12
Campus . . . . . . . . . . A2 Student Government . . . . . . .A3 Student Life . . . . . . . . . . . . . . A4 Opinions . . . . . . . . . . . . . A6 Sports . . . . . . . . . . . . . . . . . B1 Entertainment . . . . . . . . . . . . C1 Classifieds . . . . . . . . . . . . . . . C3 Comics . . . . . . . . . . . . . . . . . . C4 Tuesday November 22, 2011 Volume CXXXII Issue 11 I am playing the PC version of the game, so your experience with graph- ics and controls might differ if you are a console gamer. The blackness slowly fades away as I am awoken to the sight of three other men sitting on a cart. Our hands are bound, and we are obviously prison- ers. The thief opposite me is crying out that he is not a rebel, and he does not want to die. I look down at my feet and go along for the ride. After a rebel is beheaded, my head is the next to be placed on the executioner’s block, but an ominous rumble is heard in the distance. As the executioner raises his ax, a huge dragon appears behind him and makes the ground shake. I seize the opportunity to run, and with the help of an Imperial Legion Soldier, I follow him into the keep to seek shelter from the dragon. Having spent the last five years play- ing and modding The Elder Scrolls IV: Oblivion, to say that I have been antici- pating this game is an understatement. I have also played both The Elder Scrolls III: Morrowind, and The Elder Scrolls II: Daggerfall, and this is without a doubt the most polished release of an Elder Scrolls game Bethesda has given us. Having had Fallout 3, and Fallout New Vegas in these last years to learn from, and having had success with their con- sole versions, Skyrim has an interface that while console friendly, is also PC friendly, unlike that of Oblivion’s. The whole setup is sleek and mini- malistic, perhaps reflecting the trend the entire digital world is moving toward today. Everything is easily navigated via the keyboard with helpful tooltips at the bottom of the screen for hotkeys. While this is most definitely a console feature, I liked being able to do everything with my keyboard. Without a doubt, this is the most beau- tiful game on the market right now. On maximum settings, the quality of detail is almost photorealistic, and objects in the world blend together so well you might forget that this is just a video game. Perhaps my only criticism is that with such vibrant graphics, the hyperrealism could cause eyestrain, especially with a game like this, where you will spend hours a session. The improved graphics truly shine in the new inventory system where the only statistics now are the damage/armor rat- ing, the weight and the value of an item. About three-quarters of the screen is now occupied by a full 3D model of the item, which you are free to spin around and admire. The Legion Soldier, Hadvar, is a Nord by birth, and he cuts my binds, urging me to look around the barracks we are in for armor and weapons. I find some Legion Light Armor, and a sword. These will have to make do for now. Suiting up, I follow him deeper into the keep, hope- fully finding a way out that will avoid the dragon above. As we venture deeper, we encounter some Stormcloak rebels, people from the same faction that I was about to be execut- ed with moments before. Seeing Hadvar and I clad in Legion armor, they instantly attack, and I am forced to draw my sword to defend myself. Parrying the rebel’s warham- mer, he is momentarily stunned as I circle around him and execute a quick swipe to his chest. Blood splashes all over, before Hadvar, already finished with his opponent, stabs my enemy from behind in a deathblow. The combat system and interface in Skyrim is totally revamped with the three main bars of Health, Magicka, and Fatigue hiding when not in use. It is evident that many of the new combat changes were derived from the mod Deadly Reflex for Oblivion. Features like timed blocking, shield bashes and flourishing deathblows were all introduced by the dedicated modding community to Oblivion as early as 2007. The fact Skyrim contains all these fea- tures show Bethesda’s com- mitment to the community and their willingness to learn. The new magic system is defi- nitely inspired by Bioshock’s Plasmid system. Whereas magic once used to be a spamming of fire- balls, the same flame spell now can be shot as a fireball, shot as a stream of fire, or laid down as a trap. Rather than specific spells like in the past, you now have a type of spell and can manipu- late it to your desires. True dual wielding is finally seen with Skyrim featuring a staggering amount of possible combinations. You could have any combination of two one-handed weapons, a spell in one hand and a sword in the other, a shield in your left hand and a fireball in your right hand, or both hands wielding fireballs for a truly explosive result. The slow-motion deathblow scenes were definitely lessons taken from Bethesda’s experience with Fallout 3. When an enemy is close to dying, your last swing becomes a flourish, and the one I like the most so far is a quick shield bash to the head exposing your oppo- nent’s neck before plunging a sword in with a visceral piercing of meat sound effect. Escaping the keep, Hadvar and I make our way to Riverwood to seek out his Uncle Alvor, a smith, who might be able to help us. Alvor gives us some supplies and asks if I would like to learn some smith- ing. I take some leather straps, and a few iron ingots to the forge. In a matter of minutes, I craft a simple iron dagger that Alvor lets me keep. Crafting was introduced to Oblivion with Martigen’s Monster Mod, and Skyrim takes the idea of crafting to a whole new level. Practically any weapon or armor can be creat- ed provided you have the right materials and the required skill. Combined with the enchant- ing skill, you have the ability to forge some powerful items. After spending some time at the forge, making armor and a sword, my smithing skill increases and triggers a level up. Selecting the level up button takes my view skywards as I observe the constellations in the sky, each representing a different skill. The smithing skill is just a small part of the massive revamp of the entire skill system. Attributes like strength and agility no longer exists and only the core statistics of Health, Magicka and Fatigue remain. You now have the ability to select perks in skills each time you level up, rather than have a generic perk given to you when a skill hits a number. This allows you to customize your play style exactly to what you desire. You could end up with a lightning shooting, axe- wielding thief in the shadows. The gameplay and interface overall has changed a lot, and most of it is for the better. I find that the removal of cer- tain features like item durability takes away from the immersive-ness, but I am confident there will be a mod for it in the coming weeks. The new interface makes naviga- tion easy as the hotkeys in the various menus make navigation a breeze. The combat system makes every battle feel like life or death as each swing you make might leave you unable to defend. Crafting and enchanting will provide hours of distraction as you travel the landscape combing for materials, and the each of the three main paths of Warrior, Mage, and Thief have their own craft- ing skill of smithing, enchanting and alchemy respectively. As with all Elder Scrolls games, there are Daedric Shrines that provide quests, you can become a vampire and new with Skyrim is the ability to become a were- wolf as well. The biggest addition to the game is the Dragon Shout power. Being a Dragonborn, you have the innate abil- ity to use your voice to do things. In practice, the powers function quite like Jedi powers like a force push or force sprint. I have only discovered a few pow- ers already, but they greatly add to the dynamics of the game. At the end of the day, this is a huge game that looks to take at least a hundred hours to see everything, and is not for the faint hearted. This is a game for the dedicated RPG player, and if you loved Fallout 3 or Oblivion, you should already be playing this game. For those looking to try the genre, this is not a bad place to start, as it is a lot more polished than previous games in the series. If you are a fan of shooters or strategy games, I suggest you give this game a miss because the appeal of this is exploring the world and discovering new things, characteristics not shared with other games. Peter Tan Level 25 Thief The Elder Scrolls V: Skyrim Into the life of J. Edgar Hoover and the FBI Ent. Inside C2 Women’s Soccer win opening round 1-0 Sports B2 Flight team maintains winning streak in regional competition Campus A2 ALL GRAPHICS COURTESY BETHESDA SOFTWORKS PHOTO COURTESY WARNER BROS. PICTURES

Issue 11 Fall 2011

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Page 1: Issue 11 Fall 2011

Campus . . . . . . . . . . A2

Student Government . . . . . . .A3

Student Life . . . . . . . . . . . . . . A4

Opinions . . . . . . . . . . . . . A6

Sports . . . . . . . . . . . . . . . . . B1

Entertainment . . . . . . . . . . . . C1

Classifieds . . . . . . . . . . . . . . . C3

Comics . . . . . . . . . . . . . . . . . . C4

TuesdayNovember 22, 2011

Volume CXXXIIIssue 11

I am playing the PC version of the game, so your experience with graph-ics and controls might differ if you are a console gamer.

