Upload
noble-osborne
View
46
Download
1
Embed Size (px)
DESCRIPTION
Inter-Athletic Council of Officials. New Official’s Basketball Class Module # 7 Scoring and Timing. Scoring and Timing. At the completion of this Module the student should: Understand basic scoring Understand all the elements of timing a quarter - PowerPoint PPT Presentation
Citation preview
Inter-Athletic Council Inter-Athletic Council of Officialsof Officials
New Official’s Basketball ClassModule # 7
Scoring and Timing
Scoring and TimingScoring and TimingAt the completion of this Module
the student should:◦Understand basic scoring ◦Understand all the elements of
timing a quarter◦Know how to handle all situations
with time outs◦Know how to start and end a game
Key TermsKey TermsGoalScoringQuarter LengthBeginning and
Ending QuartersExtra Period
Time OutTiming MistakesTime Outs
GoalGoalGoal
◦Live ball entering from above and remains in or passes through (goal)
◦Cannot take place during a throw-in ◦Clock running or stopped does not
influence goal counting◦Player-Control Fouls cancels goals
(before and after going through basket)
NOT A GOALNOT A GOAL
ScoringScoringFree Throw
Points Awarded◦Example: Goal Tending and Basket
Interference
.3 Seconds Remaining in Quarter◦Tap only counts (Field Goal)◦Catch and shoot not allowed
SCORING SITUATIONSSCORING SITUATIONS
Three Point ShotThree Point Shot
Three Point ShotThree Point Shot
Three Point CoverageThree Point CoverageTwo Person (Trail Mechanic)
◦ Always signal shot attempt in your coverage area
◦ Always signal a successful three point goal in and out of your area
Three Person (Trail Mechanic)◦ 60% coverage above 3 point line◦ Signal shot attempt◦ Signal successful shot in or out of area
T
Two Person
Trail
Three Point
Coverage
T
Three Person
Trail
Three Point
Coverage
FORFEITURE AND FORFEITURE AND PROTESTPROTEST
Forfeiture and ProtestsForfeiture and ProtestsReferee
◦ Only person with the authority to forfeit a game
◦ Rule 5-4-1
Forfeiture◦ Score 2-0 if team is not ahead◦ Same score if team losing forfeits game
Protests◦ IHSA and NF does not recognize protests
INTERRUPTED GAMEINTERRUPTED GAME
Interrupted GameInterrupted Game
It is in the control of the conference, league or IHSA to determine how to continue and interrupted game
QUARTERS, QUARTERS, BEGINNING AND BEGINNING AND ENDINGENDING
Quarter LengthsQuarter LengthsFour 8 Minute Quarters
Halftime◦ 10 Minutes between halves◦ 15 minutes maximum time allowed
Emergency Situations◦ Quarter can be shortened
Beginning and Ending Beginning and Ending QuartersQuarters Beginning
• Ball becomes live
Ending• When the signal sounds indicating time has expired
Ending Exceptions• Try or tap in flight• Held ball or violation so close to the end of quarter• Foul then FT taken• Technical Foul after the ball has become dead
LAST SECOND SHOT LAST SECOND SHOT COVERAGE COVERAGE
Last Second Shot Last Second Shot CoverageCoverageTrail (2 Person)
◦Primary on last second shot◦Full court coverage can create a
challenge for the crew◦Always talk about this situation in
pre-game◦Trail can get assistance in this call
Last Second Shot Last Second Shot CoverageCoverageTime:
◦ .3 seconds on the clock Tap only can count Catch and shoot the quarter/half/game ends
◦Outside of .4 seconds or more Catch and shoot or tap allowed
Mechanic◦Count basket if it counts◦Wave off possible basket in flight if not
released in time
Last Second Shot Last Second Shot CoverageCoverage
EXTRA PERIODSEXTRA PERIODS
Extra PeriodsExtra PeriodsTakes place when the score is
tied at the end of the 4th Quarter or Extra Period
Extra Period Ends◦ Score is not tied at the end of extra period
Extra PeriodsExtra PeriodsLength of Extra Period
◦ Four Minutes of a regulation quarter◦ Or half of the a non-varsity contest
Scoring Mistake (End of Regulation)◦ Game continues if ball becomes live even
when a correction is noticed
PLAY STOPPAGEPLAY STOPPAGE
Stopping PlayStopping PlayWhen does play stop?
