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Locations + Narra t ives + Games = whaiwhai (or something else)

Locations + Games + Narratives = whaiwhai (or something else)

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a presentation of LOG607 and the whaiwhai concept we used to run a short lesson on location based games design.

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Page 1: Locations + Games + Narratives = whaiwhai (or something else)

Locations +

Narratives +

Games =whaiwhai(or something else)

Page 2: Locations + Games + Narratives = whaiwhai (or something else)

0 LOG607 profile

1 Project#1 FRAMMENTI

2 Project#2 WHAIWHAI

3 The Ruyi Rome details 4 whaiwhai key variables

5 Development framework

Page 3: Locations + Games + Narratives = whaiwhai (or something else)

LOG607 develops game formats

with the aim of changing people’s

perspective, triggering their curiosity

and making them active players.

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Page 4: Locations + Games + Narratives = whaiwhai (or something else)

We rethink the way people live their

experiences: traveling, exploring, learning and having fun.

We create formats that are pervasive,

immersive, social

and cross-medial.

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Page 5: Locations + Games + Narratives = whaiwhai (or something else)

Frammenti is a new format that

blends together the television series

model with the game structure of

Alternate Reality Games.

What is an Alternate Reality Game?

“An alternate reality game (ARG) is an interactive narrative that uses the real

world as a platform, often involving multiple media and game elements, to

tell a story that may be affected by participants' ideas or actions.”

wikipedia

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Page 6: Locations + Games + Narratives = whaiwhai (or something else)

In a nutshell

Imagine you are watching an

episode of 24 when you realize Jack

Bauer needs your help and the end

is far from being set by the director.

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Page 7: Locations + Games + Narratives = whaiwhai (or something else)

Viewers look for hidden clues inside

12 online episodes and work in

teams inside the extended narrative

world (websites, real phone

numbers, books, classified ads, etc.)

Players trigger new episodes by

solving the enigmas.

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Page 8: Locations + Games + Narratives = whaiwhai (or something else)

Fiction vs Reality and User triggering.

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Page 9: Locations + Games + Narratives = whaiwhai (or something else)

whaiwhai is a maori word which

means ‘to search for’.

whaiwhai is a game book collection

available in Venice, Rome, Florence

and Verona. In Italian and English.

It works with simple sms interaction.

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Page 10: Locations + Games + Narratives = whaiwhai (or something else)

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getthe code

read the story and find the place

Solvethe enigma

Page 11: Locations + Games + Narratives = whaiwhai (or something else)

VENICE - THE RUYIAt the end of the thirteenth century Marco Polo came back from China with the legendary

scepter of the Chinese emperor Qubilay Khan, the Ruyi. Both the traveller’s tomb and the

scepter have disappeared but Carlo Dolfin, a retired professor, finds an ancient coded

diary with the instructions to retrieve the scepter.

ROME - THE RUYIAn original letter of the sculptor and goldsmith Benvenuto Cellini reveals that the Ruyi was

moved to Rome and later fused by Cellini himself in order to preserve it from the sacking

of Rome by the Landsknechte.

VERONA - EROSEros gave the quiver as a gift to a woman and the bow to a man. He showed himself to them

as his real self, so that they wouldn't have any doubt on the nature of the objects they had

received from him but he didn't explain why he had given them those gifts. The man was

a Montecchi, the woman was a Capuleti.

FLORENCE - 205427th october 1954 20 flying objects ploughed through the sky of Florence and flew over

the city's most famous monuments for 15 minutes. While everyone was staring up at the sky,

nobody realized what was really happening. Extraterrestrials got in touch with a person,

Cosimo Rinaldi, born in Florence and great connoisseur of the city, and gave him a mission.

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Page 12: Locations + Games + Narratives = whaiwhai (or something else)

Available 24h.

Players can set the difficulty level

and the game duration.

Single or challenge mode.

The whaiwhai system is a fully

working and expandable platform.

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Page 13: Locations + Games + Narratives = whaiwhai (or something else)

012345Custom whaiwhai games.

Page 14: Locations + Games + Narratives = whaiwhai (or something else)

The Ruyi - Rome

60 stories + 60 locations

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Page 15: Locations + Games + Narratives = whaiwhai (or something else)

whaiwhai software dev. game + stories

Plot design

mapping the city

writing the stories

game dev.

booklet layout / translation / printing

test

Contents

Implementation

Product

Testing

3 months

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Page 16: Locations + Games + Narratives = whaiwhai (or something else)

Key variables:

SPACESHow does whaiwhai fit intothe spaces and their dynamics?

GAMEHow should the game affectthe tour?

CONTENTSWhich form of storytellingto choose?

TECHNOLOGYWhat is the best and most feasible technology?

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Page 17: Locations + Games + Narratives = whaiwhai (or something else)

Key variables:

SPACES

Location mapping.

Points of interest + visitor flows.

Consideration for non playing visitors.

Limitation? Confined spaces?

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Page 18: Locations + Games + Narratives = whaiwhai (or something else)

Key variables:

GAME

Goals of the game.

Level of engagement required.

Starting/ending points of the game.

Single, groups and challenge mode.

Pre / post tour experience.

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Page 19: Locations + Games + Narratives = whaiwhai (or something else)

Key variables:

CONTENTS

Stories authoring.

Balance between fictionand reality.

Physical representationof the message.

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Page 20: Locations + Games + Narratives = whaiwhai (or something else)

Key variables:

TECHNOLOGY

SMS

WIFI

Bluetooth

Rfid

Mobtags

position tracking

proximity sensing

augmented reality

steganography

image pattern recognition}

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Page 21: Locations + Games + Narratives = whaiwhai (or something else)

012345whaiwhai framework:

GAMES

FICTIONAL

REAL

STORIES

LOCATION

Page 22: Locations + Games + Narratives = whaiwhai (or something else)

012345Experience timeline:

The Seven Basic Plots: Why We Tell

Stories, Christopher Booker

International Publishing Group, 2004

Overcoming the monster, rags to

riches, the quest, voyage and return,

comedy, tragedy, rebirth.

Page 23: Locations + Games + Narratives = whaiwhai (or something else)

012345Voyage and return:

ANTICIPATION

THE ‘FALL’

FASCINATION

FRUSTRATION STAGE

NIGHTMARE STAGE

ESCAPE AND RETURN

Page 24: Locations + Games + Narratives = whaiwhai (or something else)

012345Narrative framework:

GAME

FICTIONAL

STORIES

REAL

STORIES

LOCATION

ANTICIPATION THE ‘FALL’ FASCINATIONFRUSTRATION

STAGE

NIGHTMARE

STAGE

ESCAPE AND

RETURN

Page 25: Locations + Games + Narratives = whaiwhai (or something else)

Thank you!

...and if you have noticed the hidden

code you can have a 15% discount

in our online shop!

Page 26: Locations + Games + Narratives = whaiwhai (or something else)

Locations +Narratives +Games =whaiwhai(or something else)