21
Lesson 3.3 Systems of Inequalities Objective : To graph linear inequalities, systems of inequalities, and solve linear programming problems.

Lesson 3.3 Systems of Inequalities Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems

Embed Size (px)

Citation preview

Page 1: Lesson 3.3 Systems of Inequalities Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems

Lesson 3.3Systems of Inequalities

Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems.

Page 2: Lesson 3.3 Systems of Inequalities Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems

Review -- Graphing a Line

1. Put in y = mx + b form.2. Plot the y-intercept.3. Use the slope and rise/run to plot at least 2

more points.4. Draw the line.

Page 3: Lesson 3.3 Systems of Inequalities Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems

Warm - UpGraphing Lines

y

x

10

10

-10-10

Graph y = 3x + 5. Graph 2x + 3y = 6.

y

x

10

10

-10-10

Page 4: Lesson 3.3 Systems of Inequalities Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems

Steps for Graphing InequalitiesFOR INEQUALITIES:< or > dashed line

> or < solid line Write the inequality as an equation. Put in

slope-intercept form and graph the line, dashed or solid.

Test a point, not on the line to see if it makes a true statement. If (0, 0) is not on the line, use it. It is the easiest point to test.

If true, shade on the side of the line that contains the test point.

If false, shade on the side of the line that does not contain the test point.

Page 5: Lesson 3.3 Systems of Inequalities Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems

Example

Graph y > x 4.

We begin by graphing the related equation y = x 4. We use a dashed line because the inequality symbol is >. This indicates that the points on the line itself are not in the solution set.

Determine which half-plane satisfies the inequality and shade.

Test point (0,0)

y > x 40 ? 0 40 > 4 Truey

x

10

10

-10

-10

Page 6: Lesson 3.3 Systems of Inequalities Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems

Example Graph: 4x + 2y > 8

1. Graph the related equation, using a solid line.

2. Determine which half-plane to shade.

4x + 2y > 8

4(0) + 2(0) >? 8

0 > 8 is false.

We shade the region not containing (0, 0).

y

x

10

10

-10

-10

Page 7: Lesson 3.3 Systems of Inequalities Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems

Example

y > 1 x < -2y

x

10

10

-10-10

y

x

10

10

-10-10

Page 8: Lesson 3.3 Systems of Inequalities Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems

System of Linear Inequalities

If the 2 lines intersect at one point, the plane is divided into 4 areas. The solution could be found in one of these areas.

Often graphing and looking for overlapping areas is easier than looking at points in each region.

Page 9: Lesson 3.3 Systems of Inequalities Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems

Steps for Graphing aSystem of Inequalities

1. Graph each inequality and indicate which part should be shaded.

2. Shade the area which is common to all graphs or the area where the shading overlaps.

3. Pick any point in the commonly shaded area and check it in all inequalities.

Page 10: Lesson 3.3 Systems of Inequalities Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems

Graphing Method

• Example: Graph the inequalities on the same plane: x + y < 6 and 2x - y > 4.

• Before we graph them simultaneously, let’s look at them separately.

• Graph of x + y < 6. --->

Page 11: Lesson 3.3 Systems of Inequalities Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems

Graphing Method

Now lets graph :

2x - y > 4.

Page 12: Lesson 3.3 Systems of Inequalities Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems

Coolness Discovered!• Wow!• The solution to the

system is the hashtag region - where the two shaded areas coincide.

Page 13: Lesson 3.3 Systems of Inequalities Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems

So what were the steps?

• Graph first inequality• Shade lightly (or use colored pencils)

• Graph second inequality• Shade lightly (or use colored pencils)

• Shade darkly over the common region of intersection.

• That is your solution!

Page 14: Lesson 3.3 Systems of Inequalities Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems

Systems of Linear Inequalities Graph the solution set of the

system.

First, we graph x + y 3 using a solid line.

Choose a test point (0, 0) and shade the correct plane.

Next, we graph x y > 1 using a dashed line.

Choose a test point and shade the correct plane.

3

1

x y

x y

The solution set of the system of equations is the region shaded both red and green, including part of the line x + y 3.

Page 15: Lesson 3.3 Systems of Inequalities Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems

Practice Problem

4x+ 2y > 8 y < -2x-3

y

x

10

10

-10

-10

Page 16: Lesson 3.3 Systems of Inequalities Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems

Practice Problem

y > x – 4 x + y < 2

y

x

10

10

-10

-10

Page 17: Lesson 3.3 Systems of Inequalities Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems

What about THREE inequalities?

• Graph x ≥ 0, y ≥ 0, and 4x + 3y ≤ 24• First off, let’s look at x ≥ 0 and y ≥ 0 separately.

-10 10

-10

10

x

y

-10 10

-10

10

x

y

Page 18: Lesson 3.3 Systems of Inequalities Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems

Graphing THREE inequalities

• Now let’s look at x ≥ 0 and y ≥ 0 together.

-10 10

-10

10

x

y

Clearly, the solution set is the first quadrant.

Page 19: Lesson 3.3 Systems of Inequalities Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems

-10 10

-10

10

x

y

Graphing THREE inequalities• So therefore, after we graph the third

inequality, we know the solution region will be trapped inside the first quadrant. So let’s look at 4x + 3y ≤ 24 by itself.

Page 20: Lesson 3.3 Systems of Inequalities Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems

-10 10

-10

10

x

y

Graphing THREE inequalities• Now we can put all of our knowledge together.• The solution region is the right triangle in the first quadrant.

Page 21: Lesson 3.3 Systems of Inequalities Objective: To graph linear inequalities, systems of inequalities, and solve linear programming problems

Homework

Section 3.3 - pg.171-173#1-3, 8-12, 16, 21, 25, 29, 31,

34, 35, 36