Log File Aldoogoo

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  • 8/10/2019 Log File Aldoogoo

    1/5

    --------------------------------------- Algodoo v2.1.0, Win32 October 02 2014, 18:58:12--------------------------------------- 4934 ms: Timer type: rdtsc 4934 ms: Timer overhead: 76.09 ns 4934 ms: Process attached to CPU 0

    4934 ms: CalcWorkDir 4934 ms: GetExecutablePath 4934 ms: Creating directory "Algodoo/"... 4934 ms: Creating directory "Algodoo/chains/"... 4935 ms: Creating directory "Algodoo/data/"... 4935 ms: Creating directory "Algodoo/data/language/"... 4935 ms: Creating directory "Algodoo/materials/"... 4935 ms: Creating directory "Algodoo/palettes/"... 4935 ms: Creating directory "Algodoo/scenes/"... 4935 ms: Creating directory "Algodoo/scenes/phunlets/"... 4935 ms: Creating directory "Algodoo/skins/"... 4935 ms: Creating directory "Algodoo/textures/"...

    4935 ms: Creating directory "Algodoo/cookies/"... 4935 ms: Creating directory "Algodoo/screenshots/"... 4935 ms: Looking for DCS API... 4935 ms: Failed to find DcsSdkDll.dll 4935 ms: No joysticks detected 4936 ms: Subsystem initialized 4941 ms: ------------------------------------------------------ 4941 ms: CPU: AMD A8-4500M APU with Radeon(tm) HD Graphics

    4941 ms: 4 cores at 1900 MHz 4941 ms: CPU features: 4941 ms: MMX - yes 4941 ms: SSE - yes 4941 ms: SSE2 - yes

    4941 ms: SSE3 - yes 4941 ms:

    4941 ms: Windows 6.2 4941 ms: ------------------------------------------------------ 4941 ms: argv[0] == "D:\Algodoo\Algodoo.exe" 4942 ms: Failed to open registry key: The system cannot find the file specified. (error code 00000002) 4942 ms: Threadpool... 4942 ms: Resources... 4966 ms: Initializing Pango... 5169 ms: Pango initialized 5169 ms: Skin::OnSkinChange...

    5169 ms: Borders::Reload... 5309 ms: Skin::RemakeTextDrawers... 5309 ms: Looking for usable font... 5477 ms: Simulation... 5477 ms: SPH... 5477 ms: Scene... 5477 ms: Input... 5477 ms: Classmate... 5477 ms: GUI... 5477 ms: Adding console... 5477 ms: Adding Reflection... 5477 ms: Adding Language... 5477 ms: Adding Tools...

    5477 ms: Adding EntityModifier... 5478 ms: Starting application... 5478 ms: Loading chains...

  • 8/10/2019 Log File Aldoogoo

    2/5

    5480 ms: Loading Algodoo/chains/chain.phn... 5481 ms: Deserializing code... 5515 ms: Code deserialized 5516 ms: Imported phunlet Algodoo/chains/chain.phn 5549 ms: Loading Algodoo/chains/rope.phn... 5549 ms: Deserializing code... 5591 ms: Code deserialized

    5592 ms: Imported phunlet Algodoo/chains/rope.phn 5606 ms: Initializing thread-pool... 5608 ms: Application created 5608 ms: Parsing Algodoo/thyme.cfg... 5623 ms: Done parsing Algodoo/thyme.cfg. 5623 ms: Parsing Algodoo/autoexec.cfg... 5896 ms: Done parsing Algodoo/autoexec.cfg. 5896 ms: First time running or new config - setting default window size 5896 ms: Subsystem::CreateTheWindow 5896 ms: Creating window... 12035 ms: * SCOPE BEGIN: QResizeEvent 12035 ms: QEvent::Resize from [-1, -1] to [1366, 768]

    12035 ms: * SCOPE END: QResizeEvent 12036 ms: * SCOPE BEGIN: QTWindow::resizeEvent 12036 ms: * SCOPE END: QTWindow::resizeEvent 12036 ms: GLWidget::showEvent 12036 ms: Failed to connect to the SBSDK 12051 ms: Init GLEW... 12065 ms: Unloading GL resources... 12084 ms: Done Unloading GL resources 12084 ms: OSImpl::OnWindowCreated, hwnd = 00070060 12084 ms: LoadTouchAPI 12084 ms: Touch API loaded. 12085 ms: Orientation locked to landscape 12085 ms: Looking for accelerometer...

