IT Systems Concepts

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    Basics of Forensics

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    The Memory and the processor Address and data buses

    The stored program concept

    Format of instructions The processor mechanism

    Software Programming

    Breaking sequence

    A Black Box model of the PC

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    Information is data arranged in a meaningfulway for some perceived purpose

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    Two black boxes showinga processor and amemory connectedtogether by two arrowed

    lines.

    They are separatedbecause they are most

    likely to be implementedas using two differentelectronic chips processor chip and

    memory chip

    MemoryObjects = data

    Rules = program

    Processor

    Processor and Memory

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    and are connectedtogether by flexible cables

    (tracks on a PCB) whichare made up of severalwires in parallel. Suchmultiple connections are

    called buses

    MemoryObjects = data

    Rules = program

    Processor

    Processor and Memory

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    The heart of a computer is the centralprocessing unit or CPU.

    This device contains all the circuitry that thecomputer needs to manipulate data andexecute instructions.

    The CPU is amazingly small given theimmense amount of circuitry it contains.

    The circuits of a computer are made of gates.

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    Gates, however are also made of another tinycomponent called a transistor,

    and a modern CPU has millions and millionsof transistors in its circuitry.

    The CPU is composed of five basiccomponents: RAM, registers, buses, the ALU,and the Control Unit.

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    RAM: this component is created fromcombining latches with a decoder. Thelatches create circuitry that can rememberwhile the decoder creates a way for individual

    memory locations to be selected.

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    Registers: these components are specialmemory locations that can be accessed veryfast. Three registers are : the InstructionRegister (IR), the Program Counter (PC), and

    the Accumulator.

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    Buses: these components are the informationhighway for the CPU. Buses are bundles oftiny wires that carry data betweencomponents.

    The three most important buses are theaddress, the data, and the control buses.

    address bus has a single on it indicating a

    one-way of data & data bus has two arrowsindicating two way transfer of data

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    ALU: this component is the number cruncherof the CPU. The Arithmetic / Logic Unitperforms all the mathematical calculations ofthe CPU. It is composed of complex circuitry.

    The ALU, however, can add, subtract,multiply, divide, and perform a host of othercalculations on binary numbers

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    Control Unit: this component is responsiblefor directing the flow of instructions and datawithin the CPU. The Control Unit is actuallybuilt of many other selection circuits such as

    decoders and multiplexors. In the diagramabove, the Decoder and the Multiplexorcompose the Control Unit.

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    In order for a CPU to accomplish meaningful work,it must have two inputs: Instructions or rules and

    Objects or data.

    Rules are ordered sequences of instructions thatare to be interpreted by the processor and whichwill cause it to carry out a series of specific actions(Instructions tell the CPU what actions need to be

    performed on the data).

    Such sequence of rules are called programs

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    Instructions/rules are represented with binarycodes like data.

    CPU makes no distinction about the whether it isstoring instructions or data in RAM.

    This concept is called the stored-program concept

    Black box- 1st memory contains not only thebinary patterns the data, but also the binarypatterns that represent the rules(programs)

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    Let us consider the form one such instructionor rule might take 2 consecutive bytes inmemory

    0 0 0 0 0 1 0 1 1 1 0 0 0 1 0 1

    The doingcodeDothis thing

    The imperative verbSubtract

    The usingcodeUsing this thingThe passive noun

    the thing in byte 197

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    The first byte the doing code[do this thing]

    The second byte the object on which thedoing code action is to be done

    00000101 subtract

    11000101 decimal 197

    In many cases the value of the second bytewill be starting place in memory where theobject to be manipulated resides that is it will

    be the memory byte address. The two byte pattern may therefore be

    interpreted as an instruction or rule thatstates : subtract the thing in byte 197

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    In reality many suchdoing codes are availablecollectively called asorder code for theprocessor. Typical

    examples include add a byte,

    subtract a byte,

    multiply a byte,

    divide a byte,

    input a byte,

    output a byte,

    move a byte,

    compare a byte

    Action Doing code

    Load a byte 00000001

    Store a byte 00000010

    Add a byte 00000100

    Subtract a byte 00000101

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    The idea of modern computer was first expoundedby John Von Neumann (1945)

    The idea that instructions are held sequentially inthe memory and that the processor executes each

    one in turn from lowest to highest address inmemory, unless otherwise instructed.

    For this the processor maintains a record using theinternal counter register or sequence control

    register or the program counter This is a small area in the memory that stores the

    information about the next instruction theprocessor is about to execute

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    Processor will undergo a series of steps to execute. For eg: fetch, interpret, update, execute

    The process is called fetch-decode-execute cycle.