◦Injury◦Conferring with scorer or timer◦Unusual delay◦Emergency
TIME OUT TIME OUT SITUATIONSSITUATIONS
Time outsTime outsGranting a Timeout
◦Player’s/head coach’s oral or visual request Ball in control or at disposal of player or his/her team Ball is dead Does not include replacement of DQ’d, injured or
player requested to leave the game by rule Player must be in the game to grant their request
Correctable Errors, timing, scoring, alternating-possession mistake prevented or rectified
TimeoutsTimeoutsCoaches must realize: (They often do
not)◦ Officials have other immediate responsibilities
to the game that require their attention◦ Officials must verify the status of the ball
Officials must ensure:◦ Player control has been obtained during live-
ball situations before granting a time-out◦ Request is coming from a player or the head
coach of the team whose player is in control
Granting a timeoutGranting a timeout
Example: Timeout request Example: Timeout request by HCby HC
Timeout reporting Timeout reporting mechanicsmechanicsRecognize the timeout
Stop the clock and blow whistle
Find out what kind of timeout the head coach wishes to use
Report timeout to table
Start the clock (for the timeout)
TimeoutsTimeoutsTimeouts (each team)
Three 60 second Timeouts Two 30 second timeouts
Technical Foul When team has used all timeouts Team Technical Team is entitled to the timeout as
well
Charged TimeoutsCharged TimeoutsSixty second (Full) Timeouts
◦ Warning horn with 15 seconds remaining
Thirty second Timeouts◦ Warning horn with 15 seconds remaining◦ On court players must stand◦ No on court entertainment is allowed
No Timeout is charged if:◦ Correct error or mistake is prevented or
rectified◦ Timeout will be charged if the nothing was
corrected or rectified
Bench BenchTable
60 Second Timeouts (3 Person)60 Second Timeouts (3 Person)
Throw-In Spot
Throw-In Spot
Bench BenchTable
30 Second Timeouts (3 Person)30 Second Timeouts (3 Person)
Throw-In Spot
Throw-In Spot
FIRST HORN FIRST HORN WARNINGWARNING
First Horn WarningFirst Horn WarningFirst horn
◦15 Seconds left in both 60 second and 30 second timeout
◦Also applies to the 20 seconds for a DQ’d and injured player replacement 5 Seconds into the 20 seconds
Teams should be ready to play by the end of timeout
Bench BenchTable
First Horn Warning MechanicFirst Horn Warning Mechanic
HCHC
TimeoutsTimeoutsOvertime
Teams receive additional 60 second timeout each extra period
Teams keep all unused timeouts
TimeoutsTimeoutsSuccessive Timeouts
Not allowed at the end of the 4th Quarter and Extra periods
No Timeouts allowed before live ball to start of the game
TIMING MISTAKETIMING MISTAKE
Timing MistakesTiming MistakesReferee
◦Can correct any obvious mistake◦Official’s count or other official
information may be used for a correction
Reality◦All officials are responsible for clock
issues
OFFICIAL’S OFFICIAL’S JURISDICTIONJURISDICTION
Official’s JurisdictionOfficial’s JurisdictionStarts
◦Jurisdiction begins 15 Minutes before the game or when the officials enter the court
Ends◦Jurisdictions end when the final score
has been approved when all officials leave the visual confines of the playing area
Scoring and Timing Scoring and Timing Review QuestionsReview QuestionsWhat is the maximum length for
halftime?
How many full timeouts do each team get?
When can you catch and shoot to end a quarter/game?
What is the score of a forfeited game?
How does a quarter begin?
Module 7Module 7
Questions?
New Officials Basketball Class
Module 7
Scoring and Timing