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INTERACTIVE TECHNOLOGY IN THE CLASSROOM. By Gina Jaya Pasha Priya. CONTENTS. Rationale for using interactive technology Definition and Characteristics Levels of interactivity Various classroom technology Pros and Cons Future trends. Did you know?. - PowerPoint PPT Presentation
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INTERACTIVE TECHNOLOGY IN THE CLASSROOM
ByGinaJaya
PashaPriya
CONTENTS
• Rationale for using interactive technology
• Definition and Characteristics• Levels of interactivity• Various classroom technology• Pros and Cons• Future trends
Did you know?
Wondering why we need technology in the
classroom???Let’s have a quick look into
the present and future state of the world……
What is Interactivity?
• Interactivity is a characteristic of technologies that enable multidirectional communication (Markus, 1990)
• Reciprocal activity between a learner and a multimedia learning system, in which the [re]action of the learner is dependent upon the [re]action of the system and vice versa. (Domaqk, Schwartz, Plass)
Characteristics
• Immediate response• Non-linear access• Feedback• Adaptability and feedback• Minimal response time• Learner control
Levels of Interactivity
Level 1- Electronic page turning- Pre-determined options, path
and structure
Levels of Interactivity
Examples at level 1Slide showsTutorialsWebsites VideosOHP
Levels of Interactivity
Level 2- a dialogue between the user and the
computer-generated content.- questions or problems to which the
user must respond.- Hyperlinks
Levels of Interactivity
Level 2 examplesWebsitesCollaborative work for students: Wikis, Google
DocGraphic Organizers: Webspiration, Inspiration
and KidspirationFor Math: Mathletics, Everyday Math Online,
Dynamic Geometry, and World Math Day
Mathletics
Levels of Interactivity
Level 2 examples Social Sciences : International World
History Project, Foreign language acquisition : Rosetta
Stone Language Arts: Starfall for Phonics K-2;
Tumble Bookshttp, Disney Digital Books– Quizzes http://quizlet.com/ (free) – http://www.quia.com/ (Paid)– Science : BrainPop
- Romeo Juliet
Various classroom technology
• One-on-one laptop• Interactive white boards (IWBs)
• Document readers / visualizers
• Handheld student response system (SRS) / Personal Response System
Levels of interactivity
Level 3 – Multi-directional– Multiple learners
Levels of Interactivity
Level 3 examples
WikisVirtual Games Online Online challengesOnline Simulations
Levels of interactivity
Level 4: Virtual reality
Examples: VR Worx or other panorama-creating
software
Pros
• Appeals to the children-digital natives• Differentiated Instruction• Motivational• Subsequent planning time is
significantly reduced• Saves paper• Interaction among students increases
Cons
• Cost• Digital Immigrant teachers• Teacher training• Additional initial planning time• Schools need to update constantly• Critics say technology does not
necessarily increase understanding and wisdom
Future Trends
• Use of mobile phones, I-pods to distribute information to parents, quiz students, etc.
• Virtual learning communities
• Virtual schools • Full sensory immersion
Thank you!
~Any Questions?~