The blackness slowly fades away as I am awoken to the sight of three other men sitting on a cart. Our hands are bound, and we are obviously prison-ers. The thief opposite me is crying out that he is not a rebel, and he does not want to die. I look down at my feet and go along for the ride.

After a rebel is beheaded, my head is the next to be placed on the executioner’s block, but an ominous rumble is heard in the distance.

As the executioner raises his ax, a huge dragon appears behind him and makes the ground shake. I seize the opportunity to run, and with the help of an Imperial Legion Soldier, I follow him into the keep to seek shelter from the dragon.

Having spent the last five years play-ing and modding The Elder Scrolls IV: Oblivion, to say that I have been antici-pating this game is an understatement. I have also played both The Elder Scrolls III: Morrowind, and The Elder Scrolls II: Daggerfall, and this is without a doubt the most polished release of an Elder Scrolls game Bethesda has given us.

Having had Fallout 3, and Fallout New Vegas in these last years to learn from, and having had success with their con-sole versions, Skyrim has an interface that while console friendly, is also PC friendly, unlike that of Oblivion’s.

The whole setup is sleek and mini-malistic, perhaps reflecting the trend the entire digital world is moving toward today. Everything is easily navigated via the keyboard with helpful tooltips at the bottom of the screen for hotkeys. While this is most definitely a console feature, I liked being able to do everything with my keyboard.

Without a doubt, this is the most beau-tiful game on the market right now. On maximum settings, the quality of detail is almost photorealistic, and objects in the world blend together so well you might forget that this is just a video game. Perhaps my only criticism is that with such vibrant graphics, the hyperrealism could cause eyestrain, especially with a game like this, where you will spend hours a session.

The improved graphics truly shine in

the new inventory system where the only statistics now are the damage/armor rat-ing, the weight and the value of an item. About three-quarters of the screen is now occupied by a full 3D model of the item, which you are free to spin around and admire.

The Legion Soldier, Hadvar, is a Nord by birth, and he cuts my binds, urging me to look around the barracks we are in for armor and weapons. I find some Legion Light Armor, and a sword. These will have to make do for now. Suiting up, I follow him deeper into the keep, hope-fully finding a way out that will avoid the dragon above.

As we venture deeper, we encounter some Stormcloak rebels, people from the same faction that I was about to be execut-ed with moments before. Seeing Hadvar and I clad in Legion armor, they instantly attack, and I am forced to draw my sword

to defend myself.

Parrying the rebel’s warham-mer, he is momentarily stunned as I circle around him and execute a quick swipe to his chest. Blood splashes all over, before Hadvar, already finished with his opponent, stabs my enemy from behind in a deathblow.

The combat system and interface in Skyrim is totally revamped with the three main bars of Health, Magicka, and Fatigue hiding when not in use. It is evident that many of the new combat changes were derived from the mod Deadly Reflex for Oblivion.

Features like timed blocking, shield bashes and flourishing deathblows were all introduced by the dedicated modding community to Oblivion as early as 2007. The fact Skyrim contains all these fea-tures show Bethesda’s com-mitment to the community and their willingness to learn.

The new magic system is defi-nitely inspired by Bioshock’s Plasmid system. Whereas magic once used to be a spamming of fire-balls, the same flame spell now can be shot as a fireball, shot as a stream of fire, or laid down as a trap. Rather than specific spells like in the past, you now have a type of spell and can manipu-late it to your desires.

True dual wielding is finally seen with Skyrim featuring a staggering amount of possible combinations. You could have any combination of two one-handed weapons, a spell in one hand and a sword in the other, a shield in your left hand and a fireball in your right hand, or both hands wielding fireballs for a truly explosive result.

The slow-motion deathblow scenes were definitely lessons taken from Bethesda’s experience with Fallout 3. When an enemy is close to dying, your last swing becomes a flourish, and the one I like the most so far is a quick shield bash to the head exposing your oppo-nent’s neck before plunging a sword in with a visceral piercing of meat sound effect.

Escaping the keep, Hadvar and I make our way to Riverwood to seek out his Uncle Alvor, a smith, who might be able

to help us.

Alvor gives us some supplies and asks if I would like to learn some smith-ing. I take some leather straps, and a few iron ingots to the forge. In a matter of minutes, I craft a simple iron dagger that Alvor lets me keep.

Crafting was introduced to Oblivion with Martigen’s Monster Mod, and Skyrim

takes the idea of crafting to a whole new level. Practically any weapon

or armor can be creat-ed provided you have the right materials and the required skill. Combined with the enchant-ing skill, you have the ability to forge some powerful

items.After spending

some time at the forge, making armor and a

sword, my smithing skill increases and triggers

a level up. Selecting the level up button takes my

view skywards as I observe the constellations in the sky,

each representing a different skill.The smithing skill is just a small

part of the massive revamp of the entire skill system. Attributes like strength and

agility no longer exists and only the core statistics of Health, Magicka and Fatigue remain.

You now have the ability to select perks in skills each time you level up,

rather than have a generic perk given to you when a skill hits a number. This allows you to customize your play style exactly to what you desire. You could

end up with a lightning shooting, axe-wielding thief in the shadows.

The gameplay and interface overall has changed a lot, and most of it is for the better. I find that the removal of cer-tain features like item durability takes away from the immersive-ness, but I am confident there will be a mod for it in the coming weeks.

The new interface makes naviga-tion easy as the hotkeys in the various menus make navigation a breeze. The

combat system makes every battle feel like life or death as each swing you make might leave you unable to defend.

Crafting and enchanting will provide hours of distraction as you travel the landscape combing for materials, and the each of the three main paths of Warrior, Mage, and Thief have their own craft-ing skill of smithing, enchanting and alchemy respectively.

As with all Elder Scrolls games, there are Daedric Shrines that provide quests, you can become a vampire and new with Skyrim is the ability to become a were-wolf as well.

The biggest addition to the game is the Dragon Shout power. Being a Dragonborn, you have the innate abil-ity to use your voice to do things. In practice, the powers function quite like Jedi powers like a force push or force sprint. I have only discovered a few pow-ers already, but they greatly add to the dynamics of the game.

At the end of the day, this is a huge game that looks to take at least a hundred hours to see everything, and is not for the faint hearted.

This is a game for the dedicated RPG player, and if you loved Fallout 3 or Oblivion, you should already be playing this game. For those looking to try the genre, this is not a bad place to start, as it is a lot more polished than previous games in the series.

