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Intro to Computational Media W eek 2: Properties of the Medium
Properties of the Medium
Week 2 (b)LCC 2700: Intro to Computational MediaSpring 2005Janet H. Murray
Intro to Computational Media W eek 2: Properties of the Medium
Film developed by
• Moving the camera• Splicing the film• Changing acting to suit the camera• ….
Intro to Computational Media W eek 2: Properties of the Medium
Properties of the Digital Medium
• Procedural: Patterns of Rule-Based Behavior• Participatory: Patterns of Participation• Encyclopedic: Patterns of Labeling, Sorting,
Segmentation, Categorizing, and Grouping• Spatial: Patterns of Navigation and Boundary
Definition
Intro to Computational Media W eek 2: Properties of the Medium
Computational Media Are Procedural
• Computer programs execute code, enact scripted behaviors
• The behaviors are conditional– If monster is nearby then make sword glow.
• The behaviors are parameterized– ( perform greeting-behavior (state-of-mind)
(relationship-to-person) )
• The behaviors can be replayed with variant inputs4 Properties: Procedural – Participatory – Encyclopedic - Spatial
Intro to Computational Media W eek 2: Properties of the Medium
Conditional, Parameterized, Replay Worlds
4 Properties: Procedural – Participatory – Encyclopedic - Spatial
Spacewar! (1961) Payroll !
http://lcs.www.media.mit.edu/groups/el/projects/spacewar/
Intro to Computational Media W eek 2: Properties of the Medium
Conditional, Parameterized, Replay Worlds
4 Properties: Procedural – Participatory – Encyclopedic - Spatial
Intro to Computational Media W eek 2: Properties of the Medium
Conditional, Parameterized, Replay Worlds
The Sims 2Civilization
Grand Theft Auto 3
4 Properties: Procedural – Participatory – Encyclopedic - Spatial
Intro to Computational Media W eek 2: Properties of the Medium
Computational Media Are Participatory
• We do not just watch or listen, we act & have an effect
• We contribute, manipulate, & copy digital objects
• We make & receive customized versions of digital objects
• We join virtual communities mediated by digital formats
4 Properties: Procedural – Participatory – Encyclopedic - Spatial
Intro to Computational Media W eek 2: Properties of the Medium
Computational Media Are Participatory
• Wikipedia : distributed authorship of information resource
• MMORPG Massively Multiplayer Online Role Playing Games
• Music and videos distributed online• Altering of photographs, other digital objects• Movement from few news authorities to blogosphere• Growth of videogames, passing movies in sales revenues• Growth of interactive TV• Success of ebay and Craig’s list
4 Properties: Procedural – Participatory – Encyclopedic - Spatial
Intro to Computational Media W eek 2: Properties of the Medium
Interactive = procedural + participatory
The interactor askswhat does it do?what is my role?what will happen if I….?
When behavior of computer matches actions of interactor in a coherent way, we create the experience of agency
4 Properties: Procedural – Participatory – Encyclopedic - Spatial
Intro to Computational Media W eek 2: Properties of the Medium
Eliza as example of interactivity
What made Eliza work?
4 Properties: Procedural – Participatory – Encyclopedic - Spatial
Intro to Computational Media W eek 2: Properties of the Medium
Computational Media Are Encyclopedic
Encyclopedic in 3 ways:– Amount of memory– Kinds of media– Universal Machine: Representational Power
4 Properties: Procedural – Participatory – Encyclopedic - Spatial
Intro to Computational Media W eek 2: Properties of the Medium
CM as Encyclopedic: Capacity
1 book = 100,000 words = 1MB1 cd-rom = 650 MB=650books1 gigabyte = 1000 books100 GB = 100,000 booksInternet = ∞ booksGoogle indexing 5 research libraries = 15,000,0000 bks
4 Properties: Procedural – Participatory – Encyclopedic - Spatial
Intro to Computational Media W eek 2: Properties of the Medium
CM as Encyclopedic: Convergence of Older Media Forms
4 Properties: Procedural – Participatory – Encyclopedic - Spatial
Storycorps
Scott McCloud
Reliving Last Night
Hot Norman
Intro to Computational Media W eek 2: Properties of the Medium
CM as Encyclopedic: Binary Code = Universal Machine
4 Properties: Procedural – Participatory – Encyclopedic - Spatial
Intro to Computational Media W eek 2: Properties of the Medium
Whenever I design a chip the first thing I want to do is look at it under a microscope -- not because I think I can learn something new by looking at it but because I am always fascinated by how a pattern can create reality.
Danny Hillis The Pattern in the Stone
Patterns of Representation
Intro to Computational Media W eek 2: Properties of the Medium
Spatial Design
• Navigable space• Where am I within the
space?• What is the extent of the
space?• What are the proximities
within the space?• What are the boundaries?
How do I enter & exit?• How do I get from place to
place?
4 Properties: Procedural – Participatory – Encyclopedic - Spatial
Intro to Computational Media W eek 2: Properties of the Medium
Zork
>downThe trap door crashes shut, and you hear someone barring it.CellarYou are in a dark and damp cellar with a narrow passageway leading north, and a crawlway to the south. On the west is the bottom of a steep metal ramp which is unclimbable.Your sword is glowing with a faint blue glow.
>northThe Troll RoomThis is a small room with passages to the east and south and a forbidding hole leading west. Bloodstains and deep scratches (perhaps made by an axe) mar the walls.
A nasty-looking troll, brandishing a bloody axe, blocks all passages out of the room.Your sword has begun to glow very brightly.
4 Properties: Procedural – Participatory – Encyclopedic - Spatial
Intro to Computational Media W eek 2: Properties of the Medium
What is Immersion?
• Spatial property: boundaries, exploration, being there• Encyclopedic property: inexhaustible, detailed, consistent
Intro to Computational Media W eek 2: Properties of the Medium
Summary of Key Concepts
• 4 Properties/affordances of Computational Media– Procedural– Participatory– Encyclopedic– Spatial
• Interactivity comes from maximizing procedural + participatory properties
• Immersion comes from maximizing the spatial and encyclopedic properties