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Innovative Teaching and
Learning Experiences through
Research and Creative practices
Sylvester Arnab, PhD
Professor in Game Science http://sylvesterarnab.com Applied Innovation Lead @ Disruptive Media Learning Lab Coventry University, UK Associate @ Post-Digital Cultures Research centre
@sarnab75 #gamification #GChangers
DMLL.ORG.UK
Across all schools and beyond…
Motivation
Designing an empowering experience?
(Amy Jo Kim, MFW15)
Keeping it simple
Co-Creativity
Creative Learning spaces…
Creativity and open web
Hybrid “spaces”: Merging Physical and Digital?
Existing work/
inspirations
Timeliness/
Impact
Relationships
DRIVERS
http://chronicle.com/article/The-Looming-Gamification-of/233992
Design Experience inspired by PLAY and GAMES
Co-creativity through Playful and Gameful
Practices
gamify.org.uk #Gchangers #PlayRemix
Holistic and Trans-disciplinary
Arnab, S. and Clarke, S. (2017), Towards a trans-disciplinary methodology for a game-based
intervention development process. British Journal of Educational Technology, 48: 279–312.
doi:10.1111/bjet.12377 http://gamify.org.uk/towards-a-trans-disciplinary-methodology-for-a-game-based-intervention-development-process/
Learning through a Game Creation process
Bev Vaillancourt, M.Ed. Educator,
Instructional Designer http://zulama.com/education-trends/games-blooms-taxonomy/
Existing work/
inspirations
Timeliness/
impact
Relationships
Official
Development
Assistance
(ODA)
Existing work/
inspirations
Timeliness/
impact
Relationships
Open
education
Consortium
Social Value
(Amy Jo Kim, MFW15)
Conclusion
Thank You!
@sarnab75 #gamification @beaconingEU
Sylvester Arnab, PhD
Professor in Game Science
Blog: https://sylvesterarnab.com/