Upload
others
View
8
Download
0
Embed Size (px)
Citation preview
TABLE OF CONTENTS
LIST OF FIGURES iv
CHAPTER
I. INTRODUCTION 1
The Problem 2
Analysis of the Problem 2
Review of the History of the Play 6
II. REQUIREMENTS AND LIMITATIONS OF THE DESIGN . . . 8
Requirements of the Scenic Designer 8
Requirements of the Script 11
Requirements of the Director 12
Limitations of the Stage Facility 13
Limitations of Budget 14
Limitations of Time 14
III. SOLUTIONS TO THE LIMITATIONS AND
REQUIREMENTS OF THE DESIGN 16
The Designers Concept 16
The Floor Plan 17
The Elevations 19
The Properties 20
IV. EXECUTION OF THE DESIGN 21
Constructing the Setting 21
Painting 22
Assembling the Setting 23 V. SUMMARY AND CONCLUSIONS 24
11
ENDNOTES 26
BIBLIOGRAPHY 27
APPENDIX 28
ill
LIST OF FIGURES
1 . Photograph of the Rendering 29
2. Photograph of the Setting 30
3. Photograph of the Special Platforms 31
4. The Floor Plan—Scale: 1/2" = 1' 32
5. The Hanging Section--Scale: 1/2" = 1' 33
6. The Elevations — Scale: 1/2" = 1' 34
IV
CHAPTER I
INTRODUCTION
The Department of Theatre and Dance of Texas Tech
University allows for a production thesis in scenic design
among other areas. The purpose of the thesis is to
demonstrate knowledge and application of a design
methodology. The requirement is based in part on the
requirements of the Master of Fine Arts degree as listed
by the National Association of Schools of Theatre Handbook
that states:
The M.F.A. candidate should be required to present a final project showing professional competence in a specific area of work. While such presentation may be supported by a written document, such document (except for programs in playwrighting) in itself may not be considered the final project.
This thesis, then, is a report of a design project for
the Texas Tech University Theatre production of Godspell.
The purpose of this document is to demonstrate the
development and execution of a scenic design process as
applied to a specific production. Although research plays
a role in the design process, this thesis is not a
demonstration of scholarly research skills as are required
by some degree programs. It is, rather, a demonstration
of the design process.
This thesis is to record the scenic design process
for John-Michael Tebelak's Godspell which was produced
as part of the Texas Tech University Theatre Mainstage
Season, February 11-14 and 18-21, 1993. The location was
the Mainstage of the Texas Tech University Theatre.
The Problem
The purpose of the project was to design scenery for
the Texas Tech University Theatre Mainstage production
of Godspell. Godspell is a musical made to entertain and
educate the spectator. According to the script, it requires
a cyclone fence enclosure, basic lighting, and is very
dependent on small hand props and costume accessories.
A successful production would need to allow for an
actor-driven event. An actor-driven event is a production
that is predominantly controlled by the actors. The actors
actually change a majority of the scenery, the costumes,
the properties, the sound, and the lighting to move the
action of the play. The scenic design would have to meet
the requirements of the script and members of the production
team.
Analysis of the Problem
Godspell is based on the Gospel according to St.
Matthew and consists of clowns that act out each of the
stories as Jesus teaches them and the audience. The musical
opens with each of the cast members representing a major
philosophical figure from history (Thomas Aquinas, Martin
Luther, Buckminster Fuller, and Jean-Paul Sartre, for
example) forming the Tower of Babel. They are then called
by John the Baptist to "prepare ye the way of the Lord"
and come to be baptized. Jesus enters to be baptized as
the others exit. Then he sings "Save The People" as the
cast re-enters and they begin performing the parables.
They perform the parables about settling matters quickly
and the unmerciful servant. One of the most notable songs
of the musical, "Day By Day," is performed to honor Jesus.
Jesus continues to teach the clowns by using the parables
about adultery, an eye for an eye, the good Samaritan,
love for enemies, and giving to the needy. Following the
song "Learn Your Lessons Well," the parable of the rich
fool is performed. "Oh Bless The Lord My Soul" is the
next musical number. Jesus then teaches the parable of
the lilies in the field and the Beatitudes. Jesus and
Judas perform the song "All For The Best" and the parable
of judging others. One of Jesus' most notable parables,
the parable of the sower, is then performed. "All Good
Gifts" is sung by the cast followed by the parable about
the lost son. Act I ends with the cast singing "Light
Of The World" and sharing wine with the audience.
