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8/7/2019 Lifeforce - The Rulebook
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Lifeforce
TheGentlemansGame
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ContentsIntroduction................................................................................................................................. 5
Section1BeforeGamePreparation.......................................................................................... 6 1)Thetable................................................................................................................... 8
2)TheVessels............................................................................................................. 10
Section2TheRules................................................................................................................. 12 1)Startingthegame.................................................................................................... 14
2)Serving.................................................................................................................... 16
3)DuringaPoint......................................................................................................... 20
4)EndofaPoint.......................................................................................................... 22
5)Rebounds................................................................................................................ 26
6)TheVessel............................................................................................................... 28
7)SuperSaiyan........................................................................................................... 32
8)Spills........................................................................................................................ 36
9)PlayOn................................................................................................................... 38
10)EndGame.............................................................................................................. 40
Section3VariationsoftheRulesforDoubles......................................................................... 42 1)Serves..................................................................................................................... 44
2)TheVessels............................................................................................................. 46
3)EndGame............................................................................................................... 48
4)DrinkAllocation....................................................................................................... 50
Section4DrinkAllocation....................................................................................................... 52 1)Serving.................................................................................................................... 54
2)Duringthepoint...................................................................................................... 58
3)TheBakersDozenRule........................................................................................... 60
4)SuperSaiyan........................................................................................................... 62
5)TheDoubleDoubleDoubleDouble........................................................................ 64
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Someseetheglasshalffull,othershalfempty. WhatIsee
is12moredrinkstilyourunnakedaroundthistableyou
pansywristedbiatch!Buddha.
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IntroductionTheobjectofLifeforceistodrainalloftheopponentsdrink,
alsoknownastheirLifeforce,fromtheirvesselthatsitsin
themiddleoftheirhalf,whilstnotlettingyoursgetdepleted.
Thegameisplayedmuchlikenormaltabletennisbutwitha
fewtwists.
Thebasicsare:
1)Theres25drinksinyourvessel2)Loseapoint,drink13)Opponenthitsyourglass,drink24)Ifitgoesinyourglass,finishyourdrink5)IfyourLifeforcegetsdrainedtozero,itstheendofaset
6)Bestof5setswinsThatsprettymuchthegistofthegamebutmanyotherrules
existthatmakethegameveryintenseandcompetitive.
ThisisLifeforce,wehopeyouenjoyit!
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Section 1Before Game Preparation
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1)Thetable
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a.Astandardtabletennistablewithdimensionsof9feetlongby5feetwideb.3circlesaredrawnonthetableateachendforatotalof6circlesonthetablei.Eachcirclemustbe9cmindiameterii.1circleisplacedintheexactmiddleoftheendand
theothertwoareplacedeithersideofthecentrecirclehalfwaybetweenthemiddleofthetableandtheedgeforeachside
c.Nodrinksotherthanthelifevesselsaretobeonthetableatanytimethatamatchison
Figure1:Tablelayoutforoneend.
4
.5feet
9cm
1.25feet
5feet
2.5feet
2.25feet
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2)TheVessels
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Section 2
The Rules
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Thesearethenittygrittyrulesthatyouwillundoubtedlyfind
excessive now but necessary once playing. These were
worked out over timewithmy friends as situations arose
during game time and nobody knewwhat should happen.
Theyarenecessaryandselfexplanatory(onceyouseethem
in
action)
and
the
driving
power
that
makes
Lifeforce
the
addictiveandcompetitivegameitis.
