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Innovation in education

Innovation in education

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Innovation in education. Introduction Achievable goals Collaboration within Second Life Development Stages and Process Development Costs Events and Community Workshop Activity. “50% of people change sex in Second Life” “And 6% become a squirrel”. - PowerPoint PPT Presentation

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Page 1: Innovation in education

Innovation in education

Page 2: Innovation in education

Introduction

• Achievable goals

• Collaboration within Second Life

• Development Stages and Process

• Development Costs

• Events and Community

• Workshop Activity “50% of people change sex in Second Life”

“And 6% become a squirrel”

Page 3: Innovation in education

• Use SL as a medium for distance learning and collaboration

• Showcase E-Learning initiatives, portfolio Learning strategies

• Role-play assessment scenarios

• Data visualisation and interactive activities

• Powerful communication with traditional web

• Build communities between academics situated within SL

• Research and experimentation within Virtual 3D Environments

What’s achievable within Second Life

Page 4: Innovation in education

• Collaboration isn’t easily achieved via other platforms, SL allows;

– Synchronous communication

– Shared real-time experience

– Research opportunities

– Shared goals and objectives

• Community

– Built around ideas, brands, interests, customers

– Brings people together; multicultural

– No interpretation, ethnicity, race disability

Collaboration

Page 5: Innovation in education

Development Stages

• Feasibility of concept

• Design

• Acquiring Virtual Land

• Terraforming

• Modeling

• Texturing

• Scripting (Linden Scripting Language)

• Advertising

Page 6: Innovation in education

Development Process

Users keep the Intellectual Property rights to any objects they create

• Re-texture, rotate, stretch, cut • Add lighting effects

• Set permissions

• Embed scripts into objects using LSL

• $L10 to upload a image file

Page 7: Innovation in education

Costs; Owning Virtual Land

• Need Land for any type of large project

• 50% Reduction for academics (£600-800 Entire region)

• Limited amount of objects can be stored in a particular area

Additional Land

Sq meters Price

1/128 Region 512 m2 US$5

1/64 Region 1,024 m2 US$8

1/32 Region 2,048 m2 US$15

1/16 Region 4,096 m2 US$25

1/8 Region 8,192 m2 US$40

1/4 Region 16,384 m2 US$75

1/2 Region 32,768 m2 US$125

Entire Region 65,536 m2 US$195Basic accounts are FreePremium : $9.95 per month

Page 8: Innovation in education

Communities and Events

• Importance of awareness

• Integration with web Technologies (forums, wiki’s)

• Scheduled Events, classes, conferences, activities

• Giving people reasons to use Second Life

• Be proactive, meet, share, explore!

Page 9: Innovation in education

Create your own Second Life Island

• What would it look like? • What can your visitors expect to find? • What functionality would you include on the island?• How do you maximise returning customers?

With your provided flip chat and pen as a group sketch out your island design.  Remember to be creative and innovative, because lets be honest avatars don’t like to be bored!

Workshop Activity

Page 10: Innovation in education

Contact Details

Andrew Jinman:- Immersive Learning [email protected]

SL Avatar:- Jiz Source

James Abraham:- Producer/New Media [email protected]

SL Avatar:- Jimmer Beck