If you are a fan of shooters or strategy games, I suggest you give this game a miss because the appeal of this is exploring the world and discovering new things, characteristics not shared with other games.

Peter TanLevel 25 Thief

The Elder Scrolls V: Skyrim

Into the life of J. Edgar

Hoover and the FBI

Ent. Inside C2

Women’s Soccer win opening round

1-0

Sports B2

Flight team maintains winning streak in regional

competition

Campus A2

ALL GRAPHICS COURTESY BETHESDA SOFTWORKS

PHOTO COURTESY WARNER BROS. PICTURES

Page 2: Issue 11 Fall 2011

The Avion, November 22, 2011

Executive BoardEditor-in-Chief .................... Costas SivyllisManaging Editor .................. Austin CoffeyNews Editor ............................... Peter TanBusiness Manager ......... Alena ThompsonPhotography Editor .......... Anthony SekineAdvertising Manager ...Alanna Wagenblast

Editorial StaffFront Page Editor .......................Peter TanCampus Editor ..............Angelina Smedley SGA Editor...............................James ScottStudent Life Editor...........Alena ThompsonSports Editor..........................Austin Coffey Anthony Sekine

Editorial Staff Cont.Comics Editor ................. Tilford Mansfield Entertainment .....................Nick CandrellaCheif Copy Editor ..................Allie Iacovelli Copy Editors..................Angelina Smedley Karissa Hewitt

Staff AdvisorJessica Searcy, Assistant Director, Programming and Leadership

Contact InformationMain Phone........................(386) 226-6049Advertising Manager..........(386) 226-7697Fax Number.......................(386) 226-6727E-mail.......................theavion@gmail.comWebsite....................avionnewspaper.com

The Avion is produced weekly during the fall and spring term, and bi-weekly during summer terms. The Avion is produced by a volunteer student staff. Student editors make all content, business and editorial decisions. The editorial opinions expressed in The Avion are solely the opinion of the undersigned writer(s), and not those of Embry-Riddle Aeronautical University, the Student Government Association, the staff of The Avion, or the student body. Letters appearing in The Avion are those of the writer, identified at the end of the letter. Opinions expressed in the “Student Government” and “Student Life” sections are those of the identified writer. Letters may be submitted to The Avion for publication, provided they are not lewd, obscene or libelous. Letter writers must confine themselves to less than 800 words. Letters may be edited for brevity and formatted to newspaper guidelines. All letters must be signed. Names may be withheld at the discretion of the Editor-in-Chief. The Avion is an open forum for student expression. The Avion is a division of the Student Government Association. The Avion is a member of the Associated Collegiate Press. The costs of this publication are paid by the Student Government Association and through advertising fees. The Avion distributes one free copy per person. Additional copies are $0.75. Theft of newspapers is a crime, and is subject to prosecution and Embry-Riddle judicial action. This newspaper and its contents are protected by United States copyright law. No portion of this publication may be reproduced, in print or electronically, without the expressed written con-sent of The Avion. Correspondence may be addressed to: The Avion Newspaper, Embry-Riddle Aeronautical University, 600 S. Clyde Morris Blvd., Daytona Beach, Florida 32114. Physical office: John Paul Riddle Student Center, Room 110. Phone: (386) 226-6049. Fax: (386) 226-6727. E-mail: [email protected].

CampusPage

A2

The Embry-Riddle Eagles Flight Team members are the 2011 National Intercollegiate Flying Association (NIFA) Region IX Champions.

The 2011 Region IX Safety and Flight Evaluation Conference (SAFECON) took place at Melbourne International Airport in Melbourne, Florida. The con-ference was hosted by the Florida Institute of Technology.

This victory continues the Eagles Flight Team’s 25+ year legacy of winning the NIFA Region IX SAFECON.

In an e-mail to the university faculty, head coach and College of Aviation professor Charles (Les) Westbrooks stated, “The university can be proud of the team’s performance on the field of play. These young women and men displayed outstanding character and were exceptional ambassadors of the university.”

The competition held host to schools from various parts of the southeastern United States. These colleges included: Embry-

Riddle (Daytona Beach), Auburn University, Florida Institute of Technology, Jacksonville University, Miami Dade College, Broward College and Florida Memorial University.

The schools competed in an assortment of ground and flying events. In the end, Embry-Riddle Daytona Beach was acclaimed as the overall champion. This was

the team’s first regional com-petition with their new Cessna Skycatcher.

Our university took first place trophies for the ground and fly-ing events.

With this achievement, Embry-Riddle (Daytona Beach), along with Auburn University and

Florida Institute of Technology will represent Region IX at the 2012 NIFA National SAFECON (May 2012) in Salina, Kansas.

The Eagles Flight Team would like to thank the university fac-ulty, staff and students for their continuous support.

For more information on the Eagles Flight Team, visit www.EaglesFlightTeam.org where you can learn about the flight team.

For more information about NIFA, visit www.NIFA.us.

First place winners for Embry-Riddle:

Computer Accuracy• Annie Smith

Preflight Inspection• Benjamin Ingraham

Aircraft Recognition• Phil Rademacher

S i m u l a t e d •Comprehensive Aircraft Navigation

Caesar YuenIFR Ground Trainer•

Sebastian Chruszcz Navigation•

Luis Terrazas Matthew Kehr

Message Drop• Amanda Sorensen Benjamin Ingraham

The season of turkeys, Christmas trees and beautifully wrapped presents is approach-ing and, as we prepare to enjoy our winter break, troops overseas are experiencing a Thanksgiving and Christmas in the Middle East.

As numerous units with-draw from Afghanistan, men and women in foreign coun-tries are left with their broth-ers/sisters-in-arms over the

holidays. With the inability to be in

their homeland during the wonderful winter season, civilians in the U.S. are being kindly asked to spend a few minutes of their day to write letters or send cards to troops deployed over seas.

Holiday Mail for Heroes is an American Red Cross organization stationed in Maryland. They receive bulks of cards from across the states and send them overseas for the troops away from home.

The men and women who

sacrifice their lives to be sepa-rated from their loved ones and to fight for our country deserve kind, loving words this holiday season.

If any student or faculty has the chance, please write a let-ter or card and bring it to the Avion office before Dec. 2, or send it directly to:

Holiday Mail For HeroesP.O. Box 5456Capitol Heights, MD 20791-

5456Have a fantastic holiday

season!

Karissa HewittStaff Reporter

ERAU flight team takes first again in regionals

The Embry-Riddle Resident Student Association hosted their ever popular Open Mic Night last Sunday. The perfor-mances were spectacular. There was everything from great sing-ing to spoken word. There was so much talent and ERRSA hopes to host another Open Mic Night next semester.

Also, the Residence Life Forum was informative as always. Questions of all types were answered from issues with laundry rooms to residence hall security.

Finally, the Acafellas will be having a fall concert in the Student Village Atrium on Dec 2 at 7 p.m. The Acafellas always sound great and this concert is going to have the added bonus of being opened by the Acabellas. Be sure to join us for an evening of great music.

Have an awesome and safe

Thanksgiving break and we will see you next week. For more information about ERRSA, come down to a general board meeting in the Fountain Room on Wednesdays at 8:30 p.m., visit their ERAU Connection page, ‘like’ their Facebook page: Embry-Riddle Resident Student Association.