    Almost similar to a four stroke internal

    combustion engine : fetch, interpret, update andexecute

    Fetch step : - instruction is transferred frommemory to Instruction Register along the data bus

    Unique bit patterns that make up the machinelanguage are extracted and sent todecoder/interpreter

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    Decoder/interpreter- recognizes which operation thebit pattern represents and activates the correct circuitryto perform the operation involves reading frommemory, storing data in memory, activating the ALU toperform a mathematical operation

    Upon completion of its preparation to performinstruction the processor will then enter the updatestep. In this step the processor begins its program

    counter so that it is ready for next instruction insequence.

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    Execute the action defined in the interpret stepis applied to the object defined in the interpretstep

    To do this additional register as a scratchpad

    for interim results and this is sometimes knownas an accumulator or general purpose register

    After this the processor repeats the cycle with

    the fetch step once again.

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    01010011 00001111

    Byte 3 Byte 4

    10011011

    Byte 5

    00000010 00000101

    Byte 35 Byte 36

    00000101 00000100

    Byte 33 Byte 34

    00000001 00000011

    Byte 31 Byte 32

    Memory

    Fetch

    interpret

    update

    execute

    doing using

    31

    Counter gp

    Processor

    Looking Inside

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    01010011 00001111

    Byte 3 Byte 4

    10011011

    Byte 5

    00000010 00000101

    Byte 35 Byte 36

    00000101 00000100

    Byte 33 Byte 34

    00000001 00000011

    Byte 31 Byte 32

    Memory

    Fetch

    interpret

    update

    execute

    doing using

    31

    Counter gp

    Processor

    Looking Inside

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    01010011 00001111

    Byte 3 Byte 4

    10011011

    Byte 5

    00000010 00000101

    Byte 35 Byte 36

    00000101 00000100

    Byte 33 Byte 34

    00000001 00000011

    Byte 31 Byte 32

    Memory

    Fetch

    interpret

    update

    execute

    doing using

    31

    Counter gp

    Processor

    Looking Inside

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    01010011 00001111

    Byte 3 Byte 4

    10011011

    Byte 5

    00000010 00000101

    Byte 35 Byte 36

    00000101 00000100

    Byte 33 Byte 34

    00000001 00000011

    Byte 31 Byte 32

    Memory

    Fetch

    interpret

    update

    execute

    doing using

    31

    Counter gp

    Processor

    Looking Inside

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    Four steps fetch, interpret, update, execute

    Modern processors Pentium 4 appox. speedof operations can be 10,000MIPs2

    The processor is connected to the mainmemory using the two buses the addressbus and the data bus; the third bus thecontrol bus concerned with control activitiessuch as the direction of data flow on the data

    bus and the general timings of eventsthroughout the system.

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    The counter register in the processor holds

    the address-where in the main memory, thenext instruction that the processor is toexecute the can be found. In this eg : 31

    The doing and using registers are set ofinstruction registers used by the processor tointerpret the current instruction

    The group register is the general purposescratchpad register

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    The in-built control mechanism of the cycle

    clockwise through the four steps- fetch,interpret, update, execute

    The rate at which the processor cycle isexecuted is controlled by system clock an thismay be running at many millions of cyclesper second

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    1. Fetch value of counter register decimal 31 is placed on

    address bus by the processor & sent across tomemory in binary by means of eight parallelconnections

    The memory is now requested to transfer copy ofwhat is there in 31 and 32(i.e., pattern of instruction)to the processor

    Copies of 2 bytes are passed across the data busone after the other back to the processor

    The processor upon receiving puts these in doingand using register

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    01010011 00001111

    Byte 3 Byte 4

    10011011

    Byte 5

    00000010 00000101

    Byte 35 Byte 36

    00000101 00000100

    Byte 33 Byte 34

    00000001 00000011

    Byte 31 Byte 32

    Memory

    Fetch

    interpret

    update

    execute

    00000001 00000011

    doing using

    31

    Counter gp

    Processor

    31

    Processor puts 31 on address bus

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    01010011 00001111

    Byte 3 Byte 4

    10011011

    Byte 5

    00000010 00000101

    Byte 35 Byte 36

    00000101 00000100

    Byte 33 Byte 34

    00000001 00000011

    Byte 31 Byte 32

    Memory

    Fetch

    interpret

    update

    execute

    00000001 00000011

    doing using

    31

    Counter gp

    Processor

    31

    Memory sends copies of bytes 31 and 32

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    Note : The handshaking process is a typical

    way in which various parts of computersystem interact with one another

    The request - sent across address bus

    The results - returned across data bus

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    2. Interpret The patterns in the doing and using registers have

    been interpreted as instructions Load a byte

    The doing code 00000001 to be load a byte and

    The using code 00000011 as the address of byte 3 The next processor moves on to execute step

