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}¾, ~ llJka .'.ll ohn '!t oo Yfsff ebe Heaae Of dle111ack Known throughout the R ea lm s as th e headquarter s Zhentarim, Zhentil Kee p has lon g bee n a trade hub , a seat of power, and a nest of corrup tio n at the edge of the Moonsea. Thi s boxed set d eta ils Zhentil Keep in the days of Ban e the Black Lord, befo re the Time of Troubles. It also presents the new Zhen ti I Keep, a city near ly d est ro ye d by the in sa ne Cyric, Prin ce of Li es. This ca mpai g n ex pan s ion co n ta in s: -:· A I 28-page so ur ceboo k d etai ling t he o ld an d new Zhen ti I Keep, the his tory of t he city, t he sini ster Black Netwo rk , and important villain s. + A 64-page ad ve ntur e book w ith t hr ee ne w perilous a dv e n t ur es that take he ro es in to Z h e ntil K ee p, und er it, and to near by co mmuni ties. •r A MONSTRO US CoMPE N DI UM ® Appendix booklet co n- taining 16 new creat ur es. + Three poster map s d epi ct in g th e old Zhen ti I Keep, the new Z hen t il Keep , and the activities of the mal evo lent Zhentarim. + E ig h t ca rd s de scr ibin g a r ea s conta inin g some of t h e mo st nefar iou s NPCs and monst ers eve r to be assoc iat e d with Z hent il Keep. TSR , Inc. TSR Ltd. 120 Church E i;i d Cherry Hinton Cambrid ge C BI 3 LB United Kingdom /\ 0 0 201 Sheridan Springs Rd. Lak e Geneva W1 53147 U.S.A. ... . ADVANCED DUNGEONS & DRAGONS , FORGOTTEN REALMS , and MONSTROUS COMPENDIUM are registered trademarks -ned by TSR, Inc. The TSR logo Is a trademark owned by TSR, Inc . © 1995 'fflR, Inc . All Rights Reserved . Printed In the U.S.A. 00 ' <>- C) C) "' N "' .:- ===- .., 00 ,-.. ' 0 z CD "' Sample file

llohn '!too ebe Of dle111ack

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}¾, ~~ ~ llJka ~ .'.llohn '!too

Yfsff ebe Heaae Of dle111ack Known t hr o ugho ut t he Rea lm s as th e headquarter s Zhentarim, Zhentil Kee p has long bee n a trade hub , a seat of power, and a nest of corrup tio n at the edge of the Moonsea. Thi s boxed set d eta ils Zhentil Keep in the days of Ban e the Black Lord, befo re the Time of Troubles. It a lso presents the new Z hen ti I Keep, a city near ly dest ro ye d by the insa ne Cyric, Prin ce of Li es.

This ca mpai gn ex pan s ion co nta in s:

-:· A I 28-page so ur ceboo k d etai ling the o ld an d new Zhen ti I Keep, the his tory of t he city, t he sini ster Black Netwo rk , and important villain s.

+ A 64-page adve ntur e book w ith thr ee ne w perilous a dv entur es that take he ro es in to Z hentil K ee p, und er it , and to near by co mmuni ties.

•r A MONSTRO US CoMPE N DI UM ® Appendix booklet co n­taining 16 new creat ur es.

+ Three poster map s depi ct ing th e old Zhen ti I Keep, the new Z hen t il Keep , and the activities of the mal evo lent Zhentarim.

+ E ight ca rd s de scr ibin g a rea s conta inin g some of th e most nefar ious NPCs and monst ers eve r to be assoc iat e d with Z hent il Keep.

TSR , Inc. TSR Ltd. 120 Church E i;id

Cherry Hinton Cambrid ge CBI 3 LB

United Kingdom

/\ 0 0 201 Sheridan Springs Rd.

Lake Geneva W1 53147 U.S.A.

... . ADVANCED DUNGEONS & DRAGONS , FORGOTTEN REALMS , and MONSTROUS COMPENDIUM

are registered trademarks -ned by TSR, Inc. The TSR logo Is a trademark owned by TSR, Inc. © 1995 'fflR, Inc .

All Rights Reserved . Printed In the U.S.A.

00

' <>­C)

C)

"' N

"'

.:-===­.., 00 ,-..