Students Speak OutBranden Siegle

ERRSA

On Friday, Nov. 18, gradu-ate students in the HFS615 Sensation and Perception class were treated to a special guest lecture given by ERAU President Dr. John Johnson.

Johnson covered his favorite topic of audition (the sense of hearing) for just over an hour in Dr. John French’s class.

Johnson started off the lecture with a heartfelt statement of “I really appreciate the opportunity to come back and teach.”

Starting with a brief histo-ry of his background, Johnson recalled how he ended up in the University management track. “I walk out of a faculty meeting one day to use the washroom, and while I’m gone, they vote me the department chair, and it has been downhill ever since,”

said Johnson to the laughing students.

Johnson carried on talking about his teaching career in various other universities and how he missed teaching. French offered up a quick response to that, “Teaching is preparing well for your lecture and executing it and feeling this great sense of accomplishment.”

Going further into his history, Johnson explained how he was in pre-med school before switch-ing over to bioengineering.

While he was in school, a professor noticed he was more interested in figuring out the functions of the human body and the symptoms, rather than actu-ally treating patients. The same professor recommended that he look into doing biomedical research for his post-graduate studies and that was it for him.

Before starting on the course material, Johnson gave a dis-

claimer on the risks of guest lecturing.

“With guest lecturing, the danger is either repeating known information, thus bor-ing the class, or going way over the head of the students,” said Johnson.

On the whiteboard were some sketches of the human auditory system, going from the outer ear all the way into the inner ear. Alongside these sketches were diagrams showing how neural impulses travel from the ear to the brain and the path they take.

Doing a quick review of the human body’s auditory system, he explained how what we hear starts out as acoustic energy (sound waves) before becoming mechanical energy on touching the eardrum, before becom-ing hydraulic energy inside the cochlea.

To get an idea of how sensitive the human eardrum is, Johnson

said that if you cut a postage stamp into 14 equal pieces, and cut one of those pieces into a 1000, the eardrum would still be able to detect that tiny piece falling on it.

Johnson had the attention of all 15 students as they listened to every word he said. Speaking in great detail about the vestibular system, he explained how dif-ferential pressures between fluid levels in our ear give us our sense of balance.

Despite not teaching on a daily basis, Johnson still taught well, as student Anne-Claire Blondeau commented on his lec-ture, “I liked it, I think he should be teaching more.”

“There were a lot of good questions from my students,” said French. “I think that is indicative of interest. He pep-pered it with funny anecdotes and interesting facts. I’ve had lots of good comments already.”

Dr. John Johnson gets back into the classroom

Peter TanNews Editor

Oleg SendzyukFlight Team

Send some holiday cards to our troops

PHOTO COURTESY FLIGHT TEAM

One of the goals of the Chaplains Office is to foster a healthy interfaith community on campus, encouraging and providing support for students, staff, and faculty to respect peo-ple from diverse religious tradi-tions. How can we respect people who hold vastly different reli-gious beliefs, oftentimes contra-dictory to our own deeply held r e l i g ious b e l i e f s ? With reli-g i o u s diversity, it is help-ful to look at what r e s p e c t means.

Respect can be both a belief and a behav-ior. We can treat someone with respect (behav-ior) without having to believe that they are worthy of that respect (belief). To exhibit the behavior of respect without the belief of respect is nothing more than being “politically correct” (or, in other words, behaving in a way that meets certain expec-tations). Behavior of respect without belief of respect is what often leads to “political incor-rectness,” or inappropriate lan-guage and unethical behavior.

Belief of respect is about recognizing people as human beings rather than identifying them as categories, whether it is religion, race, gender, disability, or sexual identity. Belief of respect is about valuing people as human beings. It is about believing that human beings

have fundamental, or sacred, worth, regardless of what they look like, what they believe, or how they behave. It is about remembering that before some-one is anything else, he/she is a human being, and that humanity is a community we all belong to. If we believe human beings have value, then it goes a long way in enabling us to treat them with value.

When our belief of respect matches our behavior of respect, it is called integrity. We have integrity when our ethi-

cal behavior stems not from others’ expectations or require-ments, but from our own ethical beliefs. The belief that all human beings have value and should be treated with value is at the core of most

religious and philosophical tra-ditions. Therefore, when we treat people with value because we believe humanity has value, we are not just being respectful; we are also often being faithful to our own particular religious tradition. In this way, we can hold onto our deeply held reli-gious beliefs and at the same time respect people who believe differently.

Diversity, respect, integrity….these three words are part of the STAND UP campaign. You can STAND UP for integrity, diversity, and respect by rec-ognizing people from diverse religious traditions as human beings, valuing their humanity, and treating them with respect because of it.

Rev. Melynne RustInterfaith Chaplain

Stand Up!

Page 3: Issue 11 Fall 2011

Page

A3The Avion, November 22, 2011Student Government

Page 4: Issue 11 Fall 2011
Page 5: Issue 11 Fall 2011

ANTOINE DAUGNY/AVION

Women’sSoccerwin 1-0B2

Women’s XC places 24th at

NAIA NationalsB3

Touchard posts career nightB2

Kirwafinishes sixth,

Eagles 28thB3

Page 6: Issue 11 Fall 2011

Page

B2 The Avion, November 22, 2011Sports

The 21st-ranked Embry-Riddle men’s soccer team’s season came to an end Saturday night in the NAIA National Championship

Opening Round with a tough loss to William Carey University at Crusader Field. The 14th-seeded Eagles (13-5-2) battled back from a 2-0 halftime deficit, but it wasn’t enough as the 13th-seeded Crusaders (14-3-3) came away with the victory, 3-2.

The 21st-ranked Eagles and 20th-ranked Crusaders were two evenly matched teams coming into and through-out the contest as the game proved to be a battle until the final whistle.

Play in the first 20 minutes of the contest was fast paced and went back and forth between ERAU and WCU. In the 15th minute of play Embry-Riddle nearly came away with an early lead when Viktor Gudnason took a great touch on a ball that came from midfield. The Njardvik, Iceland native was able to beat a defender, and get off a shot. His shot, however, was saved masterfully by William Carey’s keeper, Carl Goody.

The Eagles kept the pres-sure on the Crusader defense as Gudnason was also able to fire off two more shots in the next two minutes, but they were both blocked and the score remained tied at 0-0.

William Carey was finally able to strike in the 31st min-

ute when Luis Trude received a ball from Francois Navarro about five yards outside of the penalty area. Trude gath-ered the pass and was able to get off a shot that beat Eagle keeper Nils Carlson in the bottom right corner of the net and put William Carey up, 1-0.

Less than a minute later, WCU was able to score again when Johannes Forstpointer played a ball to Navarro on the left side of the field. Navarro got off a pass to Trude on a run in the middle of the pitch as Trude was able to take another shot that was just out of the reach of Carlson. The goal put the Crusaders up 2-0 and gave them the momentum going into the second half as Embry-Riddle was unable to answer in the remaining 13 minutes of the first half.

Embry-Riddle came out of the locker rooms at half with a resurgence of energy and immediately controlled possession, pressuring the Crusaders half of the pitch.