Act II opens with two songs, "Learn Your Lessons Well"
(reprise) and "Turn Back O Man." Jesus is then questioned
by the Pharisees about His authority to which He answers
with the parable of two sons. He also teaches about paying
taxes to Caesar and the greatest commandment. Jesus sings
"Alas For You," a song based on the seven woes. Following
this song is the parable about the day and hour unknown.
"By My Side" is sung followed by the parable of the sheep
and the goats and the song "We Beseech Thee." Judas then
leaves to betray Jesus. After Jesus and the clowns act
out the last supper, Jesus goes to pray and is tempted
by Satan. He is then taken into custody and crucified
on the cyclone fence enclosure. He sings the beginning
of the "Finale" and dies. The clowns finish the "Finale"
carrying Jesus through the audience ending the performance.
After reading the script the scenic designer is ready
to begin designing the set. There are certain guidelines
that he can follow in order to reach the finished product.
According to J. Michael Gillette:
A problem solving model for theatrical design and production consists of seven distinct phases: (1) commitment, (2) analysis, (3) research, (4) incubation, (5) selection, (6) implementation, and (7) evaluation.
This is what is known as the design process. It is within
this process that the designer, along with the production
team, makes the decisions on how the play will be presented
These seven phases help aid the designer in developing
a scenic design. As with any good design there are elements
that need to be researched along with the history of the
play and the playwright. Lynn Pecktal states:
According to the type of work (drama, musical comedy, opera, ballet, for example) and the director's aims, the scenic designer and the director are concerned with these esthetic and mechanical elements: place and locale, time and period, theme, mood, scenic style, social status of the characters, movement and position of the actors, and changing of the scenery."
Godspell is not set in any particular time or place. As
stated earlier the production notes in the script simply
note the use of a cyclone fence, a platform for the band
and PAR lights. The musical is based on the Gospel
according to St. Matthew, so the theme is religious in
nature. However, the script also has references to current
events that tie in with the religious message. There is
no definite scenic style. Scenic style can be better
determined by how the production team works to be flexible
and resolve their ideas based on the demands of the script.
The production team works together to do the best job they
believe is appropriate for the play and the audience labels
it with a style. The ensemble cast plays several different
roles to act out the parables. According to the script,
the characters have the social status of clowns playing
the characters of the Jesus story. The actors need to
have complete freedom of movement as this is an actor-driven
event. The scene only changes with the placement of props
and costume accessories. The script allows for freedom
in design. Designers and directors can take advantage
of this freedom to work together on a common vision for
production.
Review of the History of the Play
John-Michael Tebelak wrote Godspell in 1971 for his
thesis project at Carnegie's Tech School of Drama, later
renamed Carnegie Mellon University. The lyrics were written
by Stephen Schwartz, also a Carnegie Mellon graduate.
The musical is based on the Gospel according to St. Matthew
with portions borrowed from the other three gospels.
Tebelak wrote Godspell after attending an Easter Vigil
service at the Angelican Cathedral in Pittsburg. According
to Tebelak, everyone in the church seemed bored. In an
interview Tebelak states, "The church has become so dour
and pessimistic; it has to reclaim its joy and hope. 4
I see Godspell as a celebration of life." The title word,
Godspell, comes from the archaic form of gospel and was
the catalyst that led Tebelak to write the play. "'I was
looking for a myth...a myth that would have meaning for
a contemporary audience.' This in turn led him to Christian 5
themes." The musical first performed at Carnegie Mellon
University and then moved to Off-Broadway at the La Mama
Theatre. At this time Stephen Schwartz was commissioned
to write a new score and lyrics. From the La Mama Theatre,
it opened at the Cherry Lane Theatre on May 17, 1971, and
ran 2,124 performances. The musical was an Off-Broadway
smash hit that eventually resulted in a movie. In 1976,
five years after it opened at the Cherry Lane, Godspell
opened on Broadway at the Broadhurst Theatre and ran 527
performances. With its unique message, Godspell has also
been performed all over the world.
