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Licensed under the Creative Commons Attribution-ShareAlike License

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See the Future...See the Future... or or

What you can expect to learn. What you can expect to learn.

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The three main categories of audio signal types

See the Future...See the Future...or or

What you can expect to learn. What you can expect to learn.

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The three main categories of audio signal types.

What is a decibel and why do we care?

See the Future...See the Future...or or

What you can expect to learn. What you can expect to learn.

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The three main categories of audio signal types.

What is a decibel and why do we care? Audio flow through a typical mixing console

See the Future...See the Future...or or

What you can expect to learn. What you can expect to learn.

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The three main categories of audio signal types.

What is a decibel and why do we care? Audio flow through a typical mixing console. Equalizer basics

See the Future...See the Future...or or

What you can expect to learn. What you can expect to learn.

Page 8: Licensed under the Creative Commons Attribution-ShareAlike License

The three main categories of audio signal types.

What is a decibel and why do we care? Audio flow through a typical mixing console. Equalizer basics Signal to Noise Ratio and Gain Structure

See the Future...See the Future...or or

What you can expect to learn. What you can expect to learn.

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The three main categories of audio signal types.

What is a decibel and why do we care? Audio flow through a typical mixing console. Equalizer basics Signal to Noise Ratio and Gain Structure. Polar plots

See the Future...See the Future...or or

What you can expect to learn. What you can expect to learn.

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The three main categories of audio signal types.

What is a decibel and why do we care? Audio flow through a typical mixing console. Equalizer basics Signal to Noise Ratio and Gain Structure. Polar plots Understanding Feedback

See the Future...See the Future...or or

What you can expect to learn. What you can expect to learn.

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The The Signals we Signals we Know and Know and

LoveLove

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Mic level Line level Speaker level

The Signals we Know and LoveThe Signals we Know and Love

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Mic level aprox -60 dBu to -40 dBu

Small and delicate Shielded cable Can use tiny cable

Line level Speaker level

The Signals we Know and LoveThe Signals we Know and Love

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Mic level approx -60 dBu to -40 dBu

Line level approx -8 dBu to +4 dBu

Fairly sturdy Shielded cable a very good idea Can still use small cable

Speaker level

The Signals we Know and LoveThe Signals we Know and Love

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The Signals we Know and LoveThe Signals we Know and Love

Mic level approx -60 dBu to -40 dBu

Line level approx -8 dBu to +4 dBu

Speaker level approx +10 dBu to +40 dBu

Large and robust, somewhat of a bully

Cable twisted, no need for shield Large cable a good idea

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Voltage Range of Audio Signals

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Range of Audio Signals

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What is a What is a decibel?decibel?

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What is a decibel?What is a decibel?A decibel is one tenth of a bel (B). Devised by engineers of the Bell Telephone Laboratary to quantify the reduction in audio level over a 1

mile (approximately 1.6 km) length of standard telephone cable, the bel was originally called the

transmission unit or TU, but was renamed in 1923 or 1924 in honor of the Bell System's founder and telecommunications pioneer

Alexander Graham Bell. In many situations, however, the bel proved inconveniently large, so

the decibel has become more common.

From Wikipedia

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What is a decibel?What is a decibel? A ratio or comparison It is useless without a reference!

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What is a decibel?What is a decibel? A ratio or comparison It is useless without a reference!

“Nice mixer, how much did it cost?”

"Twice as much”

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What is a decibel?What is a decibel?

????!!!!????

Two times more... than what?

A ratio or comparison It is useless without a reference!

“Nice mixer, how much did it cost?”

"Twice as much”

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What is a decibel?What is a decibel? A ratio or comparison It is useless without a reference!

There are standard references For prices, we use dollars. For sound we use:

dBu dBm dB V dB SPL dB FS

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Range of Audio Signals

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One channelOne channelof an of an

averageaveragemixing mixing

console.console.

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One channelof an average

mixing console.

This is not any particular mixer. It is one that my fertile imagination invented. Any resemblance to a real mixer is purely coincidental.