At last, in the 52nd min-ute, the Eagles got on the board. ERAU was given a free kick when WCU’s Daniel Gudmundson was given a yellow card for taking down Gudnason just outside the box. Ally MacDonald elected

to take the free kick for the Blue and Gold and blasted it past Goody in the top right corner of the net to make the score 2-1 in favor of the Crusaders.

Embry-Riddle continued to pressure the William Carey defense and nearly tied up the game just a minute later when Antoine Ndiaye got off a great left footed shot on goal. Again, however, Goody was there to make another fantastic save and punch the ball over the net.

Possession remained with the Eagles and finally, in the 62nd minute, ERAU was able to score the equalizer. MacDonald sent a beautiful ball that found Gudnason on a run down the left side. Gudnason collected the pass and sent a cross towards the back post that found Ndiaye. Ndiaye was able to get off a shot, Goody was unable to make the save and the Eagles had made a brilliant comeback and tied the game at 2-2.

The momentum was back in the hands of the Eagles, but they weren’t able to cap-italize as both teams went back and forth after ERAU tied the game at two. It was William Carey who answered in the 69th minute of play.

The Crusader’s got their goal scoring opportunity when they earned a corner after Ryan Weir’s shot was deflected by Carlson. Trude, who had both of the Crusader goals, took the corner from the right side of the pitch and lofted a ball into the box that found the head of Jonny Fairbairn. Fairbairn’s header got past Carlson and gave the Crusader’s the lead once again, 3-2.

The Eagles battled until the very end, but were unable to answer this time. ERAU’s offense struggled to find another chance to score, only getting off one shot in the final 21 minutes of the contest and falling to the Crusaders by way of a 3-2 final.

With the win, the Crusaders advance to the sweet 16 and the final site of 2011 Men’s Soccer NAIA National Championship, which will be held in Orange Beach, Ala. Nov. 28- Dec. 2.

Embry-Riddle’s season ends here, but the Eagles had a suc-cessful year. They became the 13th team in ERAU history to record double digit wins and eighth team to win a confer-ence title. The Eagles will look to be strong next year as they return all but three play-ers on the roster.

Senior Blake Touchard recorded a career-high 32 points on Saturday night, but it was not enough to get the Embry-Riddle men’s basketball team by Olivet Nazarene as the Eagles fell to the Tigers 88-83 in the championship game of the Daytona Mitsubishi Shootout. The Eagles shot 51.9 percent

for the game, including a 58.6 percent (17-29) clip in the sec-ond half, but ONU’s 18 field goals in the first half compared to 11 by the Eagles, proved to be the difference as the Blue and Gold fell to 4-2, while the Tigers improved to 4-1.

The scoring started with a three-point basket by Touchard, but the Tigers answered imme-diately with a pair of jumpers and a free throw to take a 5-3 lead. Ray Graham tied things up for the Eagles at the 17:39 mark, but once again ONU had an answer and a three-pointer by Ben Worner sparked a 13-0 run over the next three minutes that gave the Tigers a 20-7 lead.

The Tigers, who shot 52.9 percent from the field in the first 20 minutes, maintained

a double-digit advantage until the midway point of the first half. With 9:25 left in the frame, Touchard hit back-to-back free throws to pull the Eagles within eight (30-22). A trey by Billy Serle and a lay-up by DeForest Carter made it a three-point game (30-27), but the Tigers, paced by nine points each from Hasselbring and Antonio Marshall, quickly built the lead back up to 13 points and took a 44-35 cush-ion into the intermission.

Early in the second stanza, the Eagles went on another run, outscoring the Tigers 13-5 to cut the lead to four (15:40) with 15:40 left to play. ONU was able to withstand the Eagle surge and over the next seven and a half minutes, the Tigers bested ERAU 24-12

and extended the cushion to 16 points (76-60).

Despite the deficit, the Eagles continued to battle and their tenacity paid off as they began to chip away at the lead. Graham started the rally with a lay-up and a free throw and after five straight Eagle trips to the free throw line made it a nine-point (76-65) game, ONU head coach Ralph Hodge called a timeout.

The short break slowed the Eagles momentarily and allowed the Tigers to go back up by 13 (80-67), but the Blue and Gold refused to give up and steadily cut into the lead once again. The Eagle defense forced turnovers on seven of ONU’s next 13 possessions and the offense countered by con-necting on six of their next

eight shots to make it a four-point game with 1:04 remain-ing.

Following a Graham lay-up, Carter forced Ben Worner to cough up the basketball, but the Eagles were unable to con-vert the miscue into points as a three-point attempt missed the mark and was rebounded by ONU’s Jake Boyce, giving the ball back to the Tigers with 41 seconds left. The Eagles then resorted to fouling in the closing seconds, but ONU was up to the challenge as Marshall went 6-for-6 from the charity stripe in the last 34 seconds to seal the win.

Touchard was 11-of-20 from the field and a perfect 7-for-7 from the free throw line to go with two assists and six rebounds. Graham also made

all seven of his free throw attempts to finish with 25 points.

Marshall was the leading scorer for ONU with 23 points. The Tigers had four players score in double figures, includ-ing Worner (15), Boyce (14) and Hasselbring (13).

Marshall was named the tour-nament MVP and was joined on the All-Tournament team by teammates Boyce and Worner, along with ERAU’s Graham and Touchard and Warner Pacific’s Sean Gaines.

The Eagles will travel to California for a pair of games during the Thanksgiving break. ERAU will take on Cal State San Marcos on Wednesday and Azusa Pacific on Friday. Both games are slated for 7:30 p.m. Pacific Standard Time.

Touchard posts career night in Eagle’s 83-88 loss to Olivet Nazarene

The Embry-Riddle women’s soccer team advanced to the final site of the 2011 NAIA Women’s Soccer National Championship with a 1-0 victory over Judson (Ill.) in their NAIA National C h a m p i o n s h i p Opening Round match, Saturday at the Embry-Riddle Soccer Stadium. Saturday’s win was the Eagles’ first in NAIA National Tournament play since 2004 when they defeated Spring Arbor 3-2. In addi-tion to improving their overall record to 17-2-1, ERAU set a new record for team goals scored in a single season with 70 on the year.

At the start of the contest, both teams tried to find their rhythm, but it was Judson who regis-tered the first shot of the game as Angela Bianchi’s shot missed to the right of the goal. Much of the action

took place in the Embry-Riddle half of the field, but in the 10th m i n u t e Krizzy Menez took a shot that wen t over the b a r and that

attempt swung the momentum in favor of the

Eagles from Daytona Beach.After controlling the pos-

session in Judson’s defensive third, the Embry-Riddle Eagles f i n a l l y got the break- t h r o u g h t h e y

were looking for in the 15th minute. Valerie Obita collected the ball in front of

the Judson bench on the left side of the field and lifted the ball high into the air toward the 18-yard box. Menez ran onto the ball after it

bounced i n t o the box a n d a f t e r tak- ing it

deep into the cor-ner, she completed a pass to Tova Torstensson just outside

the penalty area. Torstensson took one touch before launch-ing a shot across the face of the goal into the left side net-

ting, giving ERAU a 1-0 lead.