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    01010011 00001111

    Byte 3 Byte 4

    10011011

    Byte 5

    00000010 00000101

    Byte 35 Byte 36

    00000101 00000100

    Byte 33 Byte 34

    00000001 00000011

    Byte 31 Byte 32

    Memory

    Fetch

    interpret

    update

    execute

    load 3

    doing using

    31

    Counter gp

    Processor

    Interpret as load byte 3

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    3. Update Here 2 has been added to the register so that it

    holds the address of next instruction in sequence 33

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    01010011 00001111

    Byte 3 Byte 4

    10011011

    Byte 5

    00000010 00000101

    Byte 35 Byte 36

    00000101 00000100

    Byte 33 Byte 34

    00000001 00000011

    Byte 31 Byte 32

    Memory

    Fetch

    interpret

    update

    execute

    load 3

    doing using

    33

    Counter gp

    Processor

    Update counter to 33

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    4. Execute The instruction load byte 3 is carried out by the

    processor

    A copy of the using register (decimal 3) is placed onthe address bus by the processor and sent across tomemory in binary

    This request the memory to transfer the processorover the data bus

    The processor upon receiving places the value

    01010011 in the general purpose register This completes the execution

    The processor moves to next step of fetching thenext instruction

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    01010011 00001111

    Byte 3 Byte 4

    10011011

    Byte 5

    00000010 00000101

    Byte 35 Byte 36

    00000101 00000100

    Byte 33 Byte 34

    00000001 00000011

    Byte 31 Byte 32

    Memory

    Fetch

    interpret

    update

    execute

    load 3

    doing using

    33

    Counter gp

    Processor

    Processor puts 3 on address bus

    3

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    01010011 00001111

    Byte 3 Byte 4

    10011011

    Byte 5

    00000010 00000101

    Byte 35 Byte 36

    00000101 00000100

    Byte 33 Byte 34

    00000001 00000011

    Byte 31 Byte 32

    Memory

    Fetch

    interpret

    update

    execute

    load 3

    doing using

    33 01010011

    Counter gp

    Processor

    Memory sends copy of byte 3

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    01010011 00001111

    Byte 3 Byte 4

    10011011

    Byte 5

    00000010 00000101

    Byte 35 Byte 36

    00000101 00000100

    Byte 33 Byte 34

    00000001 00000011

    Byte 31 Byte 32

    Memory

    Fetch

    interpret

    update

    execute

    load 3

    doing using

    33 01010011

    Counter gp

    Processor

    Processor puts 33 on address bus

    33

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    01010011 00001111

    Byte 3 Byte 4

    10011011

    Byte 5

    00000010 00000101

    Byte 35 Byte 36

    00000101 00000100

    Byte 33 Byte 34

    00000001 00000011

    Byte 31 Byte 32

    Memory

    Fetch

    interpret

    update

    execute

    00000101 00000100

    doing using

    33 01010011

    Counter gp

    Processor

    Memory sends copies of bytes 33& 34

    33

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    01010011 00001111

    Byte 3 Byte 4

    10011011

    Byte 5

    00000010 00000101

    Byte 35 Byte 36

    00000101 00000100

    Byte 33 Byte 34

    00000001 00000011

    Byte 31 Byte 32

    Memory

    Fetch

    interpret

    update

    execute

    Subtract 4

    doing using

    35 01010011

    Counter gp

    Processor

    Processor puts 4 on address bus

    4

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    01010011 00001111

    Byte 3 Byte 4

    10011011

    Byte 5

    00000010 00000101

    Byte 35 Byte 36

    00000101 00000100

    Byte 33 Byte 34

    00000001 00000011

    Byte 31 Byte 32

    Memory

    Fetch

    interpret

    update

    execute

    Subtract 4

    doing using

    35 01000100

    Counter gp

    Processor

    Processor puts 33 on address bus

    4

    0101011 00001111 = 01000100

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    01010011 00001111

    Byte 3 Byte 4

    10011011

    Byte 5

    00000010 00000101

    Byte 35 Byte 36

    00000101 00000100

    Byte 33 Byte 34

    00000001 00000011

    Byte 31 Byte 32

    Memory

    Fetch

    interpret

    update

    execute

    00000010 00000101

    doing using

    35 01000100

    Counter gp

    Processor

    Processor puts 33 on address bus

    35

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    01010011 00001111

    Byte 3 Byte 4

    10011011

    Byte 5

    00000010 00000101

    Byte 35 Byte 36

    00000101 00000100

    Byte 33 Byte 34

    00000001 00000011

    Byte 31 Byte 32

    Memory

    Fetch

    interpret

    update

    execute

    Store 5

    doing using

    35 01000100

    Counter gp

    Processor

    Processor puts5 on address bus

    5

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    This time the processor receives a byte. The processor achieves this by using the third

    bus that is the control bus by setting aspecial write enable signal on that third bus

    write action rather than a read action The process then goes on

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    Memory and Processor Address and data buses

    Format of Instructions

    The stored program concept

    The processor mechanisms