Kristine Belknap. Consequentialism Does playing video games (or computer games) cause any direct “real world” harm? Deontology What do you do

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 Game Content’s Influence on the Players  Does playing video games affect the behavior of the people who play?  Gaming Addictions  Some people almost spend more time “living” their virtual “lives” then they spend living their actual “real world” lives.

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Kristine Belknap Consequentialism Does playing video games (or computer games) cause any direct real world harm? Deontology What do you do when no rules currently apply? Virtue Ethics Do the actions leading to success in the game coincide with decisions that would be considered virtuous, morally right, honorable, etc? Game Contents Influence on the Players Does playing video games affect the behavior of the people who play? Gaming Addictions Some people almost spend more time living their virtual lives then they spend living their actual real world lives. Are some people violent because they played violent video games as a child? or Did these individuals play violent video games as a child because they already had violent tendencies? Some people are more likely to become addicted to something than others. Many people are at least mildly addicted to something. Consequentialism Maybe Deontology Update the Rules Virtue Ethics Depends on the game Most companies dont make products that consumers wont buy. Correlation or Cause & Effect Addictive Personality