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Module 2. Introduction to AVR ATMega32 Architecture. Processor Architecture & Organization. Architecture attributes of a system visible to a programmer these attributes have a direct impact on the logical execution of a program - PowerPoint PPT Presentation

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Page 1: Introduction to  AVR ATMega32  Architecture

Introduction to AVR ATMega32 Architecture

Plasticcase

Pins

Chip

Module 2

Page 2: Introduction to  AVR ATMega32  Architecture

20112012-I Module 2/2

• Architecture– attributes of a system visible to a programmer

– these attributes have a direct impact on the logical execution of a program

• Instruction set, number of bits used for data representation, I/O mechanisms, addressing techniques

– Design issue: whether a computer will have a specific instruction.

• e.g. Is there a multiply instruction?

Processor Architecture & Organization

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• Organization– the operational units and their interconnections that

realize the architectural specifications • (how features are implemented)

– hardware details that are transparent to the programmers

– Control signals, interfaces, memory technology– Design issue: how this instruction is to be

implemented.• Is there a hardware multiply unit or is it done by

repeated addition?• Split caches or unified cache

Processor Architecture & Organization

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Processor Architecture & Organization

• Many computer manufacturers offer a family of computer models, all with the same architecture but with differences in organization.

• This gives code compatibility (at least backwards)– All Intel x86 family share the same basic architecture– The IBM System/370 family share the same basic

architecture• An architecture may survive many years, but its organization

changes with the changing technology.– E.g. the IBM Systems/370 architecture, with few

enhancements, has survived to this day as the architecture of IBM's mainframe product line.

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Introduction to Atmel AVR

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• Atmel Corporation is a manufacturer of semiconductors, founded in 1984.

• Atmel introduced the first 8-bit flash microcontroller in 1993, based on the 8051 core.

• In 1996, a design office was started in Trondheim, Norway, to work on the AVR series of products.

• Its products include microcontrollers (including 8051 derivatives and AT91SAM and AT91CAP ARM-based micros), and its own Atmel AVR and AVR32 architectures.

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Introduction to Atmel AVR• The AVR architecture was conceived by two students at the Norwegian

Institute of Technology (NTH) Alf-Egil Bogen and Vegard Wollan.

• The AVR is a modified Harvard architecture 8-bit RISC single chip microcontroller which was developed by Atmel in 1996. The AVR was one of the first microcontroller families to use on-chip flash memory for program storage, as opposed to one-time programmable ROM, EPROM, or EEPROM used by other microcontrollers at the time.

• The AVR is a modified Harvard architecture machine where program and data is stored in separate physical memory systems that appear in different address spaces, but having the ability to read data items from program memory using special instructions.

• Atmel says that the name AVR is not an acronym and does not stand for anything in particular. The creators of the AVR give no definitive answer as to what the term "AVR" stands for. However, it is commonly accepted that AVR stands for Alf (Egil Bogen) and Vegard (Wollan)'s Risc processor"

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Harvard Architecture

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In a Harvard architecture, there is no need to make the two memories share characteristics. In particular, the word width, timing, implementation technology, and memory address structure can differ. In some systems, instructions can be stored in read-only memory while data memory generally requires read-write memory. In some systems, there is much more instruction memory than data memory so instruction addresses are wider than data addresses.

Howard Hathaway Aiken

The Harvard architecture is a computer architecture with physically separate storage and signal pathways for instructions and data.

The term originated from the Harvard Mark I relay-based computer, which stored instructions on punched tape (24 bits wide) and data in electro-mechanical counters.

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Von Neumann Architecture

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The phrase Von Neumann architecture derives name of the mathematician and early computer scientist John von Neumann.

The meaning of the phrase has evolved to mean a stored-program computer in which an instruction fetch and a data operation cannot occur at the same time because they share a common bus. This is referred to as the Von Neumann bottleneck and often limits the performance of the system.

John von Neumann

In contrast with the Harvard architecture, the Von Neumann architecture has a single storage structure to hold both instructions and data. The CPU can be either reading an instruction or reading/writing data from/to the memory because instructions and data use the same bus system.

