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Created with Army Builder® - Copyright (c) 1997-2012 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolflair.com! 2500 Pts - Codex: Space Marines Name # Grp WS BS S T Wo I A Ld Save Cost HQ: Magister Sevrin Loth (IA) (1 , 205 pts) Magister Sevrin Loth (IA) 1 6 5 4/5 4 3 5/1 3/4 10 2+ 205 (IA9, pg. 165); Infantry (Character); Assault Grenades; Krak Grenades; The Armour of Selket; Bolt Pistol; Force Axe; Combat Tactics; Fearless; Independent Character; Psyker (Mastery Level 3); Codex Psychic Powers; 6E Psychic Disciplines: ; Machine Curse; Null Zone; Quickening; Smite; The Avenger; Vortex of Doom; Biomancy; Pyromancy ; Telekinesis; Telepathy Total Cost: 205 Option Footnotes Psychic Powers Biomancy 0 - Smite, 1 - Iron Arm, 2 - Enfeeble, 3 - Endurance, 4 - Life Leech, 5 - Warp Speed, 6 - Haemorrhage (see WH40K, pg. 419). Machine Curse Machine Curse; see (C:SM, pg. 57). Null Zone Null Zone; see (C:SM, pg. 57). Pyromancy 0 - Fiery Breath, 1 - Fiery Form, 2 - Fire Shield, 3 - Inferno, 4 - Spontaneous Combustion, 5 - Sunburst, 6 - Molten Beam (see WH40K, pg. 421). Quickening Quickening; see (C:SM, pg. 57). Smite Range: 12"; S4; AP2; Assault 4; see (C:SM, pg. 57). Telekinesis 0 - Assail, 1 - Crush, 2 - Gate of Infinity, 3 - Objuration Mechanicum, 4 - Shockwave, 5 - Telekine Dome, 6 - Vortex of Doom (see WH40K, pg. 422). Telepathy 0 - Psychic Shriek, 1 - Dominate, 2 - Mental Fortitude, 3 - Puppet Master, 4 - Terrify, 5 - Invisibility, 6 - Hallucination (see WH40K, pg. 423). The Avenger Template; S5; AP3; Assault 1; see (C:SM, pg. 57). Vortex of Doom Range: 12"; S10; AP1; Heavy 1, Blast; see (C:SM, pg. 57). Special Rules Combat Tactics Combat Tactics; see (C:SM, pg. 51). Fearless Fearless (see WH40k, pg. 35). Independent Character Independent Character (see WH40k, pg. 39). Psyker (Mastery Level 3) Psyker (see WH40k, pg. 41). Unit Type Infantry (Character) See WH40K rulebook, pgs. 44-49. Wargear Artificer Armour Confers a 2+ Armour save. Assault Grenades Range 8"; S 3; AP -; Assault 1, Blast. Krak Grenades Range 8"; S 6; AP 4; Assault 1. Psychic Hood Psychic Hood (see WH40k, pg. 68). The Armour of Selket The Armour of Selket (see IA vol. 9, pg. 165). Weapons Bolt Pistol 12" Range; S 4; AP 5; Pistol. Force Axe S +1; AP 2; Melee, Force, Unwieldy. Validation Report c-1. File Version: 1.12 For Bug Reports/www.ab40k.org; b-1. Roster Options: Imperial Armour, Named or Special Characters; a-1. Scenario: Normal Mission; 1. Chapter: Codex Chapter; b-2. Levels of Alliance: Battle Brothers You must have one Warlord in the army list Composition requirement 'Troops' not satisfied (0). Valid range 2-6. Roster Statistics % HQ: 100 Faith Points: 0 % Elite: 0 % Troops: 0 % Fast: 0 % Heavy: 0 % Fortification: 0 % Wargear: 0 Model Count: 1

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Updated AB formatted Sevrin Loth for 6th edition

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Page 1: Loth.pdf

Created with Army Builder® - Copyright (c) 1997-2012 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolflair.com!

