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Linear Programming_Notes.notebook 1 September 09, 2014 Bellwork Get out/grab a calculator... Homework in the tray... Graph the solution to the inequality y < 1/2 x + 2 x > 4

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Page 1: Linear Programming Notes.notebook

Linear Programming_Notes.notebook

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September 09, 2014

Bellwork

Get out/grab a calculator...Homework in the tray...

Graph the solution to the inequality

y < ­1/2 x + 2

x > ­4

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Homework Review

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Table of Contents

Unit 2: Systems of Eq'ns & Inequalities1. Solving Systems by Graphing 9/022. Elimination and Substitution 9/033. Word Problems 9/044. Inequalities 9/055. Linear Programming 9/08

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9/08Linear

Programming

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Here's what's going to happen...

y < ­ 1/2 x + 2

y > 0

x > ­1

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CONSTRAINTS – the inequalities that limit the possible solutions.

LINEAR PROGRAMMING – a method for finding the minimum and maximum values of some quantity given a system.

FEASIBLE REGION – the shaded region created by the intersection of the inequalities; area where every constraint is satisfied

OBJECTIVE FUNCTION – a function of 2 variables (x and y) that is the objective to maximize/minimize such as profits/costs; plug vertices into the function to test.

BOUNDED – a feasible region that creates a polygon where a minimum and maximum value exist

UNBOUNDED – a function where no max/min (depending) exist; feasible region doesn't create a polygon.

VERTEX PRINCIPLE ­ If there is a max/min then it occurs at one of the vertices of the feasible region.

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constraints:

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Bellwork

Get out/grab a calculator...Homework in the tray...

Project on the back group of 3...

Solve using substitution.

y + 2x = 14

2y ­ x = 3

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Worksheet (pg 3 and 4) for HW