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Modified Harvard Architecture

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A modified Harvard architecture machine is very much like a Harvard architecture machine, but it relaxes the strict separation between instruction and data while still letting the CPU concurrently access two (or more) memory buses. The most common modification includes:• Separate instruction and data caches backed by acommon

address space. While the CPU executes from cache, it acts as a pure Harvard machine. When accessing backing memory, it acts like a von Neumann machine (where code can be moved around like data, a powerful technique). This modification is widespread in modern processors such as the ARM architecture and X86 processors.

• Provides a pathway between the instruction memory (such as ROM or flash) and the CPU to allow words from the instruction memory to be treated as read-only data. This technique is used in some microcontrollers, including the Atmel AVR. This allows constant data, such as text strings or function tables, to be accessed without first having to be copied into data memory, preserving scarce (and power-hungry) data memory for read/write variables. Special machine language instructions are provided to read data from the instruction memory. (This is distinct from instructions which themselves embed constant data, although for individual constants the two mechanisms can substitute for each other.)

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CISC RISCEmphasis on hardware Emphasis on software

Include multi-clock complex instructions Include single-clock reduce instruction only

Memory-to-memory: “Load” and “Store” incorporated in instructions

Register-to-register: “Load” and “Store” are independent instructions

Small code sizes, high cycles per second Low cycles per second, large code sizes

Transistors used for storing complex instructions

Spends more transistors on memory registers

• RISC vs. CISC is a topic quite popular on the Net. Every time Intel (CISC) or Apple (RISC) introduces a new CPU, the topic pops up again.

• Most PC's use CPU based on CISC architecture. For instance Intel and AMD CPU's are based on CISC architectures.

• Many claim that RICS is the architecture of the future.

• But even though RISC has been in the market since 1980, it hasn’t managed to kick CISC out of the picture, some argue that if it is really the architecture of the future it should have been able to do this by now.

Processor ISA: RISC versus CISC

Page 11: Introduction to  AVR ATMega32  Architecture

AVR different groups

• Classic AVR– e.g. AT90S2313, AT90S4433

• Mega– e.g. ATmega8, ATmega32, ATmega128

• Tiny– e.g. ATtiny13, ATtiny25

• Special Purpose AVR– e.g. AT90PWM216,AT90USB1287

Page 12: Introduction to  AVR ATMega32  Architecture

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ATmega128

ATtiny44

Atmel group Flash =128K

Atmel Flash =4K

AT90S4433

Atmel Classic

groupFlash =4KTiny

group

Let’s get familiar with the AVR part numbers

Page 13: Introduction to  AVR ATMega32  Architecture

ATMega32 Pin out & Descriptions

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These pins are used to connect

external crystal or RC oscillator

Provides supply voltage to the

chip. It should be connected to +5

Supply voltage for ADC and portA.

Connect it to VCC

Clears all the registers and

restart the execution of

program

Reference voltage for ADC

Port APort B

Port DPort C

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ATMega32 Pin out & Descriptions

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ATMega32 Pin out & Descriptions

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ATMega32 Pin out & Descriptions

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Digital IO is the most fundamental mode of connecting a MCU to external world. The interface is done using what is called a PORT. A port is the point where internal data from MCU chip comes out or external data goes in. They are present is form of PINs of the IC. Most of the PINs are dedicated to this function and other pins are used for power supply, clock source etc . ATMega32 ports are named PORTA, PORTB, PORTC, and PORTD.

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Page 18: Introduction to  AVR ATMega32  Architecture

ATMega32 Pin out & Descriptions

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Mega32/Mega16

(XCK/T0) PB0(T1) PB1

(INT2/AIN0) PB2(OC0/AIN1) PB3

(SS) PB4(MOSI) PB5(MISO) PB6(SCK) PB7

RESETVCC

XTAL2GND

XTAL1(RXD) PD0(TXD) PD1(INT0) PD2(INT1) PD3

(OC1B) PD4(OC1A) PD5

(ICP) PD6

PA0 (ADC0)PA1 (ADC1)PA2 (ADC2)PA3 (ADC3)PA4 (ADC4)PA5 (ADC5)PA6 (ADC6)PA7 (ADC7)AREFAGND

PC7 (TOSC2)AVCC

PC6 (TOSC1)PC5 (TDI)PC4 (TDO)PC3 (TMS)PC2 (TCK)PC1 (SDA)PC0 (SCL)PD7 (OC2)