    12125 ms: Unable to find any sensors on the computer. 12125 ms: Window created. 12133 ms: Setting root container size to [1362, 764] (scale = 1) 12133 ms: Looking for tablet... 12134 ms: No tablet found (or Wintab32.dll missing) 12134 ms: First time running Algodoo 12134 ms: Loading default skin... 12134 ms: Loading skin "default"... 12134 ms: ShowLoading: "Loading skin..." 12156 ms: Reloading textures... 12156 ms: ShowLoading: "Reloading textures..." 12156 ms: Reloading all images... 12156 ms: ShowLoading: "Loading images..." 12193 ms: Reloading class rendering::Texture 12343 ms: Resource loading done. 12343 ms: Reloading textures... DONE 12343 ms: AppGUI::CreateGUI(recreate=true)... 12344 ms: Skin::OnSkinChange... 12344 ms: Borders::Reload... 12362 ms: Skin::RemakeTextDrawers... 12362 ms: Looking for usable font... 12364 ms: Creating menu bar... 12406 ms: Naming widgets... 12406 ms: AppGUI::CreateGUI done. 12406 ms: Skin loaded

    12406 ms: Web... 12409 ms: Prefetching resources... 12409 ms: Prefetching textures...

  • 8/10/2019 Log File Aldoogoo

    3/5

    13130 ms: Prefetching shaders... 14726 ms: Prefetching done. 14726 ms: Creating GUI... 14726 ms: AppGUI::CreateGUI(recreate=true)... 14726 ms: Skin::OnSkinChange... 14726 ms: Borders::Reload... 14727 ms: Skin::RemakeTextDrawers...

    14727 ms: Looking for usable font... 14729 ms: Serializing widgets... 14729 ms: Removing widgets... 14730 ms: Restoring widgets... 14731 ms: Naming widgets... 14731 ms: AppGUI::CreateGUI done. 14731 ms: App::CreateGUI done 14731 ms: AppGUI::OnFirstTimeRunning 14861 ms: Loading scene... 14862 ms: AppGUI::LoadScene "Quick tour.phz", automatic = true 14864 ms: Loading Algodoo/scenes/Quick tour.phz... 14877 ms: Deserializing code...

    14959 ms: Adding extra file: Algodoo logo.png 15136 ms: Adding extra file: chain_link1.png 15140 ms: Adding extra file: chain_link2.png 15144 ms: Adding extra file: rope_round.png 15199 ms: ShowLoading: "Loading code..." 17130 ms: Code deserialized 17130 ms: Loaded scene Algodoo/scenes/Quick tour.phz 17130 ms: Running program... 17131 ms: Multi-texturing is supported 17131 ms: OS language: 0809 17132 ms: MakeWelcomeScreen() 17292 ms: ------------------------------------------------------ 17292 ms: OpenGL vendor: ATI Technologies Inc.

    17292 ms: OpenGL renderer: AMD Radeon HD 7640G + 7400M Dual Graphics 17292 ms: OpenGL version: 4.3.12618 Compatibility Profile Context 13.251.9001.1001 17292 ms: OpenGL shading language version: 4.30 17292 ms: OpenGL extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_outputGL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirectGL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_atomic_counter_ops GL_AMD_shader_stencil_export GL_AMD_shader_traceGL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_tessellator GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_floatGL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_AR

    B_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_quer

  • 8/10/2019 Log File Aldoogoo

    4/5

    y2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_exportGL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_text

    ure_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_stencil_texturingGL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_rangeGL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_

    ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multi

    sample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixelsGL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtextureGL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combineGL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_explicit_multisampleGL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control 17292 ms: GLU version: 1.2.2.0 Microsoft Corporation 17292 ms: GLU extensions: GL_EXT_bgra 17293 ms: ------------------------------------------------------ 17293 ms: ------------- START OF GAME LOOP -------------

    17411 ms: Testing FBO support... 17428 ms: Non-PoT FBO:s supported 17429 ms: Pre-buffering scene...