CHAPTER II
REQUIREMENTS AND LIMITATIONS
OF THE DESIGN
Anytime a designer approaches a production, he is
faced with certain requirements and limitations. Finding
out the requirements and limitations is the first priority
of the scenic designer. He must deal directly with each
requirement and limitation to achieve a successful solution
to the design problem. The script, director, facilities,
budget, and time can all impose requirements and limitations
on the scenic designer. After the requirements and
limitations are defined, the scenic designer can begin
the design process.
Requirements of the Scenic Designer
Any theatrical production is usually blocked by the
scenic designer. Blocking is the process of laying out
the major traffic patterns of the actors movements for
easy maneuvering. The scenic designer provides the director
with the opportunity for blocking. Therefore, he should
carefully consider all the playing areas, entrances and
exits, furniture, and properties required of the script
or production team. According to Lynn Pecktal:
The scene designer is involved with the movements and positions of the actors
8
in all areas on the stage - including where the actor stands, walks, dances, sits, climbs, lies, runs, or performs^any other function on the physical stage.
After working with the director and other designers on
the visual look for the production, the scenic designer
can begin the design process by committing to the project
at hand so that he is promising himself the best work he
can do. He must gather all the information he can about
the play by reading it several times. This allows the
designer to get a feel for what the play is about and what
the characters are like. Reading the script also identifies
areas that will need further research. The analysis phase
of the design process also includes production meetings
in which the scenic designer can question the other members
of the production team about the play. "The more
information you receive, the more source material you will 7
have to draw on when you finally begin to design."
Background and conceptual research then becomes the task
of gathering information about the play. The scenic
designer researches the history of the play, the playwright,
and the time period in which the play is set. Multiple
solutions need to be developed so the production team has
as many solutions to choose from as possible. After the
analysis and research, the designer should allow the ideas
to incubate. This time period allows ideas to hatch and
may allow the scenic designer's subconscious mind to develop
solutions to the design problem. When the scenic designer
has spent an appropriate amount of time thinking about
the play, a selection can be made. A solution is developed
for the play. Then the solution is put into visual form
so it can be implemented. The scenic designer develops
sketches, renderings, models, and working drawings so the
design may be realized. Finally the scenic designer
evaluates the process. Questions are asked concerning
what worked and what did not work. These questions help
the scenic designer to evaluate his performance so he can
become better in his craft.
The communication between the scene designer and the
production team should always remain open to allow for
any changes. The scenic designer must keep the director
informed of any changes to the design and its execution.
During the developmental stage of the design work the scenic
designer has a responsibility to the needs of the production
concept as determined in the production meetings. Through
communication and a sharing of ideas, the scenery can
develop along with the production, allowing for any changes
to occur. "The form of the setting(s) must be designed
to accommodate the blocking and other stage business that o
the director had in mind." After considering the above
elements, the scenic designer then chooses the best solution
that fits into the concept for the play.
10
Requirements of the Script
John-Michael Tebelak states in the script:
The setting consists of a cyclone fence enclosure, securely braced, nine feet high and open on the audience. This enclosure sits on a bare stage. The band is visible on platforms upstage right (piano, organ) and upstage left (guitars, drums). Over the acting area hang nine PAR bulbs in three symmetrical rows of three each. The PARs hang about ten feet off the stage and are turned on and off by the actors pulling a string.
Clearly, John-Michael Tebelak wanted this piece to be an
actor-driven event. The script simply requires a bare
stage with an enclosure and simple lighting elements.
There must be room for all cast members to move freely
and the band must have adequate space to perform. The
cyclone fence enclosure must be able to hold an actor for
the crucifixion scene. Throughout the script we find added
scenic pieces and props the actors use. For example, in
the beginning of Act I the actor playing Jesus jumps off
a table and later he slides down some planks. Jesus also
uses a magic scarf to demonstrate a parable. The script
does not specifically require that a table be used or that
certain props be used. It simply requires that the
production be an actor-driven event.
11
Requirements of the Director
Both the director and the designer agreed the musical
had a message which communicated to all people in all times.