DDRAPORTA

PINA

DD

RB

PIN

B

PO

RT

B

DDRCPORTC

PINC

Page 19: Introduction to  AVR ATMega32  Architecture

ATMega32 Pin out & Descriptions

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Page 20: Introduction to  AVR ATMega32  Architecture

ATMega32 Pin out & Descriptions

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Defining a pin as either Input or Output – The DDRx Registers

LDI R20,0xFF ;R20 = 0b01110101 (binary)OUT PORTx,R20 ;PORTA = R20OUT DDRx,R20 ;DDRA = R20

DDRx = 0b01110101; /* Configuring I/O pins of portb */

Page 21: Introduction to  AVR ATMega32  Architecture

ATMega32 Pin out & Descriptions

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Case 1 : To make a pin go high or low ( if it is an output pin)- Data Register PORTx

Page 22: Introduction to  AVR ATMega32  Architecture

ATMega32 Pin out & Descriptions

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Pull-up resistors are used in electronic logic circuits to ensure that inputs to logic systems settle at expected logic levels if external devices are disconnected or high-impedance

PINx.n

vcc

PORTx.n1 = Close

0 = Open

pin n of port x

Inside the AVR chip

Outside the AVR chip

Page 23: Introduction to  AVR ATMega32  Architecture

ATMega32 Pin out & Descriptions

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Case 2 : To activate / Deactivate pull up resistors-Data Register PORTx

Out 0

pull-up

high impedance

PORTx

Out 1

0

1

DD

Rx

0 1

PORTx.n

PINx.n

DDRx.n

Page 24: Introduction to  AVR ATMega32  Architecture

ATMega32 Pin out & Descriptions

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The PINx register gets the reading from the input pins of the MCU

Page 25: Introduction to  AVR ATMega32  Architecture

AVR Architecture

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Page 26: Introduction to  AVR ATMega32  Architecture

ATMega32 Architecture

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• Native data size is 8 bits (1 byte).

• Uses 16-bit data addressing allowing it to address 216 = 65536 unique addresses.

• Has three separate on-chip memories

• 2KB SRAM• 8 bits wide used

to store data• 1KB EEPROM

• 8 bits wide used for persistent data storage

• 32KB Flash• 16 bits wide

used to store program code

• I/O ports A-D• Digital input/output• Analog input• Serial/Parallel• Pulse accumulator

Page 27: Introduction to  AVR ATMega32  Architecture

ATMega32 Programmer Model: Memory

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1. 2KB SRAM – For temporary data storage– Memory is lost when power is shut

off (volatile)– Fast read and write

2. 1KB EEPROM – For persistent data storage– Memory contents are retained

when power is off (non-volatile)– Fast read; slow write– Can write individual bytes

3. 32KB Flash Program Memory – Used to store program code– Memory contents retained when

power is off (non-volatile)– Fast to read; slow to write– Can only write entire “blocks” of

memory at a time– organized in 16-bit words

(16KWords)

Page 28: Introduction to  AVR ATMega32  Architecture

ATMega32 Programmer Model: Memory

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Type Flash RAM EEPROMF_END Size, kB RAMEND Size, kB E_END Size, kB

Atmega8 $0FFF 8 $045F 1 $1FF 0.5Atmega32 $3FFF 32 $085F 2 $3FF 1Atmega64 $7FFF 64 $10FF 4 $7FF 2Atmega128 $FFFF 128 $10FF 4 $FFF 4

• AVR microcontrollers are Harvard architecture. This means, that in this architecture are separate memory types (program memory and data memory) connected with distinct buses. Such memory architecture allows processor to access program memory and data memory at the same time. This increases performance of MCU comparing to CISC architecture, where CPU uses same bus for accessing program memory and data memory.

• Each memory type has its own address space:

Page 29: Introduction to  AVR ATMega32  Architecture

ATMega32 Programmer Model: Program Memory

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Flash Memory Layout

Page 30: Introduction to  AVR ATMega32  Architecture

ATMega32 Programmer Model: Data Memory

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• ATmega32 contains 1024 bytes of data EEPROM memory.• It is organized as a separate data space, in which single

bytes can be read and written.• The EEPROM has an endurance of at least 100,000

write/erase cycles.• Different chip have different size of EEPROM memory

Chip Bytes Chip Bytes Chip Bytes

ATmega8 512 ATmega16 512 ATmega32 1024ATmega64 2048 ATmega128 4096 ATmega256RZ 4096

ATmega640 4096 ATmega1280 4096 ATmega2560 4096

EEPROM

Page 31: Introduction to  AVR ATMega32  Architecture

ATMega32 Programmer Model: Data Memory

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• GPRs (general purpose registers),

• Special Function Registers (SFRs), and

• Internal data SRAM.

