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Function
OBJECTIVES
To be able to implement functionsTo become familiar with the concept of
parameter passingTo develop strategies for decomposing
complex tasks into simpler onesTo be able to determine the scope of a
variableTo recognize when to use value and
reference parameters
Introduction to Function
Divide and conquer Construct a program from smaller pieces or
components Each piece more manageable than the original
program
More about Function
Functions are invoked by a function call A function call specifies the function name and
provides information (as arguments) that the called function needs
Boss to worker analogy: A boss (the calling function or caller) asks a
worker (the called function) to perform a task and return (i.e. report back) the results when the task is done.
Types of Function
Predefined Function: The use of C++ standard library function- pow(2,3) cos(4.0)
User-defined Function: Programmers create function to organize/divide tasks in a program
Predefined Functions
Function Header
File
Purpose Parameter Type
Result
abs(x) <cstdlib> Returns absolute value of its argument:
abs(-7)=7
int int
fabs(x) <cmath> Returns the absolute value of its argument:
Fabs(-5.67)=5.67
double double
tolower(x) <cctype> Returns the lowercase value of x if x is uppercase; otherwise returns x
int int
toupper(x) <cctype> Returns the uppercase value of x if x is lowercase; otherwise returns x
int int
Example 6-1 sample run:
User-Defined Functions
1.Value-returning functions: have a return type– Return a value of a specific data type using
the return statement
2.Void functions: do not have a return type– Do not use a return statement to return a
value
1. Value-Returning Functions
• To use these functions you must:
Know the following items:• Name of the function• Number of parameters, if any• Data type of each parameter• Data type of the value returned: called the
type of the function
1. Value-Returning Functions (To use for?..)
• Because the value returned by a value-returning function is unique, we must:– Save the value for further calculation– Use the value in some calculation – Print the value
• A value-returning function is used in an assignment or in an output statement
1. Value-Returning Functions (definition)
Format for function definition:
Return-value-type Function-name ( Parameter-list )
{ variable declarations
……. return expression}
Example: float square( int y, float z) { return y * z; }
Function header
Function body
parameter-list for a function declaration takes the form of:
type var_1, type var_2, …
Braces
int add(int b, int c);
int main(){ int a =
add(3,4); cout << a; return 0; }
int add(int b, int c){ return b+c;}
1. Value-Returning Functions (example)
int add(int b, int c);
int main(){ cout << add(3,4); return 0;}
int add(int b, int c){ return b+c;}
1 2
Passing argumentsReturn
value
1. Value-Returning Functions (example)
int add(int b, int c);
int main(){ cout << add(3,4); return 0;}
int add(int b, int c){ int m = b+c; return m;}
int add(int b, int c);
int main(){ int b=3, c=4; cout << add(b,c); return 0;}
int add(int b, int c){ return b+c;}
3 4
1. Value-Returning Functions (example)
int add(int , int, float);
int main(){ cout << add(3,4,1.0); return 0;}
int add(int b, int c, float d){ int m = b+c-d; return m;}
int add(int b, int c){ return b+c;}
int main(){ int b=3, c=4; cout << add(b,c); return 0;}
5 4
return Statement
• Once a value-returning function computes the value, the function returns this value via the return statement
– It passes this value outside the function via the return statement
Exercise
Write a program using value returning function (with two
parameter) that reads two number and display the biggest number.
#include <iostream>using namespace std;
int max (int num1, int num2){ int result; if (num1 > num2)
result = num1; else
result = num2; return result; }int main ( ){ int i = 5; int j = 2; int k = max (i, j); cout << “The Biggest Number : ” << k; return 0; }
2. Void Functions
void box_string(string str)
Use a return type of void to indicate that a function does not return a value.
void functions are used to simply do a sequence of instructions
– They do not return a value to the caller.