The director wanted to strip away old beliefs and old
practices down to the basics. The director did not want
the musical set in any particular time period. When the
musical was first performed in 1971 it had a definite
70's theme. References in the script tie into the popular
culture of the late 60's and early 70's. It was also a
desire of the director to have a basic set. However, the
director wanted many levels and planes to create composition
and picturization. Levels are areas of the stage on which
the actor can elevate above or descend below the stage
floor. Planes are a series of imaginary lines parallel
to the stage opening and apron. They are as wide as the
actor positioned in them and as long as the scenery opening.
Levels and planes aid the director and scenic designer
in achieving composition and picturization. "Composition
is the rational arrangement of people in a stage group...to
1 0 achieve an instinctively satisfying clarity and beauty".
"Picturization is the visual interpretation of each moment
11 in the play". Props and scenery needed to be easily
accessible to the actors. Giving the actors the freedom
to move and perform the parables was key to the directors
concept. Resurrecting Jesus was another requirement made
12
by the director. This requirement is not in the script.
These types of requirements and limitations imposed by
the director made the design process difficult for the
scenic designer.
Limitations of the Stage Facility
The form of any stage production is influenced
considerably by the physical facility in which it is
performed. The mainstage at the Texas Tech University
Theatre is a proscenium arch stage with an opening measuring
44 feet wide by 18 feet high. Wing space is limited to
approximately 15 feet on either side. From the datum line
to the plaster cyclorama measures 35 feet with a curved
apron that extends 12 feet into the house. The stage
features an orchestra pit that can be covered by the apron
for extended stage space, lowered and used for an acting
area, or, naturally, used for the orchestra. The pin rail
is elevated off stage right and services 21 double purchase
line sets and 4 single purchase line sets. The house has
continental style seating.
The scene shop is located off the stage right wing.
It accommodates the equipment and some scenic storage.
A bay door gives the shop easy access for loading and
unloading scenery. Most of the scenery is stored in a
separate storage warehouse on campus. The scene shop is
13
small and limits the size of scenery that can be constructed
within its walls. Large pieces of scenery have to be
constructed in place on the stage.
Limitations of Budget
Budget is always a concern in any project. The Texas
Tech University Theatre production budget allowed
approximately $1,500 for the scenery of Godspell. This
amount limited the scenic designer to work primarily with
existing stock scenery. Stock scenery is scenic pieces
in inventory the theatre has already built or acquired.
Because of budget limitations, a scenic designer must
demonstrate the ability to use the tools he has at his
disposal. He must always think of how he can adapt an
existing piece of scenery to fit the current needs of a
production.
Limitations of Time
Time is always a concern when it comes to production
schedules. The Texas Tech University Theatre production
of Godspell had a production schedule of approximately
five weeks. The scenic designer must determine if there
is enough time to construct what he has designed. Time
limitations impose on a scenic designer the need to
carefully plan out construction schedules, how complicated
14
the scenery will be, the available equipment, and his
accessibility to construction materials. Knowing what
he has to work with better aids the scenic designer in
determining the amount of time it will take to mount a
production.
15
CHAPTER III
SOLUTIONS TO THE LIMITATIONS AND
REQUIREMENTS OF THE DESIGN
This chapter is concerned with the scenic designer's
solutions to the limitations and requirements of the design
with regard to the production concept. The scenic
designer's responsibility is to convey the production
concept in the physical sense. He must make emotional
feelings come through in his design. The scenic designer
must have imagination and creativity to deliver the
production concept to the audience.
The Designers Concept
In the scenic designer's analysis, the world of the
play has no real locale or time period. The message of
Jesus Christ is timeless and knows no boundaries. Because
the director limited the choices of locale and time period,
the scenic designer felt the scenery should not be set
in any one time period but in all time periods. The only
element that has been present during all of time has been
the stars in the sky. When one looks up into the sky at
night one sees the stars. A person 1000 years ago saw
the same stars, therefore, the only constant to all times
is the universe in which we live. The only being to live
16
on beyond each man's lifetime is God. John-Michael Tebelak
begins Act I of Godspell with a speech delivered by the
actor playing Jesus:
My name is known: God and King. I am most in majesty, in whom no beginning may be and no end. Highest, in potency I am, and have been ever. I have made stars and planets in their courses to go. I have made a moon for the night and a sun to light the day also.
Part of the design concept comes from this observation.