' 0

z CD

"'

Sample

file

J\.<lvanceil Dungeons ~ragons ®

By Kevin Melka and John Terra

Sample

file

1120XXX190 1

A£1\'AXCEO DLXGl'.OXS & OR.\ GOXS, An&n and FORGOTil ·:X RF..\I..\IS are regis1ered 1radcmarks ownc•d by TSR , Inc . The TSR logo is a trademark owned by TSR, Inc.

© 1995, TSR , Inc . All Rights R.-serwd. Prinu•d in the U.S .A.

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file

- · . ~t,Jl\t,J-tt•LIIJ • ~ • '!'t,J·l! ♦ 'l•Lt,t:,

lI ( ) I \ () ( ) G~~-·, ~ ( ( ~ L I\\ 1 . Rains of

ZbenLiL Keep

Campaign Book

Kevin Melka anb John Tell.Ra

Sample

file

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Cue<)fts Ruins of Zhentil Keep Campaign Book Design: Kevin Melka and John Terra

Ruins of Zhcntil Keep Campaign Book Additional Design: David "Zeb" Coo k and Ed Oreenwc:xxl

Mo sTR ou s C o MPEN DI Booklet Design: Kevin Melb and John Terra

Card Design: Kevin Melka

Developing and Editing: Julia Mart in

Cover Art: Fred Fields

Ruins of Zli entil Keep CamJJaign Book In terior Illu stration: co tt R n~em ::i

M ON "T ROU C MP EN DI U Booklet Illustrati on: Jim Burler

New Card lllu st ration: Eric Hotz

Co lor Cart ography: Denni s Kauth anJ David L. uth crhmd lII Cart oi:,,raph y: Diesel

Card Car tograph y: Dies I and David . urherland III Mo TROU S COM PE 1 1 M-.i Booklet Type etting: Nancy Kerk tra Typesetting: Angelika L k cz

Production: Paul Hanchctte

A nVANCclJ IA JNGEONS & D 1lAU<1Ns, AD&D, Du 'GEllN 1A~71,R, M oN~71u )US .,_,, ir'ENrnll M, POI .Yll l,D lh)N, anJ l'oRnur r EN R l,,\ LMS arc rt.'l?istcrcJ 1md c m ar ks owncJ h\' R, In . ll1 c TSR 101." is a tmdcm:irk ownc'{I by T R, In . A ll TSR ch; r;\C.t e-ni,, haractl'!f na n'lt:S, tn1J th~ distinctive \ih· nt°NK.' · dwR·tl ,m: tr.1th:marks 0\ \11L,1 hy R, Inc. • 1995 TSR, Inc. All riglt1, rcscrvcxl. Printc"<I in the U.S./\.

Random I louse nnd 11, affiliate companies have worlJwid · &mihu tion righr. in the book rra<lc for Engli h language producc,;. Di.miburc-d ro rhc hook ,inJ hohl y 1mdc in rhc United Kingdom by TSR Ltd. DisrrihutcJ ,,, 1hc hook ""d hohby t n.Jc by rcgivnal Ji stribu ors.

Th i~ mat ··rial i, pruu .. -ctl-<l under the copyright laws of rhc U n1tc..'ll rnrcs, ( Arncri :1. An~• rcpn lucri n or un:1111hori%Ul 11~ ,lf the m;.ucrial or arrWl)rk CL mainL..J herein is pr<> hibnL-<l wnhum l.hc expn,-ss wrinen pcnnissi m of TSR, Inc.

l 120XXX1901

TSR, Inc. 20 l Sheridan Springs Rd.

Lake Geneva Wl 53 147

U .S.A.

TSR Ltd. 120 Church End Cherry Hin ton Cambridge CB 1 LB United Kingdom

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file

Sage's Advice ........................... ........... .4 Allies ............................................. .40 Shops and Servic ................... 74 Using Zhenti l Keep ......................... 5 Zhentarim Agents The Tower High (map) ...... 75 Pre- or Post-P urge ............................ 6 and Activities ............................. 41

Typical Zhentila r Outpost Zhentil Keep-Now History of Zhentil Keep ..................... 7 (map) ..................................... 42 (Post-1368 DR) ........................... 76

Found ing Fathers ............................. 7 The Blood Axe The Time Period ............................ 76 The Coming ofZ henta r .................. 8 Smashers (sidebar) .............. ..43 Recent Events ................................ 76 To Honor the Dead ......................... 8 Joing th e Black Network .............. .48 Overview of th e New Keep ........... 77

har acte r G rowth ......................... IO So You Want to Trade .............................. ............ 78 The Night Plague ......................... 11 Live Forever ................. ............ 49 The Keep's New Defenses ......... 78 War and Trade ............................... 12 Life in the New Keep .................... 79 The lord-Princes ........................... 13 Zhentil Keep-Then Press Gang (sidebar) ................ 79 Mansh oon, (Circa 1357 DR) ......................... .50 Zhentish Slang ( idebar ) .......... 0