The data memory is composed of three parts:

Page 32: Introduction to  AVR ATMega32  Architecture

ATMega32 Programmer Model: Internal SRAM

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• Internal data SRAM is widely used for storing data and parameters by AVR programmers and C compilers.

• Each location of the SRAM can be accessed directly by its address.

• Each location is 8 bit wide and can be used to store any data we want.

• Size of SRAM is vary from chip to chip, even among members of the same family.

Page 33: Introduction to  AVR ATMega32  Architecture

ATMega32 Programmer Model: Registers

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Page 34: Introduction to  AVR ATMega32  Architecture

ATMega32 Programmer Model: Registers (GPRs)

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The fast-access Register file contains 32 x 8-bit general purpose working registers with a single clock cycle access time. This allows single-cycle Arithmetic Logic Unit (ALU) operation. In a typical ALU operation, two operands are output from the Register file, the operation is executed, and the result is stored back in the Register file –in one clock cycle.”

Page 35: Introduction to  AVR ATMega32  Architecture

ATMega32 Programmer Model: Registers (GPRs)

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“Six of the 32 registers can be used as three 16-bit indirect address register pointers for Data Space addressing –enabling efficient address calculations. One of the these address pointers can also be used as an address pointer for look up tables in Flash Program memory. Theseadded function registers are the 16-bit X-register, Y-register and Z-register, described later.”

Page 36: Introduction to  AVR ATMega32  Architecture

ATMega32 Programmer Model: Registers (GPRs)

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The R26..R31 registers have some added functions to their general purpose usage. These registers are 16-bit address pointers for indirect addressing of the Data Space. The three indirect address registers X, Y, and Z are shown above.

In the different addressing modes these address registers have functions as fixed displacement, automatic increment, and automatic decrement

Page 37: Introduction to  AVR ATMega32  Architecture

ATMega32 Programmer Model: I/O Registers (SFRs)

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• The I/O memory is dedicated to specific functions such as status register, timers, serial communication, I/O ports, ADC and etc.

• Function of each I/O memory location is fixed by the CPU designer at the time of design. (because it is used for control of the microcontroller and peripherals)

• AVR I/O memory is made of 8 bit registers.

• All of the AVRs have at least 64 bytes of I/O memory location. (This 64 bytes section is called standard I/O memory)

• In other microcontrollers, the I/O registers are called SFRs (Special Function Registers)

NameAddressI/O Mem.$00 $20 TWBR$01 $21 TWSR

$04 $24 ADCL$05 $25 ADCH

$02 $22 TWAR$03 $23 TWDR

$06 $26 ADCSRA$07 $27 ADMUX$08 $28 ACSR$09 $29 UBRRL$0A $2A UCSRB$0B $2B UCSRA$0C $2C UDR$0D $2D SPCR$0E $2E SPSR$0F $2F

PIND$10 $30DDRD$11 $31

PORTD$12 $32PINC$13 $33DDRC$14 $34

PORTC$15 $35

PINB$16 $36DDRB$17 $37

PORTB$18 $38PINA$19 $39DDRA$1A $3A

PORTA$1B $3BEECR$1C $3CEEDR$1D $3DEEARL$1E $3EEEARH$1F $3F

SPDR

NameAddressI/O Mem.

NameAddressI/O Mem.

