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8/8/2019 Knox Academy Standard Grade Revision Information 2
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Knox Academy Standard Grade Revision Information
Introduction
The Standard Grade PE course is divided into three main parts:
1. Practical Performance
2. Knowledge and Understanding
3. Evaluating.
Knowledge and Understanding is split into three areas:
1. Activities
2. The Body in Action3. Skills and Techniques.
You should draw on information from your experiences of different
activities in Standard Grade PE and information from your course notes.
Try to use examples from your personal experience in your exam answers.
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Activities
Types of Activity
Individual
Team
Competitive Non-competitive
Directly competitive
Indirectly competitive
Roles
Helper
Teammate
Opponent
Official Spectator
Equipment
For safety
To improve performance
Rules
Fairness and safety
Written and unwritten
Scoring
Objective scoring
Subjective scoring
Tactics and strategies
Tactics Game plan
Strategies Formations
Creativity
Creativity applies to all activities but especially those activities which are
judged subjectively (gymnastics, diving, synchronised swimming, etc).
Adaptation
Changing the game or practice in order to improve and develop
performance.
To make the practice or game easier or more difficult.
Adaptations: playing area, equipment, scoring system, rules, number ofplayers and time.
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The Body in Action
Types of Fitness
Cardio-respiratory endurance
Muscular endurance Strength
Speed
Flexibility
Power
Fitness Tests
Multi-stage fitness test (Bleep test) (Cardio-respiratory endurance)
12 minute Cooper run (Cardio-respiratory endurance)
Sit and reach test (Flexibility)
Timed 100m sprint (Speed)
Maximum weight lift (e.g. chest/bench press, leg press/squat) (Strength)
Standing long jump (Power)
How many press-ups you can do in 1 minute (Muscular endurance)
Principles of Training
Frequency, intensity, duration and activity (FIDA)
Overload, progression and specificity.
The Body
Bones, muscles, joints, ligaments and tendons.
Cardio-respiratory System
Oxygen Lungs (O2) Blood (O2) Heart Pumps Muscles (O2) Blood
(CO2)
Training 20 minutes 3 times a week
Training Zone
Long continuous running, varied pace running, interval running, circuit
training, weight training.
Warm-up
Pulse raising exercise
Stretching
Game-related practice.
Warm Down
Light exercise followed by stretching.
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Skills and Techniques
Skill: A movement done with a definite purpose e.g. passing in basketball.
Technique: The way you perform a skill e.g. bounce pass or chest pass.
Simple Skills: Skills which have few parts or subroutines e.g. a one leg balance.
Complex skills: Skills which have many parts or subroutines to them e.g. a
handspring.
Phases of a skill: Skills can be broken down into 3 phases Preparation, Action
and Recovery.
Learning Skills Whole-Part-Whole
Gradual Build-up
Feedback
Practising Skills
Concentration, tiredness, boredom, motivation and success can affect how
quickly you learn/improve a skill.
Mechanical Principles
Centre of Gravity
Transfer of Weight
Force
Friction
Resistance
Levers
Propulsion
Streamlining
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Evaluating
There are two main areas of evaluating: Describing and Analysing.
Describing: What did the performer or performers do?
Analysing: What did the performer do well or badly?
You could use BOSS to help you describe performance:
B = Body: What parts are used and what are they doing?
O = Order: In what order are the movements done?
S = Shape: What shape does the body have? e.g. straight, stretched,
tucket, etc.
S = Speed: How quickly/slowly are the movements performed?
You could use PEEB-D-TOTto analyse a performance:
P = Purpose: What is the performer trying to do?
E = Effectiveness: is the performance a success?
E = External Factors: Conditions performer cant control e.g the wind
B = Body Factors: Size, height, shape, fitness factors, etc.
D = Decision making: Did the performer choose the correct skill?
T= Technique: How is the skill performed?
O = Order: Are the skill parts done in the correct order?
T= Timing: Is the skill coordinated and well timed?
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Evaluating Language
You should make yourself aware of the following words and phrases so that you
can use them in your answers to Evaluating questions.
Movement quality
Soft Slow
Smooth
Controlled
Jerky
Fast
Explosive
Powerful
Type of movement
Hop
Walk
Jump
Run
Roll
Invert (upside down)
Spin
Rotate
Quarter, half and full turn
Body Shape
Tucked
Stretched
Extended
Wide
Tall
Small Big
Crouched
Direction
Right
Left
Up
Down
Clockwise Anti-clockwise
Sideways
Diagonal