Master of the Zhentarim ........... 14 The Time Period ........................... .50 C ity Scenes ................................ 80 Troubled Times .............................. 15 Overview of the Keep ................... 51 Power Groups in the New Keep ... 81 The Citade l of the Raven ............ .16 Common Q uarter .................... .51 Wizards' Guild Rules (sidcbar) ... 82 The Ogres of Thar ......................... 17 Harbor District .......................... 52 The Ruler ..................................... .. 82 Years of Expansion ................... ...... 17 Typical Zhentilar Squad Faiths of the New Keep ................. 84 Counterattacked ............................ 19 (sidebar) ................................ .52 Building Key .................................. 85 The Taking of the Citadel... .......... 19 Foreign Quarte r ........................ .53 The Shape of Things to Come ... 103 Th e Time of Troubles .................... 20 Inner Quarter ........................... .53 Enemy Actions ............................ 105 Keeping the Faith .......................... 21 Society in Zhentil Keep ............... .54 The Ban death .............................. 21 The Working Class .................. .55 Hall of Knaves ....................... , ........ 106 The Consolidation ........................ 23 The Middle Clas.s ...................... 55 Desmonda .................................... 106 The Realignment ................ ......... 2 The Nobity and the lord ...... .55 Eshaeris .................................... 106 Th e Year of Oiscord ....................... 23 Life of a Zhent ............................... 55 Fzoul Chembry l ........................... I 07 Cyric's Plan .................................... 24 Entertainment .......................... .56 Lord Orgauth ............................... 108 The Death of lo rd Chess .............. 24 Family Life ................................. 56 Abarax ..................................... 109 Strife in the City of Strife ............. 24 Taxes ......................................... .57 Manshoon of the Zhentarim ....... 110 The Destruction of the Keep ........ 25 Justice ........................................ .57 Semmemon of Darkhold ............. 111 Endgame ........................................ 25 The Magistrate ................... .57 The Trouble with De erters .......... 26 Bribery ................................ .58 APP ENDIX I : Zhentil Keep Now ......................... 26 Power Gro ups ............................... .59 New Realms Powers .................. 113 The Death Toll .............................. 27 Ruler ofZhenti l Keep .................. 61 Cyric .................................... ......... 113 The True Timeline Puppet Lord ........ ........ ............ 64 lyachtu Xvim ............................... 114

of Zhentil K ep ......................... 2 7 Faiths of the Keep .......................... 64 Kelemvor ...................................... 116 Church of Bane ......................... 65 Mask ............................................. II8

The Zhentarim ................................. .31 The Black Altar (map) ....... 66 Other Gods .................................. 1 19 Goa ls of the Black Network ......... .3 I hurch of l.oviatar ................... 68 The Q uick and the Dec1d ............ ! 19

The Zhentarim Cult of Malar the Beastlord ...... 68 (organ izationa l diagram) ..... .32 Less Influential Powers .............. 69 APPENDIX ll: New Spells .............. 120

The ecret History ........................ 32 Tempus, Lord of Battles ...... 69 Priest Spells .................................. 120 The Inn er Ci rcle ............................ 34 Auril, the Frostmaiden ....... 69 Wizard Spells ................. .............. 123 Base of the Black Network ......... .34 Umberlee,

Zhenril Keep ............................. .34 the Bitch Queen ............ 69 A PPEND IX Ill: Magical lt ems ........ 125 Darkhold .................................... 35 Tymora, Lady of Luck ......... 69 Albruin .................................. ........ 125

Zhentarim Tactics Places of lnrerest ............................ 69 Battle Gorger ................................. 126 at Darkhold ( idebar) ... .36 lnn · ............................................ 70 Bone Mask .................................... 126

itadel of the Raven ................. 36 Tavern ...................................... 71 Th e :yrinishad ...................... ....... l 2 7 Opposit i n .................. .. .............. 27 Towers, Temple , and Ha lls ...... 72 Gargoyle /oak ............... ............. I 28

Th e Mir ( ·idebar) .................... 7 Fzoul's Tower (map) ............ 73 Mace of Darkness .......................... 128

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