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MOVEMENT SKILLSM
Walk / run / sprint
Sprint / stop / turn on ground
Sprint – turn on ground
- Using1/3court- playerswalk/jog/sprint betweenspots/conesetc
- onwhistle
- randomlyx20secs
TIP: Ensure players keep heads upand eyes forward.
Usinglinesonthenetballcourtasaguide,completethefollowingmovementpatterns: Jog-accelerate-sprint Fallingstart-sprint Fastfeet-sprint LeadingR/Lfoot-sprint Facingaway-turn-sprint Sitting/lying-sprint Sprint-stop-sprint Sprint-stop-turnonground -sprint
TIP: Encourage players to flex leading foot and bend knees to absorb speed on stop.
1.Workerrunstowardsthefeeder toreceiveapass.Theworker turnsonthegroundandpasses backtotheline.Workerthen joinsthebackoftheline.
2.W1drivesforwardtoreceive theballfromW2.W1turnson thegroundandthrowsbackto ownline.W2repeats.
TIP: Encourage players to land on right foot when running right and left foot when running left.
1
2
4
Spots,cones,lines.
Lines
1ball
• Backpedal.• Runningbackwards.• Sidestep.
• In2’sshadowing, withoutball.• Addballatdiscretion.• Changeangleofrun.
• Turnonoutsidefoot–R/L.• 2Linesofworkers.
Gettingfreefromadefender.
Drivingtotheposttoreceiveapass.
Receivingaballatthecircleedge.
WAturningtolooktopasstothecircle.
GDturningtolookattheoptionsdownthecourt.
M1
M2
M3
Skill/Ref Task Explanation and Tips Number
of players Equipment Variations Game related
jog
sprint
WW
W
stop turn
W W
W W
1. 2.
W
W
W2
W1
W
WW
W
W
F
Coaching Points
•Playertokeepheadup.•Maintaingoodposture.•Shouldbeanobvious differencebetweenwalking, joggingandsprinting.•Whensprintingusearms.
•Playertokeepheadup.•Maintaingoodposture.•Obviouschangeofpace.•Whensprintingensureplayers don’tsteporleanback. Player’sfirststepshould beforwardwithbodyweight forward.
•Playertogetheadandhips roundquicklywhenturningon theground.•Playermustbebalancedand facingthewaytheyare passingbeforereleasingthe ball.
page 1
Excel Delivery for Coaches
Sprint – turn on ground
Turning on groundTurning in air
Take off
Workerscontinuouslymoveinaconfinedspacetoreceive10passes.
1.Workerrunsatangletoreceive pass,land/turnonground/turn inairandpassbacktoline. Workerrejoinsbackoftheline.
2. Twoworkersoffer,feeder selectsonetopassto.
3.Defenderselectsoneworkerto runwith,feederselects unmarkedoptiontopassto.
Playersonlinepracticeafallingstart,useleftandrightfeet.
4
4-6
1
1ball
1ball
• Turninginair.
• Changeangleofrun –45º.• 2playersoffering.• Adddefender(s).• Turninwardsand outwards.
• Increasepace.• Addchangeofpace.• Addchangeofdirection.• 4twofootedjumpsand accelerate.• Addfeederandball.• Usesidestepjumpand takeoffturn180°and drive.
M4
M5
M6
Skill/Ref Task Explanation and Tips Equipment Variations Game related
WAturningtolooktopasstothecircle.
GDturningtolookattheoptionsdownthecourt.
Centrepass¼court–changesides,½courttogoal.
WA/GAcomingouttoreceiveacentrepass.
W
W
W
W
1. 2.
3.
D
WW
WW
W
W
W
W
F
F F
1. 2. 3.
Numberof players Coaching Points
•Maintainsprintingpace. Usearms.•Playertogetheadandhips roundquicklywhenturningon theground.•Encourageaquickrelease.•Ballpassedaheadofmoving player.
•Balltobesentaheadofthe movingplayer.•Playertoelevateontotheball, turningheadandhipsround quicklytosightthenextpass.•Playertolandwithfeetfacing thedirectionofthenextpass. Bodyshouldnotbetwisted.•Mustbebalancedandin controlbeforepassing.
•Bodyweightforwardtoaid forwardmomentumofplayer.•Avoidrockingbackontoback footbeforedrivingforward.
page 2
MOVEMENT SKILLSM
Take off
Take off
Take off
Feederpassesintothespaceoftheworkertoaccelerateonto.
TIP: Encourage strong forward drive.
Bothattackeranddefendertakeoffonthefirstbounceoftheballthatispassedintospace.Movefeedertoothersideandchangethesideofthedefenderinrelationtoattacker.
Dividegroupintotwoteamsandplaceon2ndtransverseline.Frontplayerineachlinerollsballtowardsthegoalandtakesoffaftertheballonceithascrossedthe1sttransverseline.Oncefrontpersonisinpossessionofballrestofteamtakeoffdowntogoalthirdandpass4timesbeforeballrollershootsforgoal.Restartbyreturningtolinewhere2ndplayerrolls.
