Knox Academy Standard Grade Revision Information 2

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  • 8/8/2019 Knox Academy Standard Grade Revision Information 2

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    Knox Academy Standard Grade Revision Information

    Introduction

    The Standard Grade PE course is divided into three main parts:

    1. Practical Performance

    2. Knowledge and Understanding

    3. Evaluating.

    Knowledge and Understanding is split into three areas:

    1. Activities

    2. The Body in Action3. Skills and Techniques.

    You should draw on information from your experiences of different

    activities in Standard Grade PE and information from your course notes.

    Try to use examples from your personal experience in your exam answers.

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    Activities

    Types of Activity

    Individual

    Team

    Competitive Non-competitive

    Directly competitive

    Indirectly competitive

    Roles

    Helper

    Teammate

    Opponent

    Official Spectator

    Equipment

    For safety

    To improve performance

    Rules

    Fairness and safety

    Written and unwritten

    Scoring

    Objective scoring

    Subjective scoring

    Tactics and strategies

    Tactics Game plan

    Strategies Formations

    Creativity

    Creativity applies to all activities but especially those activities which are

    judged subjectively (gymnastics, diving, synchronised swimming, etc).

    Adaptation

    Changing the game or practice in order to improve and develop

    performance.

    To make the practice or game easier or more difficult.

    Adaptations: playing area, equipment, scoring system, rules, number ofplayers and time.

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    The Body in Action

    Types of Fitness

    Cardio-respiratory endurance

    Muscular endurance Strength

    Speed

    Flexibility

    Power

    Fitness Tests

    Multi-stage fitness test (Bleep test) (Cardio-respiratory endurance)

    12 minute Cooper run (Cardio-respiratory endurance)

    Sit and reach test (Flexibility)

    Timed 100m sprint (Speed)

    Maximum weight lift (e.g. chest/bench press, leg press/squat) (Strength)

    Standing long jump (Power)

    How many press-ups you can do in 1 minute (Muscular endurance)

    Principles of Training

    Frequency, intensity, duration and activity (FIDA)

    Overload, progression and specificity.

    The Body

    Bones, muscles, joints, ligaments and tendons.

    Cardio-respiratory System

    Oxygen Lungs (O2) Blood (O2) Heart Pumps Muscles (O2) Blood

    (CO2)

    Training 20 minutes 3 times a week

    Training Zone

    Long continuous running, varied pace running, interval running, circuit

    training, weight training.

    Warm-up

    Pulse raising exercise

    Stretching

    Game-related practice.

    Warm Down

    Light exercise followed by stretching.

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    Skills and Techniques

    Skill: A movement done with a definite purpose e.g. passing in basketball.

    Technique: The way you perform a skill e.g. bounce pass or chest pass.

    Simple Skills: Skills which have few parts or subroutines e.g. a one leg balance.

    Complex skills: Skills which have many parts or subroutines to them e.g. a

    handspring.

    Phases of a skill: Skills can be broken down into 3 phases Preparation, Action

    and Recovery.

    Learning Skills Whole-Part-Whole

    Gradual Build-up

    Feedback

    Practising Skills

    Concentration, tiredness, boredom, motivation and success can affect how

    quickly you learn/improve a skill.

    Mechanical Principles

    Centre of Gravity

    Transfer of Weight

    Force

    Friction

    Resistance

    Levers

    Propulsion

    Streamlining

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    Evaluating

    There are two main areas of evaluating: Describing and Analysing.

    Describing: What did the performer or performers do?

    Analysing: What did the performer do well or badly?

    You could use BOSS to help you describe performance:

    B = Body: What parts are used and what are they doing?

    O = Order: In what order are the movements done?

    S = Shape: What shape does the body have? e.g. straight, stretched,

    tucket, etc.

    S = Speed: How quickly/slowly are the movements performed?

    You could use PEEB-D-TOTto analyse a performance:

    P = Purpose: What is the performer trying to do?

    E = Effectiveness: is the performance a success?

    E = External Factors: Conditions performer cant control e.g the wind

    B = Body Factors: Size, height, shape, fitness factors, etc.

    D = Decision making: Did the performer choose the correct skill?

    T= Technique: How is the skill performed?

    O = Order: Are the skill parts done in the correct order?

    T= Timing: Is the skill coordinated and well timed?

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    Evaluating Language

    You should make yourself aware of the following words and phrases so that you

    can use them in your answers to Evaluating questions.

    Movement quality

    Soft Slow

    Smooth

    Controlled

    Jerky

    Fast

    Explosive

    Powerful

    Type of movement

    Hop

    Walk

    Jump

    Run

    Roll

    Invert (upside down)

    Spin

    Rotate

    Quarter, half and full turn

    Body Shape

    Tucked

    Stretched

    Extended

    Wide

    Tall

    Small Big

    Crouched

    Direction

    Right

    Left

    Up

    Down

    Clockwise Anti-clockwise

    Sideways

    Diagonal