Juvenile Rehabilitation in Sukkur Jail 19-06-12

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    SESION NO.1 INTRODUCTION & NORM SETTINGS

    Introduction by the facilitators;

    Name of organization

    Names of facilitators

    Objectives;

    1- To provide an over view of program to the participants,

    duration, timings and content and methodology.

    2- To set group norms.

    3- To develop rapport among the participants and

    understanding of each other.

    Introduction of group members;

    A facilitator will start by telling his name education, home, and

    city. The participants will be asked to share information in this

    format

    Facilitator Note;

    The shared information will be put up on the flip charts, with the

    headings including name, age education home and city.

    Round up the Session;

    All charts will be pasted on the wall. Children will be asked to see

    the shared information and reflect on the common factors.

    Breathing Exercise;

    Deep breathing

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    SESION NO.2 Child Rights protection Card

    Game

    Objectives;

    To provide the participants with different games as tools to share

    and discuss protection issues with children in an effective

    manner.

    Material:

    Game material

    Flip chart

    Marker

    Learning Out comes:

    Games as tools to discuss protection issues withchildren.

    Procedure:

    Step 1: The facilitator would introduce the child protection

    games developed by Sahil to the participant

    Step 2:The participant would be oriented on the rules of thegame and its methodology

    Step 3:The facilitator would divided the participant in to groups

    Step 4:The facilitator would asked the participants to practice

    the game with in their groups

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    SESION NO.3 MH Animations

    Objectives;

    1 - To provide the participants with an overview of dangerous

    situations for children which make them vulnerable to CSA

    2 - To understand the protection messages to be given thechildren

    Material:

    Animations CDs

    Multimedia

    Flipcharts

    Marker

    Learning out comes.

    Knowledge of dangerous situations.

    Protection messages for children

    Procedure.

    Step. 1- Animations will be shown to the participations on

    multimedia

    Step 2- the participants will be asked to identify the threads and

    possible protection messages with in the animations

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    Note:

    2 animation will be shown in one day session

    After shown the animation the facilitator asked the question

    about the animation:

    The facilitator write down the feed back of the juvenile on

    flip chart

    SESION NO.4 Growth and development

    ( Card game )

    Objective:

    To understand comprehensively the characteristics of each stage

    of development

    Material: Growth and development card game ( 26 cards +

    Answer sheet )

    Flip charts

    Marker

    Procedure:

    1 - The participants were divided randomly in two groups. One

    group was asked to take and past on chart out all the cards

    depicting the characteristics of childhood and adolescence. The

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    other group were asked to take out and past on chart the cards

    depicting the characteristics of adulthood and old age.

    2 - Total 15 minutes were given to both groups working

    simultaneously to arrange the cards and prepare the presentation

    of this activity.

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    SESION NO.5

    Title: Art Work

    Objective:

    To provide the participants with an opportunities to describe

    their feelings through Art

    Material:

    Art card papers,

    Colors.

    Flip charts

    Marker

    Procedure

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    1- The participants were divided into group of maximum four

    children each. They were provided with colors, brushes and

    charts. Then they were asked to draw whatever they like.

    SESION NO.6

    Title: Bhaid (Interactive Game)

    Objective:

    To empower children to deal with different emotion and

    feelings through interactive session.

    Procedure:

    Step 1:

    The participants were given orientation on the background and

    methodology of Bhaid game.

    Step 2:

    The participants were shown first interactive part of the game.

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    Step 3:

    After they watched the first interactive part they were asked the

    questions regarding the session. Similarly other sessions were

    conducted.Step 4:

    At the end the total score of barrack

    Feelings and Expressions from the participants about the

    interactive Bhaid Game.

    Comments from the participants:

    Session 7

    Title: Child Sexual Abuse

    Objective:

    1. To give awareness to children regarding CSA

    Material Used: Flip Chart, Marker

    Procedure:

    Step 1

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    The participants were asked to brainstorm about CSA. Their feed

    back will be written on a flip chart

    Feed Back:

    Step 2:

    The participants were asked to brainstorm about the kinds of CSA.

    The facilitator also added in the list of kinds

    Feed Back:

    Step 3:

    The participants were asked to brainstorm about the places where

    CSA happens

    Feed Back:Step 4:

    The participants were asked to brainstorm about the people, who

    abuse children sexuality

    Feed Back:

    Step 5:

    The participants

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    were asked to brainstorm about the effects of CSA. The facilitator

    also added in the list of effects.

    Feed Back:

    Session 8 :

    Title: Sports & Recreational Activities

    Objective:

    1. To give healthy activities through indoor and outdoorgames

    Material Used: Sports Material,

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    Procedure:

    Step 1

    In summer the facilitator will be facilitated in door games to

    the juvenile.

    In winter r the facilitator will be facilitated outdoor games to

    the juvenile

    Indoor games:

    Draught

    Luddo

    Carom board

    Outdoor games:

    Volley Ball

    Badminton

    Sweets will be given to the juvenile winner team end of

    the every match

    Note : All sports material will be provided from the head Office

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