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Learning Autodesk Maya 2013: A Video IntroductionCreate Stunning 3D Visual Effects
Table of Contents
Hello!
What Is Maya? 03:52
How to Use the Project Files 01:34
Introducing Maya
The Nickel Tour: User Interface Layout 14:13
Getting Around in Maya 08:13
Maya Objects and Hierarchy 17:36
Exposing Maya Windows 15:27
Customizing Maya 08:32
Polygonal Modeling
Vertices, Edges, and Faces 05:08
Creating Polygon Primitives 08:13
Tool Settings 08:50
Basic Modeling Operations: Dividing Geometry 11:50
Basic Modeling Operations: Extending Geometry 10:15
Modeling with Multiple Objects 09:44
Subdivision Surface Modeling
SubD Primitives in Maya 06:47
Improving on Maya's Native SubDs 04:39
Creating Hard Surfaces with SubDs 06:29
SubDs at Render Time 09:54
SubDs in mental ray 07:07
NURBS Modeling
Introduction to NURBS 03:36
NURBS Primitives 06:31
NURBS Modeling: Revolve and Loft 06:38
NURBS Modeling: Extrude and Birail 08:16
Basic Maya Shading
Intro and Hypershade Shakedown 08:59
Basic Shaders: The Lambert, Phong, and Blinn Shaders 09:11
Basic Shaders: The Anisotropic, Ramp, and Surface Shaders 08:57
Texture Nodes and Bump Maps 09:03
Shading Networks 10:59
Using the Substance Texture 07:36
Introducing UV Mapping 06:54
Working with UVs and UV Snapshots 07:28
Basic Maya Lighting
World-Class Training
1 / 2© copyright 2012 video2brain.
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Basic Maya Lighting
Three-Point Lighting 09:17
Maya Lights Overview 08:56
Manipulating and Animating Lights 08:15
Rendering Shadows 09:48
Light Linking 05:04
Basic Lighting Effects 09:07
Basic Maya Rendering
Creating and Manipulating Cameras 12:36
Outputting Renders 13:54
Render Settings: Quality and Motion Blur 09:10
IPR Rendering 03:31
Raytracing: Reflections, Refractions, and Shadows 12:13
Controlling Object Render Stats 02:29
Batch Rendering a Sequence 04:38
Rendering in Layers 08:39
Compositing Render Layers and Creating a Shadow Pass 07:12
Basic Animation
The Basics of Animating in 3D 02:37
Keyframe Basics 08:25
The Graph Editor 10:55
Creating Skeletons and Constraints 10:51
Using Set Driven Key 06:43
The Connection Editor 04:29
The Expression Editor 07:14
Skin Binding 04:42
Mental Ray Shading and Lighting
Introducing mental ray 07:29
Mental Ray Area Light and Decay Rates 05:54
The Mia and Car Paint Shaders 09:35
Using the Physical Sun and Sky System 09:49
Indirect Lighting with mental ray
Important mental ray Render Settings 08:47
Introducing Final Gather 08:46
Controlling Final Gather 05:05
HDRI Fundamentals 04:03
Using an HDRI with mental ray (Part 1) 08:01
Using an HDRI with mental ray (Part 2) 05:27
2 / 2© copyright 2012 video2brain.
All rights reserved. video2brain and the video2brain logo are trademarks registered to video2brain.