Embry-Riddle out-s h o t J u d s o n

7-1 in t h e l a s t 3 0

m i n -u t e s of the f i r s t

frame, b u t w a s

unable to find

the back of the net again and

took the one-goal lead into the halftime break.

Coming out of the intermis-sion, it was Judson that had the better chances to score, including Jenna Steffensen’s shot that was saved by Kara Haack off the line in the 47th minute and a shot by Angela Bianchi in the 53rd minute that was turned back by ERAU goalkeeper Lauren Gallant. The Eagles withstood the pres-sure and began to create scor-ing chances of their own.

In the 55th minute, Martine Olsen rifled a shot from

about 25 yards out that had Judson keeper Sara

Hoffman beat, but the ball banged off the post to deny ERAU a chance at increasing

their lead. Near misses turned out to be a theme

for the Eagles for the remain-der of the second half as, in addition to hitting the post, they had shots go cleared off the line by the Judson defense or bounce off the cross bar or miss the goal by

inches, resulting in the 1-0 final score.

For the game, ERAU held a 20-8 shot advantage over Judson who ended its 2011 campaign at 16-3-2.

The games at the NAIA National Championship Final Site will take place Nov. 28-Dec. 3 at the Jack Allen Recreation Complex in DeCatur, Ala. ERAU will take on Olivet Nazarene who topped Hannibal LaGrange 3-1 in their Opening Round match. The Eagles and the Tigers will square off at 11 a.m. on Tuesday, Nov. 29.

MEN’S BASKETBALL

Wednesday, Nov. 23: at Cal State San Marcos 7:30 p.m. (PST)

Friday, Nov. 25: at Azusa Pacific 7:30 p.m. (PST)

Thursday, Dec. 1: vs St. Thomas 7:00 p.m.

Upcoming Sporting Events

Women’s Soccer gets opening round win with 1-0 decision against Judson

JUDSON 0EMBRY-RIDDLE 1

Ryan MosherERAU Athletics

Alison SmallingERAU Athletics

EMBRY-RIDDLE 83OLIVET NAZARENE 88

Men’s Soccer Falls to 13th-seeded William Carey in opening round battle

EMBRY-RIDDLE 2WILLIAM CAREY 3

Austin QuinnERAU Athletics

Page 7: Issue 11 Fall 2011

Page

B3The Avion, November 22, 2011Sports

The Embry-Riddle men's basketball team scored 53 points in the second half to take a 94-85 victory over Talladega (0-5) in the second game of the Daytona Mitsubishi Shootout on Friday night. The Eagles improved their overall record to 4-1 and advanced to the

championship game of the Shootout on Saturday.

The Eagles got off to a fast start as DeForest Carter's four points, two rebounds and a block helped the Blue and Gold to an 11-1 lead just four minutes into the contest. The Eagles led by as many as 13 points with 13:42 remain-ing in the first half, but the Tornadoes, led by 13 points from Christopher Hyche, cut into that lead and at the half-time break, ERAU led by just three points (41-38).

Blake Touchard started the second half with a three-pointer, but Talladega's Kerry Harvis answered with a three-pointer of his own to keep the Tornadoes within striking distance. The trey was one of Harvis' seven scores

from beyond the arc in the sec-ond half and his accuracy from long distance helped Talladega take an eight-point (68-60) lead with 9:36 left to play.

Looking for an answer, ERAU Head Coach Steve Ridder turned to his bench and brought Billy Serle onto the court. The junior transfer had a quiet first half, going 0-4 from the floor, but the second half was a different story for the Father Lopez graduate. He hit a three-pointer to pull the Eagles within three (68-65) and his second trey of the night tied the score at 72-72 with 5:46 left to play. Realizing that he had the hot hand, Serle's teammates got the ball to him on the perimeter and he did not disappoint, total-ing 15 points on five treys in the second half.

Despite shooting 61.3 per-cent (19-31) in the second half, the Tornadoes managed just 10 points in the last four minutes, while the Eagles' Ray Graham, who was 12-of-14 from the free throw line, converted on his free throw opportunities down the stretch as the Eagles pulled out the nine point victory.

Graham paced the Blue and Gold with a career-high 34 points on the night with 23 of those points coming in the sec-ond half. Touchard (15), Carter (10) and Jeremiah Applin (11) rounded out the Eagles' dou-ble-digit scorers with Touchard and Carter dishing out five assists apiece. Carter was also the Eagles' blocks leader with five and Graham recorded his third double-double of the year

with 10 rebounds. Harvis led all scorers with

28 points, while Christopher

Tanzy and Hyche totaled 15 points each for the Tornadoes who fall to 0-5 on the year.

The 2011 NAIA Men's Cross Country National Championships were held on Saturday afternoon at the Fort Vancouver National Historic Site in Vancouver, Wash., and the Embry-Riddle Eagles fin-ished 28th out of the 32 total teams in the event. Junior Evans Kirwa earned his second All-American honor with his sixth-place finish, Kirwa was also an NAIA All-American in 2009.

The Eagles, who earned an automatic bid to the National Championships thanks to their seventh straight Sun Conference title on Nov. 5, got Kirwa's sec-ond-fastest time this season and fourth-fastest time in ERAU history to pace the squad. Kirwa ran the 8K event in 24:16, edg-ing out Greg Montgomery of

College of Idaho for sixth over-all.

Senior Alex Frazier, running in his final cross country event as a member of the Blue and

Gold, ran a time of 26:25, his third-fastest of the season, and good for 121st overall.

Freshman Jacob Dordick, the Eagle most responsible for

sending ERAU to the National Championships because of his personal-best time at the con-ference meet, shattered his two-week old time with a 26:48 mark

at the NAIA meet. Dordick's time put him 151st of the 312 total runners at the event.

Rounding out the Eagles scor-ers were junior Josh Guerrero

(27:23) and freshman Alex Hernandez (27:32), while Zach Kraus (27:49) and Patrick Clare (28:12) also ran for Head Coach Mike Rosolino.

The Eagles totalled 652 points to place 28th, Oklahoma Christian put five runners in the top 50 and tallied 93 points to claim the 2011 title. California State San Marcos (188), Southern Oregon (206), Lewis-Clark State (228) and Wayland Baptist (254) rounded out the top five teams.

Kirwa becomes ERAU's first two-time All-American in cross country, as well as earning the highest individual finish at the NAIA National Championships. He ends the 2011 season with six individual meet titles (eight total races), the Sun Conference Runner of the Year Award, first team All-Sun Conference honors and All-America accolades.

The Embry-Riddle women's cross county team ran to a 24th-place finish at the NAIA National Championships on Saturday afternoon, their third-best place in program history.

Karina Coelho paced the Blue and Gold harriers, running a 19:22 mark to 64th overall. Following Coelho was sopho-more Ellie Staker with a time of 19:47, good for 97th place. Coelho's 19:22 was her second-fastest of the season.

Coming in third and fourth on the Eagles' squad were

senior Julie Mayfield (19:51) and junior Nicole Bonk (19:57), while freshman Aleiyah Ross (20:05) rounded out the Eagle scorers. Mayfield placed 114th and Bonk was 128th and Ross finished in 135th place.

Baleigh Hyatt (20:07) and Bailey Eaton (21:17) were the other Eagles who participated in the 323-runner event.