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1)Startingthegame
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a.Eachmatchstartswitharockoff,best2outof3i.Thewinneroftherockoffdecideswhichendtheywouldliketostartfrom
ii.Thewinneroftherockoffservesfirstb.Eachmatchis3setslong(best2outof3)
i.WinningasetisdefinedasdepletinganopponentsLifeforcetozero(drinkingallofthedrinksinthe
vessel)
ii.Ifadifferentamountofsetsshallbeplayeditshouldbeaunanimousdecision,preferablydecided
beforetherockofftoavoidconflict
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2)Serving
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a.Theservermustmakesureeveryoneisreadybeforetheyserve
i.Thisincludeshavingallvesselsincorrectspotandreceiverhavingtakendrinks
b.Theservergets1faultforatotalof2chancesattheserve
i.Afaultisanyservethatfailstogettheballintoplay
c.Theservecanbetakenfromanywherewithintheplayersownhalf
i.Theservercanmovefrombehindthebaselinetoservetheballbutcannothaveanypartoftheir
bodycomeovertheopponentshalf
d.Theservemustbebouncedoveri.Theballmustbounceontheservingplayersownhalfaftercontactwiththeserversbatbefore
travellingoverthenetandbouncinginthe
opponentshalf
e.Theservercanservetheballinanydirectiontheychoose
i.Reboundscountoffanythingsurroundingthetable(seeSection2,5 Rebounds)
ii.Theballdoesnothavetotraveldiagonally
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f.Thereceivermaynothittheserveonthefulli.Theballmustbounceonceontheserverssideandonceonthereceiverssidebeforethereceivermay
playit
g.TheservermayservetheballinanymannertheywishaslongasitconformstotherulesinSection2,2
Serving
h.Iftheballhitsanypartofthenetandgoesintotoreceivershalfwithinbounceregulations,itwillbe
immediatelycalledaletandtheservemustbere
taken
i.Aletdoesnotcountasafaulti. TheserverisdeemedtohaveAcedthereceiveriftheyservetheballandthereceiverdoesnotmakeany
contactwiththeballusingthebatorhanduptothe
wristjoint
i.Ifthereceivermanagesto(accidentallyoronpurpose)touchtheballwiththebatoreitherhand
uptothewristjointtheservewillbedeemedto
NOTbeanace
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3)DuringaPoint
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a.Aplayermusthittheballoverthenetonthefullatalltimes
i.
Exceptonaserve(seeSection2,2,c.)
b.Aplayercannothittheballonthefulli.Playersmustwaitfortheballtobounceintheirownhalfbeforetheymayplayatit
c.Theballmaytouchanypartofthenetandlandintheopponentshalfandstillbeplayable
i.Thismustoccurwithinbounceregulationsii.Thiscannotoccurduringaserve(seeSection2,2,g.)
d.Theplayermayonlytouchtheballoncetoreturnite.Theplayermayusetheirbatoreitherhanduptothewristjointtoplayattheball
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4)EndofaPoint
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a.Thepointwillbeconsideredoverif:i.Theballtouchesthegroundii.Theballbouncestwiceinoneplayershalfiii.Theballhitsthenetanddoesnotmakeitoverinto
theotherplayershalf
iv.Areturnedballdoesnotmakeitbacktotheopponentshalf,i.e.:
1.Theballisdeemedtohavebeenhitoutofplay
v.Theballcomestorestvi.Theballiscaughtbyaplayervii.Theballiscaughtorhelpedbyaspectatorviii.Theballlandsinsideavesselix.
Theserverdoublefaults
b.Aplayerisdeemedtohavewonthepointbymakingtheopponentendthepoint
i.Howeveraplayerwinsthepointwhenheendsthepointbylandingtheballintheopponentsvessel
c.Iftheballisgoingoutandaplayertouchesitwiththebatoreitherhanduptothewristjointtheplayerloses
thepoint(evenifitisunintentionaloranaccident)
i.Thisincludescatchingtheballd.Attheendofthepointthewinnerservesforthenextpoint
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e.Theservermay,attheendofapoint,makethelosergettheball
i.Thisisknownasthelosergetsruleii.Thisisaslongastheballisnotwithin5metersoftheserver,ontheserverssideofthetable
iii.
