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S I D N E Y C I T Y
S C H O O L S
SHS Library News
S E P T E M B E R 2 0 1 4 V O L U M E I I I , I S S U E 1
S P E C I A L
P O I N T S O F
I N T E R E S T :
Hot Stuff and
other things!
plickers
Goo.gl URL
shortener
WUFOO
Kahoot
Augmented
Reality Educa-
tional Apps
Create Multi-
media History
Presentations
with Digital
Artifacts
Classroom is available to anyone with Google Apps for Education, a free suite of pro-
ductivity tools including Gmail, Drive and Docs.
Classroom is designed to help teachers create and collect assignments paperlessly, in-
cluding time-saving features like the ability to automatically make a copy of a Google
Document for each student. It also creates Drive folders for each assignment and for each
student to help keep everyone organized.
Students can keep track of what’s due on the Assignments page and begin working with
just a click. Teachers can quickly see who has or hasn't completed the work, and provide
direct, real-time feedback and grades right in Classroom.
Benefits of Classroom
Easy to set up Teachers can add students directly or share a code with their class to join.
It takes just minutes to set up.
Saves time The simple, paperless assignment workflow allows teachers to create, review,
and grade assignments quickly, all in one place.
Improves organization Students
can see all of their assignments on
an assignments page, and all class
materials are automatically filed
into folders in Google Drive.
Enhances communication Class-
room allows teachers to send an-
nouncements and start class dis-
cussions instantly. Students can
share resources with each other or
provide answers to questions on
the stream.
Google Classroom
P A G E 2
Kahoot!
Hot Stuff: and other things!
Plickers lets you poll your
class for free, without the need
for student devices. Just give
each student a card (a “paper
clicker”), and use your iPhone
to scan them to do instant
checks-for-understanding, exit
tickets, and impromptu polls.
Best of all, your data is auto-
matically saved, student-by-
student, at plickers.com.
Goo.gl—is a URL short-
ening service from Google. Shortening URLs makes it easier and quicker for students to access the websites you want them to visit.
Kahoot is a free game-based classroom response system. Teachers can create quizzes, discussions or surveys using any device that has a web browser...including a computer, laptop, Chromebook, smart phone, iPod, iPad, ect.
How Is It Different From Other Student Response Systems?
S H S L I B R A R Y N E W S
“ To the World
you may just be a
teacher but to
your students you
are a HERO!”
-Unknown
Wufoo is a web application
that helps anybody build
amazing online forms.
When you design a form
with Wufoo, it automatically
builds the database, backend
and scripts needed to make
collecting and understanding
your data easy, fast and fun.
Augmented Reality in Education
P A G E 3 V O L U M E I I I , I S S U E 1
Augmented Reality is a technology that superimposes a
computer-generated image on a user’s view of the real world,
thus providing a composite view. Imagine living in the magi-
cal world of Harry Potter, where the school hallways are
lined with paintings that are alive and interactive. Now imag-
ine creating an atmosphere like that for your students. Aug-
mented Reality (AR) allows educators and students to do just
that: unlock or create layers of digital information on top of
the physical world that can be viewed through an Android or
iOS device.
Augmented Reality Educational Apps
The Getty Museum—offers a neat way to view art through augmented reality. The Getty is not actu-
ally an app. You can visit The Getty website and print off PDF codes and display it in front of a web-
cam or iOS devices to view 3D displays of artwork.
Elements 4D— Part educational story and part game, the Elements 4D app offers a new, fun
way to experience augmented reality and learn about real-life chemistry.
Anatomy 4D—Through this free app and a simple printed image, Anatomy 4D transports students,
teachers, medical professionals, and anyone who wants to learn about the body into an interactive 4D
experience of human anatomy. Visually stunning and completely interactive, Anatomy 4D uses aug-
mented reality and other cutting edge technologies to create the perfect vehicle for 21st century educa-
tion.
Spacecraft 3D—NASA's Spacecraft 3D is an augmented reality (AR) application that lets you learn
about and interact with a variety of spacecraft that are used to explore our solar system, study Earth,
and observe the universe. Using a printed AR Target and the camera on your mobile device, you can
get up close with these robotic explorers, see how they move, and learn about the engineering feats
used to expand our knowledge and understanding of space.
Star & Planet Finder—Star & Planet Finder guides you to see stars, planets, constellations and satel-
lites in the sky. Simply choose a planet from the list, and move your device according to the pointer
display, the pointer represents the planet.
Aurasma—Aurasma is the industry-leading augmented reality app that’s changing the way millions of
people see and interact with the world. In fact, it’s the only mobile app that lets you create and share
your own augmented reality experiences!
For more educational augmented reality apps click here.
Create Multimedia History Presentations
with Digital Artifacts by: Richard Byrne
The National Archives Digital Vault poster and video creation tools allow students to drag and
drop digital artifacts into a poster or video. The National Archives provides images, documents, and
audio in an easy to use editor. When making a poster students can combine multiple images,
change background colors, and create captions to make collages of digital artifacts. See the screen
capture below for a demonstration of poster editing.
Creating a video is just as easy as creating a poster in the Digital Vaults. To create a video simply
drag your selected images on to the editing templates, type image captions, select the duration of
display for each image, and select audio tracks. See the screen capture below for a look at the
video editor.
The Pathways tool in the Digital Vaults can be used to create small quizzes that ask students to
identify the connections between two or more images or documents. To start, drag one image to
you Pathways menu then select a related item to add to your Pathway. Type in a clue for students to
use to help them make the connection. When you share your Pathway with others, they will see
only your first image and your connection clue, they have to find the image that connects. Take a
look at a sample Pathways challenge here.