God exists in every time period, but man only exists in
a particular time. In other words, each man has his time
on earth, but God's time has no beginning or end. The
design reflects this by showing Jesus resurrected behind
the enclosure and the rest of the cast in front of the
enclosure. The scene designer's concept is based on Jesus
being the "fisher of men" and his ocean the entire universe.
The Floor Plan
The first step in developing a scenic design for
Godspell was the establishment of a floor plan. The floor
plan determines the traffic patterns and acting areas to
be used by the actors. The blocking, important actions
of the play, sightlines, and architectural plausibility
are all dependent on the floor plan.
In developing the floor plan (see Figure 4), the scenic
designer wanted to meet the requirements and limitations
17
of the script and the director, as well as the production
team. After determining these, the designer felt that
the best option for this production would be a multileveled
set (see Figure 1). This would create a variety of areas
for the director to block the parables and the
choreographers to create their dances. Interesting
composition and picturization can be achieved easily by
using a multileveled set, meeting one requirement of the
director. The entire stage area was used to accommodate
a cast of thirteen and a band of seven. The apron of the
stage was lowered to audience level to accommodate platforms
used as an acting area. The levels ranged from 3'-0" below
the stage floor to 7'-6" above the stage floor. Platforms
were placed at both sides of the proscenium arch, thus
taking full advantage of the proscenium opening. The set
extended 22'-0" behind the datum line giving some depth
to the scene. An area below the highest platforms was
used for the band (see Figure 2). The band was fully
visible during the whole performance and a part of the
action. Two smaller special platforms concealed under
the platforms on either side of the set were used for extra
performing areas (see Figure 3). A rope enclosure was
placed just behind the platforms. A black scrim was placed
just behind the enclosure to indicate the barrier only
Jesus passes through. A swing was hung on a line set behind
18
the black scrim for the resurrection of Jesus (see Figure
5). The actor playing Jesus gets on the swing and is
elevated out of the view of the audience during the last
part of the "Finale." He is then lowered back into the
view of the audience and illuminated by light for the
resurrection. By using a multileveled set the scenic design
met the requirements and limitations of the director.
The scenery let the actors have the freedom to move and
perform the parables as the director required.
The Texas Tech University Theatre Mainstage served
the design well. There was adequate space to construct
the set and for the actors to move freely. Lowering the
apron allowed the designer to give the director more levels
and playing areas. Most of the scenery was in stock and
only needed to be assembled to complete the design.
The Elevations
The elevations allowed the production team to see
the full benefit of the multileveled set (see Figure 5).
It also established how the enclosure would work. The
elevations show which line set Jesus flies in on, where
all soft goods are hung, and how the band fits under the
main platform. The elevations show how to construct the
19
special stair unit and where to place the P.V.C. pipe (see
Figure 6). Carpet rolls and P.V.C. pipes measured 6" in
diameter and ranged from 10'-0" to 15'-0" in height.
Midnight blue, sky blue, and white were the colors
used on the platforms and stage floor to give the look
of the universe. The carpet rolls and P.V.C. pipes used
in the enclosure were painted with dark browns and medium
yellows for a wood grain effect.
The Properties
Acquiring properties was the responsibility of the
property master. With the artistic approval of the scenic
designer the property master worked under the supervision
of the technical director.
Properties where limited to those items essential
to the action of the play. Each actor carried a tote bag
which they kept costume pieces and props in for use during
each scene. When a prop was needed they simply retrieved
it from the bag. Properties were also stored on the set
under platforms and within the rope netting. A few props
are integral to the action of the play. The bread and
juice are needed for intermission and the last supper scene
Some magic tricks were needed to complete the parables.
Various properties were used during dances and parables
to complete the action of the musical.
20
CHAPTER IV
EXECUTION OF THE DESIGN
Once the design solution was complete, its execution
became the responsibility of the technical staff of the
University Theatre. In the process of executing the design
problems can be encountered. This chapter deals with the
process and means by which the design was realized, and
any solutions to the problems encountered in the execution
of the design.
Constructing the Setting
The first task was to pull the platforms from storage.