2500 Pts - Codex: Space MarinesName # Grp WS BS S T Wo I A Ld Save Cost

HQ: Magister Sevrin Loth (IA) (1 , 205 pts) Magister Sevrin Loth (IA) 1 6 5 4/5 4 3 5/1 3/4 10 2+ 205

(IA9, pg. 165); Infantry (Character); Assault Grenades; Krak Grenades; The Armour ofSelket; Bolt Pistol; Force Axe; Combat Tactics; Fearless; Independent Character; Psyker(Mastery Level 3); Codex Psychic Powers; 6E Psychic Disciplines: ; Machine Curse; NullZone; Quickening; Smite; The Avenger; Vortex of Doom; Biomancy; Pyromancy;Telekinesis; Telepathy

Total Cost: 205

Option FootnotesPsychic Powers

Biomancy 0 - Smite, 1 - Iron Arm, 2 - Enfeeble, 3 - Endurance, 4 - Life Leech, 5 - Warp Speed, 6 - Haemorrhage(see WH40K, pg. 419).

Machine Curse Machine Curse; see (C:SM, pg. 57).Null Zone Null Zone; see (C:SM, pg. 57).Pyromancy 0 - Fiery Breath, 1 - Fiery Form, 2 - Fire Shield, 3 - Inferno, 4 - Spontaneous Combustion, 5 - Sunburst, 6

- Molten Beam (see WH40K, pg. 421).Quickening Quickening; see (C:SM, pg. 57).Smite Range: 12"; S4; AP2; Assault 4; see (C:SM, pg. 57).Telekinesis 0 - Assail, 1 - Crush, 2 - Gate of Infinity, 3 - Objuration Mechanicum, 4 - Shockwave, 5 - Telekine Dome,

6 - Vortex of Doom (see WH40K, pg. 422).Telepathy 0 - Psychic Shriek, 1 - Dominate, 2 - Mental Fortitude, 3 - Puppet Master, 4 - Terrify, 5 - Invisibility, 6 -

Hallucination (see WH40K, pg. 423).The Avenger Template; S5; AP3; Assault 1; see (C:SM, pg. 57).Vortex of Doom Range: 12"; S10; AP1; Heavy 1, Blast; see (C:SM, pg. 57).

Special RulesCombat Tactics Combat Tactics; see (C:SM, pg. 51).Fearless Fearless (see WH40k, pg. 35).Independent Character Independent Character (see WH40k, pg. 39).Psyker (Mastery Level 3) Psyker (see WH40k, pg. 41).

Unit TypeInfantry (Character) See WH40K rulebook, pgs. 44-49.

WargearArtificer Armour Confers a 2+ Armour save.Assault Grenades Range 8"; S 3; AP -; Assault 1, Blast.Krak Grenades Range 8"; S 6; AP 4; Assault 1.Psychic Hood Psychic Hood (see WH40k, pg. 68).The Armour of Selket The Armour of Selket (see IA vol. 9, pg. 165).

WeaponsBolt Pistol 12" Range; S 4; AP 5; Pistol.Force Axe S +1; AP 2; Melee, Force, Unwieldy.

Validation Reportc-1. File Version: 1.12 For Bug Reports/www.ab40k.org; b-1. Roster Options: Imperial Armour, Named or Special Characters; a-1.Scenario: Normal Mission; 1. Chapter: Codex Chapter; b-2. Levels of Alliance: Battle BrothersYou must have one Warlord in the army listComposition requirement 'Troops' not satisfied (0). Valid range 2-6.

Roster Statistics% HQ: 100

Faith Points: 0% Elite: 0% Troops: 0% Fast: 0% Heavy: 0% Fortification: 0% Wargear: 0

Model Count: 1

Page 2: Loth.pdf

Created with Army Builder® - Copyright (c) 1997-2012 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolflair.com!

Files version: 1.12

Group Min Max Used1 2 10 3 02 6 00 3 00 3 00 1 0