Level 3 Design

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  • 8/13/2019 Level 3 Design

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    Level 3 Design

    - Due to lack of time, each level will be travelled to via fast travel (or an alternative modeof transport to the same effect).

    - The third level will be accessible by crossing a bridge to the south-west of Wolfgate(thevillage).

    - However, the bridge is broken and out of bounds to the player until they have been toLevel 2. A message needs to be delivered (via starlings would be best) to the player

    somehow at an early point of the game informing them that the bridge wont be

    available to cross for a while.

    - This adds an element of time progressing into gameplay and also gives the player thefeeling of reward because the bridge becoming available feels like an unlockable.

    - As the bridge is closed to begin with, a broken bridge will also need modelling.- The bridge will lead to a cave entrance buried at the foot of the mountain.- The cave will have to be travelled through to gain access to the next level. As this project

    is restricted to creating three levels, this area onwards will be continued by future

    students.

    Cave Design

    Cave Layout

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    Cave Enemies

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    Cave Quests

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    3D Art Assets Required

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