eyes and have been finished

    with a white tiny point in the black to show the light reflection in the eye. Not completly satisfied with the actual state

    of the eyes but i'll try to fix this.

    The golden areas have been glazed with brown/red again while the lights got attention at the edges by using mithril

    silver additional to the gold base colour.

    I did paint the flames on the knee and the shoulder with a spontenous mix of cab Red/Bubonic Brown/Golden

    Yellow/Fiery Orange/Bad Moon Yellow/Chaos Black

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    20/26

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    21/26

    Detailwork B

    The skulls have been painted with a mix of Fortress Grey/Chaos Black/Bubonic Brown (ca. 50/20/30). Lights have

    been set with more Bleached Bone in this mix while the shadows have been set with adding Midnight

    Blue/Schorched Brown to the starting mix.

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    22/26

    I strengthen the flames by making the green that touches them nearby a bit darker. Now i try to explain my work at

    the flames using the knee for explanation. I did start here with a mix from Scab Red/Bubonic Brown.

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    23/26

    I did set the cloth part on the other shoulder into the lights by starting with Graveyard Earth over adding Bleached

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    24/26

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    25/26

  • 7/31/2019 MASSIVE VOODOO_ Step by Step - Salamander

    26/26

    http://-/?-