Six new platforms with angled ends were needed for placement
in the lowered apron. The stair unit was specially built
to fit at a slight curve so it could elevate up to the
upper platform. All platforms were legged with 2 X 4 lumber
and 3/4" plywood scabs. The legs were inset under the
platforms 1'-3". This was done to make the platforms appear
as though they were floating in the universe. All platforms
were faced with 1/8" masonite and the legs were covered
with black velour or painted black. The special sliding
platforms were legged up on frames to which casters were
attached. These platforms were extended out when needed
for various scenes.
21
Carpet rolls, P.V.C. pipe, and rope netted together
formed the enclosure. Only three poles were P.V.C. and
were supported by air plane cable from the top of the pipe
to the grid iron. This was done to accommodate an actor
for the crucifixion scene. The poles were cut in lengths
from lO'-O" to 15'0" and staggered in position to create
an uneven enclosure. The ropes were then weaved together
to form the netting and attached to the poles.
Painting
Once the platforms and stair unit were constructed
and in place the set was ready to be painted. The midnight
blue and sky blue were wet blended together on the floor
and facing of the set. Wet blending is the process of
blending two or more paints together on a surface while
they are still wet. With a common garden sprayer, the
white glaze coat was applied in swirling patterns to form
the stars of the universe. The whole set was then coated
with a sealer to keep the paint from wearing off.
The carpet rolls and P.V.C. pipes were painted to
look like wood. The base coat of paint for the carpet
rolls and P.V.C. pipe was a wet blend of dark browns and
medium yellows. Lighter and darker variances of those
colors were used to spatter and drag on the poles. The
spatter and drag process consists of thinning down the
22
paint, dipping a brush in the paint, allowing the paint
to fall in drops on the surface, and than dragging a stiff
bristled broom over the surface. This completed the wood
grain detail and the poles were then placed.
Assembling the Setting
The position of the platforms were located and marked
on the stage floor. Using these marks as guides, the
platforms were then legged, positioned, and secured
together. The legs were secured to the floor and cross
braced. After the special sliding platforms were attached
to their frames with caster, they were positioned under
the appropriate platforms. The carpet rolls and P.V.C.
pipes were positioned approximately I'-O" behind the
platforms and secured with rope from the top to the floor.
The P.V.C. pipes were also secured with air plane cable
from the top to the grid iron. The swing in which Jesus
flies in on was hung on line set 21 and a black scrim was
hung on line set 19.
23
CHAPTER V
SUMMARY AND CONCLUSIONS
The scenic design for Godspell took into account the
practical limitations of time and budget as well as the
requirements and limitations of the director, script, and
facility. Traditional scenic construction materials and
methods were utilized in the execution of the design.
A few unique construction problems were handled by the
Technical Director and scene shop staff. Time, facilities,
materials, and human resources were all considered and
handled effectively by the production staff.
In evaluating the scenic design, the scenic designer
felt that collaboration with the production team was the
most successful element. Working to satisfy the directors
requirements and limitations was difficult. However,
through collaborating with the director and the rest of
the production team, the production concept was realized.
Although the script requires simplicity in the setting
the director and scenic designer did want the levels to
create a more pleasant stage picture. The colors chosen
for the set seemed to be the only way to get a universal
feeling. With respect to the director, the scenic designer
felt this perhaps was not the best concept. The scenic
designer does agree that Godspell speaks to all times and
24
all people, however, he felt that it was speaking to our
time. As far as the other scenic elements are concerned,
the enclosure worked well for the crucifixion and to
separate the resurrected Jesus from the rest of the cast.
The rope and the poles that made up the enclosure seemed
to take away from the concept because they represent a
locale. They resembled masts and fishing nets from boats.
This was done to relate Jesus as the "fisher of men."
The scenic designer felt this did not fit into the
"universe" concept. Although Godspell speaks to all times,
the scenic designer would have preferred a setting that
represented a time period. However, this setting served
the action of the play and was successful in representing
the message of Godspell.
25
ENDNOTES
1 National Association of Schools of Theatre, Handbook,
(Reston, VA: National Association of Schools of Theatre, 1994), p. 75.
2 Lynn Pecktal, Designing And Painting For The Theatre,
(Fort Worth, TX: Holt, Rinehart, and Winston, 1975), p. 2.
3 J. Michael Gillette, Theatrical Design And Production,
2nd Edition, (Mountain View, CA: Mayfield Publishing Company, 1992), p. 17.