ERAU's 538 total points put them just three behind 23rd-place Park (535). California State San Marcos (82) won the 2011 national title, while Azusa Pacific (91), British Columbia (171), Northwest Christian (172) and Friends (192) fin-ished in the top five.

NCAA D-1 FOOTBALL

(1) L-S-U 52 (2) OklahOma St 31 (3) ALAbAmA 45 (4) OregOn 35 (5) OklahOma 38 (6) ArkAnSAS 44 (7) clemSOn 13 (8) VirginiA tech 24 (9) StAnford 31(10) boiSe StAte 52(11) hoUSton 37(12) SoUth cAroLinA 41(13) kAnSAS StAte 17(14) georgiA 19(15) michigAn StAte 55(16) nebraSka 17(17) WiSconSin 28(18) michigAn 45(19) t-c-U 34(20) SOuthern miSS 31(21) Penn State 20(22) bAyLor 45(23) texaS 13(24) AUbUrn 35(25) FlOrida State 13

Ole miss 3 iowa State 37 georgia South 21 U-S-c 38(22) baylor 45 miss. St 17 n carolina State 37 north carolina 21 california 28 San diego State 35 S-m-u 7 citadel 20(23) texas 13 kentucky 10 indiana 3(18) michigan 45 illinois 17(16) nebraska 17 colorado State 10 U-A-b 34 Ohio State 14 Oklahoma 38(13) kansas St 17 Samford 16 Virginia 14

(1) l-S-u vs (2) Oklahoma St. at (3) alabama vs (4) Oregon vs (5) Oklahoma vs (6) arkansas at (7) clemson at (8) Virginia tech at (9) Stanford vs(10) boise State vs(11) houston at(12) South carolina vs(13) kansas St. vs(14) georgia at(15) michigan St. at(16) nebraska vs(17) Wisconsin vs(18) michigan vs(19) t-c-u at(20) Southern miss vs(21) Penn State at(22) baylor at(23) texas at(24) auburn at(25) Florida State at

(6) arkansas OFF Week(24)auburn Oregon State iowa State(1) l-S-u(12)South carolina Virginia notre dame Wyoming tulsa(7) clemson OFF Week georgia tech northwestern iowa(21)Penn State Ohio State OFF Week memphis(17)Wisconsin texas tech texas a&m(3) alabama Florida

2:30 p.m. cbS tba 3:30 p.m. cbS 3:30 p.m. eSPn2 12:00 p.m. Fx 2:30 p.m. cbS 7:45 p.m. eSPn 3:30 p.m. cbS 8:00 p.m. abc 2:00 p.m. nOt teleViSed

12:00 p.m. nOt teleViSed

7:45 p.m. eSPn tba 12:00 p.m. eSPn 12:00 p.m. nOt teleViSed

12:00 p.m. abc 3:30 p.m. eSPn 12:00 p.m. abc tba 3:30 p.m. nOt teleViSed

3:30 p.m. eSPn 7:00 p.m. nOt teleViSed

8:00 p.m. eSPn 3:30 p.m. cbS 7:00 p.m. eSPn2

WEEK 12 SCORES WEEK 13 SCHEDULE

Women’s cross country places 24th at NAIA National Championships

Ryan MosherERAU Athletics

ERAU Athletics

Kirwa finishes sixth, Eagles 28th at NAIA National Championships

Ryan MosherERAU Athletics

ERAU Athletics

Eagles top Talladega 94-85, advance championship

TALLADEGA 85EMBRY-RIDDLE 94

Alison SmallingERAU Athletics

ANTOINE DAUGNY/AVION

Page 8: Issue 11 Fall 2011
Page 9: Issue 11 Fall 2011

Photo courtesy of electronic Arts

Page 10: Issue 11 Fall 2011

Page

C2 The Avion, November 22, 2011Entertainment

For over two decades, Italian firearms manufacturer Pietro Beretta has supplied the United States Armed Forces with their signature sidearm, the 92FS, also known as the M9.

When I set out to buy my first handgun, I decided upon the Beretta 92, trusting in my familiarity and military training with the weapon platform. After some research, I picked the lat-est iteration of the 92 series, the 92A1.

Released in 2010, the Beretta 92A1 is based upon updates introduced in the military-specification M9A1, which is currently being fielded by the United States Marine Corps.

The pistol is chambered in 9x19mm Parabellum (Luger), but a 96A1 variant has also been released, chambered in .40S&W. I selected the 9mm due to low cost of the ammo and high capacity.

The 92A1 comes with three 17-round magazines, an improvement over the 15-round magazines issued with older Berettas. The new magazines are also specially coated to pro-tect against dirt, sand, and other desert hazards.

The most noticeable improve-ment to the design is the under-

barrel Picatinny rail, which makes accessory mounting much easier. Any number of lights, lasers, pistol-bayonets, or even cameras can be attached to the rail system.

The pistol grips have also been redesigned for a more secure grip with or without gloves. The squared trigger guard intro-duced on the 92F and 92FS has been deleted, in favor of a rounder 92SB-style guard. The larger trigger guard is ideal for use with protective gloves.

Internally, the 92A1 is a brand-new weapon, taking many design improvements from the 90-Two series pistols. The recoil spring has been captured, making dis-assembly far easer.

An internal buffer reduces recoil almost entirely. The take-down lever now resets itself automatically, so any user (even a novice) can take apart and reassemble the weapon in sec-onds.

On the range, the 92A1 per-forms admirably. The weapon is highly accurate at close and medium range. Lethal hits can even be scored as far as 100 yards, twice the rated effective range of the pistol.

There is almost no recoil whatsoever thanks to the new internal buffer. Like its Beretta 92 predecessors, the weapon is double/single action, with a very light single-action trigger pull.

The 92A1 provides good peace of mind as a self-defense weapon with its 17+1-round capacity, but being a full-sized pistol it can be difficult to con-ceal, especially in the Floridian summer weather.

It is also reasonably priced, with a new pistol costing approx-imately $650-$700. Each new weapon comes with three maga-zines, a speed-loader, a cleaning kit, a hard-sided case and a gun-lock. Any number of relatively inexpensive modifications can be made, including the addi-tion of wooden grips, extend-ed magazines, night sights, or a skeleton-hammer for faster cycling time.

Completely reliable in any environment, temperature, or weather, the 92A1 has never jammed or malfunctioned on me.The new high-capacity magazines take a few weeks to break in and are slightly dif-ficult to load, but the included speed-loader allows for rapid reloading with ease.

As an owner of two antique Beretta firearms, I can testify that with proper cleaning and care, a Beretta will last for decades. If you are looking for a reliable full-sized 9mm, I strongly recommend the Beretta 92A1.

The views in this article do not represent the views of The Avion.

This past Tuesday, “Need For Speed: The Run,” hit game stands across the country so gamers can experience the adrenaline rush going cross-country on a competition to be the best racer there is.

You start out in San Francisco in a red Porsche 4S Carrera dangling in a salvage yard. Your character’s name is Jack

Rourke and you are in trouble with some people known as The Mob. As you are trying to get out of the car, you have to press a series of buttons to get yourself loose and escape the car before the equipment in the salvage yard smashes it.