UBRRC$20 $40

UBRRH$21 $41 WDTCR$22 $42 ASSR$23 $43 OCR2$24 $44 TCNT2$25 $45 TCCR2$26 $46 ICR1L$27 $47 ICR1H$28 $48 OCR1BL$29 $49 OCR1BH

OCR1AH$2B $4B

SFIOR$30 $50OCDR

$31 $51OSCCAL

$32 $52TCCR0$33 $53

MCUCSR$34 $54MCUCR$35 $55TWCR$36 $56

SPMCR$37 $57TIFR$38 $58

TIMSK$39 $59

TCNT1L$2C $4CTCNT1H$2D $4DTCCR1B$2E $4ETCCR1A$2F $4F

TCNT0

$3A $5AGICR$3B $5BOCR0$3C $5CSPL$3D $5DSPH$3E $5E

GIFR

OCR1AL$2A $4A SREG$3E $5E

Page 38: Introduction to  AVR ATMega32  Architecture

ATMega32 Programmer Model: Registers (SP)

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ATMega32 Programmer Model: Registers (SP)

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ATMega32 Programmer Model: Registers (PC)

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Program counter (PC, 16-bit)

Holds address of next program instruction to be executed

Automatically incremented when the ALU executes an instruction

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ATMega32 Programmer Model: Registers (SR)

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ATMega32 Programmer Model: Registers (SR)

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ATMega32 Programmer Model: Registers (SR)

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ATMega32 Programmer Model: Registers (SR)

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ATMega32 Programmer Model: Registers (SR)

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Page 46: Introduction to  AVR ATMega32  Architecture

ATMega32 Programmer Model: Registers (SR)

CPUPC

ALU

registers

R1R0

R15

R2…

R16R17…

R30R31

Instruction Register

Instruction decoder

SREG: I T H S V N CZ

$0000$0001

$0020

General purpose

RAM(SRAM)

$001F

$005F

TWBRTWSR

SPHSREG

...

General Purpose Registers

Standard IORegisters

$00$01

$3E$3F

$0060

......

Data Address Space

IO Address

...

$FFFF

SREG:

CarryZero

Negative

oVerflow

SignN+VHalf carry

Temporary

Interrupt

H S V N CZTI

Example: Show the status of the C, H, and Z flags after the addition of 0x38 and 0x2F in the following instructions: LDI R16, 0x38 ;R16 = 0x38 LDI R17, 0x2F ;R17 = 0x2F ADD R16, R17 ;add R17 to R16

Solution: 1 $38 0011 1000

+ $2F 0010 1111 $67 0110 0111 R16 = 0x67C = 0 because there is no carry beyond the D7 bit.H = 1 because there is a carry from the D3 to the D4 bit.Z = 0 because the R16 (the result) has a value other than 0 after the addition.

Example: Show the status of the C, H, and Z flags after the addition of 0x9C and 0x64 in the following instructions:

LDI R20, 0x9CLDI R21, 0x64ADD R20, R21 ;add R21 to R20

Solution: 1 $9C 1001 1100

+ $64 0110 0100 $100 1 0000 0000 R20 = 00C = 1 because there is a carry beyond the D7 bit.H = 1 because there is a carry from the D3 to the D4 bit.Z = 1 because the R20 (the result) has a value 0 in it after the addition.

Example: Show the status of the C, H, and Z flags after the subtraction of 0x23 from 0xA5 in the following instructions:

LDI R20, 0xA5LDI R21, 0x23SUB R20, R21 ;subtract R21 from R20

Solution: $A5 1010 0101

- $23 0010 0011$82 1000 0010 R20 = $82

C = 0 because R21 is not bigger than R20 and there is no borrow from D8 bit.Z = 0 because the R20 has a value other than 0 after the subtraction.H = 0 because there is no borrow from D4 to D3.

Example: Show the status of the C, H, and Z flags after the subtraction of 0x73 from 0x52 in the following instructions:

LDI R20, 0x52LDI R21, 0x73SUB R20, R21 ;subtract R21 from R20

Solution: $52 0101 0010

- $73 0111 0011$DF 1101 1111 R20 = $DF

C = 1 because R21 is bigger than R20 and there is a borrow from D8 bit.Z = 0 because the R20 has a value other than zero after the subtraction.H = 1 because there is a borrow from D4 to D3.

Example: Show the status of the C, H, and Z flags after the subtraction of 0x9C from 0x9C in the following instructions:

LDI R20, 0x9CLDI R21, 0x9CSUB R20, R21 ;subtract R21 from R20

Solution: $9C 1001 1100

- $9C 1001 1100$00 0000 0000 R20 = $00

C = 0 because R21 is not bigger than R20 and there is no borrow from D8 bit.Z = 1 because the R20 is zero after the subtraction.H = 0 because there is no borrow from D4 to D3.