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Block Diagram

Input

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Block Diagram

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Block Diagram

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Equalizer

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Chart of Common frequency ranges

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Frequency Response Chart

0

6

-6

-12

-18

12

18

20 50 100 300 1k 3k 10k 20k

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Frequency Response Chart

Frequency

0

6

-6

-12

-18

12

18

20 50 100 300 1k 3k 10k 20k

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Level

Frequency Response Chart

0

6

-6

-12

-18

12

18

20 50 100 300 1k 3k 10k 20k

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Level, or volume, control

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Level, or volume, control

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Level, or volume, control

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High boostHow much

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High cutHow much

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Mid cutHow much

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Mid-cut LowHow muchWhere

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Mid-cut HighHow muchWhere

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Parametric EqualizerHow muchWhereHow wide

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Parametric EqualizerHow muchWhereHow wide

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Signal to Signal to Noise Noise RatioRatio

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Signal to Noise RatioSignal to Noise Ratio

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Signal to Noise RatioSignal to Noise Ratio

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Signal to Noise RatioSignal to Noise Ratio

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Signal to Noise RatioSignal to Noise Ratio

80 dB

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Signal to Noise RatioSignal to Noise Ratio

30 dB

signal

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Signal to Noise RatioSignal to Noise Ratio

90 dB

signal

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Signal FlowSignal Flow

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Gain StructureGain Structure

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Gain StructureGain Structure

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Gain StructureGain Structure

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Gain StructureGain Structure

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Gain StructureGain Structure

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Polar Polar PlotsPlots

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Polar PlotsPolar Plots It is not:

B-rate movie about the North Pole Anything to do with polar bears

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Polar PlotsPolar Plots It is not:

B-rate movie about the North Pole Anything to do with polar bears

It is a way to chart signal levels as they relate to physical space.

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Horizontal Polar Plot

Cardiod180°

90°

90°

-5 dB

-20 dB

-15 dB

-10 dB

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Cardiod180°

90°

90°

-5 dB

-20 dB

-15 dB

-10 dB

Horizontal Polar Plot

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Omni-directional

180°

90°

90°

-5 dB

-20 dB

-15 dB

-10 dB

Horizontal Polar Plot

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180°

90°

90°

-5 dB

-20 dB

-15 dB

-10 dB

In the real world,the patternchangeswithfrequency!

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What is “Feedback”?

What does it sound like? What is it not. What causes it?

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What is “Feedback”?

What does it sound like? Usually a single tone - or two... Often high-pitched

What is it not. What causes it?

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What is “Feedback”?

What does it sound like? What is it not.

Crackles Pops Static Other noises

What causes it?

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What is “Feedback”?

What does it sound like? What is it not. What causes it?

More electronic gain than acoustic loss

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The amplifier completely “makes up for” all the losses from the voice to the loudspeaker. That is, the volume (dB SPL) from the loudspeaker is exactly the same as the voice.

0 dB Reference

Amp

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“A” is the reference point

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The microphone “hears” everything in the room.

Reference -30 dB

Fader

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Balance point! Amp gain = acoustic loss

30 dB Reference

Amp

Acoustic loss = -30 dB

Amp gain = 30 dB

Fader

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Feedback!!!!!Amp gain is greater that speaker-to-mic loss. The sound keeps getting louder!

33 dB Reference

Amp

Acoustic loss = -30 dB

Amp gain = 33 dB

Fader

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Feedback!!!!!Amp gain is greater that speaker-to-mic loss. The sound keeps getting louder!

33 dB Reference

Amp

Acoustic loss = -30 dB

Amp gain = 33 dB

So, what can we do about it?Fader

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So what can we do about it??So what can we do about it??

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Increase the acoustic loss. Decrease the electronic gain.

So what can we do about it??So what can we do about it??

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Increase the acoustic loss. Move the mic and loudspeaker farther

apart. Change the angle of the loudspeaker. Change the angle of the microphone.

Decrease the electronic gain.

So what can we do about it??So what can we do about it??

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Increase the acoustic loss. Move the mic and loudspeaker farther

apart. Remember that sound get weaker the

further it has to travel. Change the angle of the loudspeaker. Change the angle of the microphone.

Decrease the electronic gain.

So what can we do about it??So what can we do about it??

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Increase the acoustic loss. Move the mic and loudspeaker farther

apart. Change the angle of the loudspeaker.