After you escape the car chase scene you find yourself walking into a Chinese restau-rant where you have a meet-ing with a red head business-woman named Sam Harper. She gives you the choice of going into the race and having a clean record or not going in and suffering the conse-quences.

Obviously, you this once in a life time opportunity to race across the country to win big bucks.

After your talk with Sam Harper, she tells you to choose a car to start out with and to get going. You can choose any car in that garage that you want. Some cars handle easy, normal, challenging or very difficult. Pick the one that best fits your needs.

You start driving on the streets of San Francisco racing to get to the starting line. Cops noticed that a bunch of street

racers are speeding through-out the city and they decide to investigate the problem. Before you know it, you find yourself running from cops, trying to get out of the city, wrecking police cars in the process.

As soon as you are out of the city, the true race begins. In each race you have to gain a certain amount of positions to move on in the game. After you do that, you may have to catch up by getting to check-points by a certain time. Some races will have you try to pass opponents and keep the lead for a certain amount of time so they can be eliminated.

When you are racing across the country you will experi-ence the streets of Las Vegas, with all the lights and cops trying to chase you down in the process. As soon as you get out of Vegas you will be in the deserts with sand blowing in the wind.

During your time across the country, you have the option of changing your cars. While on the road, you have gas sta-tion alerts that pop up on your screen. Pulling into a gas sta-tion allows you to switch your

car to something better suited for the next race.

There are a lot of picturesque scenes in the game where you go through snowstorms and blast through the mountains tops, dodging rocks and falling snow.

The game is endless with graphics and scenery. The detail the game designers put in to the roads, sky, cities and cars is astonishing.

Once you hit Chicago, you experience more of The Mob. The Mob will crash into your cars and Rourke will be run-ning the streets of Chicago dodging bullets from helicop-ters and running from cops. For the first time in a Need for Speed game, your character can actually get out of the car.

Rourke steals a cop car and tries to escape both the cops and The Mob, but later finds himself crashing onto a train track with an incoming train. You have to respond to quick-timeer event button presses to get him out of the car before the train comes to save your life.

As the game goes on, the rac-ers get more aggressive with faster cars. You have to hit

that nitrous button quite a few times in order to win some of the later races.

When you finally get to New York, you find yourself up against the final guy named Marcus, who has been trying to get you out of the competi-tion the whole game. He is very aggressive and will stop at nothing to win the race.

The last stretch of the game is where you find yourself rac-ing through a warehouse where there is a bottleneck between two walls. Only one car can fit in the spot at a time and hope-fully, you are the one out first and this cues a cutscene where Marcus crashes as he is going between the walls. You race to the finish line and you are the sole winner of the biggest race in the country.

You approach your sponsor Sam Harper and she wipes your record clean and gives you your cut of the money, saying you are free to go any-where with that amount of cash.

Need for Speed: The Run is a game that can glue you to your seat as you burn through one race after another.

However, the game is quite

short, which can be disap-pointing. Once you finish, the thought crossing your mind is, “Is that it?”

Need For Speed: The Run is a very fun game to play by yourself or even with friends.

I personally thought the game was entertaining to play. Any racing game I think is fun to play because it gives a rush of adrenaline. The graphics and the game play in this are beyond any other racing game that is out right now.

The graphics are unbe-lievable in my opinion. The detail in the mountains and the building are phenomenal. The cars have fine detail. The developers of the game really paid attention to the detail this time around and they certainly delivered.

While Need For Speed: The Run won’t give you as many hours of game play as previous installments, it still manages to keep you thrilled with an unbe-lievable experience.

If you are looking for a game that has you on the edge of your seat the whole time you are playing, Need For Speed: The Run is definitely worth a look at.

Clint Eastwood, the one-time cowboy and prolific director, is back with his latest film, J. Edgar. His newest cinematographic endeavor features Leonardo DiCaprio as the controversial and obsessive creator of the FBI, J. Edgar Hoover.

The movie follows J. Edgar’s career as a young employee of the justice department in the 1920s until his death in 1972.

J. Edgar charts the foundation and rise of the Federal Bureau of Investigation.

Throughout the film, J. Edgar is depicted as a paranoid, intimi-dating and determined man who veered towards the grey side of legality and bullying to achieve his goals.

DiCaprio transforms onto the screen as a strong performance portraying his character’s obses-sive hunt toward pursuing radi-cals, gangsters and activists.

The narrative is told from the point of view of an old J. Edgar who recalls his life to various FBI staff members writing a biog-raphy. The story jumps through different periods of his life, but two main memories are heav-ily trotted: Charles Lindbergh’s son abduction investigation and the implied intimate relation-ship between J. Edgar and Clyde Tolson (Armie Hammer), his associate director.

Viewers who wish to get a perspective on historical con-troversies might be disappoint-ed since the film only briefly examines the FBI’s infamous activities during J. Edgar’s reign. The film only slightly touches the wire tapping of President J.F.K, the intercepted

letters of Eleanor Roosevelt and damaging tapes of Dr. Martin Luther King. Instead the movie prefers to focus more on J. Edgar’s personal life and ideologies.

Although fascinating and watchable, the movie never reaches any real crescendo or displays much dynamism. It tends to feel long and drawn out.

The narrative can be confus-ing and further dilutes the his-torical significance of some of J. Edgar Hoover’s actions. For a man whose career spanned 42 years, many of the sequences feel rushed to fit into the 2hr 17min running time.

The strength of the movie comes from DiCaprio’s per-formance which highlights the discrepancies between his out-ward actions and his personal desires.

This is a movie to watch if you wish to know more about the person behind the enigma of the FBI and it is by no means a bad one.

Yet, after such well crafted films such as Gran Torino, Million Dollar baby and Mystic River, J.Edgar feels like a bit of a letdown.w

Eastwood Bores Pilgrims

J. Edgar

Cristopher HealeGuest Reporter

PHOTO COURTESY/WARNER BROS.

Need For Speed Fuels Adrenaline Rush

Need For SpeedThe Run

Angelina SmedleyStaff Reporter

PHOTO COURTESY/ELECTRONIC ARTS INC.

PHOTO COURTESY/ELECTRONIC ARTS INC

Firearm Of The Week

PHOTO COURTESY/BEN FAILER

Ben FailerGuest Reporter

Page 11: Issue 11 Fall 2011

Page

C3The Avion, November 22, 2011 Advertising

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FLIGHT INSTRUCTOR MULTI-ENGINE CERTIFICATE:

Christian Alexander Short

FLIGHT INSTRUCTOR INSTRUMENT CERTIFICATE:

Bradley Michael PoyerRyan Christopher Rush

PRIVATE MULTI-ENGINE ADD-ON RATING:

Elias Juan Ortiz

COMMERCIAL MULTI-ENGINE ADD-ON RATING:

Jhon Jairo Ortiz

COMMERCIAL PILOT CERTIFICATE:Jason McCabe

Carlos Elim Lopez-HaverJarrett Addison BrucknerNolan Cameron Watkins

FLIGHT INSTRUCTOR AIRPLANE CERTIFICATE:

Sheldon Robert Reed

Page 12: Issue 11 Fall 2011

Page

C4The Avion, November 22, 2011 Comics

SudokuEasy

Medium Hard

Kakuro

Mystery strength Sudoku!

Can you solve them all?