2
3
6-10
1ball
1ball
2balls
• Increasepace.• Addchangeofpace.• Addchangeofdirection.• 4twofootedjumpsand accelerate.• Addfeederandball.• Usesidestepjumpand takeoffturn180°and drive.
• Varystartpositionse.g. feederinmiddle.
Moreadvancedplayersworkonattackanddefenceingoalthird.Frontplayerofbothteamsrollball,oncecrossedlinefrontpersonretrievesballandrestofteamtakeoffpassing4passesbeforeashotcanbetaken.Whilepassingorwaitingtoreceive,playerstrytointerceptotherteamsball.Ifthisballisinterceptedthenpassbothballsfor4passesthenshoot.Ifbothshotsfromtheballrolleraresuccessfultheteamscores2points.
WA/GAcomingouttoreceiveacentrepass.
Chasingalooseballoncourt.
Interceptingballfromopponent.
M7
M8
M9
Skill/Ref Task Explanation and Tips Equipment Variations Game related
W
F
DF A
Team 1 Team 2
Numberof players Coaching Points
•Playermustexplodeonto theball,usingarmstodrive atspeed.•Firststepmustbeforward. Playermustavoidrocking backwardsbeforedriving forward.•Keepheadupwitheyeson theball.
•Bothplayersshouldbeontheir toes,withbodyweightforward readytosprintassoonasthe ballisreleased.•Playershouldaimtogain controloftheballassoonas possiblebyscoopingitinto theirbody.
•Playertosprintaftertheloose ball,gainingpossessionas quicklyaspossible.•Awareofwhereotherteam matesarereadytopassball quickly.
page 3
Excel Delivery for Coaches
Jumping
Turning in the air
Time moves
Runacrosscourt,jumpupandlandoneitherfoot.
Repeatbutspecifyleftorright.
Addturnoffleftandrightandreturntostartingpoint.
TIP: Encourage upward drive.
Playersstandonrightfoot,jumpupandturntofaceotherwaylandingonleftfoot.
RepeatstandingonleftfootTurnbothways.
TIP: Encourage players to get head, shoulders and hips round to facilitate turn.
W’smovetoemptypointofdiamond.
Landfeetpointingwayrunning.
Pivottopasstonextworker.
1
1/2
3
1ball
1ball
1ball
• Increasepace.• Addfeederandball.
• Addforwardrun.• Addangledrun.• Addfeederandball.• Twofooted.
• Turnonground.• Turninair.
M10
M11
M12
Skill/Ref Task Explanation and Tips Equipment Variations Game related
Jumpingtoreceiveball.
WA/GAcomingouttoreceivecentrepassandturntolookdowncourttocircle.
WW
W
W
W
Numberof players
W
W
WW
Coaching Points
•Driveatspeed.•Takeofffrombothfeet.•Usearmstoelevateupwards.•Landwithsoftkneesto cushionlanding.
•Beforetakingoffensure playerisbalanced.•Usearmstoelevateupwards.•Turnhipsandheadroundas soonastakenofftofacethe otherwaybeforelanding.•Landwithsoftkneesto cushionlandingandtoaid balance.
•Driveatspeedontotheball.•Ballshouldbepassedinto thespaceofthemovingplayer.•Playershouldlandandpivot usingasmallbase(feet shoulderwidthapart).
page 4
MOVEMENT SKILLSM
Time movement for intercept
Time movement for intercept
Workerstartsinthecentreofdiamond.Oncallfromthefeederworkermovestoback,front,rightorleftofthediamond.Ballissentasworkerarrivesatinstructedplace.
TIP: Encourage quick take-off and acceleration.
WorkerattemptstointerceptballaimingtoattackballandlandclosertoF1thanF2.
2
3
1ball
1ball
• Addballatfeeder’s discretion.• Addattacker.
• Workerattemptsto interceptfrom differentangles.• Workerstandsbehind feederandstepsoutto theside(outsideleg) andthendrivestoget theintercept.
Todevelopjudgementforrighttimetotakeoffforanintercept.
M13
M14
Skill/Ref Task Explanation and Tips Equipment Variations Game related
W
F
F2F1
W
Numberof players Coaching Points
•Whenmovingusesmallfast stepsor‘quickfeet’atall times.•Uponreceivingtheballthe player’sfeetshouldbeunder herbodysothatsheis standingupright,andnot reachinginalungeposition fortheball.•Workertowatchthefeeder andtheballatalltimes.
•Driveatspeedusing‘quick feet’toexplodeontothepath.•Workershouldnotcontact thefeederswhenattempting tointercepttheball.•Ifunsuccessfulatmakingan interceptiontheworkershould recoverquicklybyregaining balanceandcontrolbefore immediatelyattemptingthe nextinterception.
page 5