  • 8/10/2019 Log File Aldoogoo

    5/5

    17429 ms: Too large for AtlasGroup - creating fake atlas (Algodoo logo.png) 17456 ms: Allocating new texture atlas (nr 1) 17616 ms: Allocating new texture atlas (nr 1) 17626 ms: Pre-buffering done. 17626 ms: TEX_ATLAS_User: 32 MiB 17627 ms: TEX_ATLAS_User: Atlas (size: [2048, 2048], format: 0x1908, mipmap: true) - 21.3 MiB

    17627 ms: TEX_ATLAS_User: Image "Algodoo logo.png" (size: [2048, 1024], format: 0x1908, mipmap: true) - 10.7 MiB 17627 ms: TEX_ATLAS_Distmap: 4 MiB 17627 ms: TEX_Icon: 3.6 MiB 17627 ms: TEX_Border: 2.2 MiB 17627 ms: TEX_Text: 1.7 MiB 17627 ms: Total VRAM allocated: 43.9 MiB

    17647 ms: Background::Init... 17647 ms: Loading images... 17662 ms: Background::Init done 17662 ms: Wrapping skin texture - not eligible for Atlas (app/spring)

    17722 ms: Allocating new texture atlas (nr 1) 17866 ms: Setting root container size to [1362, 764] (scale = 1) 17866 ms: * SCOPE BEGIN: QResizeEvent 17866 ms: QEvent::Resize from [1174, 576] to [1366, 768] 17867 ms: * SCOPE END: QResizeEvent 58224 ms: Pre-buffering scene... 58225 ms: Pre-buffering done. 58225 ms: TEX_ATLAS_User: 21.3 MiB 58225 ms: TEX_ATLAS_User: Atlas (size: [2048, 2048], format: 0x1908, mipmap: true) - 21.3 MiB 58225 ms: TEX_ATLAS_Skin: 21.3 MiB 58225 ms: TEX_ATLAS_Skin: Atlas (size: [2048, 2048], format: 0x1908, mipmap: true) - 21.3 MiB

    58225 ms: TEX_ATLAS_Distmap: 4 MiB 58225 ms: TEX_ATLAS_Clouds: 16 MiB 58225 ms: TEX_ATLAS_Clouds: Atlas (size: [2048, 2048], format: 0x1908, mipmap: false) - 16 MiB 58225 ms: TEX_Icon: 4.1 MiB 58225 ms: TEX_Border: 2.2 MiB 58225 ms: TEX_Skin: 1.2 MiB 58225 ms: TEX_Util: 2.2 MiB 58225 ms: TEX_FBO: 5.5 MiB 58225 ms: Total VRAM allocated: 78.2 MiB

    79858 ms: - WARNING - Failed to find path to skinned texture: "SKINNED/gui/spongify" 79859 ms: - WARNING - Failed to find image "SKINNED/gui/spongify" 177272 ms: ------------- END OF GAME LOOP ------------- 177272 ms: Subsystem::Run returned, saving config... 177409 ms: Saving scene: Algodoo/scenes/_ONEXITSAVE.phz 177520 ms: Adding extra file to zip at: textures/glass.png 177624 ms: Scene saved to Algodoo/scenes/_ONEXITSAVE.phz 177625 ms: Destroying GL resources 177635 ms: Destroying subsystem 177635 ms: Shutting down critical components 177644 ms: Destroying stuff