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www.manyworlds.comNovember 4, 2010 © ManyWorlds, Inc Slide 1
ManyWorlds is an intellectual capital design company that conducts advanced R&D programs in fields that have extraordinary potential. We invest over 25% of our annual revenues in these R&D programs.
We are leaders in establishing IP in the emerging foundational areas of adaptive software systems and business processes, and we put this IP into practice with our Epiture® adaptive enterprise “learning layer” platform, and our leading practice business process methodologies.
Our R&D is generating significant value for our clients as the leading IT and media businesses, as well as business in general, accelerate their convergence toward what we call “the adaptive world™.”
R&D leaders in adaptive systems and processes
ManyWorlds
www.manyworlds.comNovember 4, 2010 © ManyWorlds, Inc Slide 2
1950 1960 1970 1980 1990 2000 2010
The Evolution of IT Continued . . .Accelerating into the Era of Adaptation
Speed
Connectivity
Adaptation
Mainframes Web 1.0 “Web 2.0”PC’s
GoogleInformationTechnology
TrendsMicrosoft
IBM
= IT Market Downturns
= Technology Super Cycles
2020
= Dominant Themes
www.manyworlds.comNovember 4, 2010 © ManyWorlds, Inc Slide 3
The New IT Imperative: Adaptive Architecture
System Users System UsersBehaviorPatterns
Traditional Adaptive
Socially Unaware Socially Aware
www.manyworlds.comNovember 4, 2010 © ManyWorlds, Inc Slide 4
Putting the Adaptive Architecture to Work
System UsersBehaviorPatterns
Learning
Behavioral Information (about you or people like you) Navigation paths Referencing/tagging Referrals to others Subscriptions Explicit feedback & profiles Location/Environment Temporal patterns
Adaptive Delivery Personalized Search Personalized Recommendations Processes that Adapt
www.manyworlds.comNovember 4, 2010 © ManyWorlds, Inc Slide 5
1950 1960 1970 1980 1990 2000 2010
The Adaptive World Delivered
Speed
Connectivity
Mainframes Web 1.0 “Web 2.0”PC’s
GoogleInformationTechnology
TrendsMicrosoft
IBM
= IT Market Downturns
= Technology Super Cycles
2020
= Dominant Themes InternetBroadbandWireless
MainframeMinicomputers PC’s
Adaptation
PersonalizationAdaptive ProcessesGeo-aware
www.manyworlds.comNovember 4, 2010 © ManyWorlds, Inc Slide 6
The “Adaptive World” – General Enterprise Implications
Highly distributed intellectual capital. Leverage the best from anywhere in the world.
Learning will increasingly be built into systems. Capture of individual and collective usage behaviors while “just doing my job,” plus advanced data mining algorithms, enable enterprise learning.
Processes (including workflow) will adapt. “One size fits all” approach to enterprise software gives way to processes that adapt to specific business situations.
Transformation of intellectual capital-driven processes. Adaptive, distributed processes (e.g., R&D) yield the benefits of systematic approaches while enhancing creativity and innovation.
“The Business is the Network.” Acceleration of trend toward managing a network of capabilities complementary to the business’s core competencies.
www.manyworlds.comNovember 4, 2010 © ManyWorlds, Inc Slide 7
Managing Intellectual Capital Networks
Example ManyWorlds Solution Implementation
Determine critical intellectual capital management areas
Develop key metrics and a Management Operating System for formally tracking benefits on a continuing basis
Implement adaptive learning layer solution spanning relevant internal organizations and external partners, and supported by an associated Management Operating System
ManyWorlds can provide auxiliary services to support overall enterprise knowledge lifecycle management as desired
Formally evaluate results after 6 months
Expand to other domains as benefits are realized
www.manyworlds.comNovember 4, 2010 © ManyWorlds, Inc
Learn More About the Era of Adaptation, Adaptive
Learning Platforms, and Applications . . .
The era of adaptation culminates in a fundamentally new enterprise system paradigm called “the learning layer”– a paradigm that makes the adaptive enterprise a reality!
See www.learninglayer.comFor more information on the best-selling book, The Learning Layer(Palgrave MacMillan 2010).
Learning Layer-enabling Technology
www.manyworlds.comNovember 4, 2010 © ManyWorlds, Inc Slide 10
Adaptive Knowledge Management Applications . . .
ManyWorlds’ adaptive knowledge network architecture builds learning into conventional content and systems. As an example, novice users may be automatically presented with different information than experts.
An adaptive knowledge network complements other IT systems and assets. It is a flexible and integrative learning layer that resides on top of other systems and assets. Therefore it is easy to implement.
Adaptive knowledge networks can easily and flexibly span internal organizations and external businesses and organizations.
A ManyWorlds adaptive knowledge network self-maintains itself, thereby reducing ongoing IT costs and continually maintaining optimal performance and value
Early implementations have included leading energy, technology, and consulting and pharmaceutical companies.
www.manyworlds.comNovember 4, 2010 © ManyWorlds, Inc Slide 11
The Knowledge Network Paradigm
A Knowledge Network . . .
Is a “fuzzy” network of content objects that relate to each other by degree.
Content objects include any form of media including text, graphics, video,audio, and applications.
Content objects typically include meta-information and relationships with other content objects to form entities such as articles manuals, processes, toolkits and people. For example, a person object can be a bio content object plus a photo object(i.e., people, at least their representations, are objects too!).