4 Joseph Barton "The Godspell Story," (America, Volume
125, December 11, 1971), p. 517.
John Beaufort, "'Godspell' joyfully serves religion with a contemporary beat," (Christian Science Monitor, July 22, 1971), p. 15.
Lynn Pecktal, Designing And Painting For The Theatre, (Fort Worth, TX: Holt, Rinehart, and Winston, 1975), p. 6.
7 J. Michael Gillette, Theatrical Design And Production,
2nd Edition, (Mountain View, CA: Mayfield Publishing Company, 1992), p. 20.
®Ibid., p. 120.
John-Michael Tebelak, Godspell, (New York, NY: Theatre Maximus, 1971), p. ii.
1 0 Carra, Lawrence, and Dean, Alexander, Fundamental
of Play Directing, Fifth Edition, (New York, NY: Holt, Rinehart, and Winston, Inc., 1989), p. 68.
^^Ibid., p. 127.
John-Michael Tebelak, Godspell, (New York, NY: Theatre Maximus, 1971), p. 1.
26
BIBLIOGRAPHY
Barton, Joseph. "The Godspell Story." America: Volume 125, December 11, 1971.
Carra, Lawrence, and Dean, Alexander. Fundamentals of Play Directing. New York: Holt, Rinehart, and Winston, 1989.
Gilette, J. Michael. Theatrical Design And Production. Mountain View: Mayfield Publishing Company, 1992.
Millen, Tice L., and Wilmeth, Don B. Cambridge Guide to American Theatre. Cambridge: Cambridge University Press, 1993.
National Association of Schools of Theatre. Handbook. Reston: National Association of Schools of Theatre, 1994.
Pecktal, Lynn. Designing and Painting for the Theatre. Fort Worth: Holt, Rinehart, and Winston, 1975.
Tebelak, John-Michael. Godspell. New York: Theatre Maximus, 1971.
The Gospel According to Matthew, The Holy Bible (Revised Standard Version). Grand Rapids: Zondervan Publishing House, pp. 7-36, 1971.
27
APPENDIX
28
en c
•H
(D Ti C Q) Di
Q)
o x: a u o
4-) o s:
0)
D
•H
29
c -H 4J 4-» 0) CO
Q)
O
x: a (TJ u ij« o 4-)
o x: rsj
0;
•H
30
B U o 4J
•H U 0) a w Q)
x:
o s: a
o 4-1
o OH
ro
0)
D
•H
31
* t
LLJ l -<
b
K
L l J
<
>
Q_
rsi
Q)
1 Si: 7 1 1
U": V > > i ;
(cc CD CDJ
1= -< w = i -J i fc ^\' c> < 3 ;
1'
, ^ ,
= ^1 ^ i 1 > o — ~ 1 J 2 1 =2: - ^ COji
ZL —' • O •^_LJ L L J '
AS
T
J5TA
G
\x — r ; r . . I
u w 1
1 c CO
t H
C
M 0 0
i H
CL4
(1)
EH
^
(U V4 D C>
• H [ L ,
32
rsj
0) <-{ ttJ u w
I I c o
-H 4->
u W
C •H
c
0) x: E-i
0)
•H
33
2 :>
2
\ V 1 V t. <
r
O
' ^
2 5 i 11 *!
^
^ -
I ' J'
1 ^
A
5 ' > J
' ^ ^==^1
O ,.
/ 0
/ / o /
/
/
/
\
_\
UJ
>
>- r CD
a s g ^ I d ill
1 ^ ^ or ^ > CO
u-i-j < :
I CO ^^
X r
CN
i H (T3 U W
I I
(0 C
o •H 4J > 0)
u 0)
EH
U 3
•H
34
PERMISSION TO COPY
In presenting this thesis in partial fulfillment of the requirements for a
master's degree at Texas Tech University or Texas Tech University Health Sciences
Center, I agree that the Library and my major department shaU make it freely
available for research purposes. Permission to copy this thesis for scholarly
purposes may be granted by the Director of the Library or my major professor.
It is understood that any copying or publication of this thesis for financial gain
shall not be allowed without my further written permission and that any user
may be liable for copyright infringement.
Agree (Permission is granted.)
ht's Sigfj/efture Date
Disagree (Permission is not granted.)
Student's Signature Date