TheservermayusethisruleiftheballISwithin5
metersontheserverssideofthetableONLYifthe
ballisdeemedtobeinapainintheassspot,
suchasunderacarorinagarden
1.Thisshouldbeusedwithcautionasitcancomebacktobiteyou
f.Attheendofapointsomeonewillhavetodrinkasetamountofdrinksdeterminedbywhathappenedduring
thepoint
i.Thesemustbetalliedcorrectlyandmustbeunanimouslydecidedastruebasedontherulesin
Section3DrinkAllocation
1.Foranydisputesrefertosaidsection2.Anyuncertaintyshouldbevetoedbytheownerofthetableandtheirwordisfinal
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5)Rebounds
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a.Reboundscountoffanythingsurroundingthetablei.Thisincludesthingsontheserversownhalf,theopponentshalfincludingpeople,literallyanythingii.Theballcanhitanythingsurroundingthetableasmanytimesasitcan
iii.Theballmustcontinuewithitsownmomentumfrombeingstruckwiththebatandnottouchthe
ground(seeSection2,3EndofaPoint)
b.Reboundsareadoublestandardi.Reboundsoffthesurroundingscountastheplayerhittingtheball,howevertheplayermayalsohitthe
balliftheyneedto
1.Theballmuststriketheplayershalfofthetableeitherbeforeorafterrebounding
beforetheplayerCANplayattheball,as
reboundsdonotcountasabounce. i.e.Itis
theplayersdiscretionwhethertheydeemit
necessarytohittheballoffareboundasthey
cansimplyletitPlayOn
c.Theplayermayusetheirtorsotoreboundtheballi.Thisdoesnotcountasabounceorastouchingtheball
ii.Thetorsoisdefinedasfrompubesup(includinghead)
iii.Theballmuststriketheplayershalfofthetableeitherbeforeorafterstrikingthetorso(butnotboth)
beforetheplayermayplayattheball,asthetorso
doesNOTcountasabounce
iv.ThetorsodoesNOTcountasahit
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6)TheVessel
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a.Identicalvesselsmustbeusedforeachplayeri.A500mL(halfstein)glasswithauniformfrontsurfaceisofficial
b.Thevesselmustremaininthecentrecircleontheplayershalfduringpoints
c.Ifthevesselhasahandleitmustbepointingtowardtheplayer/owner(i.e.awayfromthenet)
d.
Eachvesselcontainsasetamountofdrinksthatmustbe
determinedbytheplayerspriortoeachset(thisisthe
Lifeforcethatmustbedrained)
i.Playersmustunanimouslydeterminewheretheywillfilltheirglasstopriortoeachset
ii.Playersmustunanimouslydeterminetheamountofdrinksthevolumerepresentspriortothegame
1.Alargevolumewithsmallamountofdrinksmeansthateachdrinkisworthmorevolumeandviceversa
iii.25drinksina500mLglassistheofficialamounte.TheVesselisadoublestandard
i.Iftheballhitsthecuponthefullitisdeemedtohavebouncedandmaybeplayedat
ii.Iftheballhitsthecupandthetableinanyorder(tablecup,cuptable)itisdeemedtohaveonly
bouncedonce,thepointisnotover,andtheball
maybeplayedat
iii.Theballmaynothitthetablethenthecupthenthetable,theballisdeemedtohavebouncedtwice
andthepointisover(seeSection2,4,a.,ii.)
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a.Whenaplayerwinsapointwithouttheopponentreturningtheball(knownasofftheserve)whichalso
resultsinadrinkallocationfortheopponentofatleast
2,theservergetsaSuperSaiyanPoint.