Special content objects that have meaningprimarily by virtue of their relationship to other objects are called topic objects.
www.manyworlds.comNovember 4, 2010 © ManyWorlds, Inc Slide 12
The Knowledge Network Structure
Object Affinities
Object affinity means the relative degree of relatedness among content objects ina knowledge network. Object affinitiescan be normalized as numbers between0 and 1, where 0 means no relationship,and 1 means very strong relationship.Affinities are directional, and are notnecessarily the same in each direction.
A pair of content objects may have morethan one type of affinity. And each ofthese multiple affinities may be derived from different sources. Affinity sources include direct assignment by people, or byautomated systems that assign or update affinities based on information within the object (e.g., text matching), and/or based on usage patterns associated with objects.
X
.4.9
.3
.3
www.manyworlds.comNovember 4, 2010 © ManyWorlds, Inc Slide 13
Knowledge Networks That Learn
X
.4.9
.3
.3
.6
.2
Knowledge Network Adaptation
Knowledge networks can adapt to theirusage. Traffic patterns and usage statisticsat the community and personal levelscan influence the affinities among contentobjects. The topology of the knowledgenetwork changes accordingly.
The way the knowledge network presents itself for navigation by users changes in accordance with the changing topology. In other words, adaptive knowledge networksactually learn to be more and more useful over time.
www.manyworlds.comNovember 4, 2010 © ManyWorlds, Inc Slide 14
Extensible Sub-Networks
Topical and Social Networks
Topic ATopic B
Topic C
Y
A sub-network of content objects that relateto a topic object is called a topic network.
The relationship between a content objectand a topic (object) may be by degree.A topic object may also relate to other topic objects by degree. Formation oftopical networks can continue withoutlimit, and relationships among topics,and among content and topics, may be adjusted at any time.
Objects representing people may beorganized in topical networks just like any other type of content objects. We may call such networks that comprise all or mostly people objects, social networks.
www.manyworlds.comNovember 4, 2010 © ManyWorlds, Inc Slide 15
Seamlessly Integrating Content and Social Networks
Topic ATopic B
Topic C
Social Network
A
Social Network
B
Ownership Usage Patterns
Authorship Ownership Usage Patterns
Direct Interactions Interactions with
Owned/AuthoredContent
Permissions
www.manyworlds.comNovember 4, 2010 © ManyWorlds, Inc Slide 16
Content and Social Networks Automatically Adapting
Topic ATopic B
Topic C
Social Network
A
Social Network
B
Ownership Usage Patterns
Authorship Ownership Usage Patterns
Direct Interactions Interactions with
Owned/AuthoredContent
Permissions
InferredInterests
ModifiedRelationships
New Networks
InferredInterests
www.manyworlds.comNovember 4, 2010 © ManyWorlds, Inc Slide 17
Adaptive Knowledge Networks Delivered!
Topic ATopic B
Topic C
Social Network
A
Social Network
B
Seamless Content and Social Network Generation, Navigation, and Administration
Integrated and Automatic Intelligent LearningIncluding automatic content and people recommendations, detailed explanations
for the recommendations, and intelligent auto-maintenance functions
www.manyworlds.comNovember 4, 2010 © ManyWorlds, Inc Slide 18
See Epiture in Action at www.manyworlds.com!
www.manyworlds.comNovember 4, 2010 © ManyWorlds, Inc Slide 19
And More . . . Knowledge Network-based Processes
Business Process X
Task 2 Task 3Task 1
ProcessRelationship
ProcessRelationship
Special relationships between objects can be applied to extend adaptive knowledge networks to adaptive process networks
Process Network
www.manyworlds.comNovember 4, 2010 © ManyWorlds, Inc Slide 20
Task 5Task 4
Plug and Play Process Networks that Adapt!
Process X
Task 2 Task 3Task 1
Process Y
Task 7
Process networks can not only adapt, butalso promote modularity and reuse . . .
Task 6
www.manyworlds.comNovember 4, 2010 © ManyWorlds, Inc
The Epiture-based Learning LayerDelivering Enterprise (and Extra-Enterprise) Social Computing
Pre-Social Computing:
Robust but Limited/InflexibleEarly Social Computing:
Quick & Dirty/Throw Away
Enterprise+
Social Computing
Key features covered by global patents/patents pending
Automatic generation of multiple web sites from content
Easy for anyone to contribute/manage content
Enterprise compliant technologies
Easy to create/manage automatically generated site(s)
Management of all types of documents/multi-media/apps
Multi-level, content-based security controls
Advanced fuzzy tagging functions (tags by degree)
Basic social network functions
Knowledge/Web Site Management
Easily manage knowledge across business networks
Document/Digital Asset Management
AI-based auto-maintenance of content relationships
Fully integrated social network and content network functions
Adaptive recommendations of people as well as content
Built-in AI-based adaptive recommendations of content
Social Networking
Personal and collaborative taxonomy management
Folksonomies and Tagging
Enterprise Fit and Sustainability
Web Site
Management
& PortalsVignette,
Interwoven,
Plumtree, etc.
Social
NetworkingLinkedIn,
Facebook,
Xing, etc.
Tagging/
Distributed
ContentDigg, eSnips,
JetEye, Flickr,
YouTube, etc.
Document
ManagementDocumentum,
Livelink,
FileNet, etc.
Collaborative
ContentWikis,
Blogs, etc.
Learning
LayerEpiture
Web 0.0 Web 1.0 Web 2.0 Web 3.0
AI-based explanations of recommendations
AI-based interest and influence mapping & analysis
Fuzzy network-based 3-D Navigation