Speakers are rarely omni-directional. Get the mic to a spot that the loudspeaker doesn't cover well.

Change the angle of the microphone. Decrease the electronic gain.

So what can we do about it??So what can we do about it??

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Increase the acoustic loss. Move the mic and loudspeaker farther

apart. Change the angle of the loudspeaker. Change the angle of the microphone.

Use the mic's polar plot to “point” the weak pickup area toward the loudspeaker.

Decrease the electronic gain.

So what can we do about it??So what can we do about it??

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Increase the acoustic loss. Decrease the electronic gain.

Change the frequency response of the system.

Turn down the fader.

So what can we do about it??So what can we do about it??

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Increase the acoustic loss. Decrease the electronic gain.

Change the frequency response of the system.

Adjust an equalizer to turn down the frequency to which the mic/speaker/room system is most responsive.

Turn down the fader.

So what can we do about it??So what can we do about it??

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Increase the acoustic loss. Decrease the electronic gain.

Change the frequency response of the system.

Adjust an equalizer to turn down the frequency to which the mic/speaker/room system is most responsive.

It will affect the desirable sound too! Turn down the fader.

So what can we do about it??So what can we do about it??

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Increase the acoustic loss. Decrease the electronic gain.

Change the frequency response of the system.

Turn down the fader.

So what can we do about it??So what can we do about it??

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Increase the acoustic loss. Decrease the electronic gain.

Change the frequency response of the system.

Turn down the fader.

But now we can't hear because it is too quiet!

So what can we do about it??So what can we do about it??

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“B” is the reference point

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The sound in the room is the same volume, but there is less amp gain needed because the source sound is louder.

33 dB

ReferenceAmp

Acoustic loss = -30 dB

Amp gain = 27 dB

Turn down the amp 6 dB

So no more feedback!

Move mictwice as close +6 dB

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Instant Instant ReplayReplay

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Instant ReplayInstant Replay The three categories of audio signal types. What is a decibel and why do we care? Audio flow through a typical mixing console. Equalizer basics. Signal to Noise Ratio and Gain Structure. Polar plots. Understanding Feedback.

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Instant ReplayInstant Replay The three categories of audio signal types.

Mic, Line and Speaker level What is a decibel and why do we care? Audio flow through a typical mixing console. Equalizer basics. Signal to Noise Ratio and Gain Structure. Polar plots. Understanding Feedback.

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Instant ReplayInstant Replay The three categories of audio signal types. What is a decibel and why do we care?

A convenient way to manage a large range of signal ratios.

Audio flow through a typical mixing console. Equalizer basics. Signal to Noise Ratio and Gain Structure. Polar plots. Understanding Feedback.

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Instant ReplayInstant Replay The three categories of audio signal types. What is a decibel and why do we care? Audio flow through a typical mixing console.

Don't be afraid of your owner's manual. Equalizer basics. Signal to Noise Ratio and Gain Structure. Polar plots. Understanding Feedback.

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Instant ReplayInstant Replay The three categories of audio signal types. What is a decibel and why do we care? Audio flow through a typical mixing console. Equalizer basics.

Practices - just not during the service. Signal to Noise Ratio and Gain Structure. Polar plots. Understanding Feedback.

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Instant ReplayInstant Replay The three categories of audio signal types. What is a decibel and why do we care? Audio flow through a typical mixing console. Equalizer basics. Signal to Noise Ratio and Gain Structure.

Apply the gain early in the chain. Polar plots. Understanding Feedback.

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Instant ReplayInstant Replay The three categories of audio signal types. What is a decibel and why do we care? Audio flow through a typical mixing console. Equalizer basics. Signal to Noise Ratio and Gain Structure. Polar plots.

A picture of the sound in 3D space. Understanding Feedback.

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Instant ReplayInstant Replay The three categories of audio signal types. What is a decibel and why do we care? Audio flow through a typical mixing console. Equalizer basics. Signal to Noise Ratio and Gain Structure. Polar plots. Understanding Feedback.

Move the mic closer.

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Licensed under the Creative Commons Attribution-ShareAlike License

It's all over - it's safe to wake up!