i.Thisincludes:1.Servinganace2.Receivertouchingtheballofftheservewithbatonthefull
3.Hittingacupofftheserveandthemnotbeingabletoreturnit
b.Ifaservergets3SuperSaiyanPointsinarowtheyturnSuperSaiyan
i.Ifareceivermanagestogetabatoreitherhandupto
the
wrist
joint
to
contact
the
ball,
deeming
the
serveNOTanace,orisabletoreturntheballinto
playafterithittheircup,theSuperSaiyanPoints
resetto0andtheservermusttrytoget3inarow
again
ii.ThefirstSuperSaiyanPointisknownasAWunzah)
iii.ThesecondSuperSaiyanPointisknownasHeatingUp
iv.ThefinalPointisknownasGoneSuperSaiyan
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a.Ifaplayerspillsaportionoftheirdrinkoutoftheirvesselwithoutknockingthecupover,theplayermust
filltheircupuptothestartingpositionbutkeeptheir
scorewhereitwas
i.Thismeansifplayersstartedwiththeirdrinksatthe500mLmarkandaplayerspillstheirdrinkwhen
theyhave14drinksleft,theywouldfilltheirdrink
backuptothe500mLmarkandstillonlyhave14
drinksworthoflifeleft
ii.Thismeansthattheplayerispunishedforspillingtheirdrinkbyhavingtodrinklargeramountsforthe
restoftheset
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9)PlayOn
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a.Insomecasestheballmaybeconsideredtobeletplay(PlayOn)andtheopponentmustreturntheballelse
losethepoint
b.Thismayoccurwhen:i.Theballbouncesoffaplayerscupandbackoverthenetwithinbounceregulations(seeSection2,6
TheVessel)
ii.Theballhitsaplayerscupandtheplayerreturnsit(seeSection2,6TheVessel)
iii.Theballbouncesoffasurroundingstructureandtheplayersside(eitherorder)thenbackoverthe
netwithinbounceregulations(seeSection2,5
Rebounds)
c.Anydrinkallocationpointsthatoccurduringtherallyareaccumulatedandgiventotheloserofthepoint
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10)EndGame
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a.OnceaplayersLifeforcereacheszero,theyaredeemedtohavelost
b.Thelosingplayergetsashot(throw)withtheirelbowbehindtheirbaselineatthewinnerscup. Iftheball
landsinthecupthewinner,thoughstilldeclared
winner,mustfinishtherestoftheirdrink
i.ThisisknownastheRebuttal c.Ifaplayerloseswithouthavinggotasingledrinkoffthewinner,thewinnermaymaketheloserdoanudierun
around
the
table
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Section 3
Variations of the Rules for Doubles
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Therulesfordoublesarethesameexceptforthefollowing:
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1)Serves
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a.Eachtimeateamwinsapoint/servetheymustalternatewhotakestheserve
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2)TheVessels
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a.Whenthegamestartsthevesselsstartontheoutsidecirclessothatthemiddleoneisvacant
b.Whenateammateiseliminatedtheremainingplayercanchangethecircletheirvesselisoneachtimethey
loseapoint
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3)EndGame
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a.WhenthefirstteammatesLifeforceisdepletedtheyareoutandtheirpartnercontinues
b.
Whenthelastteammateisouttheteamlosesandthe
lastplayerleftfromthelosingteamgetRebuttalon
theremainingopponentsglasses(oneorboth,
dependingwhoisleft)
c.Ifeitheroftheremainingopponentshavenotlostasingledrinkinthesetthentheycangiveoutanudierun
(aroundthetable)toaplayerontheoppositionthat
theychoose
i.Thisisdecidedbytheplayerwhosvesselitisd.Ifbothremainingopponentshavenotlostasingledrink,bothmembersofthelosingteammustdoanudierun
aroundthetable
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4)DrinkAllocation
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a.Theplayerwhoisresponsibleforlosingthepointtakesthedrinks
i.Thisincludeswinnersfromtheoppositiononadeterminableplayerssideanderrorsthatlosethepoint(unforcedorotherwise)
ii.Thisdoesnotincludewhenthepointiswonbytheballhittingacupandthepointendingimmediately
after
b.Ifthepointendsbyhittingacupandthepointendingimmediatelyafter,theplayerwhosvesseltheballhit
lastdrinksthetotaloftherally
i.Thisholdstrueeveniftheotherteammatetriestogettheballbackbutfails
c.Iftheteamlosesthepointfromawinnerdownthemiddlefromtheopposition,theoppositionchooseswho
takesthedrinks
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Section 4
Drink Allocation
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b.Lossofpointwhenreceiver:i.BeingAced=2drinks+ 1SuperSaiyanPointii.Loseoffserveifserverhitseithertheirowncupandtheserveisgoodorhitsreceiverscup(regardlessof
contactmade)=2drinks+1SuperSaiyanPoint
iii.Loseoffservebutmakecontactwithball(nocuphit)=1drink
iv.Loseoffservewhenbothserversandreceiverscupshit(regardlessofcontactmade)=4drinks+1
SuperSaiyanPoint
v.Makecontactwiththeballonthefull=2drinks+1SuperSaiyanPointvi.Nottakingdrinksbeforeserve=1drinkvii.Sayingreadybutnothavingcupincorrectspot=1
drink
viii.Balllandsindrink=Finishwholedrink
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2)Duringthepoint
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a.Loseapointwhentheballhitsyourglassanytimeaftertheserveisreturned=2drinks
b.IftheballmakescontactwithaglassatanypointduringapointandtheballisdeemedPlayOnbyeitherthe
ballbouncingbackoverwithinbounceregulationsorthe
playerreturningtheball=add1drinktothetotaldrinks
attheendofthepoint
i.e.g.iftheballhitseithercup(only1)beforethepointends(rally)andbouncesbackoverthenet(or
itisreturned)andaplayerthenlosesthepoint=2
drinks+1drinkforPlayOn
ii.e.g.iftheballhitsa3cupswithinarallythenaplayerlosesthepoint=6drinks+1drinkforPlay
On
c.Anyplayerthatthemajoritydeemstohavedone/saidsomethingstupidastobeconsideredapartyfoul=1
drink
d.Balllandsindrink=Finishwholedrinke.Anydrinksputonthetableduringamatchbyanyone=1drink
f.Balllandsinspectatorsdrink=finishwholedrink
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3)TheBakersDozenRule
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a.Ifaplayerknocksoveraglasssothatitspillsallthedrinksinside,thenthatplayermustdrinktheopponents
wholedrinkandtheplayersthenfilltheirdrinksbackup
tohalfofthestartingvalue(roundingup)andtheset
continues
i.Fortheofficialamountofdrinks(25)thismeansthattheplayerswouldfillbackuptothevolumeof
13drinks(abakersdozen)
b.Ifasecondknockoveroccurswithinthesamesetthesamethinghappensbutusingtheneweststartingvalue
i.Forthepreviousexample,13wasthenewstartingpoint,so7wouldbethenextstartingpoint
c.Ifathreeknockoversoccurtothesameplayerwithinthesamematchtheplayerisdeemedtohavelostby
defaultandthegameisover
i.Thiswillbethecaseifitistheplayersfaultornotd.TheBakersDozenRuleshallbeenforcedinsinglesandindoubles
i.IndoublestheplayerthatknockedoverthecupmustdrinkALLtheplayersdrinksincludingtheir
teammates
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4)SuperSaiyan
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a.IfaplayerisSuperSaiyanandwinsapoint,totalthefinalamountofdrinksawardedduringthepointand
doubleit
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5)TheDoubleDoubleDoubleDouble
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a.Indoubles,ifaplayerhitstheballandithitsbothopponents
glasses,
within
bounce
regulations,
both
opponentsdrink4each
i.Thismustoccurinanyoftheseorders:1.Tablecupothercup2.Cuptableothercup3.Cupothercuptable4.Cupothercup
ii.IfthereispointsintherallybeforetheDDDD,theplayersmustdrinkthetotaloftherallyeachplus4
each
1.e.g.2cupshitinrallythenDDDD=9drinkseach
iii.ItispossibletohavethisPlayOn1.
Ifthathappens,theplayerthatlosesthe
pointmustdrinkthetotaloftherally(not
includingDDDD)plusboth4s=totalofrally
(withoutDDDD)+8
a.e.g.DDDDPlayedOnthen2cupshitinrally=13drinks
2.IfthepointendswithanotherDDDDthenbothplayersdrinkthetotaloftherallyplus
another4each=totalofrallyplus12
a.e.g.DDDDPlayedONthen2cupshitinrallythenDDDD=17drinks
each
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CreatedbyAndrewMcMahon&PaulJones
RulebookbyAndrewMcMahon