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Linking Blended Learning to Navy Fleet Performance Requirements, REAL-TIME Jake Aplanalp Naval Air Warfare Center, Training Systems Division

Linking Blended Learning to Navy Fleet Performance Requirements, REAL-TIME

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Linking Blended Learning to Navy Fleet Performance Requirements, REAL-TIME. Jake Aplanalp Naval Air Warfare Center, Training Systems Division. Topics. Missile Technician (MT) Project Background MT Continuum Project Hurdles Current State Technical Solution Future State Technical Solution - PowerPoint PPT Presentation

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Page 1: Linking Blended Learning to Navy Fleet Performance Requirements, REAL-TIME

Linking Blended Learning to Navy Fleet Performance Requirements, REAL-TIME

Jake Aplanalp

Naval Air Warfare Center, Training Systems Division

Page 2: Linking Blended Learning to Navy Fleet Performance Requirements, REAL-TIME

Missile Technician (MT) Project Background

MT Continuum Project Hurdles

Current State Technical Solution

Future State Technical Solution

Project Team Lessons Learned

Topics

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Page 3: Linking Blended Learning to Navy Fleet Performance Requirements, REAL-TIME

Strategic Systems Programs (SSP) re-engineering 30+ week traditional training pipeline for TRIDENT submarine Missile Technicians (MTs)

Re-engineering effort includes: Development of a blended content

continuum to be taught across an MT’s career Continued use of Navy GOTS ILT (Instructor Led Training) content

authoring toolset (AIM) Incorporation of GOTS e-Learning development tool (VENUS)

MT Continuum blended learning toolset design team: SSP/Support Contractors (Requirements), NAWCTSD/Columbus

Tech(AIM Toolset), LSI (ISD support and Venus Toolset)

Missile Tech (MT) Continuum Project Background

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Page 4: Linking Blended Learning to Navy Fleet Performance Requirements, REAL-TIME

Front-Loaded Training vs. Career-Long Continuum

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Page 5: Linking Blended Learning to Navy Fleet Performance Requirements, REAL-TIME

Missile Tech (MT) Project Hurdles

Geographically dispersed SSP team members contribute to creation and sustainment of MT content by providing:

– Subject matter expertise (SME), Content design/development , Concurrency management

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Page 6: Linking Blended Learning to Navy Fleet Performance Requirements, REAL-TIME

Missile Tech (MT) Project Hurdles Part II

Technical data source requirements change quarterly, and training must stay current

No other tools or business process alternatives support requirements within SSP project constraints

SSP has limited funding: Current GOTS tool and business approach yield 350-400% ROI SSP project goal to duplicate current efficiencies with re-

engineered, blended ILT / Learner Directed Content (LDC) continuum

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Page 7: Linking Blended Learning to Navy Fleet Performance Requirements, REAL-TIME

Current State Technical Solution

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Page 8: Linking Blended Learning to Navy Fleet Performance Requirements, REAL-TIME

Future State Technical Solution

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Page 9: Linking Blended Learning to Navy Fleet Performance Requirements, REAL-TIME

Project Team Lessons Learned

Technical Collaboration Immediate establishment of relationships among technical team

working staffs – REMOVE BARRIERS! Clear functional roles and requirements among the multiple

toolsets – much clarity was achieved after project began No “Toolset Territorialism” among ILT & LDC technical staffs –

focus on DATA instead of TOOLS

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Page 10: Linking Blended Learning to Navy Fleet Performance Requirements, REAL-TIME

Project Team Lessons Learned Part II

Content Development Process Definition of standard project process/roles/responsibilities for

each contributor – leveraging past lessons learned and expertise from each

Focus on configuration of ILT, LDC, and other technical tools to support the project process – this is the project’s “secret sauce”

Training of all participating developers in the project process, targeting only the functions in tools needed for development – using REAL MT DATA to train users

Ensuring sufficient SME inputs to content development teams Ability to “pull” versus “push” critical project data via a web-

enabled collaboration portal

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Page 11: Linking Blended Learning to Navy Fleet Performance Requirements, REAL-TIME

Project Team Lessons Learned Part III

Government and Contractor Teaming Obsession with communication – achieved through initial face-to-

face meetings and supplemented by frequent web meetings and circulated reports

Commitment to sharing all feedback within integrated team

Contractual Relationships Painfully clear delineation and documentation of roles for each

contractor partner Frequently revisiting designated roles

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Page 12: Linking Blended Learning to Navy Fleet Performance Requirements, REAL-TIME

Summary

MT Training requires a continuum of blended learning that can be updated and maintained current, “real-time”

Current GOTS tools being leveraged and modified to support blended continuum requirement

Lessons learned takeaway –coordination, communication, teaming are more difficult than achieving technical solution

Authors believe this capability needs to be reproduced and further refined across other organizations to exploit: Learning content tightly integrated with performance requirements ROI from improved life-cycle management Real-time currency of all training materials

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Page 13: Linking Blended Learning to Navy Fleet Performance Requirements, REAL-TIME

Questions?

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