#include <iostream>using namespace std;
void prt (int); //Function prototype
int main ( ){ int X = 12; //Defines the integer variable prt ( X ); //Calls prt ( ) and passes it X return 0; } // Returns 0 to the environment
void prt (int Y) //The prt ( ) function definition{ cout << Y ; //Displays the value of Y return; //Returns no value, passes //control to main ( )}
2. Void Functions (example)
Passing arguments
2. Void Functions (example)
void add(int, int, float);
int main(){ add(3, 1, 2.3); return 0;}
void add(int b, int c, float d){ cout << b+c-d;}
void add(int b, int c){ int tot = b+c; cout << tot;}
int main(){ int b=3, c=4; add(b, c); return 0;}
1 2
Exercise
Write a program using void function (with one parameter) that reads one score mark and
display the grade.
#include <iostream>using namespace std;
void printGrade (double score){ if (score >= 90.0)
cout << “A”;else if (score >= 80.0)
cout << “B”;else if (score >= 70.0)
cout << “C”;else if (score >= 60.0)
cout << “D”;else
cout << “F”; }
int main ( ){double score;cout << “Enter a score : ”;cin >> score;
cout << “The grade is : ”;printGrade(score);
return 0; }
Parameters: Reference & Values
Call by value Copy of data passed to function Changes to copy do not change original Used to prevent unwanted side effects
Call by reference Function can directly access data Changes affect original
Passing by reference
Reference parameter for argument– & is used to signify a reference
• void change( int &variable )• { variable += 3; }
- Is like passing the address of variable used as argument in function call.
- (Example next slide)
void swap(int &px, int &py) // pass by reference{
int temp;temp = px;px = py;py = temp;
}
int main()
{
int a = 10, b = 20;
swap(a,b);
cout << "Value of a is " << a <<endl;
cout << "Value of b is " << b << endl;
return 0;
}
#include <iostream> PASS ARGUMENTS BY VALUEusing namespace std;
void increment (int n){n++;cout << “n inside the function is ” << n << endl;
}
int main ( ){int x = 1;cout << “Before the call, x is ” << x << endl;increment (x);cout << “After the call, x is ” << x << endl;return 0;
}
Output:
Before the call, x is 1n inside the function is 2After the call, x is 1
“The value of x (1) passed to the parameter n to invoke the increment function. n is incremented by 1 in the function but x is not changed no matter what the function does”
#include <iostream> PASS ARGUMENTS BY REFERENCESusing namespace std;
void increment (int &n){n++;cout << “The address of n is ” << &n << endl;cout << “n inside the function is ” << n << endl;
}
int main ( ){int x = 1;cout << “The address of x is ” << &x << endl;cout << “Before the call, x is ” << x << endl;increment (x);cout << “After the call, x is ” << x << endl;return 0;
}
Output:
The address of x is 0013FF60Before the call, x is 1The address of n is 0013FF60n inside the function is 2After the call, x is 2
“Invoking increment(x) passes the reference of variable x to the parameter &n in the increment function. Now n and x have the same address 0013ff60, as shown in the output. Incrementing n in the function is the same as incrementing x. So before the function is invoked, x is 1, and afterward x becomes 2.”
Pass by value
void swap(int px, int py) //pass by value {
int temp;temp = px;px = py;py = temp;
}
int main(){
int a = 10, b = 20;swap(a,b);
cout << "Value of a is " << a <<endl;cout << "Value of b is " << b << endl;getch();
return 0;}
Summary
Understand the philosophy of FunctionsFunctions Constructs
Function Definitions Function Header (Return-value-type, Function-name,
Parameter-list) Function Body
Function Prototypes Function Calls
Pass-by-value VS. Pass-by-reference
Q:
int secret(int x){int i, j;i = 2 * x;if (i > 10)
j = x / 2;else
j = x / 3;return j – 1;
}
int another(int a, int b){
int i, j;
j = 0;
for(i=a; i<=b; i++)
j = j + i;
return j ;
}
Assume x, y, k are int. What is the output?
a. x = 10; cout << secret(x) << endl;
b. x = 5; y = 8